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Sonic Adventure 2, just like the first game, has received an unfair lashing in recent years and an undeserved reputation as a bad game. I'm here to go into detail with SA2 to explain why it works, and why I, and many other people enjoy it. In this part, we'll go into every part of the general gameplay, as well as the Multiplayer and Chao World, as well as the soundtrack, art design, and character design. Part 2 will analyze the story, and go into individual levels.
Watch my SA1 analysis first if you haven't already:
• Why Sonic Adventure is...
TWITCH ►: / ruby_of_blue
PATREON ►: / rubyofblue
DISCORD ►: / discord
TWITTER ►: / rubyofblue
DEVIANTART ►: rubyofblue.deviantart.com/
Recommended Mods:
Retranslated: gamebanana.com/gamefiles/7122
Bright Chao Fix: github.com/Exant64/BrightFix/...
Fixed Sound Effect Volume: • Editing sound volume l...
Recommended Viewing:
dreamcastify.unreliable.network/
• Why Sonic Adventure 2 ...
• Why SA2B's cutscenes s...
• Nickon's Sonic Adventu...
• TOP 10 IMPROVEMENTS TH...
• Sonic dissected part 1
/ sapphirechao
www.polygon.com/features/2017...
Resources:
/ @fcplaythroughs
/ turkishbullet19
www.longplays.eu/news.php
• DLC Kart Races - Sonic...
• Why SA2B's cutscenes s...
• OLD HALO 3 FORGE MAPS ...
chao-island.com/
SPECIAL THANKS TO PATRONS:
Vinvan Artsy
Fungo
AvoryBritish
Brandon Lameyer
Omni Discussions
Talmanaze
Doublajynxx
Levin
The Phoenix Library
XtremetuberVII
Korban22
GreenZangoose28
#sonicadventure #gameanalysis #sonicthehedgehog