Wolf's Reflector is BROKEN!!!

  Рет қаралды 3,463

Paris

Paris

Күн бұрын

Why Wolf's reflector is the best reflector in Smash Ultimate.
#smashultimate #smashbrosultimate #smashbros #supersmashbros #wolf #mario
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Пікірлер: 26
@AngelShoryuken
@AngelShoryuken 10 ай бұрын
It’s so cool that you can jump cancel this move. I think every reflecter should let you jump cancel it cuz it’s just fun
@paristrats
@paristrats 10 ай бұрын
Yeah!
@starwarsdog9425
@starwarsdog9425 10 ай бұрын
@@paristratsno please not (melee flashbacks)
@fightsalad
@fightsalad 10 ай бұрын
Dig that Wolf howl !
@paristrats
@paristrats 10 ай бұрын
🐺
@toonsy1596
@toonsy1596 4 ай бұрын
0:20 how did you do this combo against GanonDorf? been trying to replicate it but I don't know you jump shine so seemlessly
@paristrats
@paristrats 4 ай бұрын
First you want to hit a point blank well landed forward air then dash up & immediately full hop down b (which doesn’t work the same way as full hop aerials - as long as you hold jump & down b after, it’ll work even if you down b in the startup). Then drift forward & time a forward air because you can’t buffer forward air after down b. Then just fast fall to the ground & do an up angled side b. If you’re still having trouble let me know & I can go into more detail.
@toonsy1596
@toonsy1596 4 ай бұрын
@@paristrats I figured it out, turns out I didn't know what landing and rising fairs are, so i'm gonna learn it then come back to it
@hope7237
@hope7237 10 ай бұрын
yoo i play wolf as a secondary and i know how to do some shine combos but i didn't know you cancel it , i just release it before doing anything
@paristrats
@paristrats 10 ай бұрын
Yeah when I learned that you can cancel it as soon as you reflect a projectile it blew my mind. Also I learned after posting this video that you cancel it into one more move with some crazy tech & I'll talk about that in a video soon.
@hope7237
@hope7237 10 ай бұрын
@@paristrats i just tested in this moment . It seems to work only on the ground the cancel, not with short hop + shine but it's still crazy what you can get against character like Samus
@paristrats
@paristrats 10 ай бұрын
If you reflect it a bit before touching the ground then you can cancel it as soon as you touch the ground.
@stylishlance
@stylishlance 10 ай бұрын
“This is the best reflector in the entire game” lmao Falco’s reflector is LEAGUES better bruh it’s not even close, I can into details if you want why, but like it’s insurmountable. Neat video tho, never thought of doing the trick at 1:04 which is cool
@paristrats
@paristrats 10 ай бұрын
I know Falco's reflector is frame 1 but I think Wolf's is better as you can frequently get outright punishes because you can cancel it. Also there's one piece of tech I didn't mention in the video (because I hadn't discovered it yet) that makes the move even better & I'll post a video about it soon. Why do you think Falco's reflector is better? I'm curious.
@stylishlance
@stylishlance 10 ай бұрын
Okay get ready for a twitlonger LOL Being able to outright cancel it doesn’t matter too much if the move has incredibly little endlag to begin with, as the reflector is active from frames 1-33 (which is HUGE btw, over half a second) and ends on frames 44, meaning there’s only 11 frames of time between having the reflector out and being able to throw out another one or shield which is a TINY window (for comparison, the time it takes for cloud bair to come out). And that’s not even considering that Falco can drift away while using it in the air which is what you’ll be doing most of the time, increasing the distance and therefore time it takes to attack him. Outside of raw speed, the best reason that it’s good as a raw reflector is that it’s disjointed from Falco. Projectiles get reflected not when they touch Wolf/ any other character reflecting, but the shine itself, which always decreases the distance and time for the opponent to counteract. And in terms of raw aggression, Falco shine is great for that too. Once again, since it’s a disjoint it can hit opponents farther away from him, allowing for a good spacing tool in neutral while also being a great combo extender since it has a decent amount of hitstun and 99% of people aren’t gonna be mashing after being hit with the move so the Falco can freely combo afterwards (even if they are combined with his frame 3 nair the opponent has like 14 frames at most to really throw something out), alongside the fact that it can jab lock, making platform tech chases a lot easier and scarier for the character Thank you for coming to my Ted Talk lmao
@paristrats
@paristrats 10 ай бұрын
Yes Falco’s down b doesn’t have much endlag, but if you hit them all the active frames after that are essentially just endlag & if they jump over you it makes it very punishable. If you reflect a projectile with Wolf you can usually get a combo if the reflector projectile hits your opponent, while Falco never gets a true combo after down b. Wolf weak nair can do platform tech chases so you don’t need reflector for that. Also Wolf’s shine can combo even if you don’t reflect a projectile. Still I’d acknowledge Falco’s reflector is really good as it’s frame 1 & disjointed.
@stylishlance
@stylishlance 10 ай бұрын
@@paristrats Bruh what I was literally saying how Falco can combo with shine by itself it doesn’t need a projectile nor is shine the only way Falco can lock, it was merely a point for it. In terms of comboing WITH a projectile, I mean yeah sure you’ll never get anything true off of that situation but I mean like getting one additional hit doesn’t matter too much in the grand scheme of things. Sure, if they do a weak projectile in a really obvious and free 45 degree angle or some shit you can get like an upair or maybe a bair off that, but otherwise what’re you getting? A nair at best? And that’s assuming that it’s a weak projectile and at relatively low percent too. Besides like maybe at 0% at point blank if they throw out a relatively strong projectile they’re gonna be hit too far to reasonably combo off it, and this is all the while you’re leaving yourself vulnerable to being hit. The reason why for most characters you rarely see people actually use reflectors in a real game at higher levels is cuz they leave you wide open for any non projectile to hit where you can more or less just get similar reward by shielding and punishing afterwards. And in the case of wolf shine if you’re whole argument is that it can maybe combo if canceled that isn’t really super important if you can get the same general thing and be much safer by simply shielding. If you’re far away and the opponent throws out a projectile like, sure? But most of the time they can just move around it, which is how most people deal with projectiles in general. And in this situation, since wolf can only cancel by rolling or jumping straight up for movement afterwards, it’s not like he’s gonna be reasonably able to chase the projectile afterwards, so I think you’re carrying way too much weight on the idea that wolf’s shine is cancelable. However, Falco players against zoners will SPAM shine because it’s a free disjoint with very little endlag that pushes the opponent away. They’re not trying to get a combo off it unless they’re once again, going for an extension off a normal string (ie: uptilt upair, opponent gets sent too far to hit with any other aerial, shine and chase down, fair afterwards) and not getting something off a projectile because that sort of expectation is unrealistic. Is wolf shine cool? Absolutely, and it’s a decent move too, but outside of some non projectile combo setups and niche defensive cancels as you demonstrated in the video it’s not got a whole lot going for it in the actual reflector category. If you’re so insistent on getting punishes afterwards, look at Bounce. While rng to obtain, it does pretty much everything you’re arguing besides having a hitbox while being active for literally 12 years while Hero is fully actionable, actually leading to what you mentioned and far more. It literally even works when Hero is in hitstun, which fun fact actually breaks all projectile throws in the game which is severely more rewarding than what wolf can achieve. I get the point of the video tho! It was meant to be fun, short and entertaining and I totally get that but there’s flaws with your way of thinking about it ACTUALLY being the best reflector in the game that I’m too “erm actually”-pilled to have to correct the matter
@Nicl-As-05
@Nicl-As-05 3 ай бұрын
Uhm... and what about Fox? You can't cancel with him?
@paristrats
@paristrats 3 ай бұрын
Yeah you can only cancel Wolf's reflector.
@Nicl-As-05
@Nicl-As-05 3 ай бұрын
@@paristrats I see.
@nidium1951
@nidium1951 10 ай бұрын
cutelildance :)
@paristrats
@paristrats 10 ай бұрын
:)
@Isaac7even
@Isaac7even 10 ай бұрын
False It’s actually game and watches bucket
@paristrats
@paristrats 10 ай бұрын
I think Wolf's reflector is better as you can frequently get outright punishes because you can cancel it & it has uses outside of just countering projectiles.
@Isaac7even
@Isaac7even 10 ай бұрын
@@paristrats can you block Steve’s minecart?
@paristrats
@paristrats 10 ай бұрын
You can reflect it after Steve leaves the mine cart. If he's still in it you can just hit him with fair@@Isaac7even
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