This is such an insane snapshot for resource packs, just one small example of things we can do now is a food eating animation, or 3d item models in the hand while having a 2d sprite in the inventory Nice you showed my video from the vt discord!
@ISamAtlasКүн бұрын
OH WOW I HADNT EVEN REALIZED THE LATTER, thats huge
@computernoise2209Күн бұрын
There were so many mods that can now be done through resource packs
@ahmedthegreat3973Күн бұрын
@@computernoise2209 Yeah! Datapacks and Resource Packs are getting better day by day. It's crazy what we can do just with these 2 things
@higueraft571Күн бұрын
Honestly, i could imagine a server like Hypixel Skyblock with a bunch of custom features would have an absolute field day with just how many technical options are being added...
@ahmedthegreat3973Күн бұрын
@@computernoise2209 Yeah! Datapacks and Resource Packs are getting better day by day. It's crazy what we can do just with these 2 things
@henrycgsКүн бұрын
who would have thought, the color of a dog's collar is genetic! I would have never guessed.
@MinerBatКүн бұрын
to be fair dying sheep wool also is not genetic
@henrycgsКүн бұрын
@@MinerBat I mean maybe the dyes have some crazy gene mutation abilities. even if that was the case, it is quite impressive that the collars, which aren't even part of the dogs, are hereditary. who knows, maybe we're just dying their necks.
@ContinuedOakКүн бұрын
@@henrycgsis say we are as they are born with collars on, so they are attached it be like if you were born with a shirt or shoes on
@muovdКүн бұрын
The collar is now canonically part of the dog's body
@eriottomakurashiКүн бұрын
I could swear this was in Bedrock. When I tried mating wolfs when i got java I was weirded out by the fact it chose randomly instead of trying to combine them
@ItsMrCoolPlaysКүн бұрын
Mogswamp is going to have a heart attack that they "removed" the wandering trader trading resin
@Horizon209Күн бұрын
@@NaOds50you have lost your opinion privileges
@TiredMoonRabbitКүн бұрын
He should be fine sense they spawn in woodland mansions?
@wither7293Күн бұрын
@@TiredMoonRabbit Woodland mansions don't spawn in the plains biome and superflat only is plains
@TiredMoonRabbitКүн бұрын
@@wither7293 yes that's usually true, but if memory serves me correct, his world is able to spawn structures thanks to a glitch in a prior update.
@Mariojinn2Күн бұрын
@@NaOds50every community has its rats, looks like you're it, just being annoying for the sake of it? I wish you luck in life kid, you're gonna need it.
@NoymoHDКүн бұрын
2:28 ok you looking away for a second to then see the creaking with it's head turned towards you was actually a bit creppy, the animation stopping instantly really helps make it more creppy since before it looked more like someone playing green light red light than a weeping angel
@WizardBrandonКүн бұрын
*creepy
@PJOZeusКүн бұрын
Movement needs to stop or be slightly wider than player fov but yeah
@jwalster9412Күн бұрын
Imagine playing green light red light with a Weeping Angel.
@bcbbleКүн бұрын
@@PJOZeusmost likely it does stop and it’s due to entity movement interpolation.
@Goblin_Hater_37Күн бұрын
would be cool if the animation paused instead of it just switching to the standing still state
@GenericName123-b1jКүн бұрын
When a mummy collar and a daddy collar love each other very much
@KingArcturus_Күн бұрын
💀💀
@arrows4910Күн бұрын
2003 LIVE ACTION CAT IN THE HAT FEATURING MIKE MYERS !!
@jayd4332Күн бұрын
😅
@GoldenSilverTheHedgehog20 сағат бұрын
Sml reference?
@wanderingaceminecraftandmo8034Күн бұрын
Someone commented this could eventually phase out parts of the custom model things some mods like Optifine do, and that is pretty cool. Weapons and armor are going to be a whole lot more malleable than before. The optimistic next step would be 3d armor parts instead of just skins to add even more to the item stuff.
@luryyn843Күн бұрын
Man, 3D armors would be revolutionary.
@dragendghastКүн бұрын
Spoiler alert: they already are. They just recently added custom armor models(3d armor is possible)
@peterbruck3845Күн бұрын
Optifine got replaced by Sodium, Iris Shaders, and now even Vanilla Minecraft itself, lmao
@luryyn843Күн бұрын
@@dragendghast in optifine or vanilla?
@HowziekyКүн бұрын
@@dragendghastno, custom armor models are not possible. Not without rewriting core shaders. You can't add extra cubes or anything, you can just say "this item, when put in this slot, displays these armor models on the player". One item can give a full set of armor, but you can't add extra geometry beyond the base vanilla armor models
@falldamagesucks2879Күн бұрын
With the mob pickup system there's potential for a armor sorting system from mob farms to get the best backup armor quickly
@Shivter14Күн бұрын
underrated
@ho7merКүн бұрын
hey fall damage sucks, how do you feel about the fall damage regulations in this snapshot lmfao
@SliferStreaming21 сағат бұрын
@@ho7mer u mean the fixes?
@ho7mer15 сағат бұрын
@@SliferStreaming i guess i called it that since i could see some people unhappy about this fix, probably why i allowed myself to assume op would belong to that crowd
@andronixbegayafКүн бұрын
"Bee attractive" is such an interesting name
@zomerkoninkjesКүн бұрын
Bee movie vibes 🐝
@Minty_MeeoКүн бұрын
It's hip to-
@fluoriteByteКүн бұрын
@@Minty_Meeo my dearest melpert, Its hip to-
@porkeyminch8044Күн бұрын
I wonder if the devs have played Banjo Tooie...
@Dried_BonesКүн бұрын
@@fluoriteByteIt's hip to be *square.*
@toreole5831Күн бұрын
I think you might have misunderstood the priority for the mob item equips I believe its check armor, if both have the same armor, check toughness, if both have the same toughness, check enchantments.. etc, until in the end it checks for a name if everything else is the same
@rudrodeepchatterjeeКүн бұрын
Yeah, feels like it's nothing but an "else if" situation.
@cakeyeater7392Күн бұрын
Yes, I agree. I figured he misunderstood it because it wouldn't make sense to take a weaker armor just because it has a higher enchantment level.
@Imperial_SquidКүн бұрын
I love how, with more and more updates, Minecraft slowly becomes more and more defined by JSON files with the various taglists This sounds like I'm being sarcastic, I'm not, it's a very cool approach to game design for something as malleable as Minecraft to allow it's players to shape it like this
@SyRose901Күн бұрын
Data-driven, as they call it. And yeah, it's cool to see them actually make adjusting them to their liking that much easier.
@TheRenegade...Күн бұрын
I really wish they'd replace Java and Bedrock with a version rebuilt from the ground up to be highly data-driven (with the goal of making data packs do the same things mods can), highly-optimised/performant, highly-future-proof, and with features like server multithreading that are hard to just add
@chelvo56Күн бұрын
minecraft nixos ver when?
@Imperial_SquidКүн бұрын
@@TheRenegade... Sure, and me too tbf, but given how long Minecraft has been around, how complex the systems are, how much technical debt has been built up, etc, that kind of job would take literally _years_ lol
@Imperial_SquidКүн бұрын
@@chelvo56 imagine publicly available repos where people could share their game settings as easily as they do resource packs, that'd be dope
@HeartGamer26Күн бұрын
Honestly I kind of like the collars will form colors if they are able to. It's a silly but nice feature
@roykennedyКүн бұрын
it's the little things that make Minecraft magic
@SoulRacer65Күн бұрын
It also makes them more in-line with how sheep work as well when combining the wool colors
@BEZERKSTUDIOS71820 сағат бұрын
Saves on dyes too
@JimLStoneКүн бұрын
The enchantments may be calculated by adding the enchantment levels instead. So the level 1 enchantments < a level 4 enchantment
@MattTOB618Күн бұрын
And I'd assume it'd scale based on how many levels that enchantment can potentially have - otherwise, stuff like Mending or Channeling would be the same value as stuff like Bane of Arthropods I or Fire Protection I.
@Shivter14Күн бұрын
Server performance is not going to be a big fan at this point
@goosemchonkКүн бұрын
@@Shivter14they'll certainly need a big fan
@bcbbleКүн бұрын
@@MattTOB618 if you really think mojang puts that much thought into their systems you are very optimistic.
@MattTOB618Күн бұрын
@@bcbble If you think they _don't,_ even after all of the other systemic changes they're making (like the resource/data pack overhauls or the color data restructuring), then _you're_ very _pessimistic._
@QueezzКүн бұрын
The resource pack stuff is AMAZING!! This finally replaces what optifine could achieve. I'm so glad this has been added!!
@peterbruck3845Күн бұрын
Optifine is slowly becoming more useless lmao
@sonicSnapКүн бұрын
@@peterbruck3845 optifine has been useless for genuine years
@A11V1R1516 сағат бұрын
@@peterbruck3845 It is already, alternative mods to it are way better
@firimousse3676Күн бұрын
2:49 hi it's me, i will give an answer Even tho i do watch every one of these. Its mostly cause I dont watch your hermitcraft content. KZbin just recommend the snapshot video as soon as it release. I imagine for the other in the same boat its for the same reasons. I love having this easy to digest snapshot vids but i dont care (sorry) much about your hermitcraft videos since i already am subscribed to so many channels i only try to keep the one I do watch for my subscribed feed. Am not saying it's bad ! Its just I tried and eh didn't feel like watching more. EDIT: I did end up subscribing cause i realized its dumb, i can just ignore the videos in my feed and you deserve the subscribe
@N1NTENDUDEКүн бұрын
As someone who just started making resource packs, I am extremely excited to have this opportunity! Definitely going to do things with damaged items and eating
@ignore2466Күн бұрын
Man, you are quick with it. Love from across the Channel
@du3lmaul3rs50Күн бұрын
As to why I don't personally subscribe: I am interested in Minecraft Updates but I prefer to keep my subscription feed (already a long list) to specific creators whose videos I consume daily/weekly and at a rate I can keep up with. Put simply, if you had these Minecraft Update videos posted to a channel dedicated to that, I would subscribe. I understand why you would like to funnel viewers to your main channel. I just wouldn't watch your main content so it would just clog up my subscription feed. Not every creator is for every viewer (and that's okay), but that doesn't mean I am not interested in the informative videos you post here.
@PeanutwormZКүн бұрын
3:50 "its just like... in real life!!!!" Absolutely killed me
@ItsArdyonКүн бұрын
00:23 What website/tool is Xisuma using?
@DavidIsFrenchTempКүн бұрын
I don't know
@friyesКүн бұрын
@@DavidIsFrenchTemp 👏👏👏👏
@DavidIsFrenchTempКүн бұрын
@@friyes omggg I love that pfp
@davefromaccounting1983Күн бұрын
@@DavidIsFrenchTempyeah! Its rad!!
@benjirodaboi8063Күн бұрын
Im kinda surprised they did the collar mixing thing, I swear like in console edition or in older versions of Minecraft it was a thing, and I definitely know it used to be a thing with sheep too
@BupboyКүн бұрын
I just tested it, it is a thing with sheep, but it isnt a thing with wolves Edit: took me 10 minutes to test combining red and blue sheep just because of a "breeding limit" i kept reaching, which is stupid
@benjirodaboi8063Күн бұрын
@@Bupboy Yeah the breeding limit was pretty strict back then cuz of performance
@phantomjadenКүн бұрын
Sheep wool colors mixing from breeding has been a feature since dyeing and breeding sheep were first added to Java edition back in 2011, and remains to the present day. I would have thought it to be a pretty well known feature.
@ahmed4363Күн бұрын
Its been a thing with sheep ever since they were added. However, the wolves was only a thing in bedrock edition, not in java.
@benjirodaboi80639 сағат бұрын
Ahhh gotcha, my memory was a little foggy since it's been a while since ive actually done something like that before
@theodorethewyvern2640Күн бұрын
8:14 does this mean you could give a drowned holding a trident an enchanted trident, so it would drop the first trident, and then kill it to get the enchanted trident back and effectively guarentee that it drops its trident?
@nixsonhendersonКүн бұрын
Crazy. I was *just* watching Wattles’ video and saw the notification and didnt think twice before clicking your notification.
@NotGhostCaosКүн бұрын
same
@someonehavinganidentitycrisisКүн бұрын
I saw this one first
@LegoM8Күн бұрын
Same haha
@billp6602Күн бұрын
Wattles is too loud for me. I wanted to check out the new structure video and just couldn't
@duntemdraws310Күн бұрын
@@billp6602 I miss before he got big, he was way less hyper. As much as I liked his guide series I get tired of the exaggerated excitement with everything. The difference was obvious over a few months.
@maroonmballКүн бұрын
10:51 Nobody's talking about the fact that the MC-212 bug fix means you can't quit-clutch falls anymore. You'll fall to your death regardless if you do or don't leave the game.
@kodachromic19 сағат бұрын
NOOOOOOOOOOOOOOOOOOOOOOOO
@azashi2797Күн бұрын
3:51 IMAGINARY TECHNIQUE 👉🔴🔵👈🤞🤌🫴🟣
@EianScratch9 сағат бұрын
Hollow, purple 😩🫴🟪🟪🟪🟪🟪🟪🟪🟪😳
@nimajneb8897Күн бұрын
6:21 Was the piglin sticking with protection IV netherite over Protection and unbreaking I leather because it considered the level IV protection as equal to four enchantments?
@majoraccident1924Күн бұрын
1:22 i don't find bees that attractive tbh
@VortexACV2Күн бұрын
I mean they are also not my first “hear me out” but they ight I guess
@CoolCarson09Күн бұрын
*IT'S HIP*
@whatthewhatthe9117Күн бұрын
*TO*
@NachoDaMan5 сағат бұрын
BE SQUARE
@AmericanbadashhКүн бұрын
Just the distraction we needed
@zacki102Күн бұрын
amen
@buddyarchivos7338Күн бұрын
lmao, go Trump
@Minty7602Күн бұрын
@buddyarchivos7338 He said he liked the distraction which means he doesn’t want to hear your political opinions. Shut up
@kodachromic19 сағат бұрын
@@buddyarchivos7338
@willkershisnik589317 сағат бұрын
@@buddyarchivos7338quiet, the ignorant do not need to be loud as well.
@lucasmatthiessen1570Күн бұрын
I just thought of something. What if there was an ominous event for the pale garden.
@Geotan00Күн бұрын
I was the original reporter of the blindness sprinting bug eight years ago! I can't believe it finally got fixed after so long. At the time, I was trying to find a way to prevent players from being able to sprint in certain conditions and I thought that giving 1 second of blindness could be a viable option, until I tested it and found out it didn't make players stop sprinting.
@seburukunКүн бұрын
i hope they update cat collars to be bigger and match what they did with wolves in the armored paws drop
@Alexminecrafter1Күн бұрын
the armored cats update should be next after the creaking one
@knicklichtjediКүн бұрын
I have been watching SlicedLime updates for quite a while now, he is an official Dev? How crazy!
@ahmed4363Күн бұрын
Yeah, he's the Java edition Tech lead! He works on his videos in his spare time.
@meerkatmatrixКүн бұрын
1:22 that tag wasn't enabled when I was born
@mineherojediКүн бұрын
Same lol
@alixvaloveКүн бұрын
=D
@TheRenegade...Күн бұрын
I don't think babies are supposed to "bee attractive"
@meerkatmatrixКүн бұрын
@@TheRenegade... Obviously... Nothing has changed in 24 years, the tag is still not enabled.
@MikeyLikesIt04Күн бұрын
I'm sure others have said it, but I think the pickup system is a sequenced list of conditions to check. As in if you have Netherite and Leather, they will always prefer the Netherite, regardless of other conditions/comparisons. But if you have two identical items except one is named and the other is unnamed, then they will prefer the named item. But the naming check only comes into play if all other checks fail/are identical.
@ArcaneEtherКүн бұрын
Mojang ought to do one massive parity update between Bedrock and Java. Go through every single difference, no matter how small, and reevaluate them all, one by one. If one side is objectively better than the other, the other side gets that too. If both sides are objectively bad, come up with something new. If both sides are uniquely good, set that difference aside for a community vote.
@spoookleyКүн бұрын
tbh it should be called bee_intrigued, tho bee_attractive is quite sillay
@berni2905Күн бұрын
2:53 A lot of people are interested in just snapshot updates and don't care at all about Hermitcraft and other series so subscribing to the channel would mean unwanted spam in the "subscriptions" tab. Unfortunately there's no way to subscribe to just one playlist of a channel on KZbin.
@thewaterbottle6681Күн бұрын
😭
@natanmaia3575Күн бұрын
What program does X use to view differences between files? It's really good for images and better than Github Desktop's preview
@WallrisКүн бұрын
Something interesting to note that I saw slicedlime show in his video, but because of the new item pickup rules Wither Skeletons now prioritize bows since they technically fall under skeletons
@jesusjar11Күн бұрын
9:48 Llamas scared the shit out of me
@HB81509Күн бұрын
No no, it definitely says it in the change log!
@katinkasabroeholmКүн бұрын
Omg what I hadn’t heard of a lot of this thing before. Thanks 😊 love the video 🥳🥰
@semohКүн бұрын
It's really weird to me how often new features tend to not function in the snapshots. Like, I know they're snapshots and aren't meant to be fully functional but it feels like every other snapshot has at least one changelog listed for a pretty simple feature that simply doesn't actually work in the snapshot. Making resin bricks the material in smithing instead of clumps is a very very simple change programming wise, and very simple to test, so the fact that it doesn't work is extremely bizarre. Do they just push the code without even remotely any testing?
@gothgrrl8711Күн бұрын
They use the player base for free testing labor lol….
@semohКүн бұрын
@@gothgrrl8711 I mean yeah, they kinda are, and honestly in this context I don't even mind it because I think it does ultimately make the game better. I just think it's really weird that such simple tiny nothingburger changes don't even work lol
@snailymitchКүн бұрын
id guess stuff ends up going wrong during merging and with how rapid the dev cycle is with test builds being pushed out every week they end up regularly missing changes that should be in
@EmperorPenguin1217Күн бұрын
Honestly now that I think about it why did they even add resin bricks? It could've just been four clumps to make a brick block
@semohКүн бұрын
@@snailymitch Yeah, I figured it was something like this. Like maybe the team is split and works on different tasks, and everyone reports their changes to the changelog but somewhere along the way a code merge accidentally obliterates a change... or something like that
@wernt0Күн бұрын
@10:36 That could mean that the Hermitcraft TCG cards could be custom models instead of maps, saving a lot of time
@eternitymine15 сағат бұрын
Exciting stuff! Makes resource packs more versatile than ever!
@SuzieM338Күн бұрын
LOL, when a daddy collar loves a mommy collar, a new color collar is made!
@philledzoneКүн бұрын
I hope they put the new armor pickup stuff in this order: Renamed > Armor Value > Toughness Value > Amount of Enchantments That just makes the most sense to me
@Sabagegah17 сағат бұрын
10:34 does this mean the model will change for everyone, or just the holder, if the holder is in first- or third-person view? (Potential for detecting whether someone is normal?)
@natthesquirrelКүн бұрын
Thanks for putting in the leg work X!
@Spika94Күн бұрын
I like how 95% of the changes Mojang do to the game affects 5% of their players. 👍
@PsiVoltКүн бұрын
Cool! So you could rename a nearly broken weapon, give it to the mob, and let them hit you to break it to clear their hand much more easily
@paulelderson934Күн бұрын
This seems great news for pacifying illagers.
@SoshJamКүн бұрын
THAT DISPLAY CONTEXT IS SO INCREDIBLY POWERFUL
@kenarnarayaka10 сағат бұрын
That resource pack thing is absolutely insane. You can literally just have a resource pack that changes based on season too, it would be incredible for those long survival worlds you play like once a week and once it's christmas it's a nice surprise
@LuckySketchesКүн бұрын
Forget using it as a tag list, #bee_attractive has some social media potential.
@notoriousyolkhound4600Күн бұрын
I think it'd be cool if the wandering trader took resin for trades instead of emeralds, it'd give both the trader and resin more use and wouldnt be super op or anything given the trader has a random assortment ranging from useless to looks kinda neat
@D3__Күн бұрын
Wow. The context item stuff is cool. I didn't check the patchnotes myself but I can imagine you could make armor and held items be invisible to other players when you have the invisibility effect. So that you're truly invisible without needing to strip
@1lotsКүн бұрын
The armor/weapon picking up system replaces the old item with the new one if *any* of the conditions is met. And since all conditions mean the new item should be better in the particular aspects, it all comes down to this: is the new item better? -> replace the old with the new
@RealPraetorianGamingКүн бұрын
Annoyingly, I just realized that I'm not subscribed...I've been watching your content for years....fixed now!
@tpierce104Күн бұрын
Needed a nice distraction today. Thanks, X.
@Future_Employment_22Күн бұрын
Phantom just won the mob vote again
@m_affiliatesКүн бұрын
A second phantom has hit the outpost, the overworld is under attack
@Alpha-f9j23 сағат бұрын
@@m_affiliates what do u mean? new annoying mob coming?
@m_affiliates18 сағат бұрын
@ mine eleven
@OpusMagenum14 сағат бұрын
That new entity pick up system would be perfect for introducing a sword/axe enchantment that disarms weapon holding enemies. That way they do less damage and they'd make it a priority to pick it back up.
@SentinalGojo15 сағат бұрын
3:49 "Imaginary technique, Hollow Purple" ahh moment
@DippyBletherКүн бұрын
😂because that's how collars are made😂😂
@melaniep.Күн бұрын
Hey X hope you're doing well 😊 I have a question about the Vanilla Tweaks resource packs, I've always used them. Love them!!! Never had an issue until I updated to 1.21.3. I'm wondering if I'm doing something wrong? It's not just the Vanilla Tweaks either, all resource packs are giving a "failed to load" message and I can't figure it out for the life of me. If anything has any ideas I'd appreciate it 😊
@xisumavoidКүн бұрын
You need packs made for 1.21.3
@melaniep.Күн бұрын
I've redownloaded them from the VT website thinking it was possibly that. I figured they'd be up to date but I'll wait a little while longer before trying again. Thank you so much for the response 😊
@KallynКүн бұрын
I would love to see more examples of what kinds of resource packs are possible now with the new update
@monatae9725Күн бұрын
I'm excited what the community comes up with from the new technincal changes!
@6thearchivistКүн бұрын
thats how collars get made 🤣
@T0ST1jКүн бұрын
1:04 is this a mod or have i just missed something rly big
@slamduncan6685Күн бұрын
Something really big
@derekhamilton74519 сағат бұрын
If a mob equips a renamed item above anything else it also means that a player's renamed armour etc, when they are killed by mobs who will equip items, has a better chance of being picked up over generic items, and therefore not despawning, giving them just a slightly higher chance of surviving the despawn timer. I expect it is only a very small increase in the chance of items not despawning, but still a good thing.
@jowell6921Күн бұрын
6:45 maybe it's because the zombie piglin is holding something already
@bigpig2709Күн бұрын
No it's a different from the pick up system of armor pieces
@showd6229Күн бұрын
Oh my gosh bug 212 destroys a lot of escape rooms lol
@ExpensiveKoalaКүн бұрын
With all of the technical changes they're introducing, I want them to make two changes: add resource pack aupport for entity models and animations, and finish splitting fluids from blocks so we can have lava logging or even implement the Bedrock layers system so we can have snow logging in Java.
@bentulp839Күн бұрын
does the preferred weapon apply to wither skeletons?
@AmenKing1999GamingКүн бұрын
Minecraft still makes oversights when it comes to bug fixing. I kinda wish skeletons could still have swords..
@AzyrodКүн бұрын
What is the software / tool you use to see the changes to minecraft source files ? It looks amazing !
@lloydlejack-officialКүн бұрын
4:26 sus
@dialog_boxКүн бұрын
while we're getting changes to in-hand item models, i hope they allow resource/data pack makers to make items look different in your hand than they do in your inventory. currently the trident is the only item that behaves that way, and apparently it's hard-coded. but wouldn't it be cool if, for example, we could have a pixel art sprite for the mace in your hotbar/inventory, but a 3D model for it in your hand
@_ItzTechКүн бұрын
Hey Xisuma! Dumb question, when you were highlighting the changes, you could highlight multiple different words at once? Can you tell me on how to do that? It would be very useful! Love your videos, keep it up!
@kuollutkissaКүн бұрын
This implies the collar is a part of the pet's anatomy
@craftmastrКүн бұрын
I love the Resource Pack changes, as i can have my tools retextured to Copper more easily
@platonist21Күн бұрын
subscribed cause I used to watch wattles videos but uhhhh. your so much calmer and easier to listen to lol. no shade to wattles he has his own vibe but man I love how concise you are. don't waste any time or words
@sikiricaleonКүн бұрын
Wasn’t the collar breeding mechanic in legacy Minecraft? Cause I swear I remember this feature being a thing already.
@killianobrien2007Күн бұрын
Sheep
@Vivian-eo3qc8 сағат бұрын
ARE THISE LEAF PARTICLES? SO COOOL!!!!
@expertIsNotGamingКүн бұрын
I like the short subscribe notification. Its quick and simple and on point
@theodorable1425Күн бұрын
2:50 Didn’t even realized I wasn’t subscribed!
@lordofthecupcake3368Күн бұрын
I do think you make the most comprehensive snapshot videos I have seen, however I have not subscribed because I do not want to be drowned in content. The snapshot videos are pretty much all I come to you for because you do such a good job with them.
@kyledoll2869Күн бұрын
Needed this break from yk… the world today
@T-v2kКүн бұрын
Grow up
@rj-dc1bkКүн бұрын
I think it works in order, top first and if they are equal move to lover condition The new item has a higher base armor value (material) The new item has a higher base armor toughness value (material tiebreaker) The new item has more enchantments (if they have same material) The new item is less damaged (if same material and number of enchantements) The new item has a custom name while the old one doesn't (same material, number of enchants and dmg)
@SinisterPixelКүн бұрын
What I'm thinking based on the armour pickup demo is this: I think the game is assigning points values to each piece of armour, and it's scoring them to determine which one to pick up. At a guess I'm going to say each level of armour is +1 (so +4 for prot 4), +1 for each level of toughness (so +3 for the netherite), +1 for each armour value (+5 for the chainmail for example), and I'm guessing it might do +X for durability, where X represents the health percentile of the armour expressed as a number on an arbitrary scale. I'm guessing renamed armour would maybe add a small fixed amount on top, like +1 or something. It's purely theoretical but it's one of the most practical ways to make a system like this work well *most* of the time, and certainly how I'd do it. There's probably some edge cases where it would switch out armour for armour that's statistically worse, but I don't think it'll come up often enough to matter.
@memor22Күн бұрын
I think that the item pickup mechanics work like a checklist instead of a one row list, that it doesn’t take the item that is renamed because its at the top of the list, but instead it checks all the item stats, that’s why it wouldn’t pick up the renamed chestplate, cause it had less modifiers than the undamaged enchanted netherite chestplate, which has 4. So for it to pick up another item, it would have to pick up a undamaged enchanted RENAMED netherite chestplate
@kate_isawesome1207Күн бұрын
Does resin and copper trims looks similar? 2:14 Creaking looks like gonna act like the Weeping Angels.
@KittenKatjaКүн бұрын
Finally, a reliable way of having different textures based on first- and third-person view! Wynncraft solved this by having the model's scale 0 in the hotbar and normal in first-person and third-person, having the flat texture of the book in the hotbar texture.
@vatiztizКүн бұрын
10:17 so eating animations mod is in vanilla now, cool.
@StarshipToMarsКүн бұрын
Dunno if you already knew, but "criteria" is a plural word. The singular is "criterion". Thanks for another great update. =)
@franciszekfojud6829Күн бұрын
Love your videos! So great and edited
@ThatGuyCalledMyth9001Күн бұрын
the new pickup mechanics means that we can finally get bow wither skeletons in survival, which shoot fire arrows without the flame enchantment
@shavranotheferanox7809Күн бұрын
i think it goes like this: less damage?>armour value>toughness>amount of enchants>?
@caseymarie34Күн бұрын
been playing minecraft for years and I never even noticed the cats get collars too
@sparrowhawke8244Күн бұрын
I would like less hostile mobs to spawn in the pale garden, I think it would let the creaking shine a bit more in the biome. Maybe something like only having spiders spawn in the biome, with a higher chance of potion effected spiders. Currently it seems a bit chaotic in the pale garden, especially with so many creepers. Though I would say the creaking could still do more damage, especially on higher difficulties
@JelliinaCup23 сағат бұрын
Eating animations mod will no longer need to be modded with this change! :O