Let me know your thoughts on the new physics! For me, it's a really positive step in the right direction but I don't think everyone is going to be pleased. Also, my merch is nearing release so get yourself signed up to know when it is released! SuperGT.GG
@Kireth Жыл бұрын
Step in the right direction...I think. More importantly I think its great they're giving so much attention to the game with free updates 🙌🙌
@grimm6jack Жыл бұрын
Absolutely game changing physics, and for the better most definitely. You have to be incredibly precise on your throttle, brake and steering inputs to handle the cars now. They feel much more alive and like their real life counterparts. Especially some of the MR cars.
@belgian_i30n Жыл бұрын
Not an improvement in my opinion
@DaemoniumMortis Жыл бұрын
the new physics and controller changes are really game changing for me because before the update i didnt enjoy the circuit experiences really at all, but now i actually was having fun doing them!
@vvoof2601 Жыл бұрын
I think it's far more engaging and I love it.
@kurgerbingsteve Жыл бұрын
I can understand they want to add barrier collision penalties to prevent wallriding, but I really wish they could find a way to make it so that you don't get a penalty for *crashing head on into a wall and dying*
@mrbob4104 Жыл бұрын
I think they are looking for such solution but added this in the meantime. Remenber these things might seem simple to implement, but the maths and logic behind it is very advanced and since there is no manuel explaining how to do everything, they have to find solutions to these problems themselves.
@elias.haghverdi Жыл бұрын
for real. so annoying🤣🤣🤣
@kurgerbingsteve Жыл бұрын
@Mr Bob Fair point. It's kind of the same as getting penalties for getting rear ended. If there was a full solution, they would have used it already. Still, a man can dream
@ProStreeter100 Жыл бұрын
@@kurgerbingsteve There are so many variables in races that can play into why someone hits a wall or another player. Probably really hard to program the perfectly fair steward when racing can be a bit chaotic at times :)
@skltr21 Жыл бұрын
They need to just know where people can exploit that and make those walls penalty zones. Other than that, it’s always slower to hit a wall. Hitting the wall is already a penalty. The time for hitting a wall is absurd. I get it with hitting a car, but the wall, that’s just dumb and makes no sense.
@lucwijngaard8413 Жыл бұрын
The Nordschleife track experience will always be a good benchmark for driving skill, it's doable but there's little room for error!
@Super_GT Жыл бұрын
Definitely. It's one of the hardest ones - long and tricky circuit combined with an awkward car. Always a good overall test of handling/physics.
@christurbo9481 Жыл бұрын
i almost had it before the update. Now im lapping 5 seconds slower....
@samaramorgan8023 Жыл бұрын
@@christurbo9481 oof, that sucks. It takes a while, but with a comfortable car and enough seat time, I'm sure you'll get it down 👍🏽👍🏽
@MrStaano Жыл бұрын
@@Super_GT I have a logitech g29. Are more expensive racingwheels faster? Any recommendations?
@CH1K3N99 Жыл бұрын
@@MrStaano You will not be faster with an expensive wheel. You can pass gold comfotably with a pad. I was a pad user since GT1 and have jumped from a pad to a CSL DD. The fancier wheel will feel smoother, react quicker, will be silent, will have no vibrations. It will however, have no weight, way too much resistance, way too much spring, damping that is like that of a truck yet a steering rack of a gokart. However, this is all circumvented with software. Setting it up so it feels just right on your literal "Steering wheel" as some are smaller or larger diameter and weigh differently. Diameter changing leverage, weight changing reaciton speed, oscilation etc. There are world record holders with G27s, and really, if you want to set records cofortably, you'll turn all the feedback to really really low. That's fast. No vibration, minimal feedback, minimal interfierance with your minute inputs, is fastest. A fancy wheel is just for the fun factor. And I will end on a generalisation. There's a lot of ego in car hobbies, you'll hear a lot people saying to "just do this", and they can't say "why". Good luck! After almost about 10 months now I am starting to love my little CSLDD I am happy it's cross compatible so I can play with my console buddies, but getting all the setups for the various road, rally, FF, 4WD, Mid, 1960 vs 2020s, different games, few. It is a learning curve. If all you play one make racing however, it's a lot easier!
@TheBlackStig33 Жыл бұрын
I realized under the settings on most of the GR.3 cars they cranked up the rear downforce and turned the front downforce down all the way as a default , that plays a part in the feeling of the new understeer feeling
@csechrist1 Жыл бұрын
I noticed that when I went to tune the new Audi DTM car but thought that was just how it was, good to know it's a change to the defaults of other classes as well.
@TheBlackStig33 Жыл бұрын
@@csechrist1 I had settings sheets saved for the default on all the cars , went through and looked , and realized that was the problem, I need to check if that’s how they are setup under BOP, if so that’s going to be problematic
@KepleroGT Жыл бұрын
I also noticed that with ABS on it doesn't active as much? In some corners I can brake 100% and it doesn't activate instantly like it did before
@lordbrenno6354 Жыл бұрын
Oh I jumped on my gr3 game and thought the game was broke and my cars had become trash, ill check that out later
@pixelcultmedia4252 Жыл бұрын
I'm liking the new physics. The limit is much more narrow on corner exits, but most cars now oversteer more predictably, as you demonstrated at 10:49. The cars now step and slide out instead of whipping and snapping erratically when they regain traction. Different cars have different limits and the sensation of grip varies during oversteer, but overall recovering on a spin-out is far more manageable than before. Downshifting also has more of a clunk and throws a little more weight forward than before.
@khimaros Жыл бұрын
That is music to my ears, because losing it when that snap of traction kicks in, is my number 1 issue!
@ScottPC Жыл бұрын
100% you can feel the push through under steer now too.
@DamienBlade Жыл бұрын
Some cars it does feel better, but others are absolutely undrivable.
@jeffbarnard348 Жыл бұрын
Huge improvement!
@matttondr9282 Жыл бұрын
I just did an endurance race at Le Mans in GT2 and also noticed just how much more careful you have to be on the downshifts. I’m really liking this new update!
@truckercowboyed2638 Жыл бұрын
I'm laughing at some posts people crying because it's harder to drive, but they complained awhile back it was too arcade like and easy....PD just can't please everyone I guess...
@muhammadracing Жыл бұрын
As a fellow dd1 owner the game feels a thousand times better now. i am in love with gran turisomo again. glad your enjoying the game supergt.
@AC-wl7ve Жыл бұрын
same on my csl dd gt. night and day
@victornin7505 Жыл бұрын
Did you had to make any changes to the settings? My dd1 feels different on a bad way after the update.
@muhammadracing Жыл бұрын
@Nestor Santana the recommended fanatec settings suck. Try low damper, no friction or interpolation and try to put your sensitivity to 5 and force feedback to 5 or 6 in game. Also make sure to make your controller sensitivity to 5
@mateuszszymanski6227 Жыл бұрын
Agree 100%
@plorwax Жыл бұрын
@@muhammadracingHi. are you on dd1? Mind posting your in game and dd settings?
@benstringalong4448 Жыл бұрын
I’m gonna need new setups for cars aren’t I?
@kurtismelrose Жыл бұрын
Haha a new game is great in any number of ways… that is until you consider that.. oh ya that stuff. Eh! Great right. Any way have fun an enjoy what you can of this game. 😜😎
@whydoesyoutubehavethisdumbshit Жыл бұрын
Yeah from my testing, any higher df non formula cars (lmp1, super gt, dtm!, etc) you'll want to setup more for oversteer. Before the update from the exit of arnage to the ford chicanes was flat in lmp1, now you'll have to lift and setup the exit of karting.
@MOSFET69 Жыл бұрын
Yes
@Carnifex-ze8dp Жыл бұрын
Every car it seems like
@rastaboy_gamesnstuff7778 Жыл бұрын
No, or my setups are just that good already 🤣
@vyasrushi5177 Жыл бұрын
PD are really close to nailing the driving model for GT7 after this update....they just need to reduce effects of dirty air and reduce under steer in FR cars...and it will be the best physics Gran turismo has ever had And great job with the video as always. This is by far the most in-depth video on KZbin for this physics change update
@DemoEvolvedGaming Жыл бұрын
@superGT i havent seen VR content from you in a bit, really enjoyed seeing your engagement to the game when in vr. Would love to see an online racing series in vr to see if you can get to the same level as you do in your main account. Thanks for the videos.
@BigFatSnorlax Жыл бұрын
Hey Steve, been watching your stuff for a while now and finally got my first online win today in the sambabus! Cheers for all the videos :)
@broeretop1 Жыл бұрын
The AMONGBUS?
@BigFatSnorlax Жыл бұрын
@@broeretop1 The Spongebobus ;)
@TNumbers Жыл бұрын
Absolute W of a debut win
@ronholmesuk825 Жыл бұрын
Yeah, noticed the same thing, the front end feels a bit mushy and there's nothing like the turn-in rate there was before. I hated it for an hour - got frustrated and then turned the game off, but I came back later in the day and managed to get a hand on it. "Under-driving the car" definitely seems to be the way to go for me.
@simonr344 Жыл бұрын
I am hugely preferring the new physics personally, but I prefer more planted cars, so I would always choose cars that are prone to understeer - I struggled with twitchy cars before this, particularly ones that seemed to swerve under braking, that's almost completely gone now.
@AvGPhantom Жыл бұрын
Funny you say that, I had pretty much the exact same experience. Under driving is definitely the way to do it now
@kraenk12 Жыл бұрын
Two things you missed are the tire temperatures and changed TC settings.
@ThomasHarrisonLord Жыл бұрын
Woah woah, what kind of madman doesn't clear the Cafe notifications?! I couldn't live with that Steve!
@OctavioVLT Жыл бұрын
As my driving style relied a lot on trail braking I’ve definitely felt a hit in my lap times with this update. I’ll have to completely change to be able to be competitive again, it feels like.
@turtle86 Жыл бұрын
Same.
@christophermulholland1776 Жыл бұрын
Yes update not good for my style either, overnight I'm not competitive and struggling to complete a clean race
@stormmeansnowork Жыл бұрын
Yes i was impacted too. I'm on controller, pad acceleration and auto-shift and I had a best time of 6:34.2 for the Nurburgring Nord CE just before the update. My first try to the same CE was 6:41 and the drive did feel very different after update. I had to go back to the sector training and after getting gold again for each sector, I set out to try the full lap and got around 6:35.4 on my first complete run. Trail braking was indeed a lot less effective after update and the BMW in particular became more prone to sliding in acceleration. As for the OTT with Alphard, which is a car added after the update, it did not understeer as much as I expected, and I wonder if cars of an understeering nature would all become less understeering than before...
@vgaportauthority9932 Жыл бұрын
I like it. Drifting feels much improved IMO. It's just really smooth and manageable when you lose grip, and regaining grip is far easier. At least on a controller.
@lorddoobsworth144 Жыл бұрын
IMO it feels horrible on a wheel now, super vague FFB and front wheels dont wanna naturally turn away from the corner when the back end steps out
@frostyl4269 Жыл бұрын
just when i needed a class video to watch and chill out with, the goat delivers
@Velirno Жыл бұрын
It seems to make things more predictable, which is a pretty massive improvement for sure. PD have been doing solid work this year!
@marcelvanlierop Жыл бұрын
"...feels like an aircraft carrier with a turning circle of 8 years" 😂
@uncleflansy5621 Жыл бұрын
Would love to see you re-do your real life laps of the Nurburgring in the M2 in VR. Maybe even use the Alphard as a stand in for the Fanatec bus as well. Would be interesting to see your take on how close it is to the real life version.
@O12port799 Жыл бұрын
End slideshow was very professional, pleasure doing business Steve
@AnilPrabha Жыл бұрын
I'm struggling with this new update. But your key points were accurate. One has to be gentler with everything. You can't overdrive anymore. Oh well...change is the only constant in life.
@miro8743 Жыл бұрын
I like the update, now I get more information from the ffb and it feels more connected to the car. The wheel is now communicating better the physics engine. If they will add more road surface feeling on the straights, engine vibrations and curbs details on some tracks the game will be perfect. Good to see they are going to the right direction, maybe some road cars are too light now on the wheel, they should consider adding a per car force feedback setting that we can adjust and save
@Dunserful Жыл бұрын
Yeah.. Totally agree... its such a pity and totally not understandable why there is almost NO FFB on straits and curbs... this could be SO much more immersive...
@UsmanKhan-coolmf Жыл бұрын
Yeah why the hell don't they make ffb not suck! It's horrible. I play acc and then come crying back to the vr on gt7 because the vr is soooo good but ffb is soooooo bad haha.
@Dunserful Жыл бұрын
@@UsmanKhan-coolmf I just found out if you increase the camber values to 3-4 degrees, it gets a lot better
@UsmanKhan-coolmf Жыл бұрын
@@Dunserful I'll try it. Thanks for the tip!
@fabiocruz1534 Жыл бұрын
After this update I can't drive, it seems the cars are undriveable. I will need to learn the game again
@Janzeleus Жыл бұрын
The combination of slightly more delicate touch required for brake and acceleration and the Dragon Trail daily race has been interesting to say the least. Kerb physics are kind of more stable when crossing over them at speed but it's also very easy to get a Kerbal Space Program launch experience from them if you push your exit too far even by a slight margin.
@Monkeys0506 Жыл бұрын
The new physics made dragon trail impossible for me. I have like 5 or 6 races of me sending people to our best friend Berry R, as well as shadow realm entries. I saw a car take flight last night.
@mythoughts3759 Жыл бұрын
That damn chicane is the worst thing man has ever created.
@AmurXRUS13 Жыл бұрын
@@mythoughts3759 agree. I hate that track
@FurBurger151 Жыл бұрын
Lol I love It. There's so much room for driver error that I feel like it levels out the playing field.
@kraenk12 Жыл бұрын
Best track in the game for me.
@michaelavrie Жыл бұрын
my last race, it was lap 9 and I was right behind 3rd going into the death chicane. He overshot the turn, and parked his car on the apex of the inside chicane, blocking the line, i went into him at full speed, and I got a penalty for the barrier, while he went on to finish podium, I limped home to like 6th.
@bonknessmonster Жыл бұрын
2:22 woah your car did a wheelie!
@komamix Жыл бұрын
The physics did change. And i love it. The tyres really feel like they stress .. amazing. 😊
@michaelavrie Жыл бұрын
I noticed the same thing, the grip feels really different. I noticed it first at the first hairpin on Dragon's Trail. The grip feels like it's progressive if you give the car time to settle
@andre_star7776 Жыл бұрын
Alright, time to throw all my setups in the bin
@Victory2F Жыл бұрын
Looking forward
@thesunnynationg Жыл бұрын
Yesterday I did as many races as i did over the last moth. the new physics are feeling great, I love GT 7, now.
@shakengandulf Жыл бұрын
Same, friday and Saturday i did 650km each. I rarely ever go over 500km.
@ep1981 Жыл бұрын
So you're saying they've turned it into a Jenson Button Smooth Driving Simulator. Excellent
@eminemrocks98 Жыл бұрын
I'm not sure about anyone else. But for me. I mainly drive the Lamborghini huracan in groups 3 and 4. And they feel more planted in the back but also ruined the car for me because I used the snapping rear end for the rotation. Now I'm like a second off my old pace.
@Super_GT Жыл бұрын
Fair point but remember that all of cars in gr.3 are slightly slower now. Your pace difference is mostly down to the BOP change than the physics. But yes, the Huracan definitely doesn't rotate as much as it did before.
@joshmoment42 Жыл бұрын
Feels so much worse now, I know some people like it but everything is too slippery now
@SIPEROTH Жыл бұрын
A think GT always had was that cars had weight instead of slipping around like ice skating. I liked that because real cars indeed have weight. Making them slippery is silly.
@Ermz Жыл бұрын
Dude gets more views in one hour than I do in 12 🤣. GG, Steve! Was keen to hear your perspective on this.
@AL71B Жыл бұрын
Agree with your findings. Wish I’d got the golds on all the nords circuit exp stages, as it’s a lot harder now.
@stormmeansnowork Жыл бұрын
This is one of the reasons that I am generally dislike this update. I felt that most cars now have a stronger tendency of oversteering. So the understeering cars are easier to drive, the oversteering ones are even harder. The Nord is worse not because of the track but the car. Where I used to accelerate without problem now becomes slippery spots. Frankly, i honestly don't think a difficult game is necessarily a good game, and the developers should consider people with just controllers like me......
@bdh985 Жыл бұрын
I honestly feel like these physics changes are a step backwards. My main grinding car understeers badly now, and the traction control settings are also a change for the worse. I'm not going to stop playing the game or anything, and will do my best to get used to the new update. It just seems like the game punishes casual players/ newer players or anyone who isn't a professional Sim racer with a nice wheel and pedal setup. The cars should be predictable. Now it feels like I have no idea what the car will do now, if it's going to understeer, or completely break traction at random times, when I'm trying my best to be smooth at corner entry and exits.
@alexfoxy Жыл бұрын
You need to re do your set up… sorry !
@S_Dsilvia Жыл бұрын
It’s definitely worse for sure, Cars are way too much grip in the rear and no grip up front
@christianpain819 Жыл бұрын
Have this Problem with my GT 3 Porsche. A little Touch on the breake, = Hit the wall
@senalratnasinghe932 Жыл бұрын
glad to see I am not the only one finding the circuit experience very hard
@Kireth Жыл бұрын
Looking forward to this!!
@MrDjp1984 Жыл бұрын
I noticed TC1 now actually feels more like an actual TC1 where the car can still step out when youre too quick on the throttle. Before the update TC1 felt the same as TC6 to me.
@matttondr9282 Жыл бұрын
YES! I just noticed that today as well.
@Y0urricane Жыл бұрын
Steve: I'm gonna make a quick test* *goes 100 laps over Barcelona :)
@TheScyy Жыл бұрын
My fanatec wb 2.5 using a drivehub to connect to my ps5 feels so much better after this update. The wheel actually has some weight to it when using race cars and doesn’t feel like I can turn the wheel with a single finger like it used to.
@theadvocatesails Жыл бұрын
Thanks for the review, I am looking forward to trying it out tomorrow, I think from what you have said it will be better for my driving style. I often watch videos and think that cars just won't do that and have really struggled with trying to adapt from what works real world.
@bodaugherty9654 Жыл бұрын
Polyphony put you through the ringer with this one. Thank you for the vid!
@antoniohagopian213 Жыл бұрын
Used to do 6 min 30 sec on norch with the gtr nismo(no nitro), the corner after the long straight was always a crash if I didn't slow down to less then 300kph Edit: forgot to add it was on gt6
@stuartmclaren7285 Жыл бұрын
As a controller user I hate it really struggling with the game
@rolo7s26 Жыл бұрын
I think the opposite: the physics are less alive and the cars feel so much easier to drive. The physics seem less detailed and more watered down in my opinion. I found that road cars feel much heavier and lazier than before. Maybe it's to do with the fact I play on a regular controller.
@PerfectAimPoseidon Жыл бұрын
I was working on the track experience practicing the chicane of death before the update so I am excited to see what it is like with these changes. It's such a rough part of the track, especially for someone fairly new to sim racing like myself. Not being able to brute force corners anymore scares me a bit because I have to admit, that is a frequent accidental tactic of mine haha.
@SDThondas Жыл бұрын
I very happy with these updates. I loved the original physics (they were actually difficult) and I pretty much stopped playing over a year and a half ago when the GT sport update went live. I am a wheel user and am glad I decided to update the game and give it a go this afternoon....
@joecraddock6542 Жыл бұрын
I appreciate the advice today Steve, we figured out the issue with the kart and I had no bottom end which wasn’t great especially at buckmore. However we calculated where I would be if it was a race weekend with my fastest lap and turns out I would have been 12th in an a final, so especially with the kart problems I was pleased with it, thank you mate👍
@fictionalreality1010 Жыл бұрын
Sometimes you have to SLOW down to SPEED up!
@patrickpl94 Жыл бұрын
I've been playing with the new physics all weekend now. Here's a couple notable things I've picked up on. 1) When tire wear is a factor, the aggressiveness of your throttle input has pretty big effect on the drive tires. I've noticed my gt3rs wears the rears considerably more if I'm constantly stomping the gas pedal. Much more realistic in that way. 2) There's something a bit weird happening with wheel speed and downforce with the new physics. If you car starts loosing traction and picking up considerable wheel speed at speed, it becomes pretty much uncontrollable and you get spun out very suddenly. Best way to test this, get a daytona charger, and try doing the daytona oval track with it. Take a bank at speed, you'll notice the rear become light, pick up wheel speed, and you'll spin out almost immediately. Yes I understand this car has 0 downforce, but any classic car that has little downforce is pretty much undriveable on the oval track at speed. 3) Trail braking is definitely much harder to manage with the new physics 4) Delicate throttle input effects understeer a lot. Like you've mentioned, before you were able to brute force, now you'd actually be faster taking some long sweeping corners at 90% throttle rather than 100%.
@M9BLUECRAB Жыл бұрын
the cars feel stable & like you mentioned, snaps of oversteer are a lot more correctable.
@marlopainter8246 Жыл бұрын
I just played my very first Daily Race... started 8th... and came in 6th... in true SuperGT fashion. :D
@disracenboi336 Жыл бұрын
5:04, somebody completely transformed a samba bus into a kei truck and I need that livery rn!!!!
@Samas_R_Counts Жыл бұрын
I totally forgot about controller sensitivity. Danke, SuperGT.
@Rooney_the_grey_bird Жыл бұрын
GT DD pro user here, definitely stronger FFB & Torque, had to dial mine down a bit, which isn't a bad thing at all 👍🏼
@lorddoobsworth144 Жыл бұрын
stronger with high downforce cars only ye? I'm using a T-GT and the FFB feels vague and weak when drifting on comfort hards. Feels nicer as far as I can tell on my race builds on slicks though
@ProRotaxDriver Жыл бұрын
Shouldn’t trailbraking make the car turn more?
@malcolmjcullen Жыл бұрын
"Just be more considered with your inputs." Perfect advice in countless different circumstances.
@ertugrulbae46 Жыл бұрын
To me it feels like the cars are a lot more planted and weighty in the sense that they feel like there's actual grip of tyres pressed into the road by the weight of the car. I found the weight in the front end slightly harder to shove around compared to before
@Zascar_88 Жыл бұрын
Honestly it feels like tires have some shape now, you can feel it.... there is a sidewall now.... camber and toe may make big differences
@ertugrulbae46 Жыл бұрын
@@Zascar_88 I genuinely felt it. The suspension and steering really collaborate well with the grip now. It's very much sim like now compared to before. Not perfect on all cars..but definitely up there. Hasn't been too long since game released. I'm sure it will improve further. Already feels like a different game
@Sem5626 Жыл бұрын
ah good, its not just me i didn't realise it was in the patch notes, i am rusty as because i haven't played in months but still i like it i'm no pro race driver but it feels a little more natural to how a car feels, while making it a little easier to save mistakes it seems
@Alan-jv5fq Жыл бұрын
Had to turn ABS back on because most of my cars feel like they are driving on ice.
@ayautomotivevisuals Жыл бұрын
Haha! INCONVENIENT-TOE here 😂. Surprised to be labelled as the GOAT, but I'll take it. I managed to nip your time in the end. I'll admit it took me about an hour so please don't beat me too hard if you go back 😂. Liking the new physics 🤘
@SieraExtincion Жыл бұрын
i drove the supra (gt500) on dragon trail and the s15 on Brands today and i almost had to vomit at the understeer bonanza that i put myself into. yes the cars are more stable and if the back gets loose are more controlable on a controler but atleast these two cars never felt THAT bad to get into and trough a corner.
@r3act- Жыл бұрын
I had some rally lessons last year - basically I was practising weight transfer and breaking/gaining traction with break/throttle inputs on a dirt track (on mud as well). Of course I'm not a rally champ now, but at the end of the course I was at a stage where I was controlling the car the way I want, not the other way around. I don't give a damn if I'm faster or slower with this new physics, but when I'm driving now, It really feels like I drive a real car and when I screw up, I immediately know why this happened and try to do it better next time (like on the dirt track). I think the update is awesome and it really is a step up in the right direction!
@arkeys74 Жыл бұрын
I had a go at the Nordschleife Circuit experience in VR with the new physics. I could clearly see at my sector times that things have changed. Oh, and I hit the inside wall on the VERY final corner… 😂 Thanks for the video, nice rundown of the new physics 😉👍👍
@MayhexxGT Жыл бұрын
5:18 look mom im on SuperGT!
@BassJigGaming Жыл бұрын
@SuperGT Can you adjust the brake bias to help correct the under steering while braking? I know this was the go to adjustment in past GT's
@BadDrummerCarl Жыл бұрын
I think the skill gap has been reduced on road cars and increased for race cars. Much easier to drive casually but harder to master the competitive side
@nothingbuttruth4440 Жыл бұрын
I can see the positive things with the new physics but overall I do not like it and what I don’t like is the feeling you get when you lose traction drifting etc cause the ffb feel is very bland compared to how it used to be so I’m one of the many people who don’t like it unfortunately 😢
@lorddoobsworth144 Жыл бұрын
yup it feels totally vague right?
@dermaks_ Жыл бұрын
im glad i got all gold on the nordschleife a few days before the update
@paulmanfredi9473 Жыл бұрын
Super GT should be a commentator for F1
@maverrickmetzler7557 Жыл бұрын
My go to car and course I was faster than before but only after changing ride height, camber, toe, downforce, wheel torque and sensitivity, and my driving style. I noticed more understeer initially as well as better grip editing corners. Love your channel and commentary!!
@rikyoh130 Жыл бұрын
funny story, i just randomly started doing those circuit mission on old nurburgring today (with pad) and i found it so hard! so many takes to get gold and im usually an expert on that track. Worst timing ever lol. I mean, pad and 0 assist it was hard to do
@misiopuchatek152 Жыл бұрын
Now it is time to revamp the penalty system. I was trying Dragon Trail today and was smashed all over the wall on chicane entry from behind by three cars. I got 5 seconds for hitting another car and extra 1.5s for hitting the wall. Others got nothing 😂 I landed at 12th place at the end of the 1st lap but managed to finish 3rd so driving was really nice and fun. But those penalties are sooo crazy.
@punpun-ya Жыл бұрын
ty for the video, i appreciate the thorough examinations 🙏
@calmyourselfmeditate4821 Жыл бұрын
All those videos of Death Chicane, undrivable corner had reached to the developers & now they have made it to your liking
@internetsguy3506 Жыл бұрын
I noticed right away that it reacts much more intuitively during. You don't instantly just snap into something like that of an alligator death roll when you clip a kerb a bit too hard. I was able to get in and complete my cafe menu 42 with the prototypes that had been eluding me for the last couple months and with quite a margin over the others. Glad they made it more realistic!
@ianstretch6815 Жыл бұрын
Hi Steve, Huge fan and been watching for around 4 years now - video idea hope you don't mind: How do you decide what video's to make? and how do you plan this job with your other works/personal time. I would love more insight into how the mental side of you YT uploaders. You might have seen a few times, my pub is in London. Pints and Disco's on tap for you. Best Ian
@juliusgranda2628 Жыл бұрын
Fanatec recently brought an Update that improved the PDDs Force Feedback. So you might wanna get the newest Driver and install the firmware.
@imiplacesamacomplic Жыл бұрын
what is PDD? I am a bit of a noob
@RefrigeratedTP Жыл бұрын
it seems like just yesterday you were getting used to the wheel after switching from controller. Time flies holy
@teflonpete Жыл бұрын
I tried out gt7 last night after quite a while. I felt it was very good. It was like I could "feel" limit of the grip much much better. And then when I went past that limit I still could save it. Also 120hz with VRR made driving experience so good. This should've been release build.
@cnegi Жыл бұрын
4:31 crazy VR grephics
@EeekiE Жыл бұрын
I hated how ABS Default let you mash the brake pedal through to the tarmac and let you turn the wheel and automatically trail brake for you in the last physics version. The game also let you get away with dead-pedals mid corner way too much. It looks like this update now punishes both of these, which is nice. Smooth considered inputs should be what it takes to go fast, not driving like a chimp that’s just received a stinging slap to the testes.
@chickenpasta7359 Жыл бұрын
I really wish they would implement TCS that's similar to the ones in ACC
@Z8Y3 Жыл бұрын
Where did you find the bop changes @5:37
@Rysslassable Жыл бұрын
FF also got a more realistic coasting oversteer.
@sombraarthur Жыл бұрын
The new physics make sense, the setups are now really more effective than they previously were, so setting up the car correctly is now an integral part of the racing experience. The only thing I disagree though, is the way they treated trail braking, as trail braking is THE most effective way into going on most curves around the world, specially the faster ones. Trail braking is not difficult, pulling it off requires a bit more of a sense to your left foot, but once you manage it, it becomes second nature. So, breaking the power of the trail braking makes no sense, to me. It will not avoid dive bombs, and now it becomes a dispute of who brakes later, instead of who brakes better.
@redstoneracing Жыл бұрын
Yes its unrealistic in real life trail braking is really effective
@mirial2108 Жыл бұрын
The biggest issue with the braking previously (I haven't tried the latest update) was that the ABS was very intrusive which limited the rotation and being able to point the car into the corner so that you can get back on the throttle immediately. Good rotation is essential to being fast as not only are you back on the throttle sooner but the car has a straighter trajectory on the exit which enables you to apply more throttle as well.
@redstoneracing Жыл бұрын
@@mirial2108 Kind of like the early versions of GT Sport the car wouldn't rotate unless you were off the brakes a bit which is realistic but its too strong in GT7
@mirial2108 Жыл бұрын
@@redstoneracing What most don't realise is that the lack of rotation both on entry with the brakes depressed, then released, and mid corner is that this sets up a very poor trajectory on exit which is why so many confuse the cars for having power oversteer. I tried the updated physics with the GT3 BMW and the understeer is horrendous. It shows you how numb players have become when they don't notice stuff like this anymore, and then can't drive a car that actually does handle properly and blame the car itself.
@sombraarthur Жыл бұрын
@@mirial2108 I understand... Still, the brakes now are so much understeer inducing, that if you try to trail brake, you will end up with a car that you have to nurse it back to rotation, by using the throttle, or you will have to wrestle it from the understeer to rotation, because even the slightest blip on the brake, will throw the car to understeer, even if you are already on full rotation, which makes a setup where your brake bias is more towards the rear of the car (which is counterintuitive, as it is more like a "rain" setup) to balance the effects of the powerfull front-end braking, making the understeer under braking more manageable and the trail braking more effective. It feels like they simply flipped the "braking script" and called it quits.
@chrispagowski6260 Жыл бұрын
Thanks for sharing your settings and all the hard work that goes into creating very interesting content. This update feels indeed very similar to the very first version, and it's more sim-alike than arcade. It's definitely more challenging and imersive. I feel for the people on a controller, though. All the best for you.
@TheRacePig Жыл бұрын
Something I've noticed is the way tyres grip seems to have changed a fair bit. They seem to want to slide slightly less, and the grip change is pretty sudden. If you slide out say a road car, once the tyre bites and grips back up the car will seem to suddenly lurch under the grip change which is actually a lot more realistic from what I've experienced in real cars. Whatever they've done to the tyre physics in general just feels less video gamey.
@EpicChickens1916 Жыл бұрын
Doing the full lap Nordschleife circuit experience was the must frustration I have ever experienced.
@offeral Жыл бұрын
On controller, the Group 1 cars are way twitchier now regardless of controller settings for response and force feedback. It's not terrible but after a year of it being not twitch it's hard to adjust to :)
@FurBurger151 Жыл бұрын
TC would be much more viable now.
@igorbeuk4068 Жыл бұрын
I noticed that on the cars and materials the reflations are representing accurate environment as if it is Ray tracing but even if it is not it does the job and looks better
@kadebass6187 Жыл бұрын
I wish they’d update the motion steering option (deadzone option more specifically) because it’s really annoying wanting an ideal sensitivity while having the small end responsiveness
@fakebobbyhill296 Жыл бұрын
Aw man. I bought a wheel way back and realized that gt7 didn’t feel anything like real driving. Thrilled to hear they made it even touchier.
@samcs06 Жыл бұрын
I have been doing a lot of circuit experiences lately. I would consistently get around a sec off the hot lap gold time. After the update Im About half a sec to slow no matter what. Tried to get gold on Watkins Glen last night and was loosing so much time in the middle sector. I like the update but it is more difficult now for us controller users for sure.
@hssIceland Жыл бұрын
100% agree with this. Since the update my time trails in daily race C have been around 2 sec slower (In the Supra, I was using the AMG before which is even slower now) then before and I have had to turn on TCS on 1 for turn #1 because the oversteer is just to much and in race on the mediums I have it on 2 just to survive that turn.
@samcs06 Жыл бұрын
@@hssIceland yea any corner that is slow, banked, and on an incline/decline is a nightmare now on controller. The margin for error is so small. Go in to fast, understeer. Go in to slow and try to ease on throttle, understeer followed by breaking traction and oversteer. Take the corner slow and steady = poor lap time. I get the point of gold target times is to have a near flawless run, but for the sake of it just being a game there has to be some forgiveness. I'll try Watkins Glen again tonight and maybe do anothe CE to see if I still feel the same. I will say drifting is easier now and feels really good when you get it right
@TonicofSonic Жыл бұрын
I had to do a medium retune most of my FF and MR cars. Very frustrating.
@mrjay520 Жыл бұрын
The new Physics is Good & Bad. I love the feel, but those lap times are really effecting too. I for one have been experiencing Lap Times 3 seconds average slower than normal. Which with losing 3 Seconds makes a big difference. Especially for the Single Player Races, or even to those chasing the Gold Times in the Licenses, it makes a difference. The Cars also seem to be fighting the Acceleration a bit more too.
@mrjay520 Жыл бұрын
After testing it further, I’m losing on average 5 Seconds of Lap Time. This actually does make the “Single Player” Areas alot worse and harder to play. So, this is hurting every Car’s Performance rather than improving it. I honestly am wishing they do put things back to normal. I’m honestly not enjoying the new Physics, as I do play all areas, the Single Player areas will need alot of improvements now.
@brandoncoutu430 Жыл бұрын
The only annoying thing in this update is that Intermediate tires now disintegrate on dry surfaces. Used to be able to do about 2-3 laps on Sarthe whilst still having some durability left. Now you can only do 1 because you'll lose a tire in the second lap nearly guaranteed.