Why Your MATERIALS looks like SH*T? | Maya & Arnold

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Primal VFX

Primal VFX

Күн бұрын

Welcome to my channel, I’m Alex aka Skart™
and I'm an Art Director & CG Artist working in the VFX/CGI industry.
So today, I'm gonna show you what bad materials looks like and how to turn them
into professional materials with just a few easy steps. Happy watching!
And subscribe for learn more about VISUAL EFFECTS, CGI and CINEMATOGRAPHY.
#PrimalVFX #CG #3D #VFX #Cinematography
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Thanks for watching!

Пікірлер: 18
@MSJDesign
@MSJDesign 3 күн бұрын
Awesome! I have a similar project that im working on. I have already started texturing in Substance Painter but now I will try this on my high poly and compare the 2 versions. Excellent stuff, Skart!
@PrimalVFX
@PrimalVFX 3 күн бұрын
Happy to hear that! Thank you very much! I would be more than happy to see the wips on the discord 🔥👍⚡
@belzebut508
@belzebut508 3 күн бұрын
Awesome tutorial, thx!
@PrimalVFX
@PrimalVFX 3 күн бұрын
Thank you, glad you like it! 🙏⚡
@yarugatyger1603
@yarugatyger1603 2 күн бұрын
I always found laying detail the hardest part of shading.
@PrimalVFX
@PrimalVFX 2 күн бұрын
Did the tutorial help? Laying details can be fun it's like building blocks by blocks the details.
@yarugatyger1603
@yarugatyger1603 2 күн бұрын
@@PrimalVFX I think it does, gotta rewatch and try though, I haven't used this workflow yet, I have some experience with redshift though.
@PrimalVFX
@PrimalVFX 2 күн бұрын
Ok cool! With redshift it's pretty the same, just the nodes change names but you can do everything alike.
@calpeshsharma4732
@calpeshsharma4732 2 күн бұрын
Without using substance you are playing good🔥
@PrimalVFX
@PrimalVFX 2 күн бұрын
Thanks!
@AyushBakshi
@AyushBakshi 2 күн бұрын
None of the imported data maps need to be set to RAW?
@PrimalVFX
@PrimalVFX Күн бұрын
All of them need to be in raw. Always everything in raw appart for base color > Srgb or rec709. In the tutorial I don't show the switch in raw because I have a color settings rules that applies raw automatically as the maps are in Exr. Sorry for that.
@AyushBakshi
@AyushBakshi Күн бұрын
@@PrimalVFX makes sense 👌🏻
@PrimalVFX
@PrimalVFX Күн бұрын
You're welcome!
@Zoey_KL
@Zoey_KL Күн бұрын
The issue is using Adobe products, that's why your materials look bad
@PrimalVFX
@PrimalVFX Күн бұрын
Their is no issue here, what are you talking about? I'm not using adobe product for 3D purposes... Maybe you mean Autodesk? Stop trolling around.
@murdocklesban6836
@murdocklesban6836 19 сағат бұрын
Se ve igual de noob
@PrimalVFX
@PrimalVFX 11 сағат бұрын
If you think so, good for you...
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