Oh man, you gave me massive PTSD flashbacks bringing up Sticker Star. TTYD is one of my faves too and Paper Mario 64 was essentially the game that got me into RPGs. I didn't hate Super Paper Mario by any means, I actually liked and thought the more action oriented/metroidvania style was really cool, but I also yearned for a TRUE follow up to TTYD and was excited for Sticker Star. This was during a time when I didn't even have internet so the only way I could find things out about a game was through magazines like Game Informer or from friends. I bought Sticker Star blindly because I loved Paper Mario and man, that was a game so horrible and disappointing that it made 18 year-old me sell their 3Ds. The sticker system is one of the worst gaming design choices of all time. Like you said, every single attack functions as a one-time use sticker item. You can't even perform the simplest jump or hammer attack without a sticker for it and since every item is one-time use there's absolutely no incentive to battle any enemies you aren't forced to fight. There's no experience/level system and you are legit penalized for fighting when you don't have to since it just wastes stickers. Even the items known as 'things' are one-time use only, these are objects you find on the overworld that you turn into stickers and they're powerful attacks that take up a lot of space in your sticker album, but since it's a one-time use the only way to get it again is to backtrack all the way to where you originally found the item, so it's just a waste of time and unnecessary padding. Every single boss in this game has an absurd amount of HP unless you find the proper object in the overworld and turn it into a sticker that you use on the boss and then the boss just becomes a complete pushover. So basically you have two options for difficulty 'unwinnable' or ' laughably easy' The whole game is just a joke and one of the biggest tanks in quality from what was once an amazing and consistent franchise. We can only hope that with the recent release of TTYD remaster that Nintendo finally realizes there's a market for the real successor the fans have wanted all these years and they'll let Intelligent Systems make it now.
@NeoKakarot6 күн бұрын
AHHHHH another sticker star victim oh no! That's terrible that it made you sell your 3DS, but can't say I blame ya for that at the time. Sticker star is truly one of the most disappointing games out there. I can only hope the TTYD remake sold enough copies to get Nintendo on track to finally making a true sequel for it.
@XyNoST7 күн бұрын
You totally got a point here ! Personally if we exclude the PCE version, I will chose Eternal over Chronicles just for the soundtrack alone (grew up with this version and the General MIDIish rendition of the OST have a little something that I LOVE it)
@XyNoST7 күн бұрын
Oh my god I totally forgot about Dark Fact !!! Have you tried reducing the FPS to 30 before fighting him ? The fireballs are relied to it or something like that !
@NeoKakarot7 күн бұрын
@@XyNoST Haha I have tried the FPS thing, it didn't make a difference at all xD. Every time I play through Ys 1 Chronicles I'll be stuck on Dark Fact for at least 20 tries :P. About the music I would say I probably slightly prefer Book 1 over chronicles, both arrangements are superb though as Yonemitsu and Jindo are both fantastic at their craft.
@XyNoST7 күн бұрын
@@NeoKakarot yeah nothing will beat the PCE OST for sure (thats why I said "if we exclude the PCE version" :P )
@Dragoonglue5 күн бұрын
Well... In Chronicles (and most versions that aren't the PCE one) you fight monsters in Darm Tower because they are there. Most of the time you can't skip them, and you still have to play well because they can seriously hurt you. I speak for myself, but I think what's fun about Ys I and II is the gameplay, and I don't consider the fact that you can mindlessly grind to trivialize the challenge in the PCE version to be a positive.
@NeoKakarot5 күн бұрын
Different strokes for different folks that's for sure. In RPG's I highly value the progression in power as you fight enemies, it's at least half the enjoyment for me. The gameplay in Ys 1 while revolutionary for it's time just isn't enough for me personally if levelling up is taken out of the equation. Your point about grinding to trivialize the challenge I'm assuming is in reference to Dark Fact? If so, certainly beating Dark Fact in under 10 seconds is not optimal BUT in comparison to the nonsense of that fight in Chronicles I'll take it gladly. A happy balance of the two would be the greatest outcome but it is what it is. Thanks for watching and commenting, I appreciate seeing different opinions and having discussions like this.