Siege tanks are under siege, under lockdown. 28 broodwar marines in black Ford raptor trucks.
@erakthered76287 ай бұрын
terran ranch really rocks
@MoonBeamLaser7 ай бұрын
Looking for Prince Valerian
@brettstarks18467 ай бұрын
18 more vultures out in the yard.
@edwardmarshall20354 ай бұрын
I hate the internet sometimes
@syweb221 күн бұрын
@@edwardmarshall2035 Do you know what they're referencing? I don't get what they're doing.
@mauricioalejandrowestermey11807 ай бұрын
Red was in control in the first game until it decided to stop producing tanks and blindly send waves of units to be EMP'd every minute.
@OpiatesAndTits7 ай бұрын
Shoulda countered with his own EMP
@catbert77 ай бұрын
Yeah, that was bizarre. It's like he thought his own Tanks were going to be locked-down 🤷♂
@xmrmeow7 ай бұрын
Yeah also floating 2-3k the whole 2nd half of the game. He had the win if he just had better macro
@Bobzonthejob5 ай бұрын
Yeah, couldn't wrap my head around a terrain facing a bioball and NOT making some seige tanks
@BentusiProgenitors7 ай бұрын
Sc1 sound effects are SO much cooler.
@gamertyper64767 ай бұрын
dude I don't wanna watch anything but sc2+1 now, this is amazing and hits just perfectly for my love of sc2 and the nostalgia of BW combined
@catbert77 ай бұрын
Agreed. Desperately needed change-up in the SC scene.
@bluewker6 ай бұрын
Yas
@jarnomikkola84387 ай бұрын
T1 vs T2 was excelent. We want more !! Also the Z1 vs Z2's , and P1 vs P2's. Thanks.
@ElfireII7 ай бұрын
Z1 Z2 sounds hillarious. Hopefully we get to hear the queen squabbles
@Appletank87 ай бұрын
Unfortunately Z1 has some serious problems responding to early Baneling pressure, Ravagers, Vipers, Ultras
@Cawfeesomething7 ай бұрын
Also need more 2v2 with team t1 + t2 vs team z1 + z2 or team p1 + p2
@chrislangton46627 ай бұрын
kzbin.info/www/bejne/aJK5kmmHnbp3h5o
@SylvisNuvara7 ай бұрын
p1 probably just wipes p2 honestly. gateway units are SO much stronger for starcraft 1 protoss that a proxy just ends the game
@broastedgarlic73547 ай бұрын
All the SC1/BW spells are amazing - the thing that was holding them back was the general clunkiness of SC1/BW, and, that in BW a group of selected casters would ALL cast the same spell on the same target if given a single order, making pulling off multiple lockdowns, or spawn broodlings, or multiple feedbacks were just too much more work to do.
@Appletank87 ай бұрын
It really doesn't help that Lockdown is stuck on the worst spellcaster in BW. High cost, late tech, made of paper, gun is worthless.
@DamianSzajnowski7 ай бұрын
Some are totally not balanced. Blinding cloud? Lockdown length?
@TheRealXartaX7 ай бұрын
@@Appletank8 Kidding? Ghost is the cheapest spellcaster in sc1 (25 mineral 75 gas, science vessel is 100/225 for example). And its tech is not much longer than science vessel (just need a cheap addon on the science facility).
@Appletank87 ай бұрын
@@TheRealXartaX It's a lot of gas for something that's slower and equally fragile as a marine, when Storm and speedLots are on the field. You still have to research lockdown and optics if you don't want them wandering into Dragoon fire. For two Ghosts you could've gotten another Tank.
@TheRealXartaX7 ай бұрын
@@Appletank8 It absolutely isn't considering it more or less removes many times its own gas cost from the game.
@marinav39057 ай бұрын
Jimmy, I need to see flying queens vs joint pain queens like I need air to breathe.
@gmcmurt7 ай бұрын
brenda
@kevincol8087 ай бұрын
That spidermine trap at 26:36 was amazing
@Jester24157 ай бұрын
A spider mine trap was genius counter to blink.
@yugonostalgia89617 ай бұрын
In the Good Timeline, SC2 would have spidermines & goliaths instead of widow mines & cyclones lol
@lavsolutionsevent7 ай бұрын
If I remember correctly from 20 years ago, while building anything in tight spaces, you can right click a clear space on the map for the SCV. If you do this while building, the SCV ignores the command until the building is done but then exits the building process on the appropriate side of the building to not get stuck while traveling to the point you clicked.
@MedievalMan4 ай бұрын
Yes, and this was exploited sometimes by players to slip an SCV to where it otherwise would not go.
@normILL7 ай бұрын
8:03 I'm pumping my fist to that one! Even I feel bad for Protess as a Zerg watching ghosts, but now Terran has to feel the pain too! XD Loving the "mirror" match-up! Keep em coming :D
@joemoore10237 ай бұрын
More sc1 vs sc2 mirrors! That was insane. So cool.
@flibblefleep7 ай бұрын
More of this, it was so fascinating to watch the interplay between old and new!
@thepersonwhocomentz7 ай бұрын
Honestly I'd love to see a 2v2 of SC1 Protoss/Terran vs. SC2 Protoss/Terran if that's at all possible. I want to see which alliance comes out on top.
@natecw41647 ай бұрын
SC1 Ghosts: Hey, can you hand me my BB gun? I gotta go lock something down. SC2 Ghosts: Well, honey, off to win the war. What? Don't be silly. This gun and armor is expensive, you see how decked out I am? I'm gonna go kill 200 zerglings.
@peterdenov48987 ай бұрын
Dunno man, locking one of the enemy units for 60 second or making one of your units absolutely unkillable for 2 minutes is pretty OP.
@wcjerky7 ай бұрын
@@peterdenov4898 Powerful, yes, but is the gas better invested into tanks, goliaths, and/or vessels with BW Terran? Usually, the answer is yes. EDIT: Yamato is still more powerful than lockdown, if an add-on is going to be utilized from a Science Facility. I'd also argue that two BCs are more pressure than a nuke, as BCs are more reliable.
@peterdenov48987 ай бұрын
@@wcjerky it dosen't exactly help that Siege Tanks in SC2 shoot nerf darts where as Cyclones are just yet another harassment unit, both of whom's presence can be entirely negated with little to no effort at all. Sc1 despises jack of all trades units that hyper-exceed at all given roles way more efficiently than the hyper-specialised units. Corruptors and Thors are virtually useless where as Hydras,Vipers, Marines, Window Mines, DT's and Carriers are often the right low effort response vs virtually everything.
@joshuakim52407 ай бұрын
SC1 Ghost: wearing spandex that is somehow about as durable as a literal ton weighing power armor. SC2 Ghost: wearing spandex that is somehow twice as durable as a literal ton weighting power armor AND a giant ballistic shield combined.
@Galacsia7 ай бұрын
@@wcjerky They are stronger however Ghosts are only 1 supply and cost a 1/4th the gas of a bc.
@BlankeeStarcraft7 ай бұрын
Terran player failing to siege his tanks against the colossi when he had the flanking advantage was painful to watch.
@SirWtfcharles7 ай бұрын
"Go back go school" lol
@casey_Shiner7 ай бұрын
Yay. Thanks cold man
@dewottgaming15077 ай бұрын
absolutely love watching this mod. it's just so exciting to see so many new matchups and kind of a mate that is being evolved during this
@TimmyInTarky7 ай бұрын
Amazing! Instant like. Can't wait to go through this episode!
@maurimat7 ай бұрын
Brootwar players are ruthless, 26:50 that trap he set up for the stalkers sacrificing his SCVs was ruthless dude......
@stambe86057 ай бұрын
There is no other way to survive as a T vs P in BW. You have to be a ruthless mad man to make it past the abuse you get from P as a T in early game. If you go play Terran in BW, even at very low level, you will get what im talking about :)
@dontbemean62087 ай бұрын
how is it possible that nobody thought of this crossover before? this amazing!
@imaginyou47 ай бұрын
SCEvo has been a blessing to casting scene.
@MrCreed1457 ай бұрын
If they drag in the SC1 Campaign into the SC2 server, shut up and take my money. Would love to drop SC1 into CO-OP Commander maps too.
@Appletank87 ай бұрын
The mod Mass Recall kinda does the campaign part already.
@PowdergameFan187 ай бұрын
Mass recall has some graphical and gameplay issues and takes quite a few liberties, this is a fully faithful insertion of the races
@Appletank87 ай бұрын
@@PowdergameFan18 Nnnnot really, considering there's several balancing adjustments. What you're looking for is Evo Legacy which is pure BW stats, Evo Complete slightly buffs the low end of BW special damage types, buffed range, boosted mining speeds, changed research time speeds. Wraiths and Scouts also got a small buff in damage and range. Hydras really got shafted in one of the recent patches, due to the fact that their medium armor type translates to "unarmored" in SC2 terms, which made them a bit too tanky for such a cheap core unit, which results them being a bit slow and worse in DPS.
@momom61976 ай бұрын
@@Appletank8 I love how the mod goes for translating the feels rather than porting the numbers. Terrific work.
@shotpulehod7 ай бұрын
spellcasters in sc1 were sick, if they're controlled sc2-style in this mod they are must have
@Burt10387 ай бұрын
Red had the first game in the bag but overplayed his hand and found himself overmatched on the other side of his map. What he shoulda done is build/move rax nearer to the front and keep expanding as blue did a lousy job economy-wise.
@GarretGarlinger6 ай бұрын
This video was Awesome! Ty Winter!
@InfoRanker7 ай бұрын
I love to watch some pros vs these bots
@echostarling847 ай бұрын
I know the players may not like what happens when SC1 and SC2 collide, but its been great for us viewers!
@batdash61075 ай бұрын
He had the same problem than protos, he dint made area damage, he needed use the vultures to harrass and fill the battlefield with mines to bait scans and let the blu terran with no scans for the fight aswell needed the tanks to beat marines after all compared with sc2 he HAD the medics yo restore the tanks in case of lockdown Or use the irradiate ability i mean, we saw science vessels with half energy in bunches just fly over terran enemy mass to die, if those vessels made 2-3 iradate at the same time the rival would be unable to take them out quick enough
@Klosterhasi7 ай бұрын
missile turrets surprisingly useful vs basically all air harass and invisible units, wonder if more static defenses are gonna be build in the near future due to that
@redwings134006 ай бұрын
We saw Blue learning in real time in game 1. Blue went with their standard marine/tank push until they learned tanks were useless against ghosts, so they switched to pure bio, and started dominating. Meanwhile, red stopped building tanks for some reason. I have no idea why, it would have been a good unit to make, but I'm going to guess that red is so used to ghosts owning tanks that they stopped building tanks as soon as they saw enemy ghosts on the field?
@CloakedDnb7 ай бұрын
"back in the day......Time moved slower" LMMMMMFAAAAAAAAAAAAOOOOOOOOOOOOO
@slavicsoup77627 ай бұрын
This mod is fantastic when even mirror matchups are interesting
@shengloongtan2297 ай бұрын
Guys remember to like we need to get to 13 something something like so that he will cast another one
@orenjineko6465 ай бұрын
SC1 mining mechanic: mining +8 mineral/gas at a time. And the vaspene gas never completely depleted, it's still produced +2/mining. SC 2 mining mechanic: +5/mining, and vaspene gas completely shut off after depleted. If the SC 1 worker only mining +5/mining, and then SC 2 T player using mule, it will out mining SC 1 player every time. Other features like chrono boost, inject larva, will outpaced SC 1 mechanic. I think this mode is still need more balancing.
@YuNherd7 ай бұрын
cmon jimmy, dont make winter angry.. he nearly stood up there
@raskov757 ай бұрын
You should be adding an extra like to the tally when you cast SC2+1.
@lorddryp7 ай бұрын
SC1 Units are awesome, particulary Protoss. Hope to see more of this matches.
@radvermin15417 ай бұрын
What was up with red's turrets at 8:55? Glitch or map flaw?
@jasonlynch2827 ай бұрын
Missile turrets didn't have high ground vision.
@radvermin15417 ай бұрын
@@jasonlynch282 thought so. Seems like a huge flaw in the map for drops to literally fly on top of defenses and not be seen :/
@PLF...7 ай бұрын
Spidermines behind rocks seems like a nice trap
@lixnix20187 ай бұрын
I love sc1 units / prefer them and just dislike sc1 engine limitations so I am for sc1 terran
@herrsten12557 ай бұрын
Would firebats have helped in dealing with that big marine army in the first game?
@slimeguy11176 ай бұрын
The sc1 terran themes are so awesome
@MsHojat7 ай бұрын
Wow what a close back-and-forth game. Seems like marauders might have been better for blue to get earlier. That, or Ghosts it's hard to say (or maybe both).
@eamono7 ай бұрын
Yes! Been wanting to see TvT!
@datman62667 ай бұрын
Truly poetic..
@Marinealver7 ай бұрын
Names for SC1: Terran Raiders, Zerg Overmind, Protos Khala Names for SC2: Terran Dominion, Zerg Queen, Protos Scions
@Cracklingsoul7 ай бұрын
Imagine a lan tournament with this mod
@RamArt90917 ай бұрын
Switching part of those ghosts to firebats would have been useful.
@PokettoMusic7 ай бұрын
what are your graphics settings? I find that if I leave the game at maximum looks way too busy, and at minimal it looks quite bad
@Grond1123587 ай бұрын
Looking forward to all the matchups. ChatGPT says there are 15 possible matchups between six factions.
@matthiasbrehmer81207 ай бұрын
There are 21 matchups if you include mirror matches
@Grond1123587 ай бұрын
@@matthiasbrehmer8120 I neglected to tell it to include matches between same factions
@alanevans53537 ай бұрын
I think he should have added firebats to the composition, though I don't know if they would have been tanky enough to make it in to deal damage.
@carlosdemiguel43367 ай бұрын
They have also very low hp
@razorback9999able6 ай бұрын
Who would've loved your units being locked down for 3 minutes if the Protoss didn't have the ability to cleanse it, let that sink in.
@TheBikeOnTheMoon7 ай бұрын
BW terran made a huge mistake of not using Irradiate to wipe out SC2 bio ball.
@Jasonsoloka20247 ай бұрын
He did the dude just instantly microed the infected unit away every time
@TheBikeOnTheMoon7 ай бұрын
@@Jasonsoloka2024 sure he did, but not with critical mass, his science vessel count is always at low number, which means not enough irradiate and he wasted to much gas on the BW ghost when there aren't many tanks on the field.
@marc-antoinebechard59747 ай бұрын
Winter weaving in "nice" every chance he gets.
@Crossovahh7 ай бұрын
How much money do we need to raise for Flash vs. Serral and Flash vs. Maru??? I want these matches so bad!
@solzensteinАй бұрын
Winter, I need to see old queens confronting the new ones. We need ZvZ more than any other.
@eduardoarredondo466 ай бұрын
and these snipers are the ultimate counter for protoss sc 2, that emp just destroy them
@beastierbeast55697 ай бұрын
Jimmy face reveal when?
@Jasonsoloka20247 ай бұрын
Jimmy is just winter with a mustache and glasses
@LyneaSilver7 ай бұрын
Jimmy is Raynor, hello?
@karolstopinski83506 ай бұрын
Why he built a medic? To flare the observer :)
@47StormShadow7 ай бұрын
So the SC1 terran has to add siege tanks to the bio comp otherwise they just have no chance
@maudiojunky7 ай бұрын
Yeah this should seem obvious when comparing the stats of SC1 and SC2 infantry. It's a little confusing to see him attempt to fight bio with bio. Mass vessel and tank is needed behind.
@PeregrineChurch7 ай бұрын
we neeeeed ZvZ in this, for the flying vs grounded queens
@spinninglink7 ай бұрын
It would be funny if the starcraft 1 units still had starcraft 1 graphics
@karlbergman56787 ай бұрын
Psst, more Mechabellum?
@nicholastedesco39246 ай бұрын
Having to watch a tiny run-by ... while 40 supply of Protoss units gets destroyed in a siege line at 34:54 🤦♂
@imacarrot65707 ай бұрын
Kiwian!! I hope he comes out on .. Top .. :^)
@celestrius91977 ай бұрын
Im waiting to see sc2 cannon rush vs brood war lol
@crozenreloaded7 ай бұрын
Can someone help me I can"t play this mode it will show error. What to do?
@Mr-zn5bx7 ай бұрын
What is the problem? Did you start the lobby with the right mod? "Sc:evo complete"
@majormajorasic7 ай бұрын
SC2 would be revitalized so hard if Blizzard could be bothered to do a casual perk modes.
@glassberg50187 ай бұрын
I love the SC2 VS SC1 and in my 40 benadryl dreams maybe Blizzard will make it official.
@Leonhart_937 ай бұрын
My only problem with this mod right now is that the SC1 units look very clunky compared to the SC2 models.
@ntm47 ай бұрын
I feel like the BW Terran committed too hard to the ghosts after they worked so well in the first few encounters. The SC2 Terran adapted and that's why he won.
@leerollins75557 ай бұрын
POWER OVERWHELMING
@Die1PumaSchildkroete7 ай бұрын
SC1 Ghost counter? Helions! In Combat form!
@cathulionetharn51397 ай бұрын
Thank You Om nom nom
@FORtheSWARM10007 ай бұрын
I just came here to see if someone finally realized how fucking broken lockdown would be in sc2
@hexaquras93747 ай бұрын
optical flare really useless against any attacking unit since their friends can spot for them
@anibalbarca95495 ай бұрын
LOL, SC1 terran: pulls up a smart strategy, using fast APM on all over his ghost, turns around the battle, barely wins the battle and advances SC2 terran : pulls marines, right click.... wins
@numa_kai7 ай бұрын
really need a Bo3 of sc2 evo
@ryannguyen74667 ай бұрын
SC2 widow mine is dumb and OP SC1 "hold my beer"
@benismann7 ай бұрын
honestly the only problem i see with spidermines is that they're too spammable. Other than that it's just widow mines that can't hit air and die after shooting.
@TheBikeOnTheMoon7 ай бұрын
BW tank count gets out of hand real fast in late game since they only cost 2 supply and 25 less gas.
@absolutexero93857 ай бұрын
Tss! Ah... yeah... God I missed that
@frost5117 ай бұрын
More please ❤
@ArchevalsArchives6 ай бұрын
SC: Evo is the best thing to happen to SC2
@jasonlynch2827 ай бұрын
Game one red just needed to EMP blue. Science vessel EMP is just more powerful.
@MattMarshallUK7 ай бұрын
Off-screen massacre at 34:53
@fabiocosta38307 ай бұрын
Red could have win the first battle if had invested on siege tanks. Hell anything with AoE/splash damage could have done it. Unfortunely blue managed a death ball, and red did nothing to adapt.
@NeonTheGreat7 ай бұрын
SC1 terran should use firebats against SC2 terran's bio
@catbert77 ай бұрын
I can't wait to hear Terrans on both sides complaining about Ghosts being OP 😏 Also fascinated by the BW player hard-countering his enemy's Tanks and then, inexplicably, giving up on Tanks himself. It's like he forgot his opponent couldn't do the same ;p Doesn't seem like he was using the Mines well against the Toss either? Surely you'd want to cluster them and engage the army with your units at that location, so they hit?
@KirbyGotenksabsorbed4 ай бұрын
SC1 sounds are so much better.
@Engineering5417 ай бұрын
L O C K D O W N GHOST ARE POWERFULL IN SC1🐐🔥
@christopherscott63837 ай бұрын
Let's Go!!
@jayswizzle577 ай бұрын
JIMMY IS REAL!
@MrPicoo27 ай бұрын
It will be fun to see a match between Z1 and Z2. but is that just me or all the SC1 races look generally weaker than those SC2 races. It seems to be all SC1 races lost most of their games aganist SC2 races. especially the Z1 seems to be a bit too weak due to lack of splash damage
@petecabrina7 ай бұрын
Nice to see medivacs being shut down, one of the most broken units in the game 😄
@blacklight47207 ай бұрын
Modders need to change irradiate and lockdown visual effect. It's not clear, something that doesn't fit SC1 or SC2.
@woollywoolwoolz19 күн бұрын
Always hated hearing sc1 medics die
@commandertex43897 ай бұрын
sc2 marine and emp op vs sc1 terran
@isaacnitta41337 ай бұрын
ghost best unit in the game and not even close. Tell me a equivalent to taking out tier 3 units with energy
@darkranger1166 ай бұрын
amazing how Ghosts are trash tier in sc1 but suddenly become good in sc2