YOUR gearing could CHANGE in FFXIV

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Kaiyoko Star

Kaiyoko Star

Күн бұрын

Speculating on how the Cloud of Darkness (Chaotic) 24-man alliance raid could change the way gearing multiple jobs works in FFXIV after patch 7.15
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KaiyokoStar is the official KZbin channel for the VTuber KaiyokoStar on Twitch. The channel has highlights, clips, and VoDs from Kaiyoko's playthroughs of MMORPGS like Final Fantasy XIV (FFXIV), Action RPGs by FromSoft Dark Souls, Elden Ring, Bloodborne, & Sekiro, and also JRPGs like the Persona series. Kaiyoko also enjoys reacting to anime, vtuber, FFXIV, and other video game content. Kaiyoko is known for his FFXIV content, Fashion Report, and VTuber activities.
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Пікірлер: 26
@starmiz1740
@starmiz1740 3 ай бұрын
Weekly limitations / lockouts is definitely the main factor to me getting burned out from raiding. It was fine while I was younger and had more time for games but these days some weeks are busy while others are fine. So it would be nice to be able to focus on getting stuff on the calm weeks and not having to think about it on busy weeks. Right now it just ends up feeling like a chore instead. If Cloud of Darkness Chaotic is free of those limitations it will definitely make me considering doing endgame PVE again.
@large_fries7144
@large_fries7144 3 ай бұрын
hoenstly the penalty for joining groups after you already cleared is the most annoying part, like I wanna be able to get better at the fight by doing it more, but not at the cost of others
@LucasBernardesRosa
@LucasBernardesRosa 3 ай бұрын
Yeah, I think it's meant for people not to be able to carry and sell runs. But my god having to reject statics or help friends taxi just because I'm not allowed to step in the content because my Static decided to raid on Fridays is... Disgusting. If I wanted to do my clears by myself and not fuck up the loot for my friends, the lock-outs would be twice as tolerable.
@YueEntialpoh
@YueEntialpoh 3 ай бұрын
Probably a hot take, but I actually believe that lockouts (at least on-patch) are healthy for the game. Without weekly lockout, people are not incentivised to go and do the fight after the first two weeks. This makes it even harder for someone in pf who started the tier late to get a full pt to go in and clear the content. The possible argument that people will join in anyway for the fun of the fight itself or because they want to help others is moot when we look at the state of content like Criterion Dungeons. The fact of the matter is, if there's no incentive to do the savage raids weekly, the vast majority of players is not going to do them - which in turn means that people in PF who might not have been available to catch the first few weeks of the patch will be left high and dry. Now, the incentive doesn't HAVE to be gear lockout, but there must be SOMETHING that makes it desirable to do these fights repeatedly over the course of the patch, or PF dies a quiet death.
@tyrannostradamus2785
@tyrannostradamus2785 3 ай бұрын
Gearing lockouts aren't unnecessary for the first month. There should be SOME sense of cutting edge clearing and reclearing for the general mass of raiders. Something like the AotC achievement chain from WoW should be a thing for clearing within that month, and it should give some kind of exclusive reward for people doing so on content, like a title(clearing M1-4 in the first 4 weeks of the content drop would be something like , for example). After that first month of lockouts, however, gearing should become unrestricted. We should be allowed to farm each turn of a tier til everyone is BiS for that turn before moving on. You lose out on the title for not clearing the content when it's brand new, but it's much more casual and midcore friendly to allow a group to take a night to farm up one single turn before never needing to touch it again. Also, allowing anyone who's cleared a turn to just skip that turn without needing a taxi is a must.
@ramenslayer6016
@ramenslayer6016 3 ай бұрын
It should drop with 7.1 also unlock the savage tier as well. The old formula doesn't make sense anymore.
@patrikbatemanx
@patrikbatemanx 3 ай бұрын
sadly, its too late this should drop with 7.1
@Soress9
@Soress9 3 ай бұрын
I wish they would do a 1 item per floor per week like with normal if they dont want people going all out. I also wish I could do m4s before m1s without locking the rest of the floors. There have been some times where my static skips the first two and later in the week ive been asked for help and i cuts them out a chest.
@KaiyokoStar
@KaiyokoStar 3 ай бұрын
100% agree on the ordering for lockouts, once you've cleared a fight for the 1st time you should be able to jump to it and not hinder the previous floors. There have been so many times I just don't feel like doing M1S or M2S on a night and just wanna do M3S and M4S. I'd much rather bounce around if I feel like it. Either way I feel the lockouts are unnecessary.
@Diddz
@Diddz 3 ай бұрын
this would also fix the lying about wanting to clear and walling the clear from everyone because they actually wanted to clear with group XYZ issue
@Diddz
@Diddz 3 ай бұрын
ironically enough, if they unrestricted everything, everyone would be happy, rush obtain everything then dip, then the SAME content creators will come out saying the game's dead/content drought/not enough quantity of content each patch resulting in this pendulum swing effect
@Wentyl91
@Wentyl91 3 ай бұрын
I feel like it will all depend on the difficulty and how the logistics of getting groups together for it are going to work out. You said pf was inconsistent, which I can agree with as someone who cleared this tier purely in pf, now imagine getting 24 people in and maybe having bodycheck type of mechanics. Or typical pf gamers that leave after one silly wipe. It could turn out to be an even bigger slog than savage. But new options are always nice, and I personally am hopeful it will help bring some better gear to people who perhaps don't want to get into savage.
@BurningBridgeStudios
@BurningBridgeStudios 3 ай бұрын
It felt like an intentional design flaw making it so you're practically forced to only play a single role.. In an MMO where being able to play every role on one character is one of the MAIN selling points..?????
@TheMexRAGE
@TheMexRAGE 3 ай бұрын
Savage not having lockout in release may be too much....BUT! What about a daily lockout for the drops (not the token), remove the penalty for having people in your group already cleared for tht lockdown and also implement the chaotic system of bonus loot/tokens for new people and the "happy hour" on rotation on different data center where that happy hour, there is no daily lockdown, that way you can spread out savage raiding to other DCs, instead of everybody just being on Aether
@KaiyokoStar
@KaiyokoStar 3 ай бұрын
It could be a step too far to some because we're used to it, I just don't find any value in it from a players stand point. I think a lot of people normally just wanna get the raid over for the week after they've cleared the 1st time and those same people wouldn't wanna sit there an spam the same fight more then 2-3 times. So it would naturally work out to allow someone who wants to go the extra mile and just farm more gear. I tried to avoid going into crazy detail about hypothetical / wish list items but... one thing that I thought was cool back in the EX primals in ARR that I didn't bring up is is the Nightmare Whistle in addition to the elemental pony for each fight. I would really like to see a massive RNG drop for Savage that would incentivize people to also spend time helping and going the extra mile. Maybe it could have something like 25 of each turns tomes could give you that same mount like we see from EX primals. Longer fight + difficulty + new player = better chance at the mount as well.
@Canned_Corn_isgood
@Canned_Corn_isgood 3 ай бұрын
@@KaiyokoStar So then the SAME people would complain about getting all the gear and then having nothing to do...its kind of aa double edged sword imo
@N00bie666
@N00bie666 3 ай бұрын
730 will be useless like 2 months later. lets hope they add another chaotic then. cause honestly? if they dont, i aint changing anything
@vampr20ranger
@vampr20ranger 3 ай бұрын
Think it's going to be like bozja
@moosecat00
@moosecat00 3 ай бұрын
I feel the same way about gear, I'd be willing to bet many people do. Lockouts shouldn't last more than a month. I just want a game that I can play and enjoy whenever with whomever, none of this weekly lootcuck nonsense. It's the worst aspect of MMOs, and I find myself often playing multiple. It's probably partly the reason why I started playing DQX. A game should be a game, not something you have always schedule your life around to enjoy. You may disagree with this, but many of the systems in XIV exist because of this sentiment, as a direct response the struggles that XI presented. Lockouts aside, it's always good to have more options for gearing, maybe then healers won't be stuck in Piety jail.
@albiedo391
@albiedo391 3 ай бұрын
I could careless about stuff being lockout if it wasn’t because Stats in this games are so goddam boring we got crit a stat and crit b stats then thee is det which just another weapon dmg stats it’s so stupid
@KaiyokoStar
@KaiyokoStar 3 ай бұрын
That's 100% an issue too, don't get me wrong lol
@Seth6097
@Seth6097 3 ай бұрын
Weapon upgrade lockout makes no sense
@leighg9o
@leighg9o 2 ай бұрын
Maybe the game needs to drop ilvl grind and make it skill based. We get job gear at level gap that should be the gear we use until the next expansion and everything else is glams. You wanna clear content you got to be good enough. No more ilvl pulls.
@omensoffate
@omensoffate 3 ай бұрын
It’s coming out way too late for it to matter
@xL0stKIlah
@xL0stKIlah 3 ай бұрын
People already complain about having nothing to do. . . .
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