X-Men Children of the Atom: Arcade vs PS1 vs Sat vs PC Comparison

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RetroPort

RetroPort

Күн бұрын

Пікірлер: 174
@baddabaddabaddaswing
@baddabaddabaddaswing 3 жыл бұрын
2:00 Funny enough, XCOTA actually maxed out the CPS2 board early on. Tons of frames of animation along with elaborate backgrounds, it's the most animated of any of the VS games. They had to take frames out in order to be able to add more characters in later games (and the assists in MvC1). I guess they also kept the removed frames in MVC2 so the XCOTA characters wouldn't look smoother than the rest of the cast.
@Darknight0681
@Darknight0681 6 ай бұрын
That came down to RAM, keeping load times down, and having to load 6 characters.
@sakifahmed2196
@sakifahmed2196 16 күн бұрын
are there any other Capcom games that maxed out the cps2 board?
@Darknight0681
@Darknight0681 12 күн бұрын
I’d arguably say Alpha 3 did. The home versions ended up with extra characters. Vampire Savior as well.
@Darknight0681
@Darknight0681 10 күн бұрын
It’s especially obvious if you look at how butchered Sentinel is on MvC2. He lost a LOT. Also note that Rogue doesn’t get to steal a move anymore too. And Spiral’s morph super is heavily scaled back.
@rodrigof.r.desouza3587
@rodrigof.r.desouza3587 3 жыл бұрын
It's quite surprising that the best home port of this game was basically the PC version back then, in a time that fighting games were nowhere near closely associated with the platform. Even more surprising, it ran on DOS!
@Darknight0681
@Darknight0681 6 ай бұрын
That’s true to an extent. The PC version didn’t play accurately though. There were a lot of things that worked on there that shouldn’t have.
@theobserver4214
@theobserver4214 Ай бұрын
@@Darknight0681Like what? Never played the DOS port and I’m not a combo master on this game. Maybe it was based on a different revision than you’re used to?
@Darknight0681
@Darknight0681 10 күн бұрын
@@theobserver4214 the original release required a patch to fix the lack of chain combos. And even after that, the speed of the game was slower, some move properties either did too much chip damage or were totally wrong, which leads to some combos still not being right or being there when they shouldn’t be. And no arcade revision had the kind of changes that port had.
@MartellThaCool
@MartellThaCool 5 жыл бұрын
I like the arcade version and PC version as they're both look so awesome
@eon001
@eon001 5 жыл бұрын
I didn't realise how much I missed the straight simple one on one fighting game. None of the tag team or Capcom vs stuff. I still like the new stuff but I wish there was a simple Marvel mode in the Capcom vs games, that also had a strong story mode.
@tropixx_xlr1549
@tropixx_xlr1549 3 ай бұрын
We need one on one to return to mvc, there's still fun to be had in it
@natr0n
@natr0n 6 жыл бұрын
Love this channels comparisons. Great work.
@thaiden03
@thaiden03 4 жыл бұрын
psylocke is smoking hot in this game.
@thaiden03
@thaiden03 2 ай бұрын
@@IcemanSlim69 hey you stfu. thats my girl.
@NeoGeoNinja81
@NeoGeoNinja81 5 жыл бұрын
I never knew the Saturn port was so deficient in animation/frames vs CPS2 with animation parity to the PS1. If you play both versions, one after the other though, the Saturn version is still 'night and day' > PS1 release. I really believe Capcom should have released revised Version 2's of BOTH Xmen COTA and MSH in a double pack, to be fully compatible with the 4MB RAM, way back when. That would have been amazing...
@TexasHollowEarth
@TexasHollowEarth 5 жыл бұрын
Yeah. It always bothered me that those 2 games were never made RAM cart-compatible. Oh well, I just emulate the CPS2 arcade versions, now.
@hardcoredelta
@hardcoredelta 4 жыл бұрын
Ohhhh imagine that and darkstalkers, street fighter alphas 123 all 4mb compatible be mind blowing..
@NeoGeoNinja81
@NeoGeoNinja81 4 жыл бұрын
@@hardcoredelta I don't think Alpha 1, 2 + Dash/Gold need the extra RAM. Maybe Alpha 2 for Zangief etc but Alpha 1 doesn't need it as the animation isn't super frame-heavy. The Marvel games proved that Capcom could have been much more generous with their animation for the Alpha titles, if they wanted, but they never were. Not until SF3 series...
@darianflewellen2449
@darianflewellen2449 3 жыл бұрын
Yea I always assumed the Saturn port was arcade perfect like the other Marvel Vs. Capcom games
@Darknight0681
@Darknight0681 10 күн бұрын
@@NeoGeoNinja81 Street Fighter had more characters that they had to account for per game within the same 32MB ROM board constraints for storage, hence why they were never animated as much as the Marvel titles. Alpha 1 and 2 had room to spare, but Alpha 3 maxed it out. This also had the side effect of ensuring that the home ports of the time wouldn’t be too butchered.
@pyronfr
@pyronfr 2 жыл бұрын
Wonder what happened to this channel? 3yrs of inactivity, this channel is good at analyzing 2D fighting game ports. :/
@SaikyoKoutei
@SaikyoKoutei 2 ай бұрын
I think the author couldn't monetize the channel and/or Patreon in the way he liked and just used his efforts in other place, which is a shame but understandable, I remember KZbin annoyed him because his videos weren't voiced, that didn't help.
@CaptainVKanth
@CaptainVKanth 5 ай бұрын
Remember playing this on my 486DX4. It was super slow on most levels. Framerate was all over the place. Good times.
@kylestyle5693
@kylestyle5693 Жыл бұрын
Wonderful video! I love the dropped frames comparisons. Excellent work!
@retroport9393
@retroport9393 6 жыл бұрын
Hi! Nice to be back. I'll try to make more videos, so let me know on the comments which game you would like next. Some gameplay for each system was removed to make the video not too long (like previous videos), let me know if it's ok. I ended up adding more information and reuploaded the video, thanks to user Félix Félicis Felixis! Thanks for watching!
@dl211981
@dl211981 6 жыл бұрын
RetroPort welcome back
@solcreate490
@solcreate490 6 жыл бұрын
I've always been curious about the differences, if any, between Street Fighter III: New Generation and Double Impact between the arcade and Dreamcast. I'm also curious about ancient Street Fighter II ports, even and including the Genesis and SNES, as well as early PC ports.
@solcreate490
@solcreate490 6 жыл бұрын
Great work btw. This is the best channel on KZbin for comparisons of 2D fighters.
@BruhChickenTho
@BruhChickenTho 5 жыл бұрын
Thank god you’re back!
@classicplastic8776
@classicplastic8776 5 жыл бұрын
Exactly what is the patch for the PC version and where can it be found?
@ConfusionDistortion
@ConfusionDistortion 6 жыл бұрын
Should be noted, the PC port actually supports a couple different memory/color modes, with 8 bit and 16 bit color being an option. It is also a Dos titles. If the plan is to run the game on a actual Windows 98/Dos based pc, the game also has issues with displaying on certain graphics cards. It does seem to display fine with the older S3 cards and oddly enough Kyro II cards. But it can be a pain to get it to work correctly with a Voodoo, TNT or Geforce.
@sickotronic9205
@sickotronic9205 5 жыл бұрын
Yeah, the DOS version was a headache. I remember running it only with the "Display VESA driver". Awfull port and streched pixels I regret spending money on that crap. In the days i thinked that Saturn version was a far superior port.
@Darknight0681
@Darknight0681 5 жыл бұрын
On a PC that ran it fine, it was better than everything else barring the arcade game. And that’s only because of some odd move property changes and such on the conversion.
@VirtuaVillain
@VirtuaVillain 4 жыл бұрын
Do you know anything about a patch to restore chain combos hinted at in the video?
@Darknight0681
@Darknight0681 10 күн бұрын
@@VirtuaVillain I remember it being a downloadable thing on Acclaim’s website way back then, so I know it’s out there. That said, it doesn’t solve the other gameplay inaccuracies it had. The arcade version still played better, and the Saturn was closer on a gameplay perspective despite the cut animations. Basically forced to choose between a near perfect presentation, or a more accurate playing game.
@danram7167
@danram7167 5 жыл бұрын
Glad you picked up on the animation cuts across the arcade versions of the MvC series. :) Beginning w/Marvel Vs. Street Fighter, Capcom chopped animation frames from some of the Marvel characters, presumably due to space constraints within the maxed-out CPS2 hardware. With MvC2 it was partly due to medium attacks being removed from all of the characters sprites. The other part was laziness as the NAOMI hardware was more than capable of reproducing all of those CPS2 sprites.
@StriderVM
@StriderVM 5 жыл бұрын
Here's my theory on why there are huge animation cuts in later Marvel games by Capcom. For example, in X-Men VS Street Fighter, the SF characters use the SF Alpha sprites, which when compared to X-Men / MSH characters have anemic animation, so to have parity, they cut the animation of the old characters and then made the new characters have limited animation to have parity in smoothness. Another theory is that I think the CPS2 ROM chips can only hold a maximum of 50MB of ROM Data. There are documentation that Capcom needed to cut Vampire Savior (Darkstalkers 3) into two games because all the characters couldn't be put in a single game. Suprisingly, a lot of Capcoms CPS2 games have a ROM size not exceeding 50MB. Yet if you look at Capcom's fighting games at that time (X-Men to Marvel VS Capcom) all of these games are on the 40MB+ size.
@Darknight0681
@Darknight0681 4 жыл бұрын
It came down to CPS2 storage limits. X-men vs Street Fighter was almost totally intact outside of the deformity stuff on hit and a few other marvel specific animations. The two vs. games that came after that however was when the first real cutbacks started coming into play. Now with MVC2, they had the storage true, but it had to also load 6 characters into RAM along with everything else. Sentinel took BIG cuts on there for that reason, along with Colossus losing animation on that throw too. And every transformation of Spiral’s super is one frame for this reason too. That said, in MvC2 Cyclops gained back the pre fight walk cycle from CoTA. This was removed from every other game he was in prior.
@FictionAdinfinitum02
@FictionAdinfinitum02 4 жыл бұрын
Captain America suffered greatly. The captain walked very fluently on his first appearance. However, in later games the movement of his legs is horrible. Lost many frames. Hulk managed to keep almost all of his original frames.
@marccaselle8108
@marccaselle8108 3 жыл бұрын
The severe animation cuts and general crapola are why I don't have the PS1 version of Xmen cota on my retropie for my raspberry pi 3b+. I will stick with the arcade version.
@pelaaa98
@pelaaa98 6 жыл бұрын
Thanks for coming back, this is a very interesting channel
@victorvancouver9104
@victorvancouver9104 Жыл бұрын
I had PC version in 1999. The game was awesome.
@djhero0071
@djhero0071 4 жыл бұрын
Now knowing there was a fucking PC port of this game, I now want a Marvel VS Capcom Origins Steam collection.
@Toomnyusernae
@Toomnyusernae 2 жыл бұрын
If you read the back of the PS1 case, I think it blatantly says it's a 100% conversion of the arcade version? LOL. If you do Wolverine taunt my disc hangs but if it's a mirror match it won't. Still a really rich experience on PS1 in terms of gameplay. Just missing too many damn frames to enjoy when you know the arcade port looks so damn fine.
@totodilefan11
@totodilefan11 Жыл бұрын
The Triceratops in Wolverine’s stage did not appear on the PS1 but it did in the CPS-II and the Sega Saturn. I am not sure about the PC version.
@michaelromeo9567
@michaelromeo9567 4 жыл бұрын
I'm surprised they didn't noticed the impacts animations on the ground perfect on Saturn and just blinking and dissapearing on Playstation...
@JLMtime
@JLMtime Жыл бұрын
The PC port has sharper pixels I like it BUT I know from that time even a premium PC would have weird chops... It's clearly the best, to bad controllers on PC suxd at that time
@gustopheles
@gustopheles 2 жыл бұрын
Crazy that MvC2 was missing animation frames! Surely the Dreamcast could handle it
@kaams224
@kaams224 2 жыл бұрын
They probably did it so the animation of some of the characters (mostly MSH and COTA ones) don't look smoother than other ones
@Darknight0681
@Darknight0681 6 ай бұрын
Has to load 6 characters. In the arcade that wouldn’t have been an issue since Naomi had more RAM, but for the Dreamcast that’s another thing entirely.
@SonnyBCreative
@SonnyBCreative 5 жыл бұрын
this game is so beautiful
@reelFUTURE
@reelFUTURE 3 ай бұрын
Edit: Nvm. It IS the superior version on MVC So for the recent MVC collection, it appears that the stage is 3D but the number of frames isn’t identical to the arcade version? Have to look again.
@venomtang
@venomtang 4 жыл бұрын
Great video bro
@solcreate490
@solcreate490 6 жыл бұрын
@ 5:34 notice that there are no light sparks reflecting off of Colossus' metal in the Playstation port. While his hide flashes on Playstation, he lacks the added sparks, such as the two that consistently show on his right leg and left bicep on the Saturn version. /Nitpicking
@jomcfall97
@jomcfall97 4 жыл бұрын
Man, what version is that at the start? What filter? it looks great. Thanks for the video
@shemarhoare1422
@shemarhoare1422 3 жыл бұрын
Arcade
@felixfelicisfelixis9171
@felixfelicisfelixis9171 6 жыл бұрын
Nice one, good feedback ; D By the way CAPCOM always used native 352x224 in Saturn's ports, and for the PlayStation more variable resolution modes. Anyway, what's next? : D
@DonShotta24
@DonShotta24 5 жыл бұрын
That ending theme of VSav and X-men....I need it!
@johndewberryiii9925
@johndewberryiii9925 3 жыл бұрын
PC for the win. I wonder if you could use a stick when it was released?
@marccaselle8108
@marccaselle8108 3 жыл бұрын
Back then the best controller was a gravis gamepad or a gravis gamepad pro.
@thaproduct80k
@thaproduct80k Жыл бұрын
bought this to leave it running on my pc in the background to emulate the 90's feel of my swap meet's "Starcade" at their snack bar, coz nostalgia. ;(
@culturagamergamesever1
@culturagamergamesever1 4 жыл бұрын
Top videos! From Brazil!
@Kyo.11
@Kyo.11 3 жыл бұрын
This game absolutely blew my mind away back in mid 90's when I was a child fan of X-Men franchise. Animations are so smooth and impressive, Capcom did an amazing work. How I wish to have a PlayStation back in the day.
@pepasjc
@pepasjc 6 жыл бұрын
Good videos, I like your content a lot, thanks for the hard work
@hitmanmonaghan6633
@hitmanmonaghan6633 2 жыл бұрын
Saw this for the first time at Momma Jackson’s a store in Seattle Central District. (I guess you could call it the hood) fell in love with it.
@nephtalievargas1714
@nephtalievargas1714 4 жыл бұрын
Great work, thank you
@afriend9428
@afriend9428 3 жыл бұрын
*One name SEGA SATURN* ⭐️
@Jiterdomer
@Jiterdomer 4 жыл бұрын
Nowadays, you have MAME which emulates the arcade version and can go online via Fightcade.
@QuiteNot
@QuiteNot 2 жыл бұрын
Would it be fair to say that the Saturn port was always the better port compared to the ps1 for 2D fighting games? Every comparison I have seen without using the ram cart, shows the PlayStation version had either less background animations, worse loading times, worse frame rate, less going on in the foreground, etc.....but otherwise played very much the same if it didn't have any bad slow downs.....frames of animation was about the same which I was surprised at seeing. It was when games utilised the ram cart that the Saturn version got waaay better than the ps1 ports. And made it seem like it was a 2D power house. But the PlayStation had the advantage with way better 3D games on average without an extra ram cart.....and made it seem like a 3D powerhouse but wasn't exactly true either......
@corsegerspwnd
@corsegerspwnd 6 жыл бұрын
how did you captured the screens so good from all those consoles ? are you using a framemeister and all hooked on rgb ? wow what an amazing quality !
@capcom23
@capcom23 4 жыл бұрын
just use emulator and use native settings so it will be as the closest to original hardware and if you have nvidia you can record everything
@mostverticalproductions4808
@mostverticalproductions4808 5 жыл бұрын
Sounds like PS1 has different sound effects, Psylockes psyblast and psyblade sounds are nothing like the CPS2/Saturn version.
@superarsenal009
@superarsenal009 3 жыл бұрын
So the MS Dos small file size is superior to the playstation & saturn versions? How is that possible?
@THE_MAQ355
@THE_MAQ355 5 жыл бұрын
Pc version imo is the definitive home version to go for back then..
@fernandozavaletabustos205
@fernandozavaletabustos205 Жыл бұрын
Nice!
@pacomikealpha
@pacomikealpha 3 жыл бұрын
Good video. Well done.
@espiothechameleon573
@espiothechameleon573 5 жыл бұрын
In the European Arcade Version when you use Akuma, for some reason, the game crashes when gonna show the winquote of him.
@JornadaGamer
@JornadaGamer 5 жыл бұрын
How did you run the PC version?
@marccaselle8108
@marccaselle8108 3 жыл бұрын
With DOSBOX or a PC running Windows 95. I have the game. If your playing on a PC with DOSBOX you would need a program called joy2key to map all the punch and kick buttons .
@TodoHW
@TodoHW 4 жыл бұрын
Versão de PS1 mais cagada que nunca, tinha que ser a probe, a mesma que cagou em alguns ports do Mortal Kombat, apesar que a versão de PC ficou ótima e mais bem feita que os ports dos street fighter para PC
@BlackMageLozi
@BlackMageLozi 6 жыл бұрын
all the rest, marvel, x-men vs street, mvc1, mvc2, and the others of vs series
@probe26
@probe26 5 жыл бұрын
Just a FYI. Retroarch Emulates All Versions Perfectly. Playing now
@SuperKokuJin916
@SuperKokuJin916 6 жыл бұрын
Wait a minute... so you're telling me Probe actually managed to port something COMPETENT let alone well?! I would've bought this had I had a decent PC back then... To this day, I still don't understand why they even bothered to release that botched PS port after MSH was released.
@HsienKoMeiLingFormerYANG
@HsienKoMeiLingFormerYANG 6 жыл бұрын
Nevertheless, Can’t underspend slowdown framerate to excuse me how PS get laughable port. If so, Probe can just manage to made solid work of 64 port based on Saturn disc version because pulled quick loading time with extra features RAM.
@danram7167
@danram7167 5 жыл бұрын
I think there's more to the story behind the PS1 port of X-Men: COTA then most of us know about. It was advertised on the launch boxes of the console in the Fall of 1995, and had been announced by Capcom earlier in that summer. The Saturn version's Japanese version came and went in November '95. Digging through old Usenet posts from that time period, the U.S release of the Saturn port was held up until Spring '96 because Acclaim wanted to release it alongside the PS1 port. They eventually released it solo on Saturn, while the PS1 port's release date kept getting pushed back, and back....and then disappeared off the map until mysteriously releasing in early 1998. My impression is that Capcom struggled making a decent port out of it on the RAM-starved PS1, were not satisfied with the quality and then passed on their work to Probe/Acclaim to finish and release. Note how it never got a Japanese release.
@danram7167
@danram7167 5 жыл бұрын
@@THE_MAQ355 Marvel Super Heroes was a pretty flawed port on both PS1 AND Saturn. Persistent slowdown, long load times and animation cuts...yes they were playable, but far from arcade-perfect. Capcom got better with the PS1 hardware during its lifetime; later ports such as SFA3, Vampire Savior and MSHvSF were pretty well done. X-Men:COTA, MSH and X-Men Vs. Street Fighter were the most animation-heavy fighting games on the CPS2 hardware; even later Vs. games on the same hardware clipped animation frames as the CPS2 had been maxed out.
@kekeke8988
@kekeke8988 4 жыл бұрын
@@danram7167 RAM starved? It had only slightly less RAM than the vanilla Saturn for a price tag $100 less. 2 MB work RAM on both systems. 1 MB VRAM on PS vs 1.5 MB VRAM on Saturn, .5 MB of which was dedicated only to backgrounds and not sprites. That's why you see Saturn and PSX having the same exact number of cut frames in both versions of Xmen, but the Saturn having a bit more stuff going on in the background.
@afriend9428
@afriend9428 3 жыл бұрын
*LOL yeah Probe made some stinky games* 😂
@gido0471
@gido0471 6 жыл бұрын
Cool channel, subbed . Can you do a MvC series comparison?
@aster5031
@aster5031 3 жыл бұрын
10/10
@Jrocke07
@Jrocke07 20 күн бұрын
Great job thx
@VinDieselXXX
@VinDieselXXX 5 жыл бұрын
1998....Bronx, New York.....Games Express.....A mom and pop asian game store. I had a nappy head and duffle bag of about 20+ SNES games. The clerk offered me the PS1 port of COTA which had a price tag of $34.99. Yeah right i was a kid but i wasn't stupid. So I begged my mother to take me funcoland for some store credit. I got 3 new sealed games: WWF Warzone, NFL Gameday 98, and Mortal Kombat 4 instead. Thank goodness I didn't trade for that crappy port.
@danram7167
@danram7167 4 жыл бұрын
Never thought I'd hear about Game Express on KZbin! I miss the hell out of that chain: would frequent their East Harlem and Penn Station locations often in the early 2000's. By that time they were done with cartridges, but their new PS1 selection was dirt-cheap as it was already after the release of PS2. Gentrification did them in; their Penn Station location was demolished and a high-rise stands in its place.
@lazarusproject24
@lazarusproject24 5 жыл бұрын
Nice job
@apj501st
@apj501st 6 жыл бұрын
Yes! Yes! Yes!
@dl211981
@dl211981 6 жыл бұрын
Marvel Super Heroes next
@zyrobs
@zyrobs 2 жыл бұрын
There's a rumour going around that the JP version of the Saturn port has more animation frames than the US/EU versions, do you know anything about that?
@KawaiiMiri
@KawaiiMiri 5 жыл бұрын
I have ps and Saturn versions, no PC tho. I would like to know if pandora version which I have also and new arcade 1up version are perfect arcade ports.
@RedRanger2001
@RedRanger2001 4 жыл бұрын
Here are two ways these days-- 1. Use the PCEm with Windows 95 virtually installed. 2. Use MAME with cheats.dat...
@ankd956
@ankd956 3 жыл бұрын
Cheats? Why?
@RedRanger2001
@RedRanger2001 3 жыл бұрын
@@ankd956 I'm talking about cheats.dat for MAME, for the Select Background, and all that stuff...
@hansweiss469
@hansweiss469 5 жыл бұрын
I just noticed the stereo is backwards in the Pc port footage you captured. Great video, otherwise.
@jayr4720
@jayr4720 5 жыл бұрын
where can i get the PC ?
@asdsad6
@asdsad6 2 жыл бұрын
darkstalkers 1....xmen children of the atom...the now loading was large....but its incredible port....almost same frames...so diferent in comparsion with xmen vs street fighter
@BoyStarPower
@BoyStarPower 4 жыл бұрын
Which one has the best graphics, lighting, and color out of all the console/or arcade?
@wilder9777
@wilder9777 5 жыл бұрын
Best power hardware ARCADE
@THE_MAQ355
@THE_MAQ355 3 жыл бұрын
Psx version is plain horrible..they shouldn’t have bothered porting it in the first place.
@cristobalzepeda304
@cristobalzepeda304 4 жыл бұрын
0:19 waht this versión? Que versión o para que consola viene siendo está?
@drumatic
@drumatic 3 жыл бұрын
Great video but have to say that your Sega Saturn version of the game looks very suspicious because it plays too smoothly with little to no slowdown... you must be using emulators? And if I'm mistaken, please let us in on the secret as to how you managed to run the game smoothly with no slowdown. I play on white sega saturn japanese edition with japan video cd card installed also.
@needhambunch
@needhambunch 3 жыл бұрын
Mine runs as smooth as shown in the video on my Saturn!! Not sure what would be different but seems to be on your end!
@unforaskia3028
@unforaskia3028 5 жыл бұрын
entonces cual deberia jugar?
@gamesretro16xd84
@gamesretro16xd84 3 жыл бұрын
La de pc osea la de computadoras
@gamesretro16xd84
@gamesretro16xd84 3 жыл бұрын
No se como descargarla
@fXoKDM
@fXoKDM 5 жыл бұрын
The PC and Saturn version are great ports
@kekeke8988
@kekeke8988 4 жыл бұрын
The Saturn version is not a "great" port. It is missing half the animation frames from the arcade because there was no cheater ram cart to exploit at that stage in the game. That makes it shit, right? I mean, the PSX ports of Dark Stalkers and Street Fighter Alpha 3 are just as good as this Saturn X-Men port, but you fanboys claim that those are shit ports and terrible and unplayable on the PS because of the missing frames, right?
@DnCtopher
@DnCtopher 3 жыл бұрын
PlayStation plays slow
@sonoman9095
@sonoman9095 3 жыл бұрын
Where can I download this gamw for PC?
@wrmaldonado
@wrmaldonado 3 жыл бұрын
Can I still get this game on pc?
@artiswilliams1472
@artiswilliams1472 21 күн бұрын
Cyclops theme was too much. Sound like duran duran produced that
@sumiosquirrel
@sumiosquirrel 3 жыл бұрын
In terms of content, is there any reason to play this over MvC2? Genuinely curious whether I should dish out the money for this or not.
@billbosconovitch752
@billbosconovitch752 3 жыл бұрын
Just different music and stages, mvc2 greatest fighter ever content wise
@Toomnyusernae
@Toomnyusernae 2 жыл бұрын
Sentinel can grab you while you're down. Rich stages and music. Multiple win quotes. Juggernaut's debut was something else. When he's on a stage he can grab an I beam from the foreground and whack you with it. Also has an otg grab. Juggs in his prime. Magneto has a move to tear metal from the background (one of them) from his stage to chuck at you. Magneto's debut was also nuts. Kept earning meter automatically and his shield made him impossible to approach. Jump fierce was his air fireball already. Wolverine can heal himself. Lots of other little quirks given to each character. Storm dash is invincible . . . . . yes.
@VirtuaVillain
@VirtuaVillain 4 жыл бұрын
"You need a patch to have some combos back" that patch doesn't exist, right?
@cybermx8896
@cybermx8896 3 жыл бұрын
Yeap it exist, on those old days, I played it on an intel DX4 486
@VirtuaVillain
@VirtuaVillain 3 жыл бұрын
@@cybermx8896 Oh nice, is it still available anywhere? I couldn't find it
@cybermx8896
@cybermx8896 3 жыл бұрын
@@VirtuaVillain I dont thik so, Why dont use an CPS2 emulator?
@VirtuaVillain
@VirtuaVillain 3 жыл бұрын
@@cybermx8896 I'm waiting for MISTER CPS2 core! :D
@cybermx8896
@cybermx8896 3 жыл бұрын
@@VirtuaVillain ja ja, jus use Mame or Final Burn an a Rasp Berri PI, or Xbox 360,PC or PS3.
@waleednasser7575
@waleednasser7575 5 жыл бұрын
I hope to see X men using 4MB cartridge
@EmersonR666
@EmersonR666 11 ай бұрын
Me desculpem,mas as versões de Saturn sao muito bem adaptadas , loadings rapidos ,som espetacular,frames nao tem uma diferença tao grande é preciso estar observando bem o que na hora de jogar nao faz diferença alguma, sem contar que nas versões saturn vc pode aumentar a velocidade os personagens ficam surreais de rapido como em X-Men vs Street Fighters, este quase nao existe loading algum claro devido a limites de hardware como na cpsll nao se usa disco cd o jogo processa diretamente da placa por isso alem de rapido tem uma melhor gráfica, tenho certeza que com o saroo isso sera corrigido e podera talvez ser possível transformar a versão saturn em uma versão similar ou superior ao arcade
@dgino7049
@dgino7049 4 жыл бұрын
yes but on pc, it's very pixelated, ugly on any pc screen
@shinhiryozenchikiza6540
@shinhiryozenchikiza6540 Күн бұрын
😮😮😮😮😮😮
@wilderespinoza9772
@wilderespinoza9772 4 жыл бұрын
Sega saturn expansion card ram
@kekeke8988
@kekeke8988 4 жыл бұрын
@El diablo da Costa And it's missing half the frames of animation, just like the PS version.
@mikedski9698
@mikedski9698 Жыл бұрын
X MARKS THE SPOT! X MARKS THE DEFEAT OF EVIL! MARVEL COMICS X-MEN CHILDREN OF THE ATOM! The Arcade Fighting Smash Hit! From Capcom!
@finalboss5545
@finalboss5545 5 жыл бұрын
Inscrito
@finalboss5545
@finalboss5545 5 жыл бұрын
Inscrito
@crunchsixfoe
@crunchsixfoe 2 жыл бұрын
They are all garbo compared to CPS2
@adrenalinex4
@adrenalinex4 5 жыл бұрын
why cant the ps3 play the ps1 port nor the arcade version?
@TexasHollowEarth
@TexasHollowEarth 5 жыл бұрын
Mod your PS3 & run MAME/FBA to run the CPS2 originals. Google it. You can also run PS1 & PS2 disc images via MultiMan or something similar.
@adrenalinex4
@adrenalinex4 5 жыл бұрын
Rusty Shackleford my ps3 is modded bro. all cps1 and cps2 games work except this 1.
@TexasHollowEarth
@TexasHollowEarth 5 жыл бұрын
@@adrenalinex4 - Even if the shitty PS1 version doesn't run, you should still be able to run the arcade version. You gotta have the correct rom version(s) for the PS3 MAME or FBA. CPS2 games run without a hitch.
@adrenalinex4
@adrenalinex4 5 жыл бұрын
Rusty Shackleford i tried making a pkg with the correct rom and still no luck...
@TexasHollowEarth
@TexasHollowEarth 5 жыл бұрын
@@adrenalinex4 - The roms are run via an emulator. You can run emulators via MultiMan if there's no install pkg for it. You don't need to make pkg's for arcade games. Just copy over the correct rom versions for MAME or Final Burn Alpha, directly to your HDD via FTP. I set this stuff up on my PS3 5 years ago, so I know it works.
@Pazuzu-
@Pazuzu- 3 жыл бұрын
Only the arcade version matters, all other versions are equally bad.
@j.c.s7762
@j.c.s7762 4 жыл бұрын
Ps1 Wins
@frankgallagher6510
@frankgallagher6510 4 жыл бұрын
🤦‍♂️The worst version 🤣
@j.c.s7762
@j.c.s7762 4 жыл бұрын
@@frankgallagher6510 Ps1 wins
@SkalgarXLR
@SkalgarXLR 8 ай бұрын
​@@j.c.s7762Hardly.
@realamericannegro977
@realamericannegro977 5 жыл бұрын
Do you have a video comparing Marvel Vs Capcom 1 for Saturn and Dreamcast?
@retroport9393
@retroport9393 5 жыл бұрын
Unfortunately there is no Marvel vs. Capcom for the Sega Saturn.
@jasonhull2163
@jasonhull2163 5 жыл бұрын
The saturn was more capable than dreamcast on 2d fighting games with the DC first launched.
@TexasHollowEarth
@TexasHollowEarth 5 жыл бұрын
@@jasonhull2163 - Maybe with the RAM cart, which this game & Marvel Super Heroes didn't use. SF Alpha 3 on Dreamcast had its animation intact, as far as I know.
@jasonhull2163
@jasonhull2163 5 жыл бұрын
@@TexasHollowEarth Ramcart was capatible with Marvel super heros... Alpha 3 on DC was butchered.
@TexasHollowEarth
@TexasHollowEarth 5 жыл бұрын
@@jasonhull2163 - No.... It isn't. I own the Japanese version of the Saturn port of Marvel Super Heroes. It is NOT compatible with the RAM cart. X-Men vs Street Fighter is the 1st game that came with & supports the 4MB RAM cart. I own a copy of it, as well.
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