IDK why, but the demons in 2016 always felt more alive to me
@peabrain68726 ай бұрын
Lighting
@ahdalielslentiidvo85066 ай бұрын
not only lighting, the animation is different, in 2016 they look more "active" and alive, you can see the whole entire body moving, in eternal they look more static and synthetic it give a feeling of unfinished animation on a 3d model amateur project.
@peabrain68726 ай бұрын
@@ahdalielslentiidvo8506 orr, the creature viewers are different. You can obviously tell this, 2016s are always in action mode, eternals are in idle mode
@ahdalielslentiidvo85066 ай бұрын
@@peabrain6872 true, its may be the case, someone can confirm that ? i didnt played 2016 nor eternal yet i cant confirm by myself. howvr i have both game, i dont know which one i should start first.
@skullkraken_resurrected98576 ай бұрын
It's obviously the animation they move alot.
@vincentlopez99446 ай бұрын
I feel Doom 2016 went for a horror vibe and Eternal a classic arcade shooter. I loved both!
@hideout73986 ай бұрын
Me too, the demons in Doom Eternal look more authentic compared to the classic Doom I-II, and Doom 2016 still looks incredibly polished Though in both you’re the one who monsters from hell are afraid of
@hideout73986 ай бұрын
@K-44BlackBumblebeeI mean, they don’t look THAT bad Don’t you like their “demonized” appearance? (Opened monster jaws revealing launchers’ muzzles)
@WhipperSnapper_4636 ай бұрын
@K-44BlackBumblebeethe 2016 rockets look like the would fire mega nerf darts, and the only reason they made eternals bigger is so they are easier to hit because you’re moving so fast constantly. They both look goofy how about that?
@miguelohara47166 ай бұрын
@K-44BlackBumblebeethat because eternal make it classic. People loves classic. Even fans Doom original like that.
@justsomeguyontheinternet58986 ай бұрын
@K-44BlackBumblebeeI’m impressed the more I go deeper in the comments the worse the takes get.
@snowstorm2096 ай бұрын
Doom 2016 demons look like high grade movie quality and Doom Eternal demons look like plastic action figures
@interpic6 ай бұрын
Unfortunately, you're damn right, the design in enemies in 2016 is better in places.
@Jokester1990-ri3jl6 ай бұрын
@@interpicI have to agree with that . For eternal, they wanted to go back to the classic designs I think
@interpic6 ай бұрын
@@Jokester1990-ri3jl yes, they wanted to make a classic design, they generally succeeded, but some designs (such as Baron Hell) are more similar to the classic design of monsters than Eternal
@Jokester1990-ri3jl6 ай бұрын
@@interpic either way, they made amazing designs with both 2016 and eternal
@mathieuschafer13606 ай бұрын
@@interpic what ? 2016 baron is Closer, cause y'know, not made of fire
@DrossRotzank5 ай бұрын
DOOM 2016 is creepier, scarier and therefore, better in my opinion. The guy in charge of the designs knew what he was doing.
@Mirko_desao3 ай бұрын
Concuerdo Dross, Crack!!
@slenderman274902 ай бұрын
For me, Eternal is the better game.
@deadman_0929Ай бұрын
Doom Eternal busca ser más fiel a los diseños de los juegos originales, a esa simpleza de esas figuras de arcilla digitalizadas.
@Koryos444Ай бұрын
What a downgrade in Eternal (at least in my opinion)
@Mrshit84Ай бұрын
Pero dross que haces aquí compañero
@bensadfleck99726 ай бұрын
2016 has a more visceral style. The demons look more like an unholy combination of flesh and metal
@SlasherIncorporated6 ай бұрын
Lol because a lot of them ARE an unholy combination of flesh and metal. Demons like the Revenant, Mancubus, and Cyberdemon all have mechanical parts grafted onto them. The DOOM Eternal demons look like that too.
@killingmanjaro75125 ай бұрын
@@SlasherIncorporatednah, eternal demons looks like cheap plastic toys
@jacobmays17295 ай бұрын
FLESH AND METAL
@AndrewLightbody-k4y5 ай бұрын
I think 2016 looks more demonic, Eternal more alien.
@japoonboals7185 ай бұрын
I agree the 2016 monsters look more visceral, though I think this video leaves out the destructible body parts that really make the doom eternal monsters feel less cartoonish and more fleshy as the chain gun peels flesh from their bones
@Frisco17176 ай бұрын
Something about Eyeless hell knights that is just more terrifying.
@paytonallen10276 ай бұрын
I’m often times made fun of for this. No eyes is better
@9922hhAAg6 ай бұрын
Same with Cacodemon. Giving him a pupil literally made the design go from demonic to cartoonish
@CapriSuntStulti6 ай бұрын
@@paytonallen1027the xenomorph proves it
@Zappabain5 ай бұрын
Like the Alien H.R. Giger design.
@ihswap5 ай бұрын
That and the Barron were my only problem with the design changes they made. I litterally didn't mind the other things but adding eyes to the hell knight was weird as shit and completely scrapping the iconic pink Barron was dumb they could've used the design in specific levels and environments or just have it be like a stronger version of the barron.
@DanielJones-ok8cn6 ай бұрын
Doom 2016 is gritty as fuck
@matthewwilliams38276 ай бұрын
I love grittiness in games, sleek is nice in place too but gritty aesthetics is best
@adolfo777nica6 ай бұрын
@DanielJones-ok8cm This little girl 🤦🏻♂️
@DanielJones-ok8cn6 ай бұрын
@@adolfo777nica huh?
@0jayzilla6 ай бұрын
Okay kid it's past your bedtime
@owenjones87965 ай бұрын
@@0jayzillatf are you on about
@TheAlienHasArrived6 ай бұрын
The demons in 2016 in my opinion are a lot scarier because they look more organic and fleshy meanwhile the demons in eternal have a more comic book like appearance to them. Not to mention that despite the hordes in 2016 being smaller, the demons took a lot of hits to kill
@kristianangeloni6 ай бұрын
"Not to mention that despite the hordes in 2016 being smaller, the demons took a lot of hits to kill" That's why I never understood why people said at the time that Eternal was harder. Maybe he's less forgiving if you waste ammo, but you are much faster and you hit way harder.
@carnage510376 ай бұрын
I remember in 2016 it was the last fight before the spider mastermind and I killed everything but this one baron, no ammo no chainsaw fuel I had to spend a good 20 minutes running around taking pot shots at it with the pistol, had to do the same for the spider mastermind during the fist bit before it drops ammo
@TheAlienHasArrived6 ай бұрын
@@carnage51037 Yeah. There are a lot of moments in this game where you’re just completely stuck with no amo. In Eternal you never feel like you’re running low on amo because you can chainsaw as much as you want as long as you wait for the cooldown or find fuel, but in 2016 the chainsaw is more like a last resort if you are REALLY running low on amo or just need to kill a demon immediately. 2016 just feels a lot less forgiving
@carnage510376 ай бұрын
@TheAlienHasArrived agreed, they are both hard in there own way 2016 is ruthless in the health of the demons as well as the panic when you realize your out of ammo, but eternal does have a large variety of demons that almost demand your attention or there going to kill you, it also has the archville.
@brycebeasley69006 ай бұрын
What are you all talking about, 1 of my main complaints with doom 2016 is it is braindead piss easy, way easier than eternal. if you run out of ammo even in nightmare you suck at the game. The game gives you way to much ammo The only enemy in 2016 you ever have to worry about even in nightmare is imps and their fireballs, you move faster than pretty much every enemy in that game. Just circle strafe them and they can virtually never hit you.
@Yes1man6 ай бұрын
I love the comparison someone mentioned on twitter of Doom to Evil Dead, the first one (2016) is the dark one, the second one is the fun one (Eternal), and the third is the medieval one (The Dark Ages)
@FreshlyXpyr3d5 ай бұрын
With the third one going back in time a bit (one being actual time travel, the other a prequel)
@hjj92695 ай бұрын
It reminds of evil dead lol, the first one is more horror, second one goofier and third one is just straight up medieval fantasy.
@zippyparakeet10744 ай бұрын
The dark ages is also gonna be darker as well
@lemongrasslaughs906112 күн бұрын
Weirdly accurate lol
@gonzalojapon54235 ай бұрын
Doom slayer in Doom 2016: I must protect myself... Doom slayer in Doom eternal: look at my fckings biceps!!
@HydraKittten6 ай бұрын
2016 went for pseudo-realism, Eternal went for recreating the classic designs, both are awesome Edit: Reworded
@PotatoWithALaptop6 ай бұрын
Agreed
@K.M.Gagnon6 ай бұрын
Finally, someone with braincells!
@paytonallen10276 ай бұрын
And that’s why I love the looks in 2016 more. They’re realistic and demonic
@DevilWolf0006 ай бұрын
@@paytonallen1027 "realistic" yea cus having no eyes for Hell knight is realistic.
@redpandafirefox94346 ай бұрын
I prefer 2016 but they did do a great job recreating the classic demons.
@akustikettunen5376 ай бұрын
I think what really set the 2016's renditions were how inhuman they looked. The ones in Eternal at least resembled the original DOOM's sprites, but the grotesque shapes of the faces, lack of pupils or just almost everything else about them really set them apart.
@KneeCapHill6 ай бұрын
The ones in eternal look like cartoon versions of what the devs were trying to acchieve in the original doom games. They looked like claymation because... they had to use claymation. Not because they wanted them to look like claymation. Cyberdemon looks ridivulous because they went in with 0 art direction and straight up copied the original Puppets. Awfull way to bring a design from the 90s into a game with 2020 graphics.
@morithedoll75375 ай бұрын
@@KneeCapHill agreed, its by no means the worst thing ever but the style of the 2016 cyberdemon was just so much nicer. it felt a lot more unique. although i am biased cuz i love the horn design style of the 2016 cyber demon lol. i just think the eternal one didnt stand out amongst is peers as well as the 2016 one did.
@forwardmoving82522 ай бұрын
No lol. It's how alive they look. The eternal demons look no more human than the 2016 demons, they just lack the luster and liveliness of the 2016 models.
@hydrowk126 ай бұрын
I understand why they've done that with Eternal's designs, but sorry, the Doom 2016's designs are damn good
@TheBanjoShowOfficial4 ай бұрын
yeah, for the purposes of eternal, it was necessary to make them all distinct and more colorful, but the 2016's designs were definitely aesthetically superior.
@1RogerGore4 ай бұрын
@@TheBanjoShowOfficial what's the purpose of eternal?
@TheBanjoShowOfficial3 ай бұрын
@@1RogerGore it was significantly more fast paced, certain weapons are intentionally superior against certain enemies while others are inferior at combatting certain enemies, etc. From a visual game design perspective, it serves the function of the game better if you could make out enemies more distinctly across both other enemies and the environment likewise to make the game more fluid to play moment to moment and less confusing. Doom 2016’s art style simply wouldn’t have worked in eternal, it would have been significantly more confusing to identify enemies across the board especially in quick reaction moments where every single second counts and every movement could either mean the player’s death or completion of a segment.
@randeli77852 ай бұрын
The 2016 designs look more fitting for an Earth invasion than the Eternal designs.
@dabunnybadass2 ай бұрын
I like the colours of pinky tho it’s actually pink tho the other doom has a better floater colour looks like a meatball lol
@beach91316 ай бұрын
The huge thing is the people hat the lighting effects have been toned down, to not make everything look super wet, and the idle animations are more static.
@DogsRNice3 ай бұрын
The idle animation being more static makes a lot more sense for a model viewer, definitely a good change Though being able to cycle through animations and pause them would obviously be the best thing but not a lot of games do that
@ElijahKinsman-x3r26 күн бұрын
@@DogsRNiceI always found it irritating when trying to look at the models. Like calm down homie.
@MonsterVerse_scientist-CnlDscr20 күн бұрын
@@ElijahKinsman-x3r Me too, i wanted to see the detailsss!!!
@ElijahKinsman-x3r20 күн бұрын
@ yeah it’s the one time we don’t need particle and smoke everywhere or everything looking wet.
@jackkingsby1164 ай бұрын
I will never get over them changing the name of the cyber demon to tyrant after changing the design to look exactly like the classic cyber demon.
@RacingSnails642 ай бұрын
Lol yeah good point... It's probably because they already used the name "Cyberdemon" for the first boss of 2016 which doesn't really look like the original Cyberdemon aside from the arm cannon.
@MeesterJ29 күн бұрын
They have all the rights to the Cyberdemon name, so they can do what they want. But since it was always the biggest baddie in the OG games, they should just make him one of the final bosses in the new game, or if they wanna go really oldskool, put several Cyberdemons in several levels.
@yareyaredogze608422 күн бұрын
In other hand, I'm glad that they replaced the Summoner from 2016 game by very know ass-burner Arch-vile, The true OG motherfucker from Doom II, but it dissapoints me, that Arch-vile from Eternal is much more weaker, than his OG variant(
@demondeity981618 күн бұрын
I mean, it's kinda strange to call them cyberdemons if most of the demon enemies have some sort of cybernetics in their bodies.
@marklaidler27836 ай бұрын
I like arcadey Doom but Doom 2016 is one of the few instances where the contemporary styling was just vastly superior, it felt like a real step down in Eternal. I still love Eternal, but I wish they’d just carried on the excellent strides they made. Mainly I just wish there was justice for that insane 2016 Mancubus design.
@christophertidwell24226 ай бұрын
Doom eternal is much more fast pace so they needed to brighten things up so they didn't get lost in the background
@DrMindmasher6 ай бұрын
Yeah I can go either way on most of the designs, but 2016 Mancubus is insane
@MrBluman9996 ай бұрын
I partially agree with that sentiment. I like the looks of some of the Doom Eternal demons better, and some from 2016 better. I like the idle animations and lighting of 2016 a lot more though.
@GraveUypo6 ай бұрын
idk i don't like the 2016 mancubus design. that thing looks like an insect that's lost in a mall. the eternal one not only looks like the classic one, but he looks like he sees you and understand what's going on
@56ty_5 ай бұрын
Eternal has an objectively far superior art direction. But it’s understandable, 2016 was the first attempt
@Wbfuhn6 ай бұрын
It seems that the Mancubus received the most change. This is based on enemies that were in the original.
@ZoruaZorroark6 ай бұрын
i swear the cueball just looks happy that it can mess up someones day and it knows it
@GEICO8315 ай бұрын
Cueball went from possessed engineer to Syndrome down
@RL-DarkSpark5 ай бұрын
And the summoner went from summoning Hell Knights to summoning everything on the menu 💀 I hate Archviles
@furyunleash225 ай бұрын
He looks like one of those goons in a Saturday morning cartoon that just says shit like “Duh, you got it, boss!”
@Tabi-Kun5 ай бұрын
@@furyunleash22he looks like he’d be voice by porky pig but with a slightly deeper voice
@xGranmargx5 ай бұрын
My guess is the aesthetic changes for eternal were for gameplay reasons. Hard to notice a fleshy, bloody enemy against a fleshy, bloody background in eternal when you're dashing and zipping with a grappling shotgun. So I imagined they made the enemies stand out more.
@Dr-Manhattan6 ай бұрын
If you had asked me solely based on design and graphic, which was the newer version, I would tell you the one on the left
@DedmanDoesStuff6 ай бұрын
I like that they tried a return to original characters but I think the doom 2016 designs look better, fresh, alien, and original, while still retaining the essence of easily identifiable types of enemies
@morithedoll75375 ай бұрын
imo it might be because the original characters were claymation and worked better pixelated so it wasnt as noticeable they were figures, the styling of modern games just does not suit it as well as the original doom did. the 2016 designs are better for the modern games because it changed the style choices to match what kinda 3D spaces are used today.
@meyes10982 ай бұрын
I think 2016 did most of them much better, with few exceptions, like the Imp in Eternal looks like a straight out upgrade over the 2016 Imp, like their Imp factories just got better :D The baron of hell also IMO looks better in Eternal, simply because it looks the same, but with an upgrade. Everything else IMO looks much better in 2016, ESPECIALLY the cyberdemon, which in Eternal looks like shit. It uses literally the same design as in the first DOOM, which already looked dated like hell, but bringing it in crisp 3d like this makes it look like a plastic toy... The 2016 cyberdemon was the peak of perfection!
@rjzavala8710 күн бұрын
2016 demons look like theyre in a different league
@kingbeef666 ай бұрын
They went overboard on comic book looking aesthetics with the demons and the Doomslayer for Eternal. 2016 seemed way more gritty and organic that it's just so otherworldly and graphic.
@CheeseSoup6 ай бұрын
There’s two reasons 1. To pay homage to the OG games, especially since eternal is more similar to them than 2016 2. Visual identification-enemies are designed far more to be visually unique so you can easily identify them in the fly. That’s why the baron got a makeover-it needed to be more unique
@The_Black_Falchion6 ай бұрын
Hugo said that they had to brighten the whole game up otherwise people would have a hard time seeing everything in every corner. I tend to agree with him.
@paytonallen10276 ай бұрын
I don’t care for their reasons as stated by the two comments above mine. It looks worse and less demonic. And it was plenty easy to visually identify the different demons. Complete bs
@The_Black_Falchion6 ай бұрын
@@paytonallen1027 You’re missing the primary point. They look the way they do because in order for the game to actually run you have to be able to see what is around you. Doom 2016 is too dark, Hugo stated that they tried the old texture method for early builds of the game and it didn’t work. A game that runs this fast has to sacrifice aesthetic for performance. This game would suck if demons were too well hidden.
@zephyrken43906 ай бұрын
Don't worry check out the new doom game trailer it looks so dark just doom 2016
@chungdepgiai6 ай бұрын
Doom eternal like put a "classic skin pack" for all Doom 2016 demons :))) p/s: :)))
@Gimmemeursuggartitts6 ай бұрын
old not always gold
@Gimmemeursuggartitts6 ай бұрын
i mean the classic skins are shit
@Encorous6 ай бұрын
:)))
@SKORPIO_2286 ай бұрын
:)))
@Cesar-zw3cm6 ай бұрын
:)))
@_G.C20 күн бұрын
I think the best comparison of subtlety is that 2016 is the one trying to wink wink nudge nudge you into seeing what's going on, and eternal just barges in says "oh for christ's sake" and just spills it
@TheOneAndOnlyMal6 ай бұрын
I feel like the idle animations in Doom 2016 are a lot more active and lively, while in Eternal they're completely still.
@TheCapitalLetterM5 ай бұрын
Yeah, in 2016 they went with the approach that the demons were constantly aware and ready to fight.
@DrSandia78 күн бұрын
Well, in eternal they barely stay still, is action and movement during all the fight
@seanmagnusson25816 ай бұрын
The actual reason Eternal had more classic designs is because a lot of people were complaining a lot about DOOM 2016 having designs that were "too new", so they reverted back to a more classic style to appeal to the feedback.
@paytonallen10276 ай бұрын
And now they see that we much prefer the looks from 2016
@GamingMafia_id6 ай бұрын
@@paytonallen1027 who's we?
@paytonallen10276 ай бұрын
@@GamingMafia_id the majority of players it seems
@Mezworld5 ай бұрын
Well those people are wrong
@gorde6664 ай бұрын
Never listening people.
@magic00squirrel6 ай бұрын
Doom 2016 is definitely the correct direction for this franchise. While the comic book aesthetic has it's merits and hearkens back to the original games in some ways, you have to remember that the devs of Doom 1993 weren't trying to make the game look silly, they were trying to make it as scary and realistic and cool looking as they could for the time, and I think that Doom 2016 does a great job continuing that design philosophy.
@turtleboi15476 ай бұрын
They clearly understood that with doom the dark ages
@Somedude726 ай бұрын
Both are good I don’t think that there’s a “correct” style between the two as they both fit doom just fine
@KneeCapHill6 ай бұрын
@@Somedude72 They could've released a dkc for people to swap the skins with old ones by now
@justsomegilgameshsimp.65196 ай бұрын
@KneeCapHill, there's just no need for this. Developers shouldn't do a redesign of all the enemies in the game, just because some people didn't like how they looked.
@johncouzens53216 ай бұрын
@@justsomegilgameshsimp.6519 but they redesigned all the enemies for eternal coz somebody didn't like how they looked?
@gyroxd20776 ай бұрын
Doom Eternal's Revenant is still one of the most DISAPPOINTING redesign i've ever seen
@snowstorm2096 ай бұрын
I would love to see a 2016 of the ARCHVILE. His eternal form was nice, but still so plastic looking.
@gyroxd20776 ай бұрын
@@snowstorm209 same
@sentinel96486 ай бұрын
Да,тут и не поспоришь,стилизация вышла крайне убогая.
@gyroxd20776 ай бұрын
@@sentinel9648 I know they want the enemies look like in the original, but the execution for the Revenant is EXTREMELY bad
@sentinel96486 ай бұрын
@@gyroxd2077 Agreed! also they made new demons too cartoonish i think,old school is totally fine - but not that way Game is amazing but they can make it better. By the way I hate the path they prefer in DLC and things they added in the main game after TAG2 like more stupid sounds during fight and the most idiotic - flying stars above the marauders head during the stun
@themob47626 ай бұрын
The glow is 2016's eyes is too good
@deadeyebrad28286 ай бұрын
I’ve always loved that doom 2016’s demons looked more demonic
@supparmanpawar42036 ай бұрын
During doom eternal playthrough livestream, the director itself said they INTENDED to make Eternal less gritty and closer to original design. About Baron of Hell, on Eternal when they play tested, the original pink color makes the demon not "pop out" amongst all demons during gameplay. Hence they add fire on it to be more visually apparent.
@BurningPXG6 ай бұрын
Corporate BS. Models apart, it's noticeable that Doom's animations are far superior and more polished than Doom Eternal. They are just using the "it's a feature" apology to cover the lack of polish.
@theforbiddenangel18136 ай бұрын
@@BurningPXGwhat do mean lack of polish? The models are still incredibly well designed, the levels are fun to travers and interact with. The combat is phenomenal and the guns feel amazing to shoot. The sound design is top notch and the movement is responsive and snappy. I’m not sure where you’re getting that the game lacks polish just because it’s not as gory and the animations were made to allow you to actually hit the weak points of enemies more easily. (Although I will concede that I was disappointed with the music. Not the arrangement, but the mixing quality. It’s a shame they had a falling out with Mick Gordon before he could finalize the mix of more than like 5 tracks. Not to say the rest are poor quality, they’re just nowhere near as good as they could have been.)
@viktorkonon6 ай бұрын
@@BurningPXG True
@doommaker40006 ай бұрын
@@BurningPXGWhy is it that the people that have the least amount of knowledge are the most confident?
@blakbear65286 ай бұрын
@@doommaker4000he’s right tho, any company would say something like “oh characters now look like that because of past lore” as an excuse for rushed development
@ShadesMan6 ай бұрын
Soon we'll need The Dark Ages alongside these all!
@theyouth20006 ай бұрын
I will say it again, Doom 2016 Revenant and Baron of Hell are still top notch designs compared to their Eternal counterparts. 😊
@paytonallen10276 ай бұрын
Definitely. And don’t forget the cacodemon and hell knights. All it took was changing/adding eyes and they look so much dumber
@JaseRider6 ай бұрын
Lol no, Revenant in both games look goofy af.
@theyouth20006 ай бұрын
@@paytonallen1027 Yeah, they were calling back to the original designs, more cartoonish look.
@theyouth20006 ай бұрын
@K-44BlackBumblebee I didn't like the firery blades. 🤣
@KneeCapHill6 ай бұрын
Baron of Hell in 2016 was scary aF. He felt like a real challenge. Not a fan of the new one with the see through Hellboy ripoff arm blades. Dafuck are those supposed to do? He didn't really need those. he was more than capable of ripping doom guy in half with his hands in 2016. Also they really clutter up what was a striking and complete design. They managed to make one of the more goofy looking sprites from the Og and turn it into a menacing enemy
@coltforceplayer5 ай бұрын
I think why I love 2016 more is that I associate these Demons with their Death Animations for the Slayer, meanwhile Eternal has none and you either fall over or explode into a cloud of guts
@frogsnidget_73456 ай бұрын
I think what a lot of the ‘I like 2016 because they look more fleshy’ comments are forgetting is that Eternal had a gore system, particularly noticeable on the Revenant as it ends up looking just as bloody in Eternal as it does in 2016 it’s just that all these models are at full health so the contrast is at its greatest. I think eternal having a cleaner design helps the gore when you rip they flesh off, limbs and chunks of meat piece by piece all the more satisfying when it’s contrasted with a clean design and not the 2016 ones.
@omegae_12336 ай бұрын
I'm going to guess that the reason why most of the Eternal models are lower quality is because the game is so incredibly fast-paced. Why bother making a higher detailed enemy if you're just going to kill it in 3 seconds.
@torchcato46256 ай бұрын
correct me if i’m wrong but i’m also pretty sure it’s an optimization thing. doom eternal can have like twice as many demons running around at once than 2016 can
@cabnbeeschurgr6 ай бұрын
@@torchcato4625pretty much this. Ppl complain about how it looks worse but I think that's a small price to pay for that buttery smooth gameplay
@NWAP13376 ай бұрын
Also larger, more detailed environments, and destructible models
@mikew10806 ай бұрын
The models aren't lower quality in Eternal. They just have different art styles. Eternal has higher resolution textures and higher polygon counts at every turn. KZbin compression is covering that up. I do prefer the art direction of 2016 more, but Eternal runs better while also having far more detail. I'd recommend watching breakdowns of the technological changes between games. Eternal is a technological upgrade in every way, but an artistic downgrade, in my opinion. To the point of looking worse in spite of being technically superior.
@9922hhAAg6 ай бұрын
@@mikew1080I agree. Should’ve kept that gritty art direction from 2016
@roguespartan28546 ай бұрын
Who's here after The Dark Ages reveal? I honestly wish we see some of that dark grit that 2016 had again.
@nadaproblem30236 ай бұрын
I think we will...
@korgclips8686 ай бұрын
probably even more so, The demons back then were much fiercer & more powerful
@carlosgarabatosferro8836 ай бұрын
Everyone, I mean this video only came out like 3 days before the trailer.
@SAF-Chronicles-975 ай бұрын
Mother demon? Think about it, doom 2016 is like doom 1, spider mastermind Doom eternal had the icon of sins, obviously doom 2 So doom 64 is canon as it is the official doom 3, so the mother demon could be the final boss
@carlosgarabatosferro8835 ай бұрын
@@SAF-Chronicles-97 These games are not remakes, maybe they can make reference, but for example, the icon of sins is not the same in any of the games, it is always someone diferent turned into it, there's even a dead Icon of Sins in one of Doom 2016's stages, and the case of the spider mastermind is not very different, Olivia was just turned into a substitute for this fallen entity.
@vr6one6 ай бұрын
Currently playing through Doom 16 right now for the first time. Enjoying it so far. Eternal is next on the list.
@CheeseSoup6 ай бұрын
2016 is the tutorial for eternal Once you do eternal well you’ll struggle to return
@mathieuschafer13606 ай бұрын
@@CheeseSoup exactly, everything seems so slow after the change
@SrMaximus6 ай бұрын
Don't rush 2016, enjoy it and take your time, that game is wonderful But yeah, Eternal and its DLCs are something else gameplay wise, pure insanity and power
@ajirizawa57436 ай бұрын
lol same
@merksmovies256 ай бұрын
Itll take about a couple missions to get into eternal because the change in art design. However, the gameplay is the best fps of all time, relentless. The first game i actually struggled with in a while.
@freestyle1227Ай бұрын
The key difference is glossiness and color which gives it the feel of living flesh. Second thing would probably be the animation of flesh just moving around and having life to it which makes it more satisfying to rip and tear.
@sergeantspam516 ай бұрын
Doom 2016 just has much more life and effort put into it
@bshap4956 ай бұрын
I've always loved 2016's more grounded aesthetic, though I appreciate that they recreated a lot of classic designs in Eternal. The only designs I could say I prefer in Eternal are the imps and barons.
@Aurum1006 ай бұрын
Cyber Demon & Tyrant should switch names.
@Mrkarate96 ай бұрын
The Revenant from Doom 2016 is perfect.
@m00n3njoyer6 ай бұрын
6:12 ngl I love the design of the summoner so much it’s SO SICK 😭
@ImmortalChanger5 ай бұрын
Looks a lot like the spirit in Eternal, almost identical
@ET4eva94875 ай бұрын
I love the old fashioned nostalgic 1993 Doom I played it as a kid I couldn't get past the big floating eye monster in the beginning I was very young
@brennanleadbetter97086 ай бұрын
Doom 2016 went for the horror. Doom Eternal went for the classic looks.
@RadSpartanXI5 ай бұрын
Doom 2016 feels like horror during the early parts but then it gets more fast paced
@otaviocamanho11354 ай бұрын
2016 went the right way, eternal didnt
@technocraticconfederation25936 ай бұрын
Probably the design of demons in DOOM eternal is the most controversial
@lionjjhj6 ай бұрын
The Baron of Hell design in eternal is so awesome but all the other demons looked better in 2016 imo
@TheDarkMaster3126 ай бұрын
they were designed to look like their classic selves. 2016 went hard with the revival, making the demons look horrifying. eternal made them look like toys you knock over when your doom slayer toy soldier. the designs didnt bother many people as the devs clearly stated they wanted them to look classic still, having enemy skins would have been cool
@Albatross09136 ай бұрын
@@TheDarkMaster312 I thought eternal had enemy skins, are those only for when you're playing as them?
@JubilantGratitude6 ай бұрын
Only playing as them @@Albatross0913
@otaviocamanho11354 ай бұрын
For me the most controversial is the extra life, the power ups being waaaay too silly arcade, the beggining of the game being a mess story wise
I'd never watched a side by side like this but it is insane how much better 2016 looks than Eternal in this context. And I love Eternal. But some of these look like they were made ten years apart from each other going the wrong direction.
@kirklowe56086 ай бұрын
The biggest difference is 2016 demons like to dance.
@Gillury3536 ай бұрын
Doom Eternal is like "100 Years of Breeding changed these demons. "
@ramonestefano6 ай бұрын
For the most part neither are better than the other, they're just different, and I love that.
@Borismolotov6 ай бұрын
Doom 2016: Imps and zombies dies in 2 punches. Doom Eternal: Slayer's punches isn't damage monsters.
@joemamamiba27616 ай бұрын
Isn't that more of a balancing quirk more than a design issue?
@KOuntry_Muxcle_Kelly6 ай бұрын
Blood Punch enters the chat
@CheeseSoup6 ай бұрын
Yeah because you totally don’t have the giant “delete that general area” weapons from the get go
@TrlDMC.16 ай бұрын
@@CheeseSoupand a constantly recharging chsinsaw ammo drop
@DarrenLucas-up6ki6 ай бұрын
Yea I didn’t like how little enemies can take your punches. Felt like the chainsaw in 2016 is better
@MrShoblang5 ай бұрын
If I could have the designs of 2016 with the gameplay of eternal, I'd be so happy with it all. Still love them both though
@thereallim19426 ай бұрын
Cacodemon got nerfed hard, the 2016 cacodemon looks terrifying while the eternal one looks like Mike from Monsters inc
@Crocc1016 ай бұрын
All they changed is the eye
@thereallim19426 ай бұрын
@@Crocc101 exactly, and also it looks like the eternal one is smiling a little
@georggrech59243 ай бұрын
Cacodemon also got nerfed the fuck in-game. They used to be a decent threat in 2016, then in Eternal they introduced the instant stagger mechanic and it made them laughably easy to fight.
@aaqibrawat38636 ай бұрын
DOOM 2016 all the way
@yeetergriffin15865 ай бұрын
Doom 2016s looked way more terrifying and they even acted scarier getting up in your face half the time
@joesmo37225 ай бұрын
I like the 2016 like gory shine to them, makes them look more realistic and creepy
@marshalljohnston2156Ай бұрын
Show my girl the revenant she says "Why did they clean him up, like he went to the barber?"😂😂😂
@abigialmr6 ай бұрын
Imagine trying to survive facing these demons at the beginning of the invasion, and you're not the doom guy....
@rikudousennin31906 ай бұрын
Doom16 look way more gritty and hellish in design
@davidJsound6 ай бұрын
Doom 2016 looks like the upgrade.
@miguelm.a74626 ай бұрын
Basically, some textures are lower quality in doom Eternal maybe because there are more enemies on the screen, but what makes a huge different are the lights and the roughness, the light presentation in doom 2016 on this comparison is much better, making the models to pop out much more, same as the roughness, is higher in doom 2016 that makes them pop much more too
@Wla3-gt6dk21 күн бұрын
“Hold still for the picture!” Doom Eternal: “alright” Doom 2016: “no can do”
@lightborn90716 ай бұрын
Fun little detail: In Doom 2016 you can see a statue of the Slayer in Eternal's armor. Honestly, I dunno if they changed the statue when Eternal came out, but it implements that that armor is older than the one in 2016.
@Inconvenient_NPC6 ай бұрын
Doom 2016 takes on a very Grimdark approach compared to Doom Etnernal. Both look very cool though!
@Speedwagon-d9d6 ай бұрын
BFG division from 2016 plays in the background
@zachb17064 ай бұрын
In game the Eternal characters look a lot better. This is missing a lot of shadows which makes it look flat. Eternal’s design is just way better imo. Much closer to the original, and enemies stand out more.
@MidnightDubstep6 ай бұрын
For those wondering the design change it was to show more of the classic design with more of a 80s movie horror movie which is really cool. That's why the look so different between games plus it was also a design choice that you gotta admit looks really clean
@thomasbane05 ай бұрын
It took 4 years for someone to have an genuine and honest comparison.
@buttered__toast_28996 ай бұрын
3:27 the reason you clicked on the video
@therealgriddykidd3 ай бұрын
NAHHH ☠️☠️☠️🙏
@ice_721YT5 ай бұрын
Posseded enginner of DOOM 2016 looks so GOOD 🗣️🔥🔥🔥🔥🔥
@user-np7di6wu1q6 ай бұрын
waiting doom dark age
@JamesJome1235 ай бұрын
I like both equally, can’t wait to see the art style for Dark Ages. Seems gritty, but still super cartoony, a beautiful amalgamation of both styles.
@Byeahman5 ай бұрын
I think the thing people have to take into account with these designs is that even Hugo Martin, creative lead on both of these games has said they are completely different games and trying to be completely different games, including in art direction. Which I definitely see what he means. 2016 reminds me a lot more of the original Quake in terms of how dark it is and how gritty it feels. Eternal’s design choices I think match the original Doom games personality way more than 2016. I don’t just mean that in the way of Eternal’s looking more like the original games, but also just the feeling of them. I don’t think all of 2016’s designs would fit into the original Doom games, but I think just about all of Eternal’s designs could fit right into it.
@typhoon15756 ай бұрын
My thoughts in order: Revenant: 2016 looks more like the experiment it was. Eternals desing goes way too hard into the plastic look and looks way too clean. Imp: So similar i have no preference. But. The glowing eyes on the 2016 ine makes it have a more demonic, otherworldly feel, where as the lack of glow in eternal makes it feel more like a beast. That said the idle animation of 2016 does a good job at making them look ok edge, fidgity and fast. But most of the idle animations are like this Hell knight: I prefer the colors if 2016 but the model of eternal. The newer head looks more demonic than the eyeless human skull look kf 2016. But the colors for eternal's are so dark its hard to see it let alone see the cool demonic details. Pinky: I prefer the more vibrant redw of 2016 But theyre nearly identical so it doesnt matter much. Cacodemon: To me, eternal is actually an upgrade in every way here. The 2016 one is monsterous in its own right. It honestly looks zombified. But eternals is better in all reguards. Particularly with the even larger mouth. Mancubus: While i understand that eternal was trying to repolcate many OG designs, 2016 is better by a mile. It better captures the feel of a demonic monster that feeds on every thing. With dangerous glowing arm cannons. Whwre as eternals is... like a disfigured mutant fat man with tusks. It flat out looks less threatening in every way. Cyber mancubus: Here, i actually prefer eternals. The full body armor, and its colors actually make it feeo like a properly tech augmented demon. Where as 2016 its a couppe props, a reskin and a vr headset. If you however put the head type of 2016's mancubus on this. Itd be perfect. Baron of hell: The models are basically identical. And i like both for different reasons. 2016 has bright red colors. Fitting for a high rank demon. But eternal has the subtlr lava like under glow in their skin, and the blades of flame. Combine both of thoae and youd have a perfect baron. Lost soul: These are genuinely basically the same. Engineer: 2016s looks like a freshly turned one vs eternal which looks like one thats been alive long emougb to grow around the explosive tanks. Summoner/archbile: No real comparison i can make, but the archvile fits better The summoner honestly feels like some kind of demon priest, where the archvile feels more.. itself. I guess. Cyber demon/tyrant: Just like before these are too different to compare. However, the tyrant does feel more like a cyber demon than the 2016 cyber demon. 2016 just has a ribotic arm and argent core heart. Thats it. While the tyrant is nearly 50% machine. Spiders: A non comparison again. I feel the master mind has a betre color pallette but these feel like they belong side by side otherwise.
@justsomegilgameshsimp.65196 ай бұрын
Damn, exactly my thoughts. While reading your comment, I literally thought that it's written by me, from different timeline 😅
@KaneyoriHK6 ай бұрын
idk why some of these are getting compared, considering they are not necessarily related. Summoner and Archvile may have similar functions but aren't the same. And ESPECIALY comparin the tyrant and the Cyberdemon, which are, again, similar. But still very different. It's very notable that they could be related, but one is a boss enemy, a one off enemy while the tyran is a common enemy
@Colton-jv7sh6 ай бұрын
Can't wait for Doom The Dark Ages 🔥🔥🔥🔥
@Agent_Frank_Horrigan5 ай бұрын
This is a great example of a Reboot VS a Remaster. Doom 2016 had a realism vibe mixed with 90's and early 2000's art style. While Eternal took its page straight from the 80's Dooms.
@Brucifer26 ай бұрын
2016 felt grittier but with the carapaces on all the demons it felt like we were fighting mutated shellfish than we were demons.
@jakeshepherd70466 ай бұрын
I personally prefer the Eternal designs for Demons over their 2016 counterparts. The 2016 art style and design are incredible and I will always love them, but the Eternal designs are just way more expressive and dynamic. Eternal definitely went into a more comedic tone and it leads to some of my favourite Glory Kills and getting to really see the fear in a Demon's face before getting turned into mulch by Rip & Tear man will always live rent free in my head.
@santanagamers92204 ай бұрын
En Doom Eternal los enemigos provocan miedo por sus diseños, Sin embargo en Doom 2016 nunca logran provocarme miedo.
@spongeman15126 ай бұрын
Doom 2016 - DCEU Doom Eternal - MCU
@noahwebb81616 ай бұрын
This. Underrated comment; I completely agree.
@slayer182035 ай бұрын
@noahwebb8161 I mean with masterpieces like suicide squad 2016, bvs, joss whedons jl Shazam 2. I mean it definitely is the darker grittier version like doom 2016
@Alan-zy9kc6 ай бұрын
Doom Eternal: we are going to KILL YOU (intelligent and sentient) Doom 2016: BOGADUWGUWAGF (demon)
@JustaAm3ricanАй бұрын
7:33 The designers put the gun in a very weird place…
@christian85314Ай бұрын
The reason why it's like that is because in the first doom game I think? Had a spider mastermind and still had a gun at that spot but it's not that weird if you think about it.
@PlaylistsStation16 ай бұрын
Doom 2016 is so underrated. I just wish eternal followed that same dope formula for that darker edge.
@MeMaYuMe-016 ай бұрын
Doom Eternal's Slayer looks like he's about to kick someone's ass while Doom 2016's Slayer looks like he's about to rip someone's spine out.
@SkullKingofCarpathia6 ай бұрын
2016: Perfection 2020: Imperfection
@mikiryates6075Күн бұрын
Nah Eternal makes 2016 feel like a prototype
@hugomendoza56655 ай бұрын
Honestly the gameplay is so fast paced I never noticed there was much of a difference of design between 2016 and eternal lol
@nolandamico51582 ай бұрын
It took me watching this to realize how much better 2016 looked. They were grittier and more savage looking. And wetter.
@PaulStorm6 ай бұрын
I doom eternal the Cyber Mancubus is mewing.
@denifnaf58746 ай бұрын
Is more accurate to doom 2 1994 mancubus
@venoreal46866 ай бұрын
youre not funny
@PaulStorm6 ай бұрын
@@venoreal4686 I don't remember asking.
@venoreal46866 ай бұрын
@PaulStorm dgaf u posted a public comment grow up
@PaulStorm6 ай бұрын
@@venoreal4686 don't cry bby ❤️
@liamlightner79566 ай бұрын
I feel like 2016band Eternal got the same treatment as shadow of mordor and shadow of war: the second game builds and improves on the gameplay drastically, but the first game completely nails the immersion and atmosphere
@liamlightner79566 ай бұрын
What I mean is that the atmosphere in 2016 is more consistent. I grew up playing doom 1&2, so the atmosphere in 2016 felt more like a modernized version of OG doom, whereas Eternal (which is still a phenomenal game) felt like dropping the Slayer into random places full of demons. The atmosphere was there, it just wasn't consistently doom-ish
@BeegBruddah6 ай бұрын
Can anybody make a mod to put the old monster designs into Eternal? I love the game, but it feels like almost every visual design change was bad.
@MrMegaMetroid6 ай бұрын
it would look pretty terrible now, considering the enture ganes lighting and colour palette was changed, not just the demons. If you put the 2016 models back in they would look incoherent and completely out of place. I agree with you that some of those models where alot better, but you can't just mix art directions like that and have it look good. Doom eternals environment was built to work with doom eternals demons, not with 2016s demons.
@BrochachoTheBroАй бұрын
Bonus points for having the FOV of the model viewers be consistent
@TheJonathang09036 ай бұрын
The cacodemon on eternal looks like he made a recovery from depression and is pulling off a great smile
@SlasherIncorporated6 ай бұрын
So does the one from 2016, then. It's the SAME model...lol. They just gave the Eternal version a pupil, and a brighter shade of red to its flesh.
@snatchr24514 ай бұрын
@@SlasherIncorporated It really isn't. Eternals is much wider.
@michaelgimenez40326 ай бұрын
Just the cyber mancubus from 2016 got a solid chest plate but the fat is jiggling freely while the armor from eternal is completely soft and moving with the model. Devil is in the details but the demons, the level design and the story for Doom 2016 are leads ahead of Eternal...
@Deadfist6 ай бұрын
It's evolving, but backwards.
@HavelShifter5 ай бұрын
Both designs are great what are you talking about goofy
@mikiryates6075Күн бұрын
Nah not at all doom 2016 feels like a prototype
@mikiryates6075Күн бұрын
Still love both though
@fouramforever6 ай бұрын
Growing up playing the original 2 Doom games in the 90s, i absolutely loved the designs from Eternal, it looks like they recreated the original sprites in fun 3D. The 2016 are still scary as hell but i love seeing the 90s designs shine through in Eternal, especially with the Cacodemon!
@kevinbayley39135 ай бұрын
Completed Doom 1, 2, 3, 2016 and Eternal. Loved them all. Don't forget Eternal gave us new badass enemies: Doom Hunter, Marauder, Pain Elemental, flying Imp thing, Hell Knight with the red blades, the snake man who crawls along the ground, Maykr drones.
@MrRaucris125 ай бұрын
Doom 2016 atmosphere was amazing. Doom eternal just gave me a good gunplay. Playing Doom 2016 reminded me when I played the first Gears of War. That kind of demonic danger and closed spaces feeling.