Why TDS devs hate this tower

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Elite

Elite

Күн бұрын

like and sub seriously this is educational content!!!
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Пікірлер: 847
@Plavo2
@Plavo2 Жыл бұрын
Mortar must be a pain for the devs
@IAARPOTI
@IAARPOTI Жыл бұрын
They should hire at least one game level designer.
@Plavo2
@Plavo2 Жыл бұрын
@@IAARPOTI They should but you also gotta consider that they only get paid in robux and dev ex isnt that profitable
@adriezhariff994
@adriezhariff994 Жыл бұрын
yea right
@carmelabulacan9810
@carmelabulacan9810 Жыл бұрын
Nah xrong stupid
@i-dont-get-paid
@i-dont-get-paid Жыл бұрын
They should make it so it has like a little gun that he has that he will use or like he spawns in like people who walk around and throw bombs at the zombies
@theneonwarriors3794
@theneonwarriors3794 Жыл бұрын
A good example for what to do is the necromancer, when it spawns skeletons that could make the towers attack them, allowing the necromancer to spawn more skeletons, while if you had the mortar it would easily take care of the skeletons, making it easier for your other towers to deal with it, this has made me lose lots of times and necromancers make me think to bring something like a mortar, which the traditional wave structure doesn’t do
@Demoman_FromTeamFortress2
@Demoman_FromTeamFortress2 Жыл бұрын
Interesting example, but the worst moment with necromancers is wave 25, when they are spawning in amount 4, and maybe wave 19. But that's it, that's all the problems with negromancers
@jeraldbooner1503
@jeraldbooner1503 Жыл бұрын
@@Demoman_FromTeamFortress2 i dont think the last word was necromancer
@a_kill3r
@a_kill3r Жыл бұрын
u could just counter it by setting ur tower's targetting to strongest
@Cyndasoul
@Cyndasoul Жыл бұрын
@@Demoman_FromTeamFortress2 then there’s glad, who out performs mortar Lmao. The only weakness for glad is it’s range
@Demoman_FromTeamFortress2
@Demoman_FromTeamFortress2 Жыл бұрын
@@Cyndasoul Yeah
@boredbrocc
@boredbrocc Жыл бұрын
i remember the time when shields were introduced along with the templar and the only way to combat them was either high fire rates or explosions which bypassed the shield which made towers such as pursuit and rocketeer to pretty much be an essential part of a loadout if you wanted to kill the templar quickly for things such as hidden wave
@Tastyelephant352
@Tastyelephant352 Жыл бұрын
What if the towers randomly shot themselves in the head because who would want to spend eternity fighting zombies.
@zombiecat264
@zombiecat264 Жыл бұрын
🗿
@Vross_MKII
@Vross_MKII Жыл бұрын
do not cook again my brotha
@ColonThreehehe
@ColonThreehehe Жыл бұрын
Suicide promotion real
@skyrimenjoyer
@skyrimenjoyer Жыл бұрын
Who let this man cook?
@Latticino-nu1yp
@Latticino-nu1yp Жыл бұрын
i mean they must get a paycheck or smth
@slug8953
@slug8953 Жыл бұрын
I think mortar falls into the kind of tower you use "for fun" Like why would you use g crook boss if other golden towers are better? Because golden crook boss is fun to use. Mortar is fun because you see it shred armies of breakers. Mortar is not the kind of towers you bring solo,the best way to use them is just go into a random match,people will already have things such as accels and engis to really defend,while you can just have fun with your mortar.
@biz117
@biz117 Жыл бұрын
i think gcrook kinda needs a buff ngl
@makramelcrack2657
@makramelcrack2657 Жыл бұрын
​@@biz117 i agree
@glorpie
@glorpie Жыл бұрын
exactly lol
@codem5285
@codem5285 Жыл бұрын
The players having u caught with having regular towers or bad they ill instantly leave and i can agree with them
@DankOldAcc
@DankOldAcc Жыл бұрын
but mortar is actually good
@theultimatepenguin4860
@theultimatepenguin4860 Жыл бұрын
Gold crook boss has been nerfed 16 times in the span of frost invasion to this update so mortar is nothing compared to it. Edit: didnt think this would get more than 10 likes so i am gonna list all 16 nerfs and the few buffs. Crook boss recently got changed so a few nerfs coming right up! 1. Gold crook boss limit decreased from 6-4 2. Gold crook boss can only spawn 1 unit 3. Gold crook boss spawn delay for 2 seconds due to military bug 4. Gold crook boss units changed from gold crooks and mafias to gold body guards (trash) 5. Gold crook boss price increased on level 1 (300 to 400) 6. Gold crook boss price increased on level 2 (800 to 1000) 7. Gold crook boss price increased on level 3 (1500 to 2000) 8. Gold crook boss minions can no longer be buffed by dj (bruh) 9. Gold body guards are still effected by ROF bug 10. Gold crook boss guards lost their spawn delay but another bug came in which made the spawn timer run even when gold crook boss spawned its max units 11. Gold crook boss spawn timer resets every time you upgrade it 12. Gold crook boss units animations broken causing to to stop and then shoot instead of just shooting 13. Gold crook boss units speed reduced 1 day after the gold body guards were added 14. Gold crook boss limited changed back to 4 15. Gold crook boss minions limit reduced from infinite to 6 16. Due to new ui changed the timer runs after the max unit limit is spawned instead of staying at 0 (same as violent night spawn ui) 17. Crook boss can spawn 1 unit (levels 1-2) 18. Crook boss can spawn 2 units on level 3 19. Max crook boss dps decreased on max 72-62 20. Crook boss can only spawn 3 units on max level 1. BUFF gold crook boss spawns can now spawn infinitely (changed 1 week later) 2. BUFF gold crook boss can now spawn 6 units instead of 3 3. BUFF gold crook boss units can be buffed by dj (changed 9 months later) 4. BUFF Crook boss costs 450 to place (not gold) 5. Dps increased on all levels. (Not gold) 6. Body guards spawn much faster and cost decreased on max. 9000-8100
@ForestedKingdom
@ForestedKingdom Жыл бұрын
Damn 😹💀
@Eradicator_Dreamer
@Eradicator_Dreamer Жыл бұрын
ye and the mortar is stronger than his minigunners even if theyre golden bc at max level they can anihilate the enemies whit ease.
@cool_deadguy
@cool_deadguy Жыл бұрын
​@@Eradicator_Dreamer agree
@Wyattboy364
@Wyattboy364 Жыл бұрын
Really?
@Liezaac
@Liezaac Жыл бұрын
and its still good noob haha
@Theking0fgg
@Theking0fgg Жыл бұрын
If they rebalance it every update, people must check out the new rebalance every update. Mortar is now the most used tower, crisis averted
@ForestedKingdom
@ForestedKingdom Жыл бұрын
Absolute genius
@fiberoeatsfiber
@fiberoeatsfiber Жыл бұрын
*But chyu didn't have to cut me off*
@Rasyidi7
@Rasyidi7 Жыл бұрын
@@fiberoeatsfiber *chyu*
@lpmatthews7387
@lpmatthews7387 Жыл бұрын
The mortar worked in all 3 updates, with imo the strongest in the first rework. If you make a loadout around having high crowd control (ie: ranger or rocketeer), it can work really well.
@0skillgamer
@0skillgamer Жыл бұрын
How does ranger have high crowd control? Isn’t ranger’s gimmick supposed to be single target damage?
@lpmatthews7387
@lpmatthews7387 Жыл бұрын
@@0skillgamer I meant like towers that work better when you already have high crowd control because I don't see rocketeer as a good splash tower. It's more of a middle between ranger and sniper, with a bit of aoe as a treat.
@alexanderHEHEHEhaYes
@alexanderHEHEHEhaYes Жыл бұрын
Maybe the devs could add like a nuclear effect at level 4+ and slows enemies down and make them take extra damage like super brittle from btd6, that way it could be used as crowd control and a way to support your heavy dps towers?
@lukeeichel3820
@lukeeichel3820 Жыл бұрын
Oooh good point like radiation poisoning.
@needgoogleaccount461
@needgoogleaccount461 Жыл бұрын
I think that buff would suit something like freezer better ngl
@agentbanana0766
@agentbanana0766 Жыл бұрын
Free toxic gunner
@paranomalfg7414
@paranomalfg7414 Жыл бұрын
why are you comparing a splash crowd control to a jack of all trades
@okgoose3305
@okgoose3305 Жыл бұрын
elite is dumb
@weirdooftheyear
@weirdooftheyear Жыл бұрын
views
@crizblu6615
@crizblu6615 Жыл бұрын
minigunner has a weakness flying and lead :clueless:
@levibutinroblox477
@levibutinroblox477 Жыл бұрын
nah all we need is new enemies that require air defense
@idk7677
@idk7677 Жыл бұрын
Or bring the old sheild system back, where normal towers do 2 damage only and explosion towers ignore it
@goranmacura662
@goranmacura662 Жыл бұрын
​@@idk7677 NO
@Latticino-nu1yp
@Latticino-nu1yp Жыл бұрын
​@@goranmacura662 actually he's right , it can be a pain in the axx but it allows you to bring more towers and experiment with those
@whatyoudobruh
@whatyoudobruh Жыл бұрын
Better have now and then(but then for start 15 second)
@robloxgameleaker
@robloxgameleaker Жыл бұрын
​@@idk7677 NO TEMPLAR PLS
@oneunholyhearrt
@oneunholyhearrt Жыл бұрын
This video clears a lot of things up for me and has a lot of agreeable points. My friend and I have been looking for new games to play and finally came back to roblox after a year or so and were immediately attracted to the Polluted Wastelands and Pizza Party levels because of the challenge it gave us VS the standard maps. This is really something because we are VERY PICKY with games and will game hop often, the fact that we were given something to think about and strategize gave us motivation to continue playing, we couldn’t walk away knowing “I couldn’t beat this” our pride wouldn’t let us! I’m saying all this to say, YES, TDS definitely needs to provide these changes to mortar and rework the mobs because without the alternative levels we would have probably stayed away from this game too. 😅 Nonetheless, this video was well spoken and informative, you’ve just earned yourself another subscriber. 🎉
@syn5570
@syn5570 Жыл бұрын
A good way to make explosion/aoe based towers have an actual purpose is that there's enemies that has multiple phases yet has low hp, if your single targets are too preoqupied with the enemies with multi-phases, its gonna make the aoes have a much better purpose.
@MaxLai_0104
@MaxLai_0104 Жыл бұрын
breakers and mysteries?
@Toni.badiIm
@Toni.badiIm Жыл бұрын
​@@MaxLai_0104abominations
@MovingonForgettingthepast
@MovingonForgettingthepast Жыл бұрын
When I'm at a bad take competition and my opponent is elite:
@brokenemp9968
@brokenemp9968 Жыл бұрын
-makes vid about mortar -barely uses mortar in the vid -only uses mortar at the times its not worth using instead of looking at when it is worth (pzp and bl2 both have strong hordes that mortar clears effectively) -does this showcase in molten mode (anything would be enough to defend hordes in molten even sniper is strong enough) -also didn't even mention how godly 3/21 mortar was because 40 splash size anyways I agree with the point you're making tds is way too focused on single target
@hyurinnagata1616
@hyurinnagata1616 Жыл бұрын
Also, using a different game as an example
@slug8953
@slug8953 Жыл бұрын
Mortar is actually decent as single target... 4 MORTARS WITH SUPPORT CAN KILL A FREAKING MOLTEN BOSS
@jgsgamergfdgfdgfd1137
@jgsgamergfdgfdgfd1137 11 ай бұрын
@@slug8953 yeah that’s true I tested it because I was bored as hell
@I_animated_it
@I_animated_it Жыл бұрын
Elite: Mortars are kinda bad. That one guy: So today I beat Fallen with only mortars.
@Will-fw9be
@Will-fw9be Жыл бұрын
IDEA mortar has a passive ability called “Shell shock” when enemies get hit they are stunned for 1 second and slowed for 10, good idea or not?
@theofficial8858
@theofficial8858 Жыл бұрын
Anyone remember when ranger was considered a boss killer before it’s buff when it did 250 dmg, now mortar does that but with explosions…and ranger was still heavily used.
@DemolitionIdiot
@DemolitionIdiot Жыл бұрын
ranger never did 250 dmg it dealt 300 dmg
@randomletters8095
@randomletters8095 Жыл бұрын
@@DemolitionIdiot u know there’s something called the outlaw before a certain update?
@po3794
@po3794 Жыл бұрын
Because of hp inflation, outlaw doing the 250 damage is high because enemies do not have nearly as much as as they do now
@goldenzed6455
@goldenzed6455 Жыл бұрын
​@@po3794 "hp inflation" Thats actually a really good concept to use when discussing DPS.
@ffcdgf
@ffcdgf Жыл бұрын
​@@goldenzed6455 when tds kid cried because they cant have dps and enemy health go zimbabwe economy number is good way to explain it
@SkalikeschAos
@SkalikeschAos Жыл бұрын
A really good example would be the badlands 2 breaker spam where the breaker4's are enough to overrun your accel spam
@Pyromaniac-bt6jd
@Pyromaniac-bt6jd Жыл бұрын
bro really complaining about overdefending💀💀💀
@Pyromaniac-bt6jd
@Pyromaniac-bt6jd Жыл бұрын
also you’re comparing a low level mortar to a max mini, no shit it does worse
@fiberoeatsfiber
@fiberoeatsfiber Жыл бұрын
Being an "unnecesary overdefender" could also somewhat be of use in Hardcore, where you'll need the strongest towers you could muster which Mortar will apparently fare well with. also.. why is every single comment (even mine after heavy simplification from editing) such a paragraph.
@frenczxzen8030
@frenczxzen8030 Жыл бұрын
Not really you don’t need too many strong towers especially for certain strats like trio miners used pretty simple towers
@fiberoeatsfiber
@fiberoeatsfiber Жыл бұрын
@@frenczxzen8030 Well any form of variation and mixups is good for every game in existance
@bobertbwild1350
@bobertbwild1350 Жыл бұрын
This video is a hot take man. Mortar is just fine as it is, no tower needs buffed anymore (maybe except for crook boss), the zombies just need to be harder. The thing is, the player base if made of kids, kids arnt that smart, and would say the game is too hard and quit. Adding strategy would be nice none the less but calling mortar useless is… hurtful… it’s not useless it’s just there’s other ways you could do it. Maybe if they add a new game mode idk, it is what it is. And this video sounds like it’s VERY WELL trying to dis mortar but mortar is really good and I know it’s just the harsh reality. But, it does exceptionally well on things that single target things struggle with but can pass. That’s enough for me
@omegastamps313
@omegastamps313 Жыл бұрын
I agree, crook boss is basically the "worst" Golden tower in the game and needs a large rebalance. I do also agree that we need more game modes and such to make the game harder, now that almost all towers are usable
@FatLoser445
@FatLoser445 Жыл бұрын
This bro just likes to complain cuz he wants to be Gordon Ramsay so badly
@omegastamps313
@omegastamps313 Жыл бұрын
@@FatLoser445 there's some truth in your statement as well
@IAARPOTI
@IAARPOTI Жыл бұрын
I think the reason why is that the devs are not game level designers. i can see the pattern like crowd zombies have low hp in each zombie and still mini gunner can beat it. If they want to make every turret useful, they have to make enemies more tricky to kill with single attacker like mini gunner which I doubt they would do. Consider they use cookie cutter for event. The devs trying to be not lazy ( impossible )
@whatyoudobruh
@whatyoudobruh Жыл бұрын
My opinion better can be add moddifer(etc.blitz,pgtd) or special map(only lead,only camo,only cliff) give more money (molten normal 500 coin in special 750 coin)
@mrlight0818
@mrlight0818 Жыл бұрын
This is one of the worst takes of towers I have ever seen
@RenderTag.
@RenderTag. Жыл бұрын
for future events this tower will do very well.
@N_the_dron
@N_the_dron 6 ай бұрын
Yes, im from the future, and mortar is *required* for phase 2 and 3 in krampus revenge because there is enemy spam and flying enemies
@beegredbirb
@beegredbirb Жыл бұрын
In my opinion minigunner is WAY to overpowered, level 1 is 2,500 for 10 dps, then level 3 is 8,600 for 40 dps, mortar would be ok if they nerfed single target like Minigunner
@fulmine1412
@fulmine1412 Жыл бұрын
Tds definitely needs to change the amount of enemies coming every wave, that way other towers will be able to do better than others, but I wouldn't just change that, I'd also add some new enemies to normal game modes like lead and flying enemies so that other towers who can damage them like mortar will find more time to be used
@slappyjo1046
@slappyjo1046 Жыл бұрын
Yeah but mortar does more damage than max turrets if you check. It is definitely an endgame tower.
@awesomeness3145
@awesomeness3145 Жыл бұрын
You make a really good point here in this video. I think maybe accelerator and engineer were rebalanced for a good reason and towers like rocketeer and mortar got buffed so the devs can encourage people to use other towers in their loadout.
@sandymatteson9811
@sandymatteson9811 Жыл бұрын
There is really good point in this video then why did I find proof that this isn't good evidence like it all you want me to tell you okay it's way less expensive to use mortar then minigunners and he's example earlier mini gunners and the last upgrade he needed to get rid of the breakers was $9,000 more than what you would need for the mortar and the upgrades you need to defend against a bunch of breakers so where's the point and that's the last upgrade of the minigunner only which is more expensive than the mortars and price with how it would cost to get enough upgrades to defend against a bunch of breakers and she was using mini gunners and mortars against breakers and he had to get a $9,000 upgrade it to defend against AND ALSO JUST READ THE ENTIRE OKAY THEN YOU GET MY POINT DO IT!
@ruli6871
@ruli6871 11 ай бұрын
Mortar still sucks for the time required
@awsomesaharsh9906
@awsomesaharsh9906 Жыл бұрын
another point is that ace pilot (an easier to get tower) could replace mortar as it has crowd control and can do single target damage so if you want a mortar to use in a slot you could use an ace
@Mr_Cool256
@Mr_Cool256 Жыл бұрын
I swear no youtubers are covering the fact that the settings has updated.
@Kuh_Man
@Kuh_Man Жыл бұрын
The only way the devs can save explosive towers is to revamp the wave structure or add more enemies.
@genericisreal8727
@genericisreal8727 Жыл бұрын
Did you seriously compare a lvl 2 mortar to a max mini?💀
@2fps_man
@2fps_man Жыл бұрын
Actually, there already is (sort of) a round 63 competitor for tds When void reaver slams like 40 towers at once with his sword he can spawn like 40 souls all in one clump which like 20 max minigunners would definitely struggle but can easily be dealt with 2 max rocketeers I think another suggestion I could think of is increase the amount of towers u can equip in game so like let's say u can have 6 tower slots by like lvl 50 and 7 by idk lvl 150? This also makes more players wanna grind the game more which brings more players to the game.
@heyoudodobird
@heyoudodobird Жыл бұрын
Having more tower slots would be nice but I doubt it would necessarily bring more players
@whatyoudobruh
@whatyoudobruh Жыл бұрын
I think only 6place for tower for 100 level
@2fps_man
@2fps_man Жыл бұрын
@@heyoudodobird well yeah it does make the game easier which does make players leave the game a bit earlier it still makes new players wanna grind more though, just makes the more mid-pro players quit the game earlier, and since 90% of tds players are below lvl 15 I still think tds player base will increase just very small like 5%
@saksefon681
@saksefon681 Жыл бұрын
​@@2fps_man still
@Dumm_ye
@Dumm_ye Жыл бұрын
​@@2fps_manthey should handle it like ctd, the 6th slot costs like 10k coins, although if tds does it 6th slot for 10k is gonna be too cheap and op, maybe 50k would be better?
@Tophat347
@Tophat347 Жыл бұрын
yes it can be over defending, but you were over defending. So your point is not a good.
@JadwasAmbush
@JadwasAmbush Жыл бұрын
8:15 Bro didn't even realize engi got nerfed to the ground
@TordBot69
@TordBot69 Жыл бұрын
yea but its really fun seeing like 12 cluster bombs flying everywhere when they all attack at once
@DriftScooterLife
@DriftScooterLife Жыл бұрын
Mortar is really good in pizza party because of the amount of breakers, and hordes to the point that even accel can barley handle it without a few max commanders
@justachillingcat
@justachillingcat Жыл бұрын
If they just made chaos mode already it would be great for mortar
@jgsgamergfdgfdgfd1137
@jgsgamergfdgfdgfd1137 11 ай бұрын
Thankfully they are most likely adding chaos mode 5 months after your comment.
@justachillingcat
@justachillingcat 11 ай бұрын
@@jgsgamergfdgfdgfd1137 sadly I quit a few months ago cuz I’m lvl 350 and have every obtainable tower and some event ones so it’s kinda boring :(
@krip_gaying
@krip_gaying Жыл бұрын
Players in 2019 : cool tower Now : natures mistake
@RandomGuyYT776
@RandomGuyYT776 Жыл бұрын
The community: “Buff Mortar!!!” *mortar gets buffed* The community: “Unnecessary Tower, it’s not worth being in your loadout” Not hating, I just find this funny lol!
@ausroks9138
@ausroks9138 Жыл бұрын
This chunk of text is about my spitball on how different enemies could be implemented to encourage the use of towers like the mortar and rockater. What about a concept on horde enemies, that negates a set amount of damage, not a percentage, like changing the purple breakers shield from 35% to 6-10 damage, meaning that individual damage like the mini gunner, whose damage only really caps at 4, negates damage done to the enemies. Then the breakers from the original purple breakers could have an effect where they negate 4-6, then 2-4 and 1-2, This would encourage higher damage, slower fireate playthrough, which is ideal for the mortar and rocketer tower, and even the Demoman at a high level, and the idea of breakers would encourage higher damage, slower fireate, and splash damage, as individual damage in large bursts best highlighted by rangers, would fail to counter the multiplication of breakers after they die. It's like the crystal enemy's from tower blitz, to integrate this idea into Normal, Molten and Fallen would drastically change the meta, because this would completely negate mini gunner as an all-round tower, which is prized for its versatility, and is arguably the sole reason why it's so popular with mid-level players before they can obtain accelerator. To introduce a less radical concept that would be better suited towards a general balance of individual DPS towers, breakers could have the ability to only be damaged by certain attacks, such as the lead zombies from hardcore mode, whereas they can only be damaged by fire, explosions and attacks, but negate bullets. This idea would not be effective in balancing towers like engineer, or accelerator, but would give more utility to players around the lvl 75 range. A change that could be made to fix this issue would be to raise the amount of damage the breakers can take without taking damage, but this would ultimately lead to an overpowered enemy, therefore the same concept could be applied to zombies with very low base HP health. e.g a medium-moving, small tower with low levels of HP, but can only be damaged by a certain amount of damage that is over a set amount, imagine a tankeir zombie, a normal green one from Molten mode, with a HP of 10, that has a 15 damage block, meaning that only towers that do 15 damage per individual hit can damage the tower. (complete hypothetical). or maybe after that amount of damage is enforced on the zombie, (15 damage) the level drops down 1, of course appling until the damage block is lower than the damage being delt per individual hit, meaning the hypothetical health would span out for individual target towers making then deal with more health, while towers such as the mortar or rocketer would have less hypothetical health to damage.
@josardoleon6894
@josardoleon6894 Жыл бұрын
The game doesn't need such big changes, only increased and decreased dmg against enemies with defense, in a way that mini can only do 1 dmg to breakers defense, and increased dmg against defense on some towers like ranger, splash dmg towers don't really need extra dmg against defense since they alr ignore it.
@ausroks9138
@ausroks9138 Жыл бұрын
@@josardoleon6894 Nice
@BloodbathV3
@BloodbathV3 Жыл бұрын
This video COULD have been good but it end up being really bad
@mpheeithikwa1113
@mpheeithikwa1113 4 ай бұрын
Yeah
@BloodbathV3
@BloodbathV3 4 ай бұрын
@@mpheeithikwa1113 Thx for necroposting
@mpheeithikwa1113
@mpheeithikwa1113 4 ай бұрын
@@BloodbathV3 wait what is necro posting
@yangliu6901
@yangliu6901 Ай бұрын
@@mpheeithikwa1113 Necroposting is when you reply on a post/comment that has not received any replies for a very long time. My reply to you is an example of necroposting.
@Vio9740
@Vio9740 Жыл бұрын
TDS devs after watching this: rebalancing once again!
@GuyNameKen
@GuyNameKen Жыл бұрын
Elite when the purpose of a crowd control tower is to control crowds:
@tonyruotsalainen2496
@tonyruotsalainen2496 Жыл бұрын
Mortar is cliff tower which is perfect against the hardcore mode that you're gonna face and you cant have mortar before getting 75lvls meaning mortar is NOT a useless tower
@blakegreene951
@blakegreene951 Жыл бұрын
wouldn't it make sense for a GOLDEN SKIN that on its own costs 50k (and involves rng to get) to be better then a farm?
@savithrishivanand4534
@savithrishivanand4534 Жыл бұрын
Mortar be like : bro stop changing me , PLEASE! Edit : I got 1 like!!
@minisasa134
@minisasa134 Жыл бұрын
hopefully we see this new concept in a big update such as solar eclipse 2. Also we can see that badlands 2 is a perfect example of what you said. Sure, there are a lot of breakers but usually the plan is get enough max accels and minis and you'll be fine
@oliverfreitas8593
@oliverfreitas8593 Жыл бұрын
Lost a lot off subs cuz unnecessary hate from a good tower
@stickman-1
@stickman-1 Жыл бұрын
Thanks for the video. We've been missing you. ;-) Totally agree about the GCB vs Farm. Which in my opinion is an insult the players. Anyone can get farm. It's cheap and easy to get. But GCB requires at least $50K coin and you have to win Badlands. So it's really hard to get in comparison. My gripe is also extends to the Executioner. Another very hard to get tower with limited usefulness. I love it, but it seems weak considering how hard it is to get.
@KenshinPlayz57
@KenshinPlayz57 Жыл бұрын
I love to use mortar in matchmaking, its fun to use and actually somewhat strong now
@shmup80
@shmup80 9 ай бұрын
I think to make the Mortar better is when is a single enemy in his range he use a pistol that does 1 damage after 2 seconds. In level max he does 5 damage in 0.5 seconds. For me i think will make better Mortar!
@marcustemelkovski1307
@marcustemelkovski1307 8 ай бұрын
He basically just saying it does splash damage but sometimes there is just one unit so there is no splash.
@HoaTic
@HoaTic Жыл бұрын
This is an example of people who don’t want to have fun trying every variety possible
@JoeyGames123
@JoeyGames123 Жыл бұрын
"umm actually you dont need the mortar because its useless!" - 🤓 "I want to use mortar because its satisfying" - 😎
@jvonni6458
@jvonni6458 Жыл бұрын
well, by his logic, I should just bring only cowboy or militant because you can solo molten with only cowboy or militant.
@TinyzYt
@TinyzYt Жыл бұрын
Yea I agree I think the should take more insperation from Bloons like adding lead or flying zombies do default gamemode s so your loadout can be more diverse in damage. They can even creat their own special properties.
@DumbStuffDoer
@DumbStuffDoer Жыл бұрын
The thing is, you bring some towers for some reasons. You don't bring Mini to take out groups, and you don't bring Mortar or Demoman to take out single targets.
@wentworth8776
@wentworth8776 Жыл бұрын
In btd6 the paths intersect sometimes so if some easy maps had intersecting paths it could make the mortar more effective.
@reconsider3735
@reconsider3735 Жыл бұрын
Adding on to this, what is the hardest challenge in every major mode? The final boss, a high health, singular enemy that has a lot if attacks that punish killing them slowly. The game needs more difficulty spikes land in general needs to be more difficult. The only mode that the final boss isn't a massive difficulty spike on is probably pizza party, and second fallen. When you know the hardest bit of the mode is a high health singular enemy, this greatly discourages the use of the mortar as it won't help out at THE HARDEST PART OF THE MODE. I think the difficulty of most of the bosses is fine, jt is just the mode leading up to the boss that needs buffing.
@spectrite4533
@spectrite4533 10 ай бұрын
The problem is that top towers attack so fast that there isnt no point for crowd control unless spawn 200enemies with 1hp and that doesnt happend
@smugundan2827
@smugundan2827 Жыл бұрын
well mortar is still cheaper and does more damage then most towers other then ranger at max lv but it also has clusters which altho arn,t very accurate still do a decent amount of damage
@Poyozito
@Poyozito Жыл бұрын
Its funny how soo many balancement problems in tds always lead up to the modes and enemies
@トマトフェーブル
@トマトフェーブル Жыл бұрын
true
@OMGREALDUMMYFROMDVN
@OMGREALDUMMYFROMDVN Жыл бұрын
Fun fact: They glitched most of the skins, not just the tycoon farm and yes it's more of a correction than a "fun" fact. For an example, Frost Minigunner has almost invisible horns on lvl 0-3 Edit: Oh yeah also try winning the game with Scouts + supports (farm, dj, stun towers, commander)
@Official_ViperYT
@Official_ViperYT 10 ай бұрын
I think they should add a horde targetting option for splash damage towers such as mortar, rocketeer, maxed commando, and paintballer that causes it to target clusters of enemys, that would probably help it do what it does quite better, and paintballer would be somewhat good for once with a buff like that
@LazerKoeker
@LazerKoeker Жыл бұрын
I’m in love with ur vids keep up tha good work I just subbed today
@awbotawbot
@awbotawbot Жыл бұрын
But for the mortar u could use the Engeer cause at max level has the same thing explosion
@FraudFrogletthegreatest
@FraudFrogletthegreatest Жыл бұрын
Mortar probably threw the bomb at below accidentally like slasher accidentally threw his knife at below
@JustRandomUser_
@JustRandomUser_ Жыл бұрын
I love that my favorite tower, turret got rebalance
@sussus1146
@sussus1146 Жыл бұрын
This is just so True. Tds has like no moments at all where splash damage really shines
@Toasted_Failure
@Toasted_Failure Жыл бұрын
I like the mortar now tbh. I think the mortar is not meant to be the main damage. I always believed the new mortar and rocketeer are support damaging towers. Where there ment to deal supporting damage while your main towers attack to deal the primary damage. Freezer suffered the problem elite discussed when the mega update became a thing. Before it became bad
@whatyoudobruh
@whatyoudobruh Жыл бұрын
Ok but how about ranger?
@omegastamps313
@omegastamps313 Жыл бұрын
​@@whatyoudobruh ranger is meant to be a full dps tower for the larger bosses, such as the fallen king.
@whatyoudobruh
@whatyoudobruh Жыл бұрын
@@omegastamps313 ok but why dont people i Play dont have but have gold mini accel or eng?
@omegastamps313
@omegastamps313 Жыл бұрын
@@whatyoudobruh cause they all are full dps towers that are better than ranger
@Toasted_Failure
@Toasted_Failure Жыл бұрын
@@whatyoudobruh those towers are better than ranger. BTW I just want to know why people want the freezer rework. Be more patient
@5uspicious_Person
@5uspicious_Person Жыл бұрын
My best idea for this: HARDCORE II. Let’s be honest, this game mode needs to be reworked. One person would need medic, one person would need DJ, one person would need commander, & oh, mortar is a level 75 tower. Well, I guess the fourth player would need rocketeer. Yeah, even hardcore II can’t save mortar.
@CrazedGunmann
@CrazedGunmann Жыл бұрын
I skipped 10 seconds where he said "Mortar falls under the category of" then it put me where he said tower. So yes, mortar falls under the category of tower. Mind blowing.
@Aseir366
@Aseir366 Жыл бұрын
If devs decide to add Flight enemies to beta map, it would be more somewhat interesting?
@GamerDoggies
@GamerDoggies 8 ай бұрын
My speedrunning instincts were hurting me while watching the video, and it makes it more sense bringing mortar to defend early waves to make the game go faster. Makes getting golden crate faster
@porkchopguy1993
@porkchopguy1993 9 ай бұрын
The three main game modes, easy, molten and fallen need to be completely reworked. The wave structure for the latter has remained nearly unchanged for 3 years and the others are in shambles in both gameplay and balancing. Mechanics such as shields which gave a use to low damage per hit and explosive towers and made you think about what you had to bring have been removed. On top of that new powerful towers keep getting added and/or rebalanced like Engi, accelerator pursuit and golden mini. Those towers and similar ones remove any challenge from molten and fallen. To fix this more hordes of enemies could be added and maybe have enemies spawn naturally on top of each other instead of x amount of moltens then x amount of slow bosses. The last time the game modes were significantly changed was all the way back in 2020 in the Overhaul Update before we had the entity system which now allows the game to handle massive hordes. The breakers already prove it’s possible. If anyone has anything else to add or would like to correct me on any inaccuracies feel free to leave a reply.
@scientificmatthew1351
@scientificmatthew1351 Жыл бұрын
The devs should seriously rework all 3 gamemodes because it’s getting boring playing the exact same wave structure again. Or maybe they should add modifiers that you can equip or unequip for increased rewards and challenges.
@Feishy
@Feishy Жыл бұрын
TDS should take Tower Heroes as a bit of an example, with the unique raid feature in Tower Heroes. Players will have to think of how to balance their money with fencing and making their own paths for the enemies. If TDS does that its actually going to include lots of strategy with the hard enemies unlike Tower Heroes. Tower Heroes and Critical Tower Defense are unique with having to beat a mode to unlock a tower. It would be more reasonable to grind, to complete an index of towers. But TDS, it just stays simple. Tower Heroes is the most unique out of all. With having to beat maps for skins or towers, with having different maps, different bosses. Tower Defense really needs to understand. Even Tower Heroes has a mode called 'Casual Mode' which makes it like the TD games where what map you choose, it always the same bosses. I also didn't forget about Pixel Gun Tower Defense. Sandbox is a way to easily test towers without having a chance to die. What is more strange is that TDS is made by a lot of people but Tower Heroes is just made by 2 people and technically 4 if you count the 2 people that make music for Tower Heroes. And in Tower Heroes its more sense to stack effects as its a way to shred the enemies. Tower Heroes can actually balance but just takes time. This is a problem with TDS where you just need 1 DPS tower to just win! Even though Tower Heroes is cartoonish, on April Fools Day they made a skin for classic TD fans which made the towers roblox avatars. The best thing about Tower Heroes is that theres a reason to play and grind. With Weekly challenges and daily challenges that give coins, - just like Tower Blitz - Mimics which spawn randomly in rounds that give coins when you lose or win. Followers and Morphs which you have to grind for to become or have an enemy. You have to win at a certain mode and boss then buy it! Tower Heroes understand a more reasonable grind. It even makes every tower useful in some way because it depends on how used you are on the tower and makes thing Balanced. Discount Dog decreases upgrade price but also decreases damage, Spectre increases damage but also increases upgrade price. Balloon Pal Increases range but decreases attack rate. Supports will still get balances and not be too overpowered single. Thats the problem with TDS, Commander will always be used with no downsides. Certain towers have mechanics like splash damage, area damage and return damage. Crowds are instead controlled by these special damages instead of just exploding. Tower Heroes also makes it show its current damage. If TDS and Tower Heroes fused it would be the best TD game. If you disagree about all of this then feel free to trash talk about it and me making a comeback at your dumb little trash talk. But seriously TDS is just boring!
@Feishy
@Feishy Жыл бұрын
This was --not-- worth my time
@headlessjaxe2231
@headlessjaxe2231 Жыл бұрын
​@@Feishy then left roblox
@headlessjaxe2231
@headlessjaxe2231 Жыл бұрын
​@@Feishy lmao
@Feishy
@Feishy Жыл бұрын
@@headlessjaxe2231 who left roblox?
@headlessjaxe2231
@headlessjaxe2231 Жыл бұрын
@@Feishy you :v
@janoshii
@janoshii Жыл бұрын
Cant wait for the 4th revamp for the mortar.
@Lyxfinity
@Lyxfinity 10 ай бұрын
one thing they should do with the mortar is give it the ability to fire a gun so whenever he is reloading he has a pistol in the other hand with 1.5 firerate and 10 damage it would be so much more valued and maybe raise the spawn limit up to 5
@djkeyk1
@djkeyk1 Ай бұрын
The devs 1 year after while making the fallen rework: *taking notes*
@im___fann5063
@im___fann5063 Жыл бұрын
the way how to fix mortar is to add lead enemies to every mode except normal and probably lead flying enemies to make sure accels and turrets wont be able to do that
@nvs0p
@nvs0p Жыл бұрын
about the enemies part: true, but there are still a few problems with it: -pursuit would literally be meta -harder for people belo lvl 75. its molten, after all
@Thumpstrer
@Thumpstrer Жыл бұрын
i see you in every tds video
@LatteCappucinoCamellia
@LatteCappucinoCamellia Жыл бұрын
Elite coming back to tds to review a tower improperly
@okgoose3305
@okgoose3305 Жыл бұрын
ON GOD
@Pot...
@Pot... Жыл бұрын
Cool fact abt tds: when ypu level up the dj in level 3 or where you get the discount, or when you place it... it will have a uniqe range color, its purple and in the end of the circle, it has a like beats that will appear
@KodiakBearThatComments
@KodiakBearThatComments 10 ай бұрын
I just think they could've just increased the base cost to, say, 600, increase some upgrade prices (except max level) give some more radius and maybe 2 cluster bombs 1 cluster bomb at level 3 and 2 at 5
@Random_YouTuber434
@Random_YouTuber434 8 ай бұрын
for the new event is kind of what he is talking about how the mortar need more of a reason to be used not just to be used for fun where it is needed due to the amount of enemy's there are during the later waves of the event that makes for the need for the mortar which is why most strats use the mortar it is essential to the plan if you want to win it helps against the crying angel and sleigh enemy's but most importantly the hordes that keep coming especially when Krampus the boss for the tds 2023 winter event summons and most of your dps towers like accel who lock on one enemy and stay on it till they die can shoot their missiles towards them and if they are at level 4 or maxed they drop extra bombs that do area damage not just single target which is why they are so helpful during the event but then again this event is only temporary not permanent so it's not the solution but a temporary fix.
@SemlerCrafter
@SemlerCrafter Жыл бұрын
wave 34 in badlands is the closest thing to wave 63
@BicirikBey
@BicirikBey Жыл бұрын
10:34 They can add a pistol. When there are no enemies close to each other it could start using the pistol.
@NotNuggety
@NotNuggety Жыл бұрын
An idea for mortar might be like an ability where they just summon a bunch of bombs at the enemies, making it a decent late game tower, but that’s just an idea
@TheUmbraN0tG4ming
@TheUmbraN0tG4ming Жыл бұрын
Mortar is really good. Especially for special gamemodes
@anthonyyyyyt6131
@anthonyyyyyt6131 Жыл бұрын
1 update mortar: the explosion radius is so big that you can barely see the biggest enemy in the game but now on the 3third update the radius is just so bad that the rocketteer is almost as big as a literal nuke
@anthonyyyyyt6131
@anthonyyyyyt6131 Жыл бұрын
and also mortar's on the first update is almost one of the best tower in the game until the mega update just came out wich change 6 tower including the mortar
@mariahreames1564
@mariahreames1564 Жыл бұрын
I completely disagree. mortar is a amazing tower for badlands, pizza party, and polluted. if anything, if your on badlands, pizza party, or polluted wastelands, it would be in most cases better to bring mortar than minigunner. Ex: pizza party throws clusters of shotgunners in one spot. so mortar can deal up to around 800 damage in one shot. Badlands has three paths, meaning that inner sections of the paths mortar is able to deal around three times the damage a mortar on fallen would. polluted has the agomination. sure you would probably want a high damage tower to hit the agomination. but then all of the fleshlings would slip by. mortar would most likely not kill the agomination, but take out his fleshlings. mortar is not used very often in load outs, so if you did duo because its practicly impossible to beat polluted solo, its most likely that that other player has somthing like minigunner, accel, engi, ranger, turrent. I hope by reading this you notice that your opinion stinks.
@GameHT604
@GameHT604 Жыл бұрын
This is before the mortar buff
@GameHT604
@GameHT604 Жыл бұрын
It literally used to have 60 damage, a tiny explosion radius, and 4.5 second fire rate
@jgsgamergfdgfdgfd1137
@jgsgamergfdgfdgfd1137 11 ай бұрын
@@GameHT604 this was not before the mortar buff check when the video was published and when the tds update buffing mortar was published
@hyperbladezplayz2004
@hyperbladezplayz2004 Жыл бұрын
Elite just single handedly forgot the whole reason on the main point of an over killing defense. Thats the main purpose of the game. Its a strategy based game. You have to figure out what to do and not to do
@zappyhype
@zappyhype Жыл бұрын
I think they should just make an update base on rebalancing the waves. Cuz rn is just mainly spamming slow bosses or fallens / moltens. I hope that they make more varieties to make the game actually challenging.
@ilaptop3351
@ilaptop3351 Жыл бұрын
Infinite waves
@tssstudios2574
@tssstudios2574 Жыл бұрын
Elite tds devs are working on chaos mode mortar will be really useful for that
@alexitopro9999
@alexitopro9999 Жыл бұрын
Me waiting for him to place a motar : 🗿
@seth8270
@seth8270 Жыл бұрын
I can completely agree with u on this and it makes complete sense. Obviously some towers need balancing rn (mainly event towers) but it’s mainly the enemies the devs need to focus on. And yes tds is literally *the most popular tower defense game* rn getting more players than any other just because it’s more high quality and better than the others doesn’t mean and can’t have improvements. Honestly tho first the devs need to balance molten mode, normal mode, and I see y people want golden mode back survival needs more gamemodes. And not just special and hardcore. I think tds does the best with replay ability than most tower defense games cuz all the others get boring fast or just don’t know how to balance their towers right but tds kinda needs to balance their enemies rn
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