wParallax Tutorial for 3dsmax (fake 3d Interior in a plane)

  Рет қаралды 22,581

Eloi Andaluz Fullà

Eloi Andaluz Fullà

Күн бұрын

Пікірлер: 37
@aminesetada1410
@aminesetada1410 3 жыл бұрын
we need more course about OSL shaders.. it seems more powerful to do thing proceduraly !! thank you Eloi ^_^
@itsthatYEStoogoodguy
@itsthatYEStoogoodguy 3 жыл бұрын
Damn man 3ds Max is killing it in every aspect!
@JB-hb1iv
@JB-hb1iv 3 жыл бұрын
woah that’s pretty cool. definitely gonna try this in my next project
@WarexAnimation
@WarexAnimation 3 жыл бұрын
Excelente Eloi, muchas gracias por este tutorial
@eudgirarman
@eudgirarman 3 жыл бұрын
thats cool!, please show us more of OSL Shaders.
@teratronwrx1
@teratronwrx1 3 жыл бұрын
Great tutorial thanks!
@F.Grinder
@F.Grinder 3 жыл бұрын
Well that was awsome.... Thank you very much for sharing.
@Jaybee_r
@Jaybee_r 3 жыл бұрын
Hola Eloi! Very good tutorial as usually coming from you. Btw, there is other methods in max to accomplish this parallax effect in a plane?
@John-mz8rj
@John-mz8rj 3 жыл бұрын
Nice, can you randomise the the emissions with osl.
@TRC_3D_viz
@TRC_3D_viz 3 жыл бұрын
These textures are great, I've just followed along on your tutorial, thanks so much! This is the beginning of my exciting journey with OSL shaders. I have a question - how would I apply all these randomisations to elements rather than objects? I want to apply it to a railclone object, so that it randomises the texture on the elements within it.
@andvfx
@andvfx 2 жыл бұрын
you need to create first with DCM a value per element, so you can use it in OSL to drive whatever you want
@timurbakht
@timurbakht 10 ай бұрын
How export glb file osl sharders?
@jatinvadgama9120
@jatinvadgama9120 3 жыл бұрын
Thank you
@JagoJGK1981
@JagoJGK1981 3 жыл бұрын
Is it possible to use the same method to export it in game engine like unity or Unreal?
@estebandobrasil3802
@estebandobrasil3802 3 жыл бұрын
CAN we insert vidéo or still image only ? And yeah ! Nice introduction to osl ! Thx very much !
@andvfx
@andvfx 3 жыл бұрын
You can enter sequence images with OSL.
@syahti
@syahti Жыл бұрын
where free link parallax file?
@atasafarzadeh7110
@atasafarzadeh7110 3 жыл бұрын
what a handy trick OSL! Does it ok with CORONA RENDER 🤔
@andvfx
@andvfx 3 жыл бұрын
As far as I know Corona has basic OSL support, we should check if the windowbox OSL will work or not.
@atasafarzadeh7110
@atasafarzadeh7110 3 жыл бұрын
​@@andvfx I check it out...it seems yes
@changsooeun
@changsooeun 3 жыл бұрын
Any CPU renderer should be ok. It is max that takes cares OSL map. Not renderer.
@iamsimranwadhwani
@iamsimranwadhwani 3 жыл бұрын
@@andvfx is it work for vray
@Mokmaheim
@Mokmaheim 3 жыл бұрын
Thank you!!!
@TodorVankov
@TodorVankov 3 жыл бұрын
very good tutorial thanks!
@sevenseven31
@sevenseven31 3 жыл бұрын
nice thxs
@nov3000
@nov3000 3 жыл бұрын
thank you .for vray please
@andvfx
@andvfx 3 жыл бұрын
For vray, you just change the renderer from arnold to vray. All what I show here will work on any renderer supporting OSL
@aiuhejvwvud8c99rjej
@aiuhejvwvud8c99rjej 3 жыл бұрын
OSL is good, but VRAYCPU doesn't support it And if you modify the OSL in CME, it is not immediately displayed on the screen. This may seem trivial, but so I don't use it.
@andvfx
@andvfx 3 жыл бұрын
I guess you mean Osl doesnt work in vraygpu, but this is a limitation from vray. OSL works fine on arnold gpu. For the inmediate display on cme, you need to be on realistic mode. This way its doing an hlsl conversion and its displaying inmediatley. If you are in standard viewport mode, material needed to be baked, and will get alower based on your settings for the baked resolution on viewport.
@aiuhejvwvud8c99rjej
@aiuhejvwvud8c99rjej 3 жыл бұрын
@@andvfx Changes made by CME will not take effect immediately. SME is applied immediately. This has nothing to do with the viewport mode (I test it in high quality mode).
@aiuhejvwvud8c99rjej
@aiuhejvwvud8c99rjej 3 жыл бұрын
@@andvfx vray gpu. I don't think it's an OSL problem But anyway, it is very inconvenient to not be able to use it on vray gpu. So I don't write.
@changsooeun
@changsooeun 3 жыл бұрын
@@aiuhejvwvud8c99rjej VRayGPU supports it in VRay5.
@aiuhejvwvud8c99rjej
@aiuhejvwvud8c99rjej 3 жыл бұрын
@@changsooeun vray gpu now support osl? (in vray5)
@iamsimranwadhwani
@iamsimranwadhwani 3 жыл бұрын
Parallax doesn't support domelight doesn't support vray sun what's the fuck it is😭😭😭😭😭
@rkblender
@rkblender 3 жыл бұрын
Thank you
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