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You MUST KNOW this to make good builds in Destiny 2

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Maven

Maven

Күн бұрын

The most common mistake a Destiny 2 player makes is distributing their stats improperly when making a new build. The long lost art of stat distribution is one many players are unaware of, and today I'm here to do a full guide on how it works and how you should invest your stats to get the most out of your builds.
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Пікірлер: 625
@MavenPhoenix
@MavenPhoenix Ай бұрын
If you're not a Hunter, Mobility doesn't matter in PvP for 99% of players, but for the 1% of mega sweaty players who have mastered movement techniques, Mobility does matter, especially for strafe speed. Just felt like I still had to mention that.
@sparky00777
@sparky00777 Ай бұрын
Mobility affects your movement speed when aiming your weapon, which will help you win gunfights by causing the opponent to miss due to your strafes, which I would not consider a mega sweaty technique by any standard.
@alabamaman1372
@alabamaman1372 Ай бұрын
If you’re a Hunter, you’re playing the game wrong. 😅
@GathClips
@GathClips Ай бұрын
Only in PvE​@@alabamaman1372
@UltimateTViptv
@UltimateTViptv Ай бұрын
I disagree it depends how you play.... If you a warlock and just sits in rifts for PVP then yea, its matters if you are playing better lobbies where People dont miss at all you want high strafes speeds and movement to get out of tight situations.
@dando_5000
@dando_5000 Ай бұрын
I also think input device matters a bit as well - I am a controller playing Dad of Destiny and mobility is a must for me. I feel like a brick with boosters if I don’t run my titan at 60 mobility or over.
@lgtokyo2665
@lgtokyo2665 Ай бұрын
Visually, seeing triple 100s makes my brain happy.
@andresmillsgallego814
@andresmillsgallego814 Ай бұрын
Came here to say pretty much this 🎉😂
@marchax298
@marchax298 Ай бұрын
fair enough
@hylianglitchmobber7570
@hylianglitchmobber7570 Ай бұрын
That's honestly like 90% of the reason I make sure to have triple hundreds. It just looks nice
@mandiebonez
@mandiebonez 28 күн бұрын
Don't have triple 100's but all my stats in order are 71 80 80 88 82 36 I only play PVE I only play PVP when iron banner comes around and I don't raid 😂 so my armor is 95 for my exotic head, and 90 from my arms to my legs and my cloak is 22
@riioas5543
@riioas5543 28 күн бұрын
@@mandiebonezonly playing pve but not raiding is crazy, what do you do just grind vanguard ops strikes all day?😂
@WolfOfNewLondo
@WolfOfNewLondo Ай бұрын
Oh my god, it's so refreshing to see someone spitting fire on the relationship between stats and cooldowns. You've quickly become one of my favourite creators to share with my less knowledgable clan mates looking to learn.
@notjohn9
@notjohn9 23 күн бұрын
My little raid group had a 5 minute "Maven rocks and is totally underrated" geek out convo last night haha for real
@ODeadThingMine
@ODeadThingMine Ай бұрын
I think a lot of people are missing the point here. She's providing this information to help make informed decisions during build crafting. She says, "NEED TO KNOW." She doesn't say, "NEED TO DO."
@slingshotdave6437
@slingshotdave6437 Ай бұрын
She said at the beginning she sees people with triple 100 and implied that they don’t understand build crafting. Don’t know if you ever joined an LFG but that creates annoying arguments that aren’t needed! Im informing you politely that you are putting a target on players that have worked hard to get the stats for their build. You are essentially calling them stupid without understanding that they know these thing but have other ways of getting round them.
@marchax298
@marchax298 Ай бұрын
@@slingshotdave6437 tbh , I've seen more of these people "who have worked hard to get their stats" sacrifice fragments or armor mods that probably would have benefited their builds much more for others who simply give them +5, +10 to have their triple 100 and then not being able to optimally complete their gameplay loop. If you can achieve triple or quadruple 100 it is obviously much better, but this video is aimed at those people who prefer to have something 2 seconds faster than something that directly gives them back the ability.
@LentTweakin
@LentTweakin Ай бұрын
I mean if you got 3 T3 on Rec, Int and Dis (example) what’re you doin? Cuz I’m pretty sure That as ya T3 build is garb no matter the class Edit: Str -> Dis
@slingshotdave6437
@slingshotdave6437 Ай бұрын
@@marchax298 I understand what your saying but if someone made their build and completes end game content just fine while choosing triple 100 stats over fragments or seconds on a different cooldown, they shouldn’t have to deal with people that watched this video who now think they don’t understand. I watched this after an lfg raid. Im talking about how Mavern presented this information, not the information itself. “I see people with this all the time…” Excuse the paraphrase. And the title, STOP DOING THIS in big red letters. Im criticising the presentation not the content.
@Black2overlord
@Black2overlord Ай бұрын
@@slingshotdave6437It’s clickbait. No one is responsible for others ignorance, people should be grown enough to stop policing over video games regardless of the video they get information fun. There’s two sides that need to hold accountability. Clickbait title or not, people overstep with information in this community consistently. This doesn’t create an issues that didn’t already exist years prior.
@laurancebell3015
@laurancebell3015 Ай бұрын
I only keep my intellect high during PvP. Otherwise I keep it around 3. Because as long as you killing enemies. You super gonna be ready pretty much as the same time.
@Super503Dank
@Super503Dank 15 күн бұрын
I pretty much only play pvp anymore and use intellect as well, and with prismatic and orb generation in pve, it's unnecessary.
@Bumnit
@Bumnit Ай бұрын
I just started playing this week and this was super comprehensive and very digestible. I will now click the buttons. Thank you.
@davidgabrieltaylor
@davidgabrieltaylor 8 күн бұрын
You can thank her for why no one lets you in gms someday then. No one ganna try this o join my gm w 60 resil and be like "its the sweet spot! Cuz diminished returns!" Nah you better diminish your ass to 100 or stay in orbit.
@Bumnit
@Bumnit 8 күн бұрын
@@davidgabrieltaylor I settled on titan right away so you know I keep that mf thang on me. But you're not lying, I feel like bringing anything less that 100 resilience to a GM is kinda trolling but maybe I'm bad.
@Charlie_No_One
@Charlie_No_One Ай бұрын
As a returning player who has no idea what I'm doing; this was an amazing and helpful video!
@ArcherJLady
@ArcherJLady Ай бұрын
I will also say, if you have a build that requires both high discipline and high strength, go for 70 in both and then on your gauntlets use the mods that improve each stat when you collect orbs, those mods give +30 to each stat so you will effectively have 100 in each as long as you're making orbs
@stephancleyne2135
@stephancleyne2135 Ай бұрын
Wasted mod slots heavy handed firepower innervation and invigoration will do more for your cooldown if you popping orbs. Unless you running surge mods
@joeyramirez6252
@joeyramirez6252 10 күн бұрын
7:56 I think you mean “increasing return” because “diminishing gains” means the same thing as diminishing returns
@ElCapitanoNL
@ElCapitanoNL Ай бұрын
I see a lot of people using Fragments in PVE that give statboosts, fe +10 in Discipline to reach quad 100 stats. Stats are not the endgoal of your PVE-builds! Ability uptime and gameplay loops in PVE are more often based around the perks of Aspects and Fragments. Stat boosts are mostly used for PVP builds. Fragments often get a stat boost, because they are either not that good or have no proper gameplay loop attached. Don't fall in the trap of going triple/quad 100 in PVE. You are most likely better off with lower stats.
@BahamutBreaker
@BahamutBreaker Ай бұрын
While I don’t disagree with you, it’s perhaps important to keep in mind that character stats have varying levels of importance to different types of players. For example, a visually impaired player who has developed a playstyle to compensate for low vision might value certain stats more than another player. If equipping Fragments that boost stats (or at least avoiding Fragments that decrease stats) helps that player perform more consistently, then that’s a win. The Aspects and Fragments system for character building is fairly versatile. Obviously the effect/text of some Fragments is more important than any stat buff simultaneously provided by that Fragment - but the stat boost or penalty isn’t irrelevant or non-consequential. That’s part of the build, too.
@jordanmancini
@jordanmancini Ай бұрын
​@@BahamutBreaker my preferred play style may actually be a good example of your point. In PVE I primarily play with my guns and super to kill and only really use my melee or grenade for champ stuns or area control. My 3 preferred stats for my build are Mobility, Recovery and Strength because melees on hunter have more champ capabilities tied to them than grenades. When I made my builds for Arc and Prismatic I mostly focused on the Aspects I wanted to use, and then the stats I wanted to boost, with fragments almost always just being a "Gimme stat" option because I don't play for ability spam. My end product is normally a build that has 100 Mobility, 26 Resil, 100 Recovery, T3-4 Discipline, Intellect, and T8-10 Strength depending on whether I'm on Arc or Prismatic. To make up for my low Resil I also play as mobile as possible and have a good grasp on the capabilities of Blink in both PVE and PVP. It's not the top DPS or most broken ability spam build but it is enough to let me drop into grand master and challenge mode difficulty content without needing to adjust for anything but champs
@XYouVandal
@XYouVandal Ай бұрын
I feel attacked
@ericcjacksonStudio
@ericcjacksonStudio 17 күн бұрын
I always want my Vortex grenade to Weaken. That's -20 Discipline right there.
@drewwootten6770
@drewwootten6770 Ай бұрын
So valuable across the board. I have 99 engrams in the helm and you just changed my entire perspective on what I’m grinding for. Thank you!
@MarcelLeonReal
@MarcelLeonReal Ай бұрын
Ill admit i assumed this video was going to clickbait and just teach the same information as every other youtuber, this was super useful thank you
@FawazK
@FawazK Ай бұрын
That's the thing with Maven, there are not clickbaits 💜
@D.K81
@D.K81 Ай бұрын
I was just looking at all my old builds that I needed to change and I'm so glad I seen this video first. This just helped me a ton on where I should be focusing stats more/less. Thank you and keep up the great work!
@patrickoakley7890
@patrickoakley7890 Ай бұрын
8:02 thank you thank you THANK YOU. I made a comment on another video that T10 Resil should be mandatory on any build and I had several.... unintelligent people.....tell me that I am "crutching" and "you don't need T10 in GMs unless you're bad at the game". Fallout Plays and now you have both made videos recently stating max Resilience IS the most important stat across all classes.
@BahamutBreaker
@BahamutBreaker Ай бұрын
“Only bad players need tier 10 Resilience in Grandmaster Nightfalls” is the type of thing said by players who claim to be PvE experts, but if you look up their account, they’ve failed a lot of GMNF attempts… probably often due to their own ego and/or ignorance. This is akin to stating “Only bad professional half-pipe snowboarders need helmets”.
@iHandleEasily
@iHandleEasily 8 күн бұрын
A lot of builds this season will forego tier 10 resil due to galvanic armor. In general, damage reduction is important; letting you survive harder hitting enemies (like snipers), chip damage, enviromental effects etc. However, most builds simply do not support agressive playstyles. Unlike vesper warlock and dusk-field hunter, the vast majority of builds focus on pumping out as much damage as possible. Afterall, a dead enemy can't damage you. There are ways to make yourself practicaly immortal, but it's not always a fun way to play the game.
@ApotheosisRose
@ApotheosisRose Ай бұрын
Penalties explained(1:06) minimum int/dis/str(2:18) intellect diminishing returns(3:57) mobility diminishing returns(5:43) recovery diminishing returns(6:53) resilience PVE recommendation(8:02) dis/str diminishing returns(8:35) rift diminishing returns(10:05) resilience pvp sweetspots(10:52) recap(12:28)
@bradyoung5555
@bradyoung5555 Ай бұрын
This is the first video that has actually helped me understand or given me information I needed to do builds. Usually my friends just help me because I don’t have the time to look into everything but now I feel confident in building my loadouts thank you!
@zomgmax
@zomgmax 20 күн бұрын
I have referenced this video like 20 times since you posted it and just wanted to say TY!
@brbdoo
@brbdoo 29 күн бұрын
Great video. Apply this to your builds with context. Mod slots and exotic armor pieces help with these things as well. For example if you're running Sunbracers, you want to make sure your Melee is up so you have access to your infinite combo and then you can add mods for class ability or grenade cd on orb pickups and combo it with grenade dmg drops orbs and recharges melee. So neither of those stats needs to be maxed out because using one helps the others come off cooldown so you can invest your points to these breakpoints and then elsewhere to maximize stats
@vegasboy7
@vegasboy7 Ай бұрын
Thank you, Maven! I never knew any of this and have never seen anyone else even mention it!!!
@BahamutBreaker
@BahamutBreaker Ай бұрын
I have enjoyed a few of your past videos, Maven, but this one, here, earned my subscription. Great job. You present the information clearly and with very little spin or opinion layered on top of hard indisputable facts. Personally, I found it very interesting to learn that Discipline (and Strength) need to be minimum 20… but the cooldown bonuses for Grenades don’t really make much impact unless one pushes Discipline up to 80, and the really juicy bonuses only occur at 90 and 100. Meanwhile, Intellect behaves differently - the middle tiers (30 up to 70) are impactful, but the highest Intellect tiers only offer modest improvements.
@davidmarshall215
@davidmarshall215 16 күн бұрын
This is the first Destiny content creator I've subscribed to other than Byf, because this video was so incredibly helpful and actually fascinating too.
@quietnightstudios9276
@quietnightstudios9276 Ай бұрын
Hey Maven, if you could kindly please start chaptering your videos for accessibility, that would be pretty cool. Otherwise, good video. Now I know what to invest in mobility for my prismatic hunter builds.
@mamacrochets
@mamacrochets 16 күн бұрын
This was great information about the stats! Usually when I watch build videos it's just "invest points into these stats" without any info on how much or how little points to put in. Going to share this with my husband and son too so they can tweak their stats!
@Lucas-og3of
@Lucas-og3of Ай бұрын
Thanks for this. I had it stuck in my head if I wasn't hitting 90 or 100 in my preferred stats that I was sub-optimal. I can definitely make my builds a little easier to hit the numbers that are actually important now, and not feel bad if certain stats are low
@CLOWNBOT00
@CLOWNBOT00 Ай бұрын
This has to be the best Destiny 2 video I have seen this year. I'm usually walking into class builds and weapon explanations, but the way you mitigated these numbers... Excellent!
@chasegray1522
@chasegray1522 8 күн бұрын
Never realized that the website showed the stat differences because I was tunnel visioned on triple 100 Titan builds. Appreciate learning more about how it works in such a short video.
@oPHILOSORAPTORo
@oPHILOSORAPTORo 8 күн бұрын
Also keep in mind that, even if one of your stats is lower, with the right combination of aspects, fragments, dodge ability, mods, and exotics, you could proc the associated ability way more often than normal. One of my builds is all about explosives. I combine Gunpowder Gamble, Proximity Knife, various fragments and mods that feed my abilities into each other, and The Bombardiers, so I can deliver a near constant stream of boom.
@johnpenrose8678
@johnpenrose8678 Ай бұрын
Wowser. I hope this blows up Maven. Such a great breakdown. Sharing with the clan for sure. Cheers!
@prettysoIdier
@prettysoIdier Ай бұрын
2:30 yup. I always preload 30 stat across the board before I start building
@LittleCrowYT
@LittleCrowYT Ай бұрын
The only time I'm willing to sacrifice any stat is mobility on titan for pve builds
@NoVACorpsGaming
@NoVACorpsGaming Ай бұрын
@@LittleCrowYT I’m happy with 20 on Titan, really don’t like going above that
@LittleCrowYT
@LittleCrowYT Ай бұрын
@@NoVACorpsGaming exactly
@theSixPathsOfTrains
@theSixPathsOfTrains Ай бұрын
Yeah as long as I have triple 100 and nothing is below 30 I csn be happy.
@TheSilviu8x
@TheSilviu8x Ай бұрын
I simply use armor charge and go to everything 100, from 70..
@COMOESIS
@COMOESIS Ай бұрын
I needed this
@absolutedynamite4979
@absolutedynamite4979 Ай бұрын
Agrees. 12:05 did it for me.
@pranavranganath7192
@pranavranganath7192 Ай бұрын
As a newer player, I didn't know about all these things. Thank you!
@mikelarry1068
@mikelarry1068 Ай бұрын
It really depends on your objective, which makes this subjective as well. In competitive PVP those few extra seconds of intellect from T10 make a huge difference. Practically speaking: Depending on your class, get as high as you can on the stats that are important to you
@hal0justcal865
@hal0justcal865 Ай бұрын
Disagree. In ascendant lobbies where it's hard peak shooting spawn flipping slower gun play everyone gets their super pretty much same time bubbles Goldie's etc. doesn't matter if I'm at t7 on goldy Vs t10 bubble still works out around the same time. Imo t7+ is key
@Smiffy-.-
@Smiffy-.- Ай бұрын
He said the right word "subjective" because it is. In 3v3, it definitely makes a difference. 20/30 seconds can be the difference between winning and losing. Especially in trials.
@agamerjourney9146
@agamerjourney9146 Ай бұрын
@@Smiffy-.-agree
@BahamutBreaker
@BahamutBreaker Ай бұрын
You’re correct about certain niche applications for some of the less impactful stat tiers (such as pushing Intellect higher than 70). However, I think this video is a great tutorial on the bare-bones facts of D2 character stats. In most video games, higher stats = better, typically on a linear or logarithmic scale. Destiny’s stats clearly don’t function that way, and on top of this, EACH individual stat impacts the character with a different pattern than the other five stats (except for Discipline & Strength, which seem to have the same growth pattern from 0 to 100). Maven does a great job relaying this information here.
@agamerjourney9146
@agamerjourney9146 Ай бұрын
@@BahamutBreaker reason why don’t growth impact different for each status. Cause bungie balance out status because of past abuse in pvp.
@MrWrighthw
@MrWrighthw Ай бұрын
Nice information. I do like to run T3 mobility on my warlock in PVE, as there are some jumping puzzles where that seems to matter. I also keep a large mobility state legs I can throw on if the jumping item is harder than T3.
@VAwitch
@VAwitch 29 күн бұрын
I have to play w/ my builds, but I wouldn't think it's difficult to have at least T3 across the board.
@pedrob7374
@pedrob7374 Ай бұрын
Been running 100 resilance in every as a warlock , now you got me questioning
@ultragorilla7309
@ultragorilla7309 20 күн бұрын
Pve is a 32% damage resistance. Kinda hard to give that up in high level content if u ask me
@iaintierney2269
@iaintierney2269 Күн бұрын
I've found this video really helpful - thank you. I've just been getting back into D2 and grinding solstice bounties to improve armour across my characters. I think I'm ready to start investing some upgrade materials now I've watched this.
@ventarsis
@ventarsis Ай бұрын
Thanks for fine tuning the detail, Maven. I appreciate it!
@jeffm7007
@jeffm7007 Ай бұрын
I still view Intellect as a dump stat, because it only applies to the passive regeneration, not the active regeneration, which is where the vast majority of your super energy is gonna come from. The stuff on the other stats is super interesting though, I didn't know tier 10 mobility for Hunters was so useless or that DISC/STR curved that way.
@ChuckUFarley-
@ChuckUFarley- 11 күн бұрын
The other half of it is that if you are using all +10 mods and you have one of those stats at say 95, or any stat over an increment of 5, you're wasting mod energy. You can change one of those +10 stat mods to a +5 and bring that stat down to 90, which is the same cooldown reduction whether it's 90 or 95, and save a couple energy on that armor piece for more/better mods. Example 99 Recovery is the same as 90 recovery cooldown wise. So if you have a +10 recovery mod on an armor piece for 4 energy, you can change it to a +5 recovery mod for only 2 energy and go from 99 recovery to 94 recovery, but you gain 2 extra energy to use on that armor piece for something else, and the cooldown's don't change from 99 to 94. Tier 9 is Tier 9...no in betweens.
@Beateau
@Beateau 14 күн бұрын
70 being the sweet spot makes a lot of sense in several ways. I actually run quad 70s on most of my builds, and then slot Font and Armor charge Mods to basically have psuedo-100s any time it actually matters.
@joeyramirez6252
@joeyramirez6252 10 күн бұрын
During the intro I was thinking “yeah yeah another person claiming to have all the secret knowledge, those stats look amazing” but this was genuinely informative and helpful I’m going to use the intellect tip specifically
@illogicalgarrett4694
@illogicalgarrett4694 27 күн бұрын
When I first saw this video I was like. "eh what the hell, I mean I have been playing since beyond light so I have experience build crafting n stuff." but GAAAAAWD DAAAAAMN did this video crack my world view open, very informative, helpful, and well put together! You've earned another sub today!
@pirate_duck4985
@pirate_duck4985 Ай бұрын
On my Behemoth Titan my stats really quite satisfying to look at haha. 26, 100, 103, 101, 50, 25. There's a massive flex having double & triple 100's, I've seen someone with FOUR 100 Stats which was utterly ridiculous, ultra flex 😄
@MavenPhoenix
@MavenPhoenix Ай бұрын
Thats a solid stat distribution
@anthonyvazquez8784
@anthonyvazquez8784 12 күн бұрын
Yea I have 20, 105 , 101, 40 , 100, 50
@pirate_duck4985
@pirate_duck4985 12 күн бұрын
@@anthonyvazquez8784 Nice! Are you using Behemoth in PVP? 100 Intellect for the Super clutch? That said when I play Shadebinder I like to have decently high Intellect paired with Agers Scepter.
@Moose78
@Moose78 Ай бұрын
Awesome video! Definitely going back to review my builds and make some changes!
@PhoenixShadow13
@PhoenixShadow13 Ай бұрын
Good afternoon everyone. Have a great day!
@aaronyze
@aaronyze Ай бұрын
At first i found weird not recommending to max your stats. But after watching your video and doing some testing myself, i'm appreciating this video more and more. Yes sure, you can just do whatever you want with your build.. but if you are looking for optimization, it's worth taking note of this. Great video
@Samarain
@Samarain Ай бұрын
Now yes, I learned something different and more realistic about how to build, and by intuition I had already done something similar but I had no idea about the times, it was definitely a video that added a lot of basic knowledge about builds...
@drakewicker2999
@drakewicker2999 Ай бұрын
I have spent all week doing what you advised in this video and it’s completely changed everything for me. Thank you, seriously this is top tier stuff.
@jamesconkey1480
@jamesconkey1480 16 күн бұрын
Really well-constructed arguments for stat distribution and progression. Well done 👍
@greenprotag
@greenprotag Ай бұрын
This is why I have a 40/100/100/70/70/70 Stag warlock build. Although I may lose some stats for swapping supers/subclasses, in general it's probably one of my stronger builds with 44 to 45 tiers or 440-450 points allocated. Recovery and Damage resistance is still very important and recovery happens to contribute ALSO to the warlocks rift which is central to the stag build. In addition to STAG's natural buffs to cooldowns. I don't really need too much mobility on my warlock builds because I don't use them in PvP and I typically don't have any movement issues. Having nice ROUND numbers helps also because if I need to take a hit (-10) to a stat for a fragment, I can afford a nice clean -10 then compensate if I need to re-adjust my kit.
@ForWeAreMany
@ForWeAreMany Ай бұрын
the thing about Hunter is: EVERY STAT IS A GOOD STAT. Hunters take advantage of every stat in their gameplay. even resilience is good on Hunters now since its become flat %Dmg reduction
@ThisGuySaysSo
@ThisGuySaysSo Ай бұрын
Been playing since d1 and still learning about this game. Great video
@user-cx2do3ej7s
@user-cx2do3ej7s Ай бұрын
A video like this on the other classes would be great
@fireheartclan
@fireheartclan Ай бұрын
I've always been curious on breakpoints for stats. But never really looked into it myself. Glad to see someone is willing to spread light on it all, since always wondered why I would see some high level PVP with specific stat spreads.
@zephyrfpv9871
@zephyrfpv9871 Ай бұрын
You always give the best informations without any frills. Thank you Maven😊❤💪
@captainscarletxbox3912
@captainscarletxbox3912 Ай бұрын
This is great. I will be reviewing many of my new builds as a hunter and warlock. Appreciate the time taken to produce this. And the information has been there and I've neglected to use armor picker correctly
@chip7522
@chip7522 Ай бұрын
Maven you are so concise, clear, and thorough all at the same time. You make the game so much easier and fun. Thank you.
@drewwootten6770
@drewwootten6770 Ай бұрын
So with all this being said. What are the max efficiency builds for each character? Warlock 20/100/50/100/30/70?
@OrlandoDelgadilloLuna
@OrlandoDelgadilloLuna 11 күн бұрын
Thanks, now I have to spend the rest of the day watching your content because is one of the greatest out there.
@sshroom7713
@sshroom7713 Ай бұрын
Thanks so much for your work on this! It's very useful information! I don't think it's necessarily a mistake to max out a stat even if there are diminishing returns. In high level content where you can die at any moment in the difficult encounters every second really does count. D2armorpicker is simply the best! GGs!
@pituguli5816
@pituguli5816 Ай бұрын
I gotta admit I thought this was gonna be another Kackis type "mOsT oP bUiLdS" video but you have really made something very useful for new players and even long time players so you earned a sub Maven and thank you.
@SumoneAverage
@SumoneAverage Ай бұрын
although this is niche, if you well skate on warlock with 10 mobility and heat rises on, you get some upwards momentum and generally go farther, you tend to not need it but for that one room in kings fall or just messing around, it’s definitely fun to roam around with (also amazing video)
@MavenPhoenix
@MavenPhoenix Ай бұрын
Well Skate > Jump > Heat Rises will always give you some diagonal upward momentum. I don't think Mobility is the enabler for that. I've done it on low mobility plenty of times.
@Welverin
@Welverin Ай бұрын
@@MavenPhoenix It may not be an enabler, but it affects your base jump height, so that could affect your total distance couldn’t it?
@Javilin447
@Javilin447 15 күн бұрын
I think the reason people build like this is because it’s consistent throughout updates. There have been numerous stat updates throughout the years. Players changing armor because of 10-20 points isn’t worth it.
@JDxxatteis
@JDxxatteis Ай бұрын
You don’t need intellect at all in PVE you get your super so fast from doing damage. Literally a waste of stats to go for int in PVE.
@rjohnson2813
@rjohnson2813 28 күн бұрын
The second stat pool is of less concern in the current Destiny climate: you can easily build around those stats to negate any penalties. The dual use stats of the first pool should be the focus ( Res/Rec/Mob) in that order. Though the gains from mobility are so specifically nominal it’s a bit useless for any class other than a hunter. Armor picker is a great resource for minmaxing. Personally I don’t put much effort into armor hunting as I have obviously offended the gods of RNG as for months all of my pinnacles have been for the energy weapons slot. For PVE always focus res/rec. Build smart. If it starts becoming a job it stops being a game and for me at least becomes less fun. I’m no super raider and have never gotten a world’s first but I have gotten a day 1 and a few day two and threes.
@walrusdojo
@walrusdojo Ай бұрын
I'll take everything Maven can give
@wowprobeast7543
@wowprobeast7543 Ай бұрын
tbh if u run gamblers dodge 0 str is perfect lol.
@Raequest
@Raequest Ай бұрын
I thought for sure it would be the same content I've seen from other youtubers but this is actually useful for me breaking down stats. I always wondered why my supers would take forever to fill up in a pvp match. Thank you!!
@MrSpawley
@MrSpawley Ай бұрын
Theres also DIM( Destiny Inventory Manager) that you can make builds in and upload to the game .
@nYdGeo
@nYdGeo Ай бұрын
This is an excellent video and I thank you for it. It's a shame that it also demonstrates how Bungie has ruined it for most of the people that can actually pay for it. There are three types of people that can possibly have the time to master all the stats, mods and crafting that exists in Destiny 2: 1) the Destiny 2 streamer/pro gamer 2) kids through college age, until they enter the workforce 3) a small percentage of adults for which playing D2 is their life. Not to be insensitive, but there are a percentage of adults that have no life. This can be through being an introvert, or like it once was for me, I couldn't afford to do much else than gaming for entertainment. Bungie has since shifted so much into the current build, mod, start formula that most players can no longer do this and they suffer for it. Your video is a gift, but there is not grand chart that we can access, this class, this subclass, this focus, etc. We're simply screwed and it's Bungie that screwed us. Fortunately for Bungie, there are enough parents buying this game for their kids to sustain them, at least I hope so...we've all watched them repeatedly go in and out of financial struggle. But for most of the folks actually buying the game and seasons, they screwed ull but good. Thanks again for an informative video. Wish I had the time to focus on it and D2 character building, but I do not. Someone's gotta pay the bills.
@GRiZZZLe8
@GRiZZZLe8 29 күн бұрын
I couldn't agree more. Yet again we can thank bungie for 'unnecessarily' making 💩 over complicated. Why have tier strengths in the first place if 'they don't work how the human brain assumes it should' naturally. There's enough things in the game to alter and tinker with which is fun, but this..way too confusing and most gamers miss out unfortunately IMO.
@Zhiroc
@Zhiroc Ай бұрын
I have a feeling that when effects are listed only to whole seconds, that the differences between tiers are not as radically different as the numbers make it seem. I would wager that there's fractional seconds of benefits between tiers, and round-off makes it seem like you get 2/2/1 secs of difference when it's something like 1.8/1.7/1.6 secs (or maybe even completely flat) and that final number just happens to round up while the other two round down. This is why you get something that looks like 2/2/1/2/2/1 too
@K2shadowfax
@K2shadowfax 16 күн бұрын
Another excellent vid. GGs FWIW: This old tortoise needs an 'Optimise Build' button!
@GabrieleCuscino
@GabrieleCuscino Ай бұрын
Great video! My problem, here, is much more related on why Bungie decided to add up stats on top of stats, and then attach such counterintuitive behavior to them.
@SuperMoshady
@SuperMoshady Ай бұрын
On hunter: tier 10 resilience + surrounded resilience + melee damage resist= 3 punch resilience in pvp
@MrOMarr
@MrOMarr Ай бұрын
You know there’s more to mobility stat than just dodging eh? Walk/strafe/crouch speed was right there infront of you the whole time. 36 to 40% strafe speed is huge! My dodge is for utility and surviving only. My strafe speed is how I win fights. If you’re a hunter, go 10 mobility, don’t let anybody tell you otherwise!
@SlimDAssassin
@SlimDAssassin Ай бұрын
She ignored this point
@thatoneguy2136
@thatoneguy2136 Ай бұрын
Yeah, my Hunter NEVER dips below 100, even tho it’s just 1 sec, the other benefits are worth it considering a Hunter is supposed to be agile. My warlock and titan sure, I keep mobility at a base 30, it only goes above that due to a fragment but that’s about it.
@pirate_duck4985
@pirate_duck4985 Ай бұрын
I have a very niche argument here 😄 Using Blink (Lost 99% of you already!) Some players will go as low as 50, but I really feel like you're losing so much strafe, sprint, slide & extra time on your dodge. I run 70 Mobility on my Blink set-up, it's way easier to control the annoying upwards movement whilst you're not feeling sluggish or feel like you're stuck waiting for a dodge. I usually use Mods (Grenade & Melee Damage) to boost my dodge regen.
@johnreese5739
@johnreese5739 Ай бұрын
In PVP mobility is pretty indispensable but in PVP disregarding specific builds mobility is pretty bad
@MrOMarr
@MrOMarr Ай бұрын
@@johnreese5739 I wouldn’t say bad. But definitely less necessary because of how basic the enemy Ai is in D2z I’d still take high mobility over high intellect in PVE, Intellect is a joke now, you get it from shooting primary, receiving damage, picking up the crap ton of orbs everywhere these days, and busted build loops. No need for that in pve at all.
@user-hy6kz8lu5j
@user-hy6kz8lu5j Ай бұрын
Woah, thats an incredible. Instant like. Thats one of the most important things out there, thats nice that you covered it here. Nice job
@jankmcmeowky3118
@jankmcmeowky3118 Ай бұрын
Just returning to the game and trying to make some armor builds. This was really helpful towards choosing some goals to aim for. Thanks!
@VAwitch
@VAwitch 29 күн бұрын
Excellent breakdown showing that maxing whatever isn't helpful unless you've got a *very* targeted reason (IE grenade/melee heavy build) I've noticed a difference when I run my Warlock w/
@DogLover1o144Three4
@DogLover1o144Three4 27 күн бұрын
For anyone who doesn’t know why mobility is (imo) better than strength, is because if it’s used correctly and you dodge close to an enemy, you get your melee back faster than your strength cooldown.
@metalspy
@metalspy Ай бұрын
i have 2,5k hours in this game and i had no idead about this. thank you so much
@Pocket_Fox
@Pocket_Fox Ай бұрын
You probably should have mentioned armor charge stat mods. +30 to a stat when charged factors greatly into how you set up your base stats, in regards to thresholds and overkill and such.
@carldougelder1
@carldougelder1 Ай бұрын
Mobility for hunters is not about getting our dodge back. Our dodge returns quickly enough via fragments and mods that mobility will never matter. Mobility is for PVP - strafe speed, slide and dodge distance, and jump.
@corujariousa
@corujariousa Ай бұрын
Thanks for the video! Doesn't survivability increases, in all classes, the higher the resilience is (no buffs considered: Radiant, etc)?
@theonekeanu
@theonekeanu 24 күн бұрын
this video was incredible. no more my friends making fun of me for my ridiculous stats. THANN YOU SO MUCH MAVEN WE LOVE YOU!
@joerellm
@joerellm Ай бұрын
I’m 100% definitely throwing 😅
@LevRex420
@LevRex420 16 күн бұрын
Amazing description and explanation of a huge misconception in destiny. Well done.
@juanjodpr
@juanjodpr Ай бұрын
The gauntlets using a mod providing up to 30 discipline is really good. Considering how easy it is to make orbs nowadays, having around 60-70 discipline is enough. I also have a couple of builds with 100 strength in my hunter but those are for GMs, where I love to run invisibility and get things done as if I'm a ninja.
@Beateau
@Beateau 14 күн бұрын
I always wondered why bungie doesn't list the base cool downs for the stat at tier 0.
@renatosena9484
@renatosena9484 Ай бұрын
In the end, go triple 100 and try to hit the minimum 20 on str/dis or the most you can on rec/mob, so nothing changes even after the good insight. About stats, the only trade that should not be made ever is swapping an usefull fragment for another one just because this other one gives +10 to a particular stat.
@lyle7836
@lyle7836 Ай бұрын
I never really cared about intellect in pve because you aren’t really relying on your base super regen in pve the vast majority of your super gains are from enemy kills orbs from mods exotics and weapon damage and from what I can tell the stat only affects the base cooldown and none of those things
@MavenPhoenix
@MavenPhoenix Ай бұрын
I could be wrong, but I think your super's overall cooldown time affects how much super you get for damaging and killing enemies as well. But still, with Tier 3 Intellect, I've had no trouble spamming supers with Phoenix Protocol and Orpheus Rig builds.
@_-Tom-_
@_-Tom-_ Ай бұрын
⁠@@MavenPhoenixthis indeed used to be the case, but bungie changed this last season iirc and decoupled the influence intellect had on super energy gain from dealing damage + killing. Now all it affects is the base cooldown over time.
@kouguy8213
@kouguy8213 Ай бұрын
Delete your post. With tier 1 intellect it’s like 10 minutes to get your super. Tier 10 intellect shaves off 4 minutes to around 6 minutes. It matters in GM, Trials and high end content.
@lyle7836
@lyle7836 Ай бұрын
@@kouguy8213 that’s why I said in pve in something like trials intellect is probly your most important stat because your base cooldown means a lot more in those game modes where you aren’t generating nearly as many orbs or getting nearly as many kills, in trials an uncontested super can be round winning but from what I can see and from what the person above this comment posted kills and orb super gains are not affected by intellect as far as deleting the post I’m not someone that feels bad about being proven wrong it just means I learned something new but as far as I can tell there are no links to an official bungie post or very in depth testing done telling me if I’m right or wrong, I would really like to see a video testing intellects effect on damage, kills, and orb pickups but as far as I can tell I don’t think anyone has done it
@band1tt
@band1tt Ай бұрын
@@kouguy8213tell that to esoterick who runs 30-40 intellect in gm’s
@hectorpcmr.
@hectorpcmr. Ай бұрын
@Maven - I'm kinda surprised you didn't mention armor font mods. It's my understanding that a single armor font mod gives you the equivalent of 30 stat points. Is this still correct? This is what I use to have my resilience at 100 with 3 other attributes at 70 that go to 100 with the use of multiple font mods that grant a stat bonus of 30 points during active armor charge. I've been a Warlock main for about 3 years with almost 2,000 hours of playtime. I know that's not a crazy lot compared to players that have played since launch, but my point is I've played as Warlock plenty. I don't really play PvP as much anymore. I mainly focus on enjoying PvE activities. This is my usually stat setup.. Mobility - Doesn't matter, go as low as possible Resilience - Always 100 Recovery - 70, with a font mod to have 100 while having active armor charge Discipline - 70, with a font mod to have 100 while having active armor charge Intellect - 40 (for builds that have 70 strength) 70, with a font mod to have 100 while having active armor charge Strength - 70, with a font mod to have 100 while having active armor charge (much lower if intellect is at 70) So basically with Resilience at 100 and three other attributes at 70, with active armor charge I always have 4 attributes at 100 using D2 Armor Picker. You just need your build to reliably create constant orbs of light. If you have trouble making orbs of light you could run a build with Khvostov with one Kinetic Siphon mod. But imo you should be able to run any exotic you'd like with little issue creating orbs. I believe this is a solid way of getting good value out of font mods that make your stats go to 100 with zero artifice armor needed and no pressure from needing fragments to get stats to 100. Now add either Charged Up or Stacks on Stacks and Time Dilation and I find it difficult to not have active armor charge for most fights. What do you think Maven, is it still worth taking up the font mod slots?? Great video either way.
@robertbanzhoff2030
@robertbanzhoff2030 Ай бұрын
Your build is great. And you show something I notice you don't need to build for double or triple hundreds now the sweet spot is 70 and use fronts to get to 100. Now you could drop the str and dis fonts for the mod that charges those when you pick up orbs.
@jaerancilio3950
@jaerancilio3950 Ай бұрын
Between this and the Final Warning video, your info has been immensely helpful!
@codylujan
@codylujan Ай бұрын
This is very helpful thank you. I've been playing destiny for a long time and never really invested much into this until recently.
@Tehkneekz
@Tehkneekz Ай бұрын
You still want tier 10 recovery on warlock for pve. Every subclass has an additional ability that ties in with the rift.
@damaxvastehst
@damaxvastehst Ай бұрын
Thank u Maven for another incredible video❤ Perfect video for PVE! Unfortunately just talked resilience and recovery for pvp, but intellect (and also mobility for hunters) is very important in pvp, and in the 3v3 playlists very often the key to winning a match!
@Elvirusdedios
@Elvirusdedios 8 күн бұрын
@maven can you clarify the resilience for all classes? at 12:53 you say for PVE always run tier 10 but before that you mentioned tier 2 or 7 for hunters and warlocks and tier 10 for titan, are those tiers for PVP or PVE?
@spectralparadisegaming7506
@spectralparadisegaming7506 Ай бұрын
I've got a frosty build with all base stats at 70. I make them all 100 by picking up a single orb with all of the font mods. Orbs for days plus 100 in all 6 stats plus frosties equals epic.
@MH-br3th
@MH-br3th Ай бұрын
It's good to know all this but I feel like the way stats work in D2 is absurd. The all or nothing system revolving around increments of 10 just seems lazy to me. Each individual stat point should have a set time reduction value so people don't need to stress about reworking armor because something is 1 or 2 points away from the next tier.
@zaslayer
@zaslayer 5 күн бұрын
Exactly what I was looking for. Thank you
@V_ii
@V_ii Ай бұрын
Maven, you're putting out great content. The deep dives on why you do what you do are well thought out & intuitive. After this vid I'm going to see if you have a Salv Edge guide up so i can get that knocked out. I really only care about the Arc bow though.
@TKVirusman
@TKVirusman Ай бұрын
The penalties point is certainly not something I think the general populace is aware of and that is a very useful point. On the flipside the rest of the cooldown timers are basically irrelevant 99% of the time. Any build worth even contemplating is going to be re-upping it's abilities via other media (orbs, crossovers, super refreshes etc) that ability cooldown is basically irrelevant. The ideal *starting* goal of stats for every character literally ever is 100 res, 100 dis and as much recovery as you can muster. Certain hunter archetypes might like some mobility too but honestly getting your class ability back is so easy that it doesn't matter. The diminishing returns are also absolutely real HOWEVER T9 to T10 is the single biggest jump in efficacy for every stat so the diminishing returns are very much cancelled out once you hit 100.
@DiVINeMaDNEss97
@DiVINeMaDNEss97 16 күн бұрын
This is definitely very informative and well laid out. I don't want to undermine that, you did a fantastic job In the current sandbox I genuinely feel like anything other than Mob/Resil is almost a pointless stat? There are like 87 ways to heal now which triggers recovery so unless you're completely out of options somehow recovery never comes into play Intellect and base cd as far as I know has 0 impact on how much kills/orbs fill the bar and even if it does you can get your super every 20 seconds by using dealers choice weapons of which most are very popular and meta even at sub 30intellect If your build revolves around melee or nades you're probably using weapon perks that either reset or speed up those abilities CD's and on top of that you have transcendence which completely refreshes those abilities for some OP reason. Which leaves you with 4 dead stats Mob situational for pvp and certain pve uses And resilience basically being mandatory 100 Like what's the point Bungie?
@DiVINeMaDNEss97
@DiVINeMaDNEss97 16 күн бұрын
I want to add this is not involving PvP whole different monster
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