i started punishing dash punches but then the rogs just started using other moves i dont know how to deal with lmao
@Brian_F4 жыл бұрын
Same process applies to punishing other moves, just takes time to practice/learn all of them/get the muscle memory
@Clarkbardoone3 жыл бұрын
@@Brian_F what is they choose another character?
@Lailoken23 жыл бұрын
@@Clarkbardoone The same process applies to learning the punishment of all characters moves. If you start learning and practicing basic concepts the same way, then move onto advance concepts, your one your way to being officially GOOD SF! Let the journey begin!
@vonBelfry3 жыл бұрын
I... Am unsure which side of this is trolling
@ssjkaryuusennin Жыл бұрын
I watched your Video about Matt 1 or 2 weeks ago and now I'm finding a 2 year old comment under a Brian_F video, I would've never seen that coming
@double_process4 жыл бұрын
I can't believe I'm so offended by something I completely agree with
@NinaNinaM244 жыл бұрын
You can apply the 4 stages of competence to training in general: Unconscious Incompetence: You don't know why you're losing and what's killing you Conscious Incompetence: You know why you're losing and what exactly is killing you but you don't know how to deal with it Conscious Competence: You know how to deal with the issue you're facing but you need to focus on it(slow thinking) Unconscious Competence: You can deal with the issue at hand without having to actively think about it(fast thinking) Part of why I think people dislike training mode is because they're in that first phase where they don't even know what the hell they're supposed to be practicing, once you get into that feedback loop of getting owned by something, practicing against it, not getting owned by it anymore it's very satisfying.
@BUDDAz1g4 жыл бұрын
I was getting owned by sf5 so I stopped playing it feels soooo good. Mission complete
@opssoldier33164 жыл бұрын
Watch your matches. Play less games and focus on your losing ones. Spend more time in practice mode with the losses you've watched.
@THEVIGILANTEHD4 жыл бұрын
Just wanted to point out that this applies to every fighting game, not just SFV... and to an extent life.
@jillybooty4 жыл бұрын
Gotta lab out my morning routine
@ArxGaming674 жыл бұрын
2020 has taught me you can't lab life
@BlassstProsussin4 жыл бұрын
Life is a shitty match up. Frames are way too good
@illgeteverythingback4 жыл бұрын
this new zombies mode they added is fuckin awful man
@CytorrakAvatar4 жыл бұрын
What's an "extent life?"
@giuseppevespucci99554 жыл бұрын
“Playing fast and slow”, and the two systems idea comes from groundbreaking psychology/behavioral science research from Daniel Kahneman. He won the Nobel Prize in Economics and his book, “Thinking, Fast and Slow”, was on all kinds of bestseller and prize-winning non-fiction lists in 2011. He won the Presidential Medal of Freedom for his theory in 2011. Love the application to SFV, and fighting games. High level.
@AriyanK00914 жыл бұрын
It's one of those books that I think nearly everyone can benefit from reading. Other than being a fascinating read, I think it helps me avoid frustration when I can't learn something or when it feels like my brain isn't working right.
@shizaa2824 жыл бұрын
I needed to hear the part about "recognizing the situation even if you missed the punish is still progress". I'm still relatively new to fighting games and I'm in that stage where I know what I can do but I can't execute it. I've been spending time lately just practicing DPs because I'm tired of doing a fireball by accident lol
@mikelong27564 жыл бұрын
Ban shotos 😂 just kidding. Who do you play? I'm about to pick up Rog I think. I tried Akuma Kage and Sakura. I play Nash currently and he's about as low tier as it gets. I need a better rounded character to get far
@shizaa2824 жыл бұрын
@@mikelong2756 I don't really have a main yet but I've been playing Sagat and G. There's a few different characters I want to try but I don't want to spread myself too thin. Ibuki and Laura for example seem cool.
@bogartwilley4 жыл бұрын
If you're having trouble doing the Shoryuken motion, try pressing forward, then the fireball motion. That worked wonders for me
@shizaa2824 жыл бұрын
@@Cezkarma that might be because you are moving forward and trying to fireball too quickly
@spectralspectra22824 жыл бұрын
Me in training: does 69420 dragon punches in a row Me in a game: struggles with existing
@maxwell21624 жыл бұрын
You my favourite youtuber at the moment man. Amazing gameplay, commentary, music and information. Ur the recipe for success. If I’m ever bored I slide over to the brian f channel
@L4DNS4 жыл бұрын
I just started teaching my buddy how to use a stick, he didnt want to hear that you need to practice movement before all else... back dash 10 times ect.. neutral jump..
@oromain4 жыл бұрын
I mean to be fair, practicing execution is easily the most boring part imo. It's like doing homework. It's an exercise in frustration and tedium. It's one of the things that makes 2D fighting games so steep to enter. I wish devs did more to consider that problem and try to make it entertaining, rather than just throw auto combos or shortcut keys in there for the people who don't want to go through it. I think if we did more gamification of elements like these, mastering execution and application, that'd make it easier for new players to keep focused on it
@oromain4 жыл бұрын
@sleepingbear I mean, we haven't really _tried_ to. We have gameified exercise to a successful degree with games like Ring Fit despite also being a tedious endeavor. Even with younger kids, I don't think they'd get that into practicing all this execution unless they didn't have many games to play to begin with. Fighting games aren't very popular among kids anymore and that's likely in part because there's hardly as much reason to dedicate so much time to one thing anymore, we have LOADS of other things we can do. Not to mention back in the day, the only thing you ever really had to face was the CPU or your friends. Nowadays you're fighting people all over the world- you're no longer a big fish in a small pond. So all in all I do think more has to be done to get people in the door or this genre _will_ become more and more niche if not actually die off. Some games have made their tutorials extensive but few have made them engaging. And I think that certain things could be done to at least attempt to make things more engaging. A proper training _campaign,_ teaching you various elements, giving you time to practice, and rewarding you for nailing it down. Heck, the way we teach foreign languages these days tend to do more to reward the user for learning each step than fighting games do. As it is now, learning a fighting game feels to many like climbing a never-ending mountain, and it hardly ever guides you on how to go about doing it. It dumps you in, tells you to "do this", and you're pretty much on your own. To even learn efficiently, people have to look up videos like this to get an idea of what they should be doing. Very few other games ever make you do this. It's even worse when games like SFV will have things to practice in like their Trials but then don't update them to match the current version of the game, therefore actually teaching you things that don't work anymore or work differently. I don't think the game needs to be dumbed down at all, and that's a different conversation entirely tbh. But I absolutely do believe that they can make the learning process more engaging than the equivalent of learning a language through nothing but flash cards. A quest system, leveling system, currency used for various rewards like cosmetics or UI customization or announcers or titles, a lot of things could be integrated into a training/learning/tutorial system to make this aspect easier to swallow. And for veterans, you could earn all the same things through winning matches.
@Cezkarma4 жыл бұрын
@@oromain one thing I've thought could be awesome is if they utilised mini games. So have mini game where you have to do quarter circles to turn handles on something, basically just fun ways for devs to make learning motions easier. And then when you go into training and you see a dp motion, you'll be like "oh this is like what I saw in that one mini game, I can do this"
@dismasthepenitent5694 жыл бұрын
Another option would be to just remove many of the technical aspects altogether. Personally, I find technical ability in fighting games much less impressive than the mental game and adaptation to your opponent. Anybody can go into training mode and learn how to do basically anything in the game without thinking as long as they put enough time into it, but no matter how much work you put in you always have to put thought into predicting what your opponent is going to do and responding to it effectively. IMO all having your fighting game be extremely technical does is lock out players who don't have the time to put into practicing, which is pretty lame. This is part of another gripe I have with traditional fighters in general, which is the way combos work. If you execute your combo perfectly, there's nothing your opponent can do about it. If you're on the opponent's side, you're basically watching a cutscene and mashing an option in case they drop the combo. If they do, it doesn't feel like a reward for you playing well, it just feels like you won because your opponent wasn't good. I understand that there's actually more to it than that when you take resets into account, but I feel like there's still not that much depth and most of the time you're just going to want to do the full combo. This is why I think Smash Bros. and other platform fighters are pretty underrated as actual fighting games. In Smash, there's a very low barrier to basic execution (unless you're playing Melee), and there's not very many true combos because of DI. There's pretty much always something you can do when you're on the defending side, which makes both sides of the combo game much more dynamic. You might need to go into training mode to get a feel for frame data, combo percents, and timing, but you really don't need to practice over and over once you've got it down. This is all without sacrificing the need for precision at higher levels, as spacing and movement are still very important. However, winning depends more upon your understanding of the matchup than the time you put into labbing out the matchup in training mode.
@FlockofSmeagles4 жыл бұрын
@@dismasthepenitent569 Check out fantasy strike then. Lowest barrier to entry there is, and it didn't stick.
@timcarstensen99514 жыл бұрын
“Simplify your stack” was what took me to the next level with this thinking - not thinking about all the options in a scenario but the ones that fit. Make reactions so much faster!
@genuwine214 жыл бұрын
One thing I wish SFV or any fighting game had was ghosts to load in training mode, like if there is a particular thing you are trying to punish it would be cool to "clip" that sequence from a replay and have it replay against you in training mode. I am fairly new so there are certain sequences I can't easily repeat back to practice in training mode. However whiff punishing is fairly straightforward and anti-air is also usually easy enough since they are each singular moves. But there are times when I feel like I could have squeezed a button in a block string and it would have been nice to practice against that string.
@happycamperds99173 жыл бұрын
GGXXAC+R has this feature now.
@genuwine213 жыл бұрын
@@happycamperds9917 yeah. I use it quite a bit. I would love to see it in SFV.
@dwaynemcfadden7314 жыл бұрын
Practicing confirms is another aspect of getting better, setting dummy to random guard and seeing if you can pull off combos helps for building muscle memory.
@kholdkhaos64ray114 жыл бұрын
@@marquezekelley8374 Then fight someone and try your confirms
@skylrxoxo4 жыл бұрын
@@marquezekelley8374 its satisfying and fun idk what you mean
@hauntedvoyager78062 жыл бұрын
💯 this. I think that to truly get better at SFV or almost any fighting game, you have to like Training Mode and keep going through the same reps of combos or whatever to make it second nature. That way, when the moment comes in a match, you just do it.
@RyoshiPNG2 жыл бұрын
I know I'm like, 2 years late to this video but holy shit this is my biggest issue finally articulated. It was just a huge relief to find my exact struggle put into cohesive words and thoroughly answered. Huge thanks. Late to the party, but never too late to start learning this stuff, hopefully! 👊
@DrakeAldan4 жыл бұрын
"OK! I'm ready to punish Dash Punch in a real match. Bring it on, let's do it!" (37 Brazilian Kens in a row.) Making friends (or begging for matches on Discord) to practice matchups is so important, since if all you do is play randoms/Ranked all day, you'll almost never get a chance to actually practice your "answer" until you end up forgetting it. And then you find somebody and he don't rematch, 1 and done, see you later loser.
@sebastiancartes97744 жыл бұрын
I hate those people
@ParrotMan012764 жыл бұрын
@@sebastiancartes9774 Mighty Keef also hates those people. Check out his videos. That one about the guy who refused the rematch.
@thestorythief4 жыл бұрын
"playing online is frustrating" is not the same thing as "this is hard" -- seek out community, work smarter not harder
@oromain4 жыл бұрын
i've only done a few online matches so far and the one that refused the rematch happened to be a balrog player lmao
@michaelpecukonis50744 жыл бұрын
Died laughing
@Sansanmar4 жыл бұрын
Bro, this applies to almost anything that you have to physically do in real life, specially in martial arts (or in this case, fg's), love your vídeos/streams Brian!
@exiaR2x783 жыл бұрын
Was talking about this with a friend who doesnt really play fighting games but knows a little from playing casually growing up, how Ive gotten to a point where if I get an opening Ill often do the most optimal combo for the screen position without even thinking about it anymore. Was saying its crazy how your brain gets to a point making complex decisions without even thinking about it to much. Her analogy back was actually perfect its like driving a car at the start your thinking about all the little things like changing gear, how much pressure your putting on accelerator , braking ect then that becomes natural and you do it without thinking then your thinking more about picking your gaps when changing lane, following distance ect and eventually that gets to the point where its 2nd nature as well and you dont have to think about it so much.
@SetPhasersToFabulous4 жыл бұрын
This is such good shit dude, I've been watching you for years now and the grind you're always on is inspiring. Keep it up man, for all the rog players.
@pkjose13434 жыл бұрын
Dude I promise you that whenever I watch your videos I learn something new!
@poodle84034 жыл бұрын
Hi twitch chat. Also really good video here thanks for the tips
@fox4games8744 жыл бұрын
I was scrolling just to find a comment saying hi twitch, you have fulfilled my wish thanks :)
@TheInvaders224 жыл бұрын
Your videos are so fire recently, congrats ! That exactly what the FGC need to grow. Did you hire an editor to increase this much the number of video ?
@Brian_F4 жыл бұрын
Yah this one is edited by me but majority are edited by Brain Genuis Academy. You can see credit in description for those
@xeikai3 жыл бұрын
I use this process, 1. Learn the situation in training mode and learn the appropriate combo/punish 2. Play the CPU a little bit and just play, If i get the situation i attempt to execute. do it enough times where i succeed against a CPU opponent. 3. Go online and try to use it in a match, play normally but with the goal of landing the situational combo or punish/whatever. Basically what brian says if spot on. It takes awhile to get things to be reflexive.
@thats_0riginal214 жыл бұрын
you're talking about system 1 and system 2 but you didnt mention that you have to make sure to delete system 32 so systems 1 and 2 will work
@cleverestx4 жыл бұрын
LOL
@BrJPGameplay4 жыл бұрын
Thanks, I don't play SFV, but I can see this being applied in the games I play, and I will try my best to apply this in my training mode
@theSHELFables4 жыл бұрын
Hi chat! BffCool This video is awesome because it gives very practical advice for newbies outside of "lab lol". Being solutions orientated is one of the most important mindsets to have if you actually want to get better. It's human nature to say "there's nothing I can do there" or "this is cheap I hate this player/character/game" to try to preserve the ego but that gets you nowhere. Most things have an answer, you just gotta find it. I also want to add that you don't have to wait for the match to be over to try and find a solution to something your opponent is abusing. Try different things mid match if the last approach didn't work. If it's not a tournament, who cares if you lose a few games getting information? That's way more valuable to you as a player.
@RisingJericho4 жыл бұрын
This is really fucking good advice, not just for Street Fighter, but a lot of fighting games
@galacticspecter43644 жыл бұрын
“If I give motivational advice towards self improvement the stream ends”
@efepride24464 жыл бұрын
Brian wassgood, when i hear you speak on these topics it comes clear to me that you really have paid your fighting game dues and i respect you for that. I’ll add my experience for whoever may profit off it. Just about everything you said was completely correct and from a plce of experience in truth knowing a punish isnt enough you actually need to go to training and practice punishing these moves or youll never truly over come them. Im a tekken plyer (sfv is my side chick LoL) and so learning how to deal with characters in sf was easy for me cause they have fewer moves than tekken characters However in my rookie days i realized i was completely ignoring punishes i had spent hours in training working on and it was demoralising as hell. I eventually put more concentrated effort in and crossed that slump. At the time i thought “oh its because i trained more” It wasnt until i watched one of your old vids where someone asked you why you deal with dash happy players so well and your reply was “its cause im more experienced than you so i know what to look out for” (you rude bastard LOL) All the cogs clicked at that point, the pic was clear. I now knew what to expect from my opponents and was therefore dealing with them more consistently than before. I wasnt getting overwhelmed by the myriad of options anymore cause i knew the ones they would for. This means you need to know your opponents options , know their properties and how to manoeuvre around them Such things come down to mental discipline... “my opponent wants to approach me and mix me up... he will either do A or B ... if he does A i will do C ... if he does B i will do D” “ i know this because im experienced and therefore know this is his range of options” This way, responding to the resultant situation becomes way easier and if he goes for an action outside of anticipation and which is somewhat illogical , thats just more info under your belt ... “this guy likes to try E, in this particular situation, next time i have to respond with F” This simple mindset change can really change the game and how it feels for you, like you also said in that old vid while u faced a dash happy rashid i think You said im not bothered by the myriad of options he has, cause i know hes only gonna go for two, jump or dash These two actions are haphazard modes of bypassing neutral , classifying your opponents actions into counteractable groups make this easier to do Just wanted to share what it was like for me adapting to playing defence in fighting games and encourage anyone to keep trying Dont get demoralised , keep going , as you play more you’ll get more accustomed to the game and know what to expect and defending will stop being so hard for you, you’ll gather experience and be able to speak the language of the game in no due time!
@pkphantom4 жыл бұрын
Is it weird that just hearing you explain the process makes me wanna play more? I wish my 3 day weekend wasn't over already...being a responsible adult sucks
@mythical25513 жыл бұрын
thanks for making these videos man, they're helping me learn without discouraging me from learning more when i make a mistake. makes me feel better that me messing up anti airs after doing them a ton in practice will get better as i play more haha.
@Altusartistdream4 жыл бұрын
thanks for doing these videos dude, you're awesome
@mainpika4 жыл бұрын
Great video. Glad these concepts from behavioral science are being explicitly applied and explained in the FGC!
@fahmymagdy35173 жыл бұрын
4:20 how do you practice the range of balrog when you don’t have enough money to buy balrog?
@mariosousa27954 жыл бұрын
i think this past CPT run of Daigo is proof of how much this 3 step practise is important even to high level players
@bodhitree23-893 жыл бұрын
You have no idea how much this video helped me
@AtlasNYC_4 жыл бұрын
HI TWITCH! Anyway, this is ABSOLUTELY big facts. Another facet is maybe a move isn't punishable but it is negative so practice what to do in those situations so you don't get your turn stolen.
@brandonsellers10764 жыл бұрын
Doing this very thing to learn Sagat. When to do, when to knee, when to shot.
@idkfa98374 жыл бұрын
I asked this exact question....thank you for acknowledging this, I think I have been only in training mode since the time you reccomendated it and I have been getting a bit better with my combos and basic things
@idkfa98374 жыл бұрын
I have also made it a habit that everyday I practice the motion inputs of my preffered character atleast 50 times from each side
@AGPepperr4 жыл бұрын
Finally managed to catch one of these live and I got pulled away.. thank you for continuously uploading tech!
@dectilon4 жыл бұрын
Very well put. I don't use training mode nearly enough for this sort of thing.
@L4DNS4 жыл бұрын
You'll be poppin off to yourself in no time "THATS NOT SAFE"..... neighbors call the police!
@Ayyem934 жыл бұрын
I just moved into bronze the other day, from using plenty of your advice among others. I plan on hittin silver within a month or two using this Update: moved into silver 5 minutes ago and I'm hyped
@mikelong27564 жыл бұрын
Get bodied or body me. I was silver lost a few games. Apparently I may be somewhat free lol. MikeLong410
@ryankl19844 жыл бұрын
focus on footsies and anti-air. that will get you to silver in two days. Unless you hit one of those guys who reset their account to smash low rankers.
@Ayyem934 жыл бұрын
@@ryankl1984 I've been practicing my anti airs and while they're not perfect they're definitely getting better, I'm really having a hard time with practicing punishes. Any advice? I usually end up auto piloting with the same combo and it makes me predictable
@ryankl19844 жыл бұрын
@@Ayyem93 My advice would be to make you opponent want to jump. This can be made easier if you character has fireballs. Once they do, anti-air them. Follow up with some basic footsies/ B&B combo then reset. Dont throw low heavy sweeps. Wait for your opponent to throw one and block it. Punish by returning a low heavy sweep. Nothing fancy just the basics. Be patient and focus on mastering those things. dont worry about chucking out big flashy combos yet.
@ryankl19844 жыл бұрын
@@Ayyem93 I Play on PC if you want to game -KidRivr
@Rugeon3 жыл бұрын
Hey Brian this is really helpful to someone super new to fighting games. Its kind of the "how to play street fighter" mentality I needed and good to know that the fucking up on execution during matches is part of the process, cause as a noob at the start real basic execution/combo stuff is herculean and Im like 'man how much do I gotta spend working on this before I think about playing the game?' hi twitch.
@Onikirimaru7324 жыл бұрын
Not a BF fan, but good video. In all seriousness these kinds of videos and ways of thinking greatly motivate me to train even harder. I’m always so curious as to how much I can fit into System 1 thinking. I’ve got a lot more than I ever expected as of right now. Thanks for a concise explanation of the topic(s).
@mainpika4 жыл бұрын
It's less about how much fits into your system and more about how much you're reinforcing your neural connections. Your constraint in fitting things into system 1 is time, not mental capacity. If anything, stuff in your system 1 is likely more efficiently used and stored based on long-term potentiation.
@HardworkGenius4 жыл бұрын
First off thanks for doing this. I was subconsciously doing this but since I didn't know why I often get frustrated when I skip steps. Thanks for making the obvious more obvious.
@taimen19924 жыл бұрын
Huge help, thanks for the encouragement 😁🙏
@yvngdende4 жыл бұрын
I spent my entire junior year of high school coming home, doing my homework, and immediately going into training mode with Ken and burning combos into my muscle memory. Hell, I took a break from SFV then hopped in and I immediately remembered almost everything. It’s down to muscle memory and pattern recognition that you have to keep refined and just bake it into your DNA.
@sourapple78314 жыл бұрын
I love fighting games and this is a really big help. Hoping i could at least get my own stick and rig to play them one day. Your Balrog is really interesting to watch.
@Mastabacc4 жыл бұрын
Warm up in training mode every time you get on. Then just keep playing matches even if you lose. Eventually everything will click. You gotta get over your nervousness when starting out for the first time. You will never just jump into a match playing perfectly. That will come from months of playing over and over. Daunting, but that's just how the mind is built. Repetition is key. Been saying this exact thing to people who keep messaging me about how to get better at Gears. Especially the wall bouncing. Because when I started out playing Gears 1 for the first time, I was getting my ass handed to over and over. But I kept playing and learning what works by watching others and incorporating it into my own style.
@fiveainone4 жыл бұрын
Thanks for the confirmation, these are the exact steps I've been doing myself. Just need more time I guess. And access to other characters to practice with.
@CharlesPlaine4 жыл бұрын
Great vid dude. You nailed it.
@michaeliannetta90864 жыл бұрын
The hardest part of this for me is that you can't care about winning matches. If you're learning to anti air, and you lose a match, but you anti aired every jump in, you should consider that as a win. You can always earn those points back. Brian you've been kickin ass lately keep it up!
@hoodglasses82374 жыл бұрын
Anything you suck at, you suck at because you don't practice. Love the breakdowns about how your brain & hands learn. A unique take on explaining how to get gud.
@sebastiancartes97744 жыл бұрын
It's nice to know all the steps in the learning curve of a pro, I always thought that since I didn't do it right on my firsts matches maybe I was just bad, and well I might aswell be but at least I know I can get a little better
@thetreetho27022 жыл бұрын
I’ve just come back to this after playing sf5 for like 4 months because I just switched to stick thanks for the advice Brian
@skylrxoxo4 жыл бұрын
i like the melty blood ost in the background lol
@meikastudios4 жыл бұрын
Watching your videos helped me a lot in every fighting game, THANKS ONE BILLION 👊👊👊 Brian !!!!
@turbogeschwindigkeit61804 жыл бұрын
I could have sworn the reason I suck is because my thought process always ends up going to "THEY'LL NEVER EXPECT ME TO TRY AND MASH OUT THIS TIME"
@TheForhekset3 жыл бұрын
I think training mode is best for input practice, like practicing special moves and combos. I think you have to learn reactions by playing against people, and then all those combos you learned putting them to the test to see how well you learned them by using them against a real opponent.
@kelseybaker9782 жыл бұрын
love this vid got a sub great stuff bro keep it up. I needed this vid to help me improve.
@norristeh4 жыл бұрын
This video came right at the perfect time for me. I’m in and out of Ultra Bronze with Ken and but yesterday I leagued down to super and just couldn’t league up (which is usually not much a challenge for me) no matter how hard I tried. I was more stressed than ever with this game. With this video I realized what I’m doing wrong. There’s many things actually but mainly it’s because I’m thinking about what I should do instead of doing it on impulse. I’m also to predictable. I got a lot to work on but atleast now I have some hope
@teeemo34454 жыл бұрын
I don't even play street fighter and I've been watching your vids. It's been really helpful
@fredmitchell59873 жыл бұрын
The key to fighters or almost any game is to play to get better not to win. Have goals like he is explaining at the start and build from there.
@gustadood91664 жыл бұрын
9:55 Hi twitch chat! Hope you're all doing well.
@SlayPlenty3 жыл бұрын
i was searching for you!
@gustadood91663 жыл бұрын
@@SlayPlenty ah thanks. Mission accomplished. You flatter me. 😊
@Caleb-zl4wk4 жыл бұрын
1:33 based on the book Thinking Fat and Slow by Daniel Kahneman. It again heavily references research done by Mihaly Csikszentmihalyi.
@Castrovalva94 жыл бұрын
Hello to you too, Twitch!
@flareboyleoto4 жыл бұрын
Hi twitch chat! Thanks for the video this is good advice whether you play Street fighter or other fighting games.
@Inriri4 жыл бұрын
Thank you after watching this video I 10-0'd Daigo
@H1Caliber4 жыл бұрын
Thanks for this video. I just switched to SF cuz it feels the best but I've had this issue on every fighting game. Still getting past mental blocks
@keylimecookies4 жыл бұрын
4:20 I literally did this today because akumas heavy tatsu in third strike gives me trouble, nobody told me that I needed to do it, I just felt that I didn’t know enough about that move and seeing how it acted at different ranges what range makes red parry easy or what range to sweep it or to just leave it alone
@FatSaphira4 жыл бұрын
cant wait to lab throw tech setups and then mash a 5 frame button 80 times in a row in game
@virajm33044 жыл бұрын
Thanks Dr. Brian
@afropunkx4 жыл бұрын
This is exactly how I thought I should be training and thought I was being ridiculous 🤣 I started to think that I’d only get good through just playing online. But it seems like a mix of the two... You need to be online to see where you need to be better, and then spend hours practicing. I already love how good it’ll feel to be competent at this game. I was playing the other day and couldn’t even hadouken on command 😅
@Haj_Otter Жыл бұрын
I know I'm commenting on a 2 year old video, but this video describes perfectly what many new players including me first fall into not knowing how to properly use training mode. Training mode imo is a place to solve problems, not necessarily a gym to repeat reps of stuff. If what you're looking for is to get muscle memory of something then sure ,you could get a work out in doing so. But, what helped me alot is to get the idea in my mind that I can get results faster out of creating a feedback loop of "oh I got fucked up by this, lemme lab out an answer. Ok I found an answer lemme apply it now " and it helped accelerate my growth so much
@Mr.Spongecake4 жыл бұрын
One reason having a rival is key. You can help that rival get better and vice-versa. That rival can help you get that system 1 thinking down.
@beastb834 жыл бұрын
Thanks, Brian.
@armetz4 жыл бұрын
Surprised to hear Melty Blood music in a SFV stream
@fgc_74334 жыл бұрын
Three things I have trouble with. Anti air timing, Dealing with pressure, and capitalizing on my hit confirms.
@possibly81804 жыл бұрын
Getting constantly beat by my siblings in ssfiv since last december has been my way of training.
@rooksdoubleohseven99194 жыл бұрын
Nothing feels better than having to pause for a moment when someone asks you how to do combo, because the notation is harder than the execution. Hands down my favorite thing about fighters is you get back the time you put in, moreso than most other games.
@shatterhail4 жыл бұрын
no demeanor attitude, straight forward, this is very good thank you
@Darksora794 жыл бұрын
Hi chat! Thanks Brian!
@jerrymartin56994 жыл бұрын
Great stuff, thank you .. I'm a bronze player with Cody as my main and need all the help I can get!
@blackcrow37184 жыл бұрын
Just like irl go to make those hours to download those crazy moves.
@oki7904 жыл бұрын
The worst mistake in actual FG who has DLC is that you can try the chars in training mode, so if you dont have the DLC, you cant actually train against that character, i only have the first two seasons chars of SFV and is sad that i cant actually train against characters like Poison or Seth just because i dont pay like extra 30$ :/
@johndewberryiii99253 жыл бұрын
I need to use the training mode a lot more effectively. There’s so much you can do
@math0014 жыл бұрын
I have been playing fighting games for a long time but mainly only Tekken and I had no problem understanding how fighting games work in general. One thing I could never figure out in a straightforward game like Street Fighter is how to open up someone. Pretty hard for me to do since there's no 3D shenanigans or there's no random stuff appearing on the screen like Marvel. I've been playing Street Fighter even before SFV. Could play all the basic strategies but could never get past around high silver (in SFV) level.
@steeplewiththesnakes4 жыл бұрын
Thanks Brian F
@SonnyJim45473 жыл бұрын
Learning sfv in 2021 the shit is a straight up grind what you said about anti airs is so true I'm using kens dp and just had a match where I punished at least 5 jumps in each round and still lost lol I was so focused on it and I can tod in other fighting games but to do a 3-5 hit combo in SF seems like the hardest combo I've ever attempted im typing it in 2 fast I think its like you gotta wait until the move hits before linking the next attack but idk
@davidcalhoun2174 жыл бұрын
Free coaching. ❤️ thank you
@kawiwoody91354 жыл бұрын
This is very helpful
@robertgray3710 Жыл бұрын
I go in to training matches to understand the character then after I know basic combos I go in to see what I’m messing up on
@khhnator4 жыл бұрын
question, on training mode i can do anything all the time, back and forth 10 times uphill against the wind in the snow. on a real match i start well... but i feel like my control not only of the match but my character starts to slip. i get nervous even if i'm winning even more so if i'm getting bodied. i stop defending, failing at doing things that i can do with muscle memory, repeating mistakes, it becomes a constant "why i did i just do that?!?! i already knew it was not a good idea!" eventually i reach the point that i might as well toss the controller and it will do a better than me. after the some matches... I'm a wasted, i feel like i ran a few kilometers without warming up. i always been hotheaded, but fighting games seems to be the only thing that makes me lose control this hard. do you have any words of wisdom?
@neglekt.80374 жыл бұрын
get rid of the ego! you'd be surprised it does wonders.. dont play to win play to get better
@hori834 жыл бұрын
Great vid...but I stick to the battlefield, blocking all shots with the head and blame that damn lag for it😆
@_Adie4 жыл бұрын
This is good fgc content
@svenlow70774 жыл бұрын
Brian what fightstick do u use and what mods have u done to it if any?
@agaed76763 жыл бұрын
I learn the combo in training mode and try it in a match even if I have to drop it til I have it down
@Sketchy--4 жыл бұрын
If there's any book readers or listeners in the comments: The book the Core-A gaming video is based off of is called "Thinking Fast and Slow" by Daniel Kahneman. If you have any interest in the concept of what 'thought' and decisions consists of you should give the book a go. Good luck.
@HasvenWorld4 жыл бұрын
In other words: a good combination of controlled training(training room) and "live fire" exercises(actual matches)
@Medard224 жыл бұрын
Phase 3 is especially hard cuz lag can deny your answer from time to time, so you end up questioning if kt was u who messed up or the game just denied it
@4midable4ce4 жыл бұрын
Took a few really bad losses recently, now this shows up in my recommended. 🤔