1) why do you constantly press left and right at the same time while jumping ? 2) why do you constantly die ? 3) do the timer splits automatically or there's something you're doing manually ? 4) why do you sometimes spin in the air ? 5) there are many times where you fall into a hole or so yet somehow you manage to jump again ? Also, congratulations!!
@Tebt_W11 ай бұрын
1) This is a movement technique called zigzag. It saves lots of time throughout the run and allows for jumps to be cleared that otherwise couldn't. It's only effective in the air. 2) Dying after a checkpoint on the North American version of the game makes the cutscene in which the number of boxes missed fall on Crash's head not load. In Hog Wild, it is faster to miss one box rather than death abuse. 3) I split manually. Usually only games ran on PC have auto-splitters but it can be done for console games - though most people don't have the technical skills to set one up. 4) Spinning gives you a bit of speed in this game. However, there's a catch with the "spin timer" - where if you spin too many times (5/6) you cannot spin for 2s for each spin to recharge. Spins save the most time when you time it so that it connects to the ground and then jump again immediately to continue the zigzag technique. Sometimes you are forced to only do spins in the air based on the level section, usually due to platforms that eat jumps frequently. 5) The "submarine jump" or "subjump" technique is awesome. If you spin before falling off a ledge, you have 10 frames after the spin finishes to get a midair jump. Thank you!
@mysmallnoman11 ай бұрын
@@Tebt_W thx!!
@ISDL29TV3 ай бұрын
@@Tebt_W In PAL version you miss the after level screen if you die in the main level. If getting a checkpoint causes the screen not loading, does it mean you can get the gem if you die before activating the first checkpoint?
@Tebt_W3 ай бұрын
@@ISDL29TV Yes
@StopItRuss11 ай бұрын
you have truly cemented yourself as the best that ever is. congrats!
@Alemis_19 күн бұрын
o_O Soy alto FAN de crash bro.. tienes mi respeto y admiración.. GRANDE!! Tebt_W saludos desde México~
@Duskool11 ай бұрын
The legend come to libe Grats on new PB, Tebt!
@caritohkusa11 күн бұрын
vine a ver el speedrun por el video de tdyu, valió cada segundo, felicitaciones 🙌🏻
@natanaelnogueira402711 ай бұрын
Awesome run, highly respectable time! Congrats Tebt! Though, I'm wondering when you'd be satisfied with your time in this category... You can definitely shave off some more seconds. A 39:2x would be fitting for you, and I hope you can manage ways to make it easier to happen, it seems really narrow actually.
@LVB11 ай бұрын
Great job Adam, glad for your next world record. Your fan is from Russia.)
@graduator1411 ай бұрын
WOAH! Congratulations!
@JoeyKastelic77711 ай бұрын
Pilkstripe
@jacobfistpump2 ай бұрын
Bro this video is very entertaining to watch. You hella good at Crash Bandicoot. U blew me away with ur hidden strategies.
@RandomTeq11 ай бұрын
Any luck on the 100% runs? I'm really looking forward to seeing some improvement in your WR.
@Tebt_W11 ай бұрын
I've taken a break from 100% runs of this game due to burnout. Any% is drastically different enough to run even though I'm burnt out on hundo. I'll be back at some point but I'll likely be running some other things before then. Crash 1 Hundo is still my favourite, though. :^)
@RandomTeq11 ай бұрын
Yes, makes alot of sense. Hopefully you will be back soon.
@braeden48785 ай бұрын
The hitbox on Hulk N. Brio is surprisingly small. But I guess it was easier on the devs to use N. Brio's normal hitbox for Hulk N. Brio
@mdqmatias21 күн бұрын
Tremendous run, congrats! Q from my ignorance, I see that sometimes you kill yourself intentionally in positions that doesn't make you spawn further or save time (apparently), you do that cause improves some rng of the enemies? Or what?
@Tebt_W21 күн бұрын
Thank you! Dying resets the game's global timer that affects the positions of many of the game's cycles (such as pusher walls, spikes, torches, etc). Some deaths in certain spots are known to make the cycles ahead be in fast positions,
@mdqmatias21 күн бұрын
@@Tebt_W oh ok, understood, thanks and congrats!
@MasonBailey33511 ай бұрын
I remember it’s possible to do the ceiling glitch at the end of sunset vista. Is it slower now?
@Tebt_W11 ай бұрын
With how the cycles line up when going for the Tawna bonus tokens (for the game over skip), it becomes slower yeah.
@dimios0519 күн бұрын
tdFurro
@oscargustavorojasantezana594910 күн бұрын
Why you die before every check point in the first levels?
@Tebt_W10 күн бұрын
Dying after a checkpoint on the North American version of the game makes the cutscene in which the number of boxes missed fall on Crash's head not load. In Hog Wild, it is faster to miss one box rather than death abuse. This also resets the global timer that affects many of the games cycles, giving favourable cycles depending on that checkpoint.
@IvanPozhidayev19963 ай бұрын
Like from Naritsa!
@DrRank9 ай бұрын
Is Game Over Abuse viable in the Japanese version of Slippery Climb, which is in the same location as English Sunset Vista and also saves at Kong? (I'm aware that it's a slower version overall; I'm just curious)
@Tebt_W9 ай бұрын
Come to think of it, I have not tested the unique Japanese bonus locations. I'll have to do so at some point.
@DrRank9 ай бұрын
@@Tebt_W I've already documented all the save locations in NTSC-J. Changes from NTSC-U are as follows: The Lost City saves to itself instead of Temple Ruins. Temple Ruins saves to Road to Nowhere. Road to Nowhere has no Bonus. Slippery Climb has a Bonus instead of Sunset Vista. Both levels save to Koala Kong. Cortex Power saves to itself. Castle Machinery saves to Nitrus Brio. However, using the Green Gem Path is still much faster.
@BrianMalone-dz6whАй бұрын
19:22 ?
@joem894211 ай бұрын
Nice!
@-_s4mux_-03910 ай бұрын
You have destroyed the game bro 😂! Please try this in N sane trilogy