In The future will we be using plugins that put back the non over sampling sound for that authentic 2020 vibe 😅
@MrOuija-rr8kq4 жыл бұрын
Exactly. This is why I don't like when people think old technology is superior. It's all a matter of perceptions
@louieramirez48404 жыл бұрын
lmao
@downhill2k0133 жыл бұрын
I’ve done some (admittedly not super polished or high-art) experimental projects where I’ve exported low bitrate MP3’s to get that authentic limewire sound lmao
@jorgepeterbarton3 жыл бұрын
@@downhill2k013 do you know how to get MiniDisc long player vibe?
@Orrinton Жыл бұрын
Dangg this comment just blew my mind a lil
@Rompler_Rocco4 жыл бұрын
But didn't early 90's hip-hop groups get sued for over-sampling? 😐 sorry
@ZiwaHD4 жыл бұрын
😂🤣
@EpithetMusicTV4 жыл бұрын
bah-dum-dum-tshhhh 🥁
@lassorb47524 жыл бұрын
🤣🤣🤣🤣
@lassorb47524 жыл бұрын
@@MEMFISAKA iz a joke dude....
@MixChecks4 жыл бұрын
Got eeeeeem
@listenfidi4 жыл бұрын
If i had this when i was maybe 20, i'd probably be a billionaire right now ! 🤭🤣
@Ram-Music4 жыл бұрын
This is the best comment I have seen this year 🤣😂
@1bedroommaster4 жыл бұрын
HAHAHAH Nice reference!
@tylerroy77664 жыл бұрын
@@Ram-Music word
@ALISTERG4 жыл бұрын
😄😄😂
@schipbreukeling34 жыл бұрын
😂😂😂 Says the man sitting in front of a 1 million desk
@monsterbroccoli8844 жыл бұрын
So it is possible to force oversampling for any plugin. Very useful.
@Khariis4 жыл бұрын
Me: oh, I think I hear it 😯 Him: ok now I'm going to switch it on Me: 😐
@2kFresh4 жыл бұрын
😂
@jahudka4 жыл бұрын
In REAPER you can oversample the *whole project*: - open project settings by hitting Alt+Enter and set Project sample rate to a multiple of the desired final sample rate (e.g. 192khz for 4x oversampling of a 48khz project) - open the Render dialog; set the correct output sample rate and tick "Use project sample rate for mixing and FX/synth processing"; hit Apply to save these options for future renders Also in the global preferences under Audio / Device there's the "Allow projects to override device sample rate" option - I think that you can turn it off for mixing if your CPU can't manage and the render options will still get applied (because an offline render doesn't actually run on the device clock). Of course internal oversampling of an individual plugin means that _outside_ of the plugin the harmonics above the Nyquist frequency are simply *gone*, and can't be processed by other plugins after it - which might be beneficial, or not, I'm not sure.. might be a fun thing to test out someday.
@stromkraftnet3 жыл бұрын
What's missing here @White Sea Studio is mentioning IMD (Inter Modulation Distortion), which is when any ultrasonics of the source material interferes to create nasty biproduct frequencies in the audible spectrum. To get rid of that you need to filter out any supersonic frequencies (only some tracks will have that). I use AirWindows Ultrasonic which was built for that specific purpose.
@PrincipalAudio Жыл бұрын
Huge difference! The non-oversampled one sounds flappy but the oversampled one sounds smoother and rounder.
@robertsteinberger Жыл бұрын
This is actually the first time I've heard a truly big difference that made sense. Digital distortion to me always had this "crackly", "broken" character, but I didn't know that this wasn't supposed to be there. Now it just sounds like nice tube saturation.
@TecDruid4 жыл бұрын
i run here Adams A7x and I CAN hear the difference. Thank you for this test. It opens up the highend and the distortion on the drums is much less dirty and not so "agressive".
@BojanBojovic2 жыл бұрын
Actually it removes some reflected harmonics that should not be there resulting in less high frequencies in this case, thus less aggressive perception.
@djmgiraldo4 жыл бұрын
I downloaded the demo... did a few tests and you are absolutely right! Thanks man!!!
@shubhrasinha2684 жыл бұрын
What's the CPU cost per instance? How would you recommend using this in actual production workflow?
@davejohnsonmusic4 жыл бұрын
It's very negligible. I've had sessions loaded with instances of it and had no problems.
@facelessproduction4 жыл бұрын
Shouldn't it the oversampling plugin be in last chain "Post" afterwards the EQ plugin? Not "Pre" before..?
@facelessproduction4 жыл бұрын
That means example insert the oversampling plugin after the Waves plugins to utilize oversampling.
@chonkypixel10064 жыл бұрын
@@facelessproduction If I understand correctly, the plugin applies oversampling to the plugins it hosts. (I guess it creates an environment where the sampling frequency is higher and gives them more samples to work with). So just placing it after an effects chain would be useless. I found that if I put plugins inside the metaplugin and dial up the oversampling, I get far fewer reflected inharmonic artefacts. "Span" is a good tool to use to look for the reflected frequencies. www.voxengo.com/product/span/
@facelessproduction4 жыл бұрын
@@chonkypixel1006 Thank you! 👍😊
@BojanBojovic2 жыл бұрын
Although I am an oversampling snob and aliasing hits my OCd very hard this is an extreme case and yous till need to put your ears to 11 to hear it. Usually oversampling is not an issue, but there is really no reason why all plugin designers should not put oversampling in their plugins (khm, khm, Waves).
@danepaulstewart8464 Жыл бұрын
Dayum! Huge effect! In addition to those highs coming from the bass drum, all the high frequencies are extended, or rather they are no longer being rolled off. You can really hear it on the reverb from the snare drum. It’s very much extend and more open and airy with Oversampling applied. This all signifies that without Oversampling, certain signals will have a lot of their highest frequencies rolled off. Great demonstration. Yeah, weird plugin… but useful if your system doesn’t get bogged down.
@NoobFLProducer4 жыл бұрын
wow it feels a lot warmer
@perrypelican94764 жыл бұрын
Another well done video by a guy who understands what he is ta talking about. One of the few channels worth watching. There are so many made by people who just repeat things they heard on other channels or read in manuals but really do not understand any of it. Good for them that they try to make videos but they should start by saying they have no idea what is really happening. This guy knows what he is talking about so we can learn from him. Thanks a lot.
@morbida4 жыл бұрын
My unpopular opinion: If you're over here struggeling to get a mix/song to sound better, aliasing won't do A N Y T H I N G to help or sabotage for you. Therefore: It doesn't matter. Just my opinion hehe
@matiETN4 жыл бұрын
thall
@silenc94 жыл бұрын
Th0ll
@gioros10004 жыл бұрын
True. Also THALL
@Chipicui4 жыл бұрын
So true...
@MacReviewzOnline4 жыл бұрын
Yeap!
@pyratellamarecordingstudio1062 Жыл бұрын
I just run my session at 96khz and use hypersonic filters via airwindows console system. Can’t tell it’s not analog.
@GaragebandandBeyond4 жыл бұрын
It was actually REALLY obvious through my iLoud MTM's. Couldn't hear the difference through my M-Audio BX8's, but thankfully TODAY is the last day the M-Audio's will be my main monitors. Come on Fedex!!
@PharaohLawLess14 жыл бұрын
You are my first teacher on KZbin to teach me how to mix music and I thank you
@KnzoVortex4 жыл бұрын
@@PharaohLawLess1 Search the Internet for mixing tutorials/ mixing tutorial series, there are a couple. If you’re really serious you can probably do a better job paying for a comprehensive mixing course.
@CalebCuzner4 жыл бұрын
I have MTM's and could totally hear it!! The oversampled version sounded a lot more open and shiny.
@robiaster4 жыл бұрын
Btw, another term for foldback distortion as mentioned at 2:11 is "Nyquist reflections". This comes from the frequencies that are being folded back being sort of "reflected" in terms of its frequency at the Nyquist frequency. The Nyquist frequency is the highest mathematically possible frequency you can perfectly encode into a signal of any given sample rate. This is roughly half, so a sample rate of 48Khz, for example, has a Nyquist frequency of 24Khz, which is still above the range of human hearing, however, if the sampling algorithm doesn't properly filter these frequencies above the domain in question or no oversampling is used, these frequencies above this will just be represented as Nyquist reflections or as mentioned here "foldback distortion". Nothing wrong here just wanted to add that term for anyone curious :)
@EduRGB2 жыл бұрын
I agree oversampling in fore than enough to make a difference, specially when we use dozen on devices on our projects, too many thing add harmonics, so eventually the aliasing build up giving a weird unnatural sound
@liamhebden88574 жыл бұрын
This is KZbin but you can hear a lot more presence like it cleans up the distortion so it not so the frequencies aren't so crunched together
@felipeReisfelipereis4 жыл бұрын
Greetings from Brazil, mr. Snake Oil-dutch-guy
@popr3b3l4 жыл бұрын
Greetings from The Netherlands, mr. RC-brazilian-guy :D
@reisakakibara4 жыл бұрын
popr3b3l gday from Aus, mr pop rebel man
@popr3b3l4 жыл бұрын
@@reisakakibara Greetings to you too, Aussie!! Are you gonna be rooting for Danny Ric during tomorrow's F1 race?
@popr3b3l4 жыл бұрын
@@reisakakibara Oops, that is already "today" for you hahaha
@maryolukas13244 жыл бұрын
Opaa, eae meu man, que bom que n sou o único brasileiro. 🇧🇷🇧🇷🇧🇷🇧🇷
@codycreepcore4 жыл бұрын
I heard it. Without oversampling the audio sounds "crowded" or "muddy in the highs". With over sampling it has more "depth" and sounds more "3D"
@urasoul4 жыл бұрын
I can hear the difference even on my basic laptop speakers, very nice!
@chadmichael_4 жыл бұрын
Please correct me if I’m wrong. The only thing oversampling is good for is a limiter so that your limiter can react to peaks easier and get your mix louder without having intersample peaking. But oversampling for distortion makes no sense because no matter what, your mix is going to be bounced down or rendered at 48 kHz anyway and it won’t have enough samples to sample the information on its way down to your desktop. It’s futile because no matter what you’ll still wind up with the same aliasing artifacts unless you low pass somewhere toward the end of your mixing chain. If oversampling in the mix makes you less apprehensive about low passing while you’re mixing and you get a better mix because of it, great, but you’ll still need to low pass a little bit to help minimize the aliasing effect.
@betamale.33493 жыл бұрын
Oversampling includes a low pass filtering step. It is not futile because you can greatly reduce aliasing. The artifacts start up high, but creep further into the audible range with every non-linear effect down the line that doesn't oversample👍
@chadmichael_3 жыл бұрын
@@betamale.3349 but the low pass filtering step is still pointless because it defeats the purpose of oversampling in the first place right? If you're going to be bouncing down to 48 or 44.1kHz it wouldn't make any difference. Because the whole point of oversampling is so you can have all those harmonics outside the audible range and not have them creating artifacts but if that audible range is going to either remain the same or end up being downsampled during the bouncing process it makes no difference if the distortion is oversampled. You may as well just add the filter without the oversampling. It literally makes no difference. It seems like a self defeating feature. At least with clippers and limiters the oversampling can help the plugin detect and capture intersample peaks so that you can get away with turning your mix up a little closer to digital zero without it analog clipping.
@jonathanpage68134 жыл бұрын
I heard the difference even on my iPhone XS speakers. With over sampling there’s less high end crackle in the distortion. Which makes sense since there actually are fewer harmonics and therefore less high end.
@chonkypixel10064 жыл бұрын
Wow. Not only does it support 32-bit VSTs (Hello again Vanguard!) it also fixes aliasing on synths. So not only do I have Vanguard again, but I have super-futuristic alias-free analogue-sounding Vanguard! That's... more than I was expecting.
@erikduijs27234 жыл бұрын
I have wondered for a long time why DAWs don't have this option to oversample any plugin. It shouldn't be difficult to do and it would make things like that a lot more streamlined than using yet another plugin for this. Many great plugins don't oversample at all so they'll sound a bit nasty when pushing the saturation there, and I don't want to just have my whole project at high sample rates (it's just overkill in most cases imho).
@jonaspeters86484 жыл бұрын
Problem with oversamplig is the Lowpass Filter. Before you down sample you have to cut the high frequencies ( above 20kh, depends on the oversampling factor). It´s better to use a higher sample rate.... but for a lot of things I like to have oversampling
@betamale.33493 жыл бұрын
The low-pass filter is the *solution* with oversampling. High project sample rates just kicks the can down the line a couple of effects.
@compoundaudio3 жыл бұрын
I love the Metaplugin, use it all the time
@krass764 жыл бұрын
the plugin I wish had oversampling is Sound Toys Decapitator! but maybe this helps?
@Eldorado12393 жыл бұрын
_"...i'm buying my own time to spend on these videos"_ Best, most real and satisfying answer to "why support". Never heard anyone put it into words like this.
@andyf64844 жыл бұрын
You can also upsample everything and mix in 96k :) then you can get a ridiculous "512x" oversampling in plugins like StandardCLIP. Probably a good way to melt your computer though!
@KrachWerke4 жыл бұрын
Excellent video. I made one a few weeks ago about retaining some analogue warmth, I guess I have to redo it and employ this plugin as well.
@Not-Only-Reaper-Tutorials4 жыл бұрын
happy you discovered it after many years that plugin is out
@MixedByDotRob4 жыл бұрын
I definitely wanted to stop buying plugins. But this is really great. Just checked, works wonders on some old plugins.
@Hirokee_4 жыл бұрын
I think this is supposed to work like the Splitter feature in Studio One or FL Studio Patcher. Since Reaper deal with advanced routing quite differently, its nice to have this little thing. I did not notice that it literally oversample a plugin, thats a massive bonus there.
@nickskywalker25684 жыл бұрын
This looks awesome! Didn't think about that
@dayzrustream3 жыл бұрын
Thank you for the video. My life will never be the same. Like I've been warned about oversampling, but now I can see it with my own eyes. (and hear as well) The sad thing is that I'll have to worry about this from now on. But that's a valuable info for me.
@BitDraftAudio4 жыл бұрын
Great Video as always. I´m on Yamaha HS7s and there clearly was a difference audible. Very helpful, Thank you
@josephmerrill26864 жыл бұрын
Coolest plugin thing I've seen in 2020, thanks!
@jonskili3 жыл бұрын
I have no Idea why but i want this now 🤣great content as always
@casualintrovert2074 жыл бұрын
I could definitely hear a difference on that drum track, especially when you focus on the ride cymbal. at the native sample rate you can hear that digital high end being added back in from the aliasing and the oversampled version smooths that out substantially. If only I had the CPU power to run all my plugins oversampled...
@t.a.e91437 ай бұрын
And even more; meta plug can oversample even more when bouncing (x16 as I recall , checking the 'offline' checkbox). But prepare for really loooong processing time
@Sjammienators4 жыл бұрын
Life saver! Ik zocht al lang zoiets omdat ik (ondanks dat ik een monster pc heb) het niet voor mekaar krijg lekker op 96khertz of hoger te produceren. Dit kan nu wel voor een stuk cleanere mix zorgen :) Thanks voor de tip!
@Whiteseastudio4 жыл бұрын
Ja, productie op 96k is echt heftig!
@monicahammonds4 ай бұрын
Nice. Makes a difference!
@chonkypixel10064 жыл бұрын
Actually, if you demoed this with a synth the difference would be VERY obvious on the high notes.
@nichttuntun33644 жыл бұрын
Great tip, didn't know. Thanks. I would use it with care as sometimes digital artifacts can add a lot character and it may be a good idea to leave it without OS on but use very smooth shelving EQ to tame harshness. I think as always there isn't a wrong or right. Cheers
@woodstocktc4 жыл бұрын
"as always there isnt a wrong or rigth" ? - so you defend the 3rd Reich now ? Pollution ? ahh its about tastes in music. Stuff being folded back randomly at Nyquist hardly makes up for desirable distortion as its too random and in no harmonic relationship, but YMMV.
@nichttuntun33644 жыл бұрын
@@woodstocktc you may try to clean up your mind, enter emptiness and make it wide again.
@woodstocktc4 жыл бұрын
@@nichttuntun3364 [edited]
@nichttuntun33644 жыл бұрын
@@woodstocktc :)
@woodstocktc4 жыл бұрын
@@nichttuntun3364 :) edited my remark, cuz its all good, and i didnt expected a nice reaction. ^^
@Gilwtt2 жыл бұрын
GooOOooD... Reallyyy GooOoooD. Sure aliasing is audible and I don't even talk + + + + Aliasing on many tracks. Even on KZbin I get the difference from your files and do use also FF Q3/Saturn etc so really know what it does and Yes again I can hear but in my Humble Home studio (RME UCXII&Kali IN8-2nd) ;-) Thanks 🙂
@DavideGuerri4 жыл бұрын
thanks fabfilter for the 32x oversampling
@prcption86362 жыл бұрын
Wyte’s I have an important question which I hope you can answer. Is it possible to work in the project sample rate of 44khz but have specific desired channels to be a higher sample rate? Like 96khz Because pitch correction works better at a higher sample rate. So instead turning the whole project to 96khz I want to be able to just record one track at 96khz. And I don’t want to convert it from a lower sample rate to a higher one I want to record it on the way in at the highest possible rate to affect it.
@vinnien4 жыл бұрын
Just what I had been looking for. Bought the plugin. Thank you!
@vinnien4 жыл бұрын
@@boimesa8190 € 53,24
@nvp-music4 жыл бұрын
so funny when he gets REALLY exited about something like this :) but yeah! cool and interesting!
@emphatic0014 жыл бұрын
A great tip. I need a wrapper that can handle 32 bit plugins, and this does this too!
@kelklassify4 жыл бұрын
Jbrige
@Pilzhirn4 жыл бұрын
The only precise test method for plugins is running Sandstorm through it! Obviously you failed today 😐
@MixChecks4 жыл бұрын
But that WAS Sandstorm. You didn't hear it?
@Pilzhirn4 жыл бұрын
@@MixChecksHm, maybe it was, but I only like the version by an artist called Darude 😐
@MixChecks4 жыл бұрын
@@Pilzhirn True. Darude's version of Sandstorm is the best.
@fabiogasparini4 жыл бұрын
Very noticeable on my Genelecs. DEFINITION.
@tommyaudio2 жыл бұрын
would this be effective in mastering or does it need to happen before that point? thanx, good find!
@Humanresponsible4 жыл бұрын
4:38 the difference is you can hear the room now.... some of the reflections are coming alive and opens up the room I supose..
@martijnbuiter47794 жыл бұрын
Checked it in the studio today and this might have more positive impact on tonal content ;) BUT it's a very interesting plugin
@Arkayem4 жыл бұрын
You can hear the difference a tiny bit here on KZbin...a bit. Not sure if my phone's DAC is helping though.
@Wourghk4 жыл бұрын
No oversampling is more crunchy and busy, naturally. Not a fan of distortion like that anyway. The sound of foldback and bit reduction really bother me and I always wonder why people pretend to enjoy it.
@twwwy Жыл бұрын
I can hear the difference even on a MacBook Pro speaker. Without oversampling, the cymbal, for example, sounds too bright (or plastic). With oversampling, it sounds fat and warm.
@michaelanderwald41794 жыл бұрын
It's a common misconception that noise or other unwanted artifacts add up when spread over multiple channels when actually those artifacts get averaged. It's also a misconception that aliasing is the main reason why digital sounds different than analog. If that were the case, we could make any plugin sound analog by adding oversampling to it. I've done so many listening tests that showed no significant difference that at some point I disabled all oversampling in my plugins. The workflow benefits far outweighed the miniscule sonical ones. Also, in REAPER you can use any sample rate you want for the final printing step, but even so I've figured out that the differences are so small that I don't bother. The advantages of plugin internal oversampling are completely blown out of proportion compared to the sonical disadvantages, which hardly anybody talks about.
@MacReviewzOnline4 жыл бұрын
Facts!
@Lawls4 жыл бұрын
I can imagine there being advantages when it comes to the mastering stage, and you're going to be rendering at a lower sample rate
@MarcTelesha4 жыл бұрын
@@MacReviewzOnline facts SOMETIMES Phasing issue usually
@betamale.33493 жыл бұрын
Aliasing compounds; you may not hear it after just one effect.
@michaelanderwald41793 жыл бұрын
@@betamale.3349 I may hear it after one, I may not hear it after 10 effects in a row. Either way, it's never been a problem for me, even when stacking a bunch of saturation plugins on multiple channels, subgroups, and the master bus all at once. If you blame aliasing for a bad-sounding mix it's time for some soul searching.
@jonathanpage68134 жыл бұрын
That makes it sound like over sampling gives you the benefit of running at a higher sample rate without the larger file size. Which can’t be right 🤨
@betamale.33493 жыл бұрын
It's actually even more effective at reducing aliasing than just running the whole project at a high sampling rate, and it can be less CPU intensive. First, watch Dan Worrell's video on oversampling to understand why it's more effective. What he doesn't explain is that oversampling done right saves CPU resources by skipping interpolation when upsampling. For example, 4x upsampling without interpolation just means 3 zeros between every original sample point. Any frequency content created by doing this is necessarily above what the original sampling rate can recreate, so it will be filtered out in the downsampling process anyway👍
@AzaleaMusic4 жыл бұрын
I always learn something interesting from your videos. Keep up the great work! 👍👍👍
@davejohnsonmusic4 жыл бұрын
I could hear the difference on laptop speakers and it did sound fatter. I've been using Metaplugin for years to wrap VST's in Pro Tools, but I honestly never messed with the over-sampling feature much. And recently, I've been trying to use Metaplugin less because it gets hard to keep track of what plugins are actually on a channel when you have so many instances of it in a session.
@urasoul4 жыл бұрын
In ableton at least you can edit the info text for each instance so you can see what is saved inside
@davejohnsonmusic4 жыл бұрын
@@urasoul Yeah, I wish this were a thing in Pro Tools. with AVID's track record, I'm no holding my breath.
@ferez19853 жыл бұрын
Im a bit disappointed that you didnt explain anything about this plugin aside of the oversampling, was hoping for a full review
@RÅNÇIÐ4 жыл бұрын
So, how do you use this in a DAW? Do you just load this into your channel strip as a VST and create your signal path inside the plugin?
@PrinceWesterburg4 жыл бұрын
I could hear the difference on my iPhone laying in bed - my favourite anechoic space
@DavidPixleythemuzzlZ4 жыл бұрын
I wonder if bluecats patch work has oversampling.
@ozzy3ml4 жыл бұрын
Nice that you bring this up. I tried out metaplugin a while back but got a lot of buggy/crashy behaviour, unfortunately :( This was the AU version running in Logic. Oh and btw, have you tried Shattered Audio SGA1566? Very good freeware tube emulation with oversampling options which make the difference very obvious to hear (even going from 1x to 2x in low cpu mode)
@ezrabrownstein32374 жыл бұрын
I also had a rough time of it.
@CLaw-tb5gg4 жыл бұрын
Any idea if it’ll actually go above the bitrate that plug-ins support? Like every Waves one (afaik) maxes out at 96. I’m guessing not.
@jc.11912 жыл бұрын
Limit those to 2x oversampling. It won't work correctly at higher than supported rates.
@BartekEVH2 жыл бұрын
What do you think about new Superplugin from ddmf??
@ruff20074 жыл бұрын
the differences between analogue and digital is the"ART" that's what going to make you peace. have you ever walk into a record store to buy a song you really like and ask the clerk was this song recorded analogue.if not you wouldn't buy it.
@cjuggernaut14 жыл бұрын
Question.. should we be running all our Fab Filter Pro Q EQ’s oversampled as well? Does it matter? Or only with distortion plugs?
@gulagwarlord4 жыл бұрын
For what it's worth, I think more tonal material would show the effect more than drums would. Drum sounds intrinsically already have a lot of atonal noise like the transients, snares, layered white noise, etc... it's part of the sound itself. Those junk harmonics will conflict with the musical harmonics of something more tonal and cancel/phase some of the sound out more apparently, or at least in theory. This is awesome, really going to have to try it out... I stopped using Decapitator because it doesn't oversample but with this I could give it and other plugins a try again. Cool.
@EG_John4 жыл бұрын
Yes, Decapitator does not use oversampling, but in fact it uses another anti-aliasing method.
@gulagwarlord4 жыл бұрын
@@EG_John The junk harmonics are atrocious, whatever they are doing, it doesn't work at least from why my analyzer says.
@EG_John4 жыл бұрын
@@gulagwarlord It effectively filters out "junk harmonics" from the lower 2/3 of the spectrum and only at the upper third they become relatively visible. This behavior is comparable to 2x oversampling, but in contrast, the load on the processor is almost zero. Accordingly, if you work in projects with 88.2 kHz (or higher), the level of suppression will already exceed usual 2x oversampling. You can check for yourself by comparing Decapitator with any Tanh-clipper with custom oversampling.
@gulagwarlord4 жыл бұрын
@@EG_John About a month ago I did a shootout with about 20 saturators, some with oversampling as an option and others that seem to do it internally, and decapitator was literally the worst one out of them all. Granted, like you say... it's light on CPU. I have been trying to get my top-end to read more clear and open and I suppose those foldback harmonics really freaked me out a bit when I did the comparison. To test them I ran a pitch-bending sin/saw/triangle wave and it really helped expose what was going on and the non-musical thing seemed like a pretty big deal. I'll do this test again for sure, and this DDMF plugin will give me more options. My favorite clipper right now is FreeClip which has 32x oversampling but I'm not sure if that's Tanh... I just looked that term up so it's new to me. I also like Stillwell Event Horizon right now too.
@EG_John4 жыл бұрын
@@gulagwarlord The triangle and the saw are not the best option for testing because they create a visual mess on the upper harmonics. It is better to test on the sinus it is visually much more transparent and clear. FreeClip has a tanh function, yes. It just has to be selected from the list. Decapitator should be compared to 2x oversampling.
@duncanmcneill70884 жыл бұрын
In my experience, aliasing is only really an issue when applying non-linear processing to pitched high frequency sounds like glockenspiel or triangle. That sounds really ugly. Unpitched high frequency sounds like cymbals will sound “different” if distorted (duh) but those added harmonics will sound like part of the distortion and not explicitly offensive. In a track, combined aliasing sounds like shaped noise and is generally masked. I have stopped worrying about it bit don’t use Exciter plugins on the master buss any more though.
@TWEAKER013 жыл бұрын
all non-linear processing will do it to some degree (aliasing + aliasing IMD). The degree to which it makes a difference is your call, but it's in there and it builds up.
@ramspencer54922 жыл бұрын
I wish they would just make an oversample option and include it in the effect freeze feature in Reaper..... Being that is reversible, it would be an amazing feature for eliminating aliasing and saving CPU usage. It's he kind of feature I would expect in Reaper... That would be so powerful and helpful.
@ChristianManue4 жыл бұрын
wow!!! you´re the man! thank you!
@gingataff4 жыл бұрын
Seems like the latest version has 8x oversampling
@superdroneuk4104 жыл бұрын
Love your videos man. Peace.
@-Sunny--4 жыл бұрын
Really good plugin i must say! And really good channel, keep up man!
@whiteplayon4 жыл бұрын
Do I put it on every individual track? Do I put it on the busses? Or both for the oversampling?
@kodykindhart82304 жыл бұрын
Very cool. I do believe you because you are sincere keep that up
@HAJJ1013 жыл бұрын
Around 3:10, How are you updating the spectrum everytime you increase the over sampling? I’m trying to do the same so I see the oversampling actually increase the quality while in Ableton. I’m using split screen on Windows to see both screens while the audio plays through. Instead of hardware input on spectrum analyzer, I set it to the laptop **** name because that’s what shows the audio playing.
@matesdantesable4 жыл бұрын
Guci muci thats looks great! Thank you very much.
@krass764 жыл бұрын
also you can check out Element by Kushview, it does the same but is actively being developed and has potential beyond MetaPlugin
@urasoul4 жыл бұрын
are you sure it does oversampling? I don't see that mentioned on their website
@krass764 жыл бұрын
@@urasoul yea it does, just right-click the VST, under options there is oversample, 1x to 8x selectable (though I don't know what VST would support 8x >= 192kHz, probably Melda does but they have their own internal oversampling)
@urasoul4 жыл бұрын
@@krass76 great ok, thanks for the tip :)
@urasoul4 жыл бұрын
@@krass76 hmm, I just downloaded element and looked everywhere but I don't see the control you are talking about in ableton. there's a cog symbol in the box that represents an inserted plugin, but there's no sample rate option. there also isn't in the main plugin settings. can you confirm which version of the plugin you are using? thanks
@krass764 жыл бұрын
@@urasoul in element load a plugin, right-click on its node, you'll see it. though I suspect you have to save the project and restart your daw for the oversampling to take effect. And I'd save-as-new as some plugins may crash when loading with too high a sample rate. At least for me, Decapitator did.
@marlonjarek90714 жыл бұрын
nice drum groove btw! whats it called again? sand...something right?
@ilia0wolfskin4 жыл бұрын
that's why I subscribed.
@hansianoberberg33654 жыл бұрын
By the way, one of the best sounding analog emulation Plugins is ddmf MagicDeathEye .
@tomverswyvel63704 жыл бұрын
Would be a great feature for a daw
@ttikki3 жыл бұрын
huge difference in the transients obviously
@geraldsima38184 жыл бұрын
Would like to see your Reaper setup! What plugins would you recommend for those of us that cannot afford Fabfilter?
@danivalles76384 жыл бұрын
Tokyo Dawn Labs www.tokyodawn.net/tokyo-dawn-labs/
@ArielTavori4 жыл бұрын
1. A rising or falling frequency sine wave tone makes aliasing very obvious, even on KZbin. 2. I've always been a little baffled as to why you don't use PluginDoctor as a standard part of literally every single 'Snake Oil' video. Seriously, why not? 3. Thanks, I've owned this for a few months but have not found many uses for it, but now i can't wait to try this on PA Black Box HG-2, Shadow Hills M.C. and some others that are basically perfect except for lacking oversampling! 🤯😍
@tommyfinke4 жыл бұрын
PA is oversampling their Plugins internally.
@ArielTavori4 жыл бұрын
@@tommyfinke Not sure what you mean "Internally". like, secretly? without bragging about it or exposing the (much needed) controls? First I've heard this mentioned. i'll look into it, but seems unlikely to me given their low CPU usage, and the fact that 'always-on' oversampling seems unwise given the benefits are completely situational. you'd pay a HUGE price in performance lost, for a subjective and situational benefit... (and as far as i understand, only plugs that create harmonics would even be affected in the first place).
@tommyfinke4 жыл бұрын
@@ArielTavori they have made a post about it: facebook.com/brainworx/posts/oversampling-in-plugins-made-by-bxall-analog-modeled-plugins-made-by-bx-apply-ov/3881221115236454/
@ArielTavori4 жыл бұрын
@@tommyfinke great stuff, thanks for the info!
@tommyfinke4 жыл бұрын
@@ArielTavori you're welcome!
@campar10433 жыл бұрын
i have an older version of metaplugin but it only lets me oversample to 2x
@blindtightropewalker4 жыл бұрын
very interesting...is there a way to oversample all the plugins in a session apart from loading an instance of this host in every track?
@betamale.33493 жыл бұрын
It is less effective to just run the project at a high sampling rate, which is equivalent to what you suggest. Dan Worrell (sp?) has a good video on it. Basically, if you don't filter the ultrasonic harmonics, they'll generate higher harmonics at the next saturator/compressor/etc. Eventually, harmonics will still bounce off the nyquist frequency into the audible range. Also, I think that well programmed anti-aliasing can be not too bad CPU-wise compared to running a high sample rate and manually filtering ultrasonic frequencies at every stage👍
@DalleyMusic4 жыл бұрын
Could you just up-sample your mix down then from there get it back down to a standard bit & sample rate for commercial consumtion?
@michaelanderwald41794 жыл бұрын
Yes.
@ezrabrownstein32374 жыл бұрын
Not necessarily. FabFilter has made a great video about this. It's called something like "Sample Rate: The Higher the Better, right?" I highly recommend it.
@DalleyMusic4 жыл бұрын
@@ezrabrownstein3237 But I thought if you have the sample rate at mix down at 96k or higher it would eliminate the aliasing and the plugins could operate at a frequency that they then won't have to over-sample themselves for this? Then you could just do a dither down after that if you are not using any plugins at that process(?). I heard that many plugins just sound better for instance run at 96k(?).
@desperateBeauty4 жыл бұрын
@@DalleyMusicyes exactly, that's the second reason why I run my DAW sessions at 96k. whether the final file benefits from that sample rate or not, all your plugins are then oversampled and there's only one sample rate conversion going on (when/if you eventually downsample the final mix), not one up and downsample for every plugin. more efficient, less artifacts, simpler.
@betamale.33493 жыл бұрын
@@desperateBeauty Oversampling *is* 2 sample rate conversions, one up and one down
@solkompleksowa4444 жыл бұрын
Can't you do the same by switching the project samplerate in reaper to 4x the samplerate of the files you are processing, so that reaper resamples the files 4x before going to plugins? Ofc that requires rendering at 4x higher samplerate and then resampling to what suits the client so it's another step to do, but isnt it the same?
@emanuelbuttgen20244 жыл бұрын
It is, but that option is only an option when you have loads of cpu
@ezrabrownstein32374 жыл бұрын
No it isn't. fabfilter has done a great video on this topic.
@desperateBeauty4 жыл бұрын
@@ezrabrownstein3237 yes it is the same. metaplugin upsamples to a higher rate, then the hosted plugin processes at that rate - just as it does when your DAW is just running at a higher rate without that oversampling. and you don't get artifacts from the resampling process for _every_ single plugin, but only once globally.
@betamale.33493 жыл бұрын
@@desperateBeauty It isn't the same. Oversampling is better because of the filtering in the downsampling step. Watch the FabFilter video. Also, oversampling can be CPU efficient in the upsampling step because any ultrasonic artifacts get filtered out after downsampling
@desperateBeauty3 жыл бұрын
@@betamale.3349 I disagree, as you are down sampling at the end if you want to deliver at a lower rate, so ultrasonic filtering happens there too (it's the same process). but only once, rather than for every oversampled plugin (and AA filters aren't perfect, the fewer the better). if you mean because you filter out ultrasonics at every oversampled plugin, I don't want to filter them as I want them present in the final HD version. some people disagree I know.
@uguroktem81434 жыл бұрын
Brother it even came through the cell phone speakers!!! Thanks for this one. Cheers