Wow! That's a great idea - my respect! A street of factories!!!
@Troubleshooter112 жыл бұрын
Impressive, most impressive.
@steveg73683 жыл бұрын
Impressive !!!
@sir_killalot3 жыл бұрын
Thanks 😆
@BenZinMG3 жыл бұрын
I found out it is not the stations makes it laggy, it’s the amount of ships in the sector. So I Build a Terran Hyper plex. 10x10x10x10x10x10 km with all factories needed for building ships, and it is not really laggy in the System. I play on a Laptop with 2060 GeForce.
@sir_killalot3 жыл бұрын
It is true! For the same reason, performance can also be improved on the map. If you try to disable all the satellites you will have better performance
@manug25083 жыл бұрын
@@sir_killalot That's actually the main reason why i avoid using satellites at all (with very few exceptions like a xenon gate).
@SkonvoltSkonvolt3 жыл бұрын
miticoooo
@alessandrofavero97083 жыл бұрын
Mi fai morire!!!!! Grande Kill
@sir_killalot3 жыл бұрын
Bello vero? hahahaha Ciao Aleee! ;P
@Peter-Oak3 жыл бұрын
But is the *ratio* perfectly calculated and finely tuned my factorio brother? Is the freighter train set up and forming the main bus? Well done man, well done!
@sir_killalot3 жыл бұрын
Yup! Everything is perfectly balanced, the main bus is the highway itself! :P Thanks Factorio brother! :D
@TheBlackmagic19883 жыл бұрын
How many miners do you need?
@sir_killalot3 жыл бұрын
Oh, it takes a lot. Unfortunately I lost the last save of the current production and I can give you the numbers before I doubled Parts Hulls. Considering the six resources, they are: 66 Tuatara Miner 25 Manorina Sentinel Gas 50 Manorina Sentinel Miner (including Terran station) 10 Crane Vanguard / Sentinel Miner When I doubled the Parts Hulls production I added 4 Cranes and other Manorina which I don't remember the number. If they may seem few it is because all the members of all my ships are 4 stars, which increases their efficiency in some way ;)
@TheBlackmagic19883 жыл бұрын
@@sir_killalot Holy shmoly.
@SteeveCordier3 жыл бұрын
i tried to do something similar, but.. i wasn't enable to handle the transport between stations, and station keep buying part elsewhere...
@sir_killalot3 жыл бұрын
The Napileos sector gives the advantage of that long hyperway where you can position the stations precisely. The short travel distance allows you to use very slow ships, such as Vulture, for equally fast transfers. In the final build I used 1 Vulture 1 Demeter 3 Courier Sentiel per station, except for hull parts, refined metals, and other heavy cargo where I added more Vultures per station. The biggest problem remains the Shipyard. When authorized for sale, the quantity of hull parts and engine parts is so high, that at least 50 ships are needed to support the transfer.
@HoneyBadgerVideos3 жыл бұрын
Trade restriction->only self. Problem solved.
@SteeveCordier3 жыл бұрын
@@HoneyBadgerVideos right, work better now, thx
@abracadabra6203 Жыл бұрын
mama mia. with Maario intonation
@sir_killalot Жыл бұрын
xD
@jimmydilweed98063 жыл бұрын
I have no idea what this video is about. What little description is there doesn't say much.
@sir_killalot3 жыл бұрын
Sorry for that! I have added some information about this madness that I have created. I hope it will be useful to you in some way for your game
@victorgodoy66203 жыл бұрын
challenge: expand until your game/pc breaks, let's see who is stronger! 😈
@sir_killalot3 жыл бұрын
Great idea! I could try to merge the 30 stations creating a sort of "sector station", but I think my pc would explode much sooner (despite i9-9900k, it's already in bad shape now 😁)
@victorgodoy66203 жыл бұрын
@@sir_killalot well, at least it would make a great video. your cpu would understand that it would be for the GREATER GOOD 🐱🏍
@SpaceTrump3 жыл бұрын
Nice... now do it with Split Parts. :3
@sir_killalot3 жыл бұрын
Oh noh! xD
@Vaprous Жыл бұрын
Wow... this makes me realize that how I play the game might be overkill... because I play exactly like this.
@sir_killalot Жыл бұрын
I love X4 just for this. You can do whatever your mind thinks :)
@Vaprous Жыл бұрын
@@sir_killalot Yeah! I built a massive commonwealth factory around the PHQ to take advantage of its special features. It was about the size of... all the factories in your video put together. Took like, 40 hours to build ... as in, real hours, in SETA. It was nuts; I stopped building those kind of mega-projects because after a certain point you realize the game favors starting small and scaling up gradually. This game is a beautiful labor of love to its fans though for sure.
@sir_killalot Жыл бұрын
@@Vaprous In previous games I did the same thing as you because having a huge production with teleportation is too advantageous. The real reason for building a separate production was due to a personal curiosity of how the game would perform. And I have to say it's too cool to see all those little ships flying around the universe. In the next game I built a new HQ, this time focusing on design and self-production and the result was this… kzbin.info/www/bejne/aIasqqmCpN2SpbM 🤣🤣🤣
@Vaprous Жыл бұрын
@@sir_killalot Incredible. I build mine to still look like stations, but as "realistic" as possible. This is awesome though dude! Glad to see some people play the game at the same scale. Yeah! Teleporting PHQ super-shipyard/wharf for terraforming and setting up large new sub-stations is a favorite. HOWEVER, I've always wanted to focus a PHQ as a dedicated teleporting super-fortress bristling with guns and docks; focused on teleporting an enormous fleet anywhere you'd want on the map. It be pretty neat in my opinion. Probably going to do so my next run.
@sir_killalot Жыл бұрын
@@Vaprous True! The ideal use of the PHQ is to use it as a huge dock, but since during teleportation it can be used as an epic destruction warhead, I always end up teleporting to Xenon shipyards and there's nothing left :P Anyway, in my 3300+ hours of play I've started 7 or 8 different games (by now I've lost count), but to "complete" one of them now I'll wait for the legendary Boron ;)
@МихаилСимонов-ф8б2 жыл бұрын
А я строил один комплекс, в котором были все виды производства, понемногу каждого вида Но естественно в таких количествах производить не получится...
@sir_killalot2 жыл бұрын
Ограничение 20x20x20 км является причиной того, что я решил разделить все производства на единые ресурсные комплексы. Таким образом, я могу расширить каждую станцию до максимального размера, чтобы производить огромное количество компонентов и продавать корабли всем фракциям одновременно. Но очень вероятно, что мой компьютер будет ограничивать это. Я доверяю переводчику за этот ответ, надеюсь, он понятен ☺️
@МихаилСимонов-ф8б2 жыл бұрын
@@sir_killalot я всё понял, спасибо большое за ответ)