I would love to see more cursed but efficient intersections. This is peak cities skylines content.
@deephorizon13653 жыл бұрын
I agree.
@ayoub41802 жыл бұрын
same
@govcorpwatch2 жыл бұрын
the turns could leverage height deltas (bridges) to avoid crossing. Only half the height would go down into the ground, and half the height could be a bridge.
@Blox1172 жыл бұрын
the most efficient one is to ban 4 wheelers
@PureMatteo2 жыл бұрын
how do you print as markings the results of the lane connection toolrs ? widening an intersection so the turns don't meet each other wase eye opener for me. and i'd love to create beautiful markings too :)
@BiffaPlaysCitiesSkylines3 жыл бұрын
That last one was just ❤
@YUMBL3 жыл бұрын
My favorite name so far is “Divergeabout” 🤪
@MarkFitzgibbon3 жыл бұрын
I was patiently waiting for Biffa's response to that divergabout. Marvelous.
@cm246243 жыл бұрын
@@YUMBL Diverging Donut? lol
@rileywhetstone17553 жыл бұрын
@@cm24624 hhhmmm Donut! lol
@carstenzimmermann44353 жыл бұрын
@@YUMBL since 'diverging diamond' sounds precious I'd call this gem 'diverging pearl' for it's circular shape
@rikschaaf3 жыл бұрын
Your "Roundabout" solution is basically just your intersection solution, but with the lane crossing points spaced out more. If you didn't have the traffic lights in your intersection version, the roundabout solution would definitely make it safer in real life, because you don't have to look both ways when crossing. You look one way when crossing the first, drive 20m and then look the other way at the second crossing. To prevent congestion on the "Roundabout" itself, I'd say give right of way for cars that exit the roundabout and make the ones entering the roundabout yield. That also nicely follows the rules of yielding to cars from your right.
@alleycatlordoflunes96893 жыл бұрын
Agreed, Can really imagine quite a few real life downtown locations that would've had traffic travel a lot more effeciently with a solution like this. Thanks Yumbl, and Rik for the extra right of way suggestions.
@YUMBL3 жыл бұрын
The entering traffic is meant to yield, yes. Then they make their left and leave.
@YUMBL3 жыл бұрын
You don’t need to bash the US about it though. Not really called for. The rest was nice though :)
@DarthPoyner3 жыл бұрын
@@gi0nbecell Show us on the monitor where the highway system touched you. I am sure your Road building company is the greatest of all time and you have figured out all of life's intersection issues. Take some time to chill and realize that nobody cares what you think.
@jcc50183 жыл бұрын
@@gi0nbecell Sounds like you need a therapist man, you appear to have some issues you need to get out. And our war for independence has nothing to do with roads. We didn't fight to get rid of our traffic woes. (man , that would be a stupid thing to have a war over)
@KidWiz33 жыл бұрын
I'm gonna go with a divergeabout. Sorta reminds me of the concept of diverging diamond intersections, where the left happens separate from the straight through traffic, but that's the best I got. Love the idea, I can see myself using it, especially for the cool aesthetic it provides
@dduncane2 жыл бұрын
yeah, it looks a lot like a diverging diamond, in spirit if not in shape :)
@CarsandChris2 жыл бұрын
Divergeabout is the best name for this
@rtpedroplus Жыл бұрын
Couldn't agree more!
@stuchly13 жыл бұрын
I would love to see more "cursed but functional" constructions! Even if they were only feasible in-game and not in real life. Unnecessarily overbuilt things even, just because you can. This was great fun to watch!
@ChaoticNeutralMatt2 жыл бұрын
Agreed!
@dinamosflams2 жыл бұрын
I think this construction could even work in real life and be safer than a lot of intersections!
@xKiLLzZx12 жыл бұрын
@@dinamosflams It could work but I think it wouldn't be the most cost efficient.
@dinamosflams2 жыл бұрын
@@xKiLLzZx1 neither is the existence of houston or florida
@Sebastian-oz1lj6 ай бұрын
@@dinamosflams this thing exist in real life
@luizfelipefranco53813 жыл бұрын
Well, as simple as the name is, I think I would probably call it a “Contraflow turbo-roundabout”. It’s simple enough to sell and explains quite well the usability of it. Nice design bow. Never tried using VOP with tunnels before. Might give it a shot someday
@YUMBL3 жыл бұрын
The tunnels are much harder to work with, but an extra bypass is beautiful :)
@stamptest39572 жыл бұрын
It kinda looks like a braided roundabout
@AkhierDragonheart2 жыл бұрын
@@stamptest3957 Since the intersecting roads meet perpendicular it can be referred to as being woven together. That means you could call this a weaveabout which I just think is delightful. So yeah, Contraflow turbo-weaveabout
@karlrovey2 жыл бұрын
It's more a hybrid roundabout/diverging diamond than anything.
@muziqbox2 жыл бұрын
I like Karl Rovey's idea. It's a diverging roundabout.
@fossar_3 жыл бұрын
Omg literally last night I was trying to think of compact, 3-level intersections for some city-centre motorway junctions in the new city plan I shared in your discord. These designs are near exactly what I came up with. I didn't work out the last iteration you came too though, really nice to have confirmation that what I was picturing has a chance of working when I get to building it in-game!
@YUMBL3 жыл бұрын
Use it’s power!
@popquizzz2 жыл бұрын
Your last item is called a directed access half-round about, because in all instances the maximum procedural completion of a trip through this intersection is at a maximum one-half the circle of the round-about, be that clockwise or counter clockwise
@ahmedkaif50633 жыл бұрын
I LOVE this Monstrosity..... for a long time I've looking for ways to make roundabouts work in areas with heavy traffic (such as traffic from industrial area exiting into an arterial), and generally the solution was to make a number of bypasses and a complete mess (or timed traffic lights which work great but maybe out of place on a free flowing arterial). This MONSTROSITY is just what we needed!!! I will suggest names such as "Monster-about" "Bi-Directionabout" "Utter-Mayhem about" "Carnage-about".. Okay I got carried...
@YUMBL3 жыл бұрын
Love it 😂
@anthonystahl89963 жыл бұрын
Bro ,I was working on a spot today, running buses galore, island city, and fun road networks work, try em, I'm on islands, so every place is different with different interchanges and junction's it's so cool
@jayayerson88193 жыл бұрын
How about, 'doubly diverging compact circle interchange' or DDCCI?
@inyobill3 жыл бұрын
Monstrosity in terminology only, elegant in design and function.
@CapnSlipp2 жыл бұрын
The “monstrosity” not-roundabout intersection bears some resemblance to a diverging diamond intersection, which works pretty well IRL (there’s a few in Minnesota, especially near the MSP airport / Mall of America area in the Twin Cities). So maybe you could call it a “straight-bypassed diverging diamond roundabout”?
@mr.boomguy2 жыл бұрын
Long name, but describes the intercection 😁
@nomadMik2 жыл бұрын
I saw a diverging diamond in this solution, too, but with an extra underpass. (DDs are actually quite common in Utah as well. I don't remember seeing one in Minnesota, but I just took the I-90 across it, with a detour for the twine ball.)
@michaelchamberlain96492 жыл бұрын
Diverging Donut?
@johnwheeler53542 жыл бұрын
@@michaelchamberlain9649 Diverging donut decribes it perfectly.
@knoodle68483 жыл бұрын
Only 4 possible contact points for that last intersection? I dont think I have ever seen one like that. I wonder if its already implemented irl. Seems to work great.
@davidroddini15123 жыл бұрын
I don’t know if it is used irl; but if it isn’t, it needs to be!
@YUMBL3 жыл бұрын
It works better than it deserves to.
@armadillito3 жыл бұрын
@@davidroddini1512 it may have slightly fewer conflict points than a roundabout but, at least as shown, they’re perpendicular rather than merging. That makes visibility poorer and collisions much more dangerous.
@YUMBL3 жыл бұрын
Visibility is better.
@armadillito3 жыл бұрын
@@YUMBL maybe it's a marginal thing. As I visualise it, the point you cross the yield line you need to look almost over your shoulder to be sure it's clear of fast moving cars, whereas a roundabout can be joined looking forward. And I think the potential for perpendicular collisions is more concerning! It's a clever idea, either way, I'm just not sure it's a roundabout-killer.
@jameshg1900 Жыл бұрын
I use your bypass roundabout and bypass intersection so much in my cities - great work.
@davidmcarthur27763 жыл бұрын
i want that circular network asset in my city now lol.... that looks awesome and works very well it seems
@KB-ke3fi2 жыл бұрын
no money in it....been done before.
@DrBIeed3 жыл бұрын
I had always imagined an intersection where cars drove over or under the intersecting traffic maintaining its general dimensions but I could never envision how that would work. Thanks for sharing!
@connoryoung45893 жыл бұрын
The classic "bypassed-turbo-magic roundabout"! It's not entirely unlike the magic roundabout of Swindon, except it is 4-way and bypassed, so ingress and outgress is reduced from a roundabout at each corner to a single yielded crossing with dedicated purpose lanes in the roundabout structure itself
@poruatokin3 жыл бұрын
Swindon was the first thing that came to my mind when I saw this.
@jayayerson88193 жыл бұрын
Swindon has more points of conflict, takes up far more space, and being substantially less vertical, probably cost a lot less to build. It also solves for a more difficult set, being 5 roads, for which 'throw bridges at it' doesn't work, and doesn't have to deal with the same volume of traffic. So while I say it has more points of conflict, it's not proportionally *much* more, and I guess I can see where you got the comparison, but it wasn't obvious.. For future reference, you may wish to consider the word 'egress', as although it's irregular, it is still the formal word in English for 'outgress'. 'When you ingress into congress, if you transgress you will egress.' Consider that sentence *pun*ishment.
@MrCLaPlant3 жыл бұрын
The "Roundsection" is beautiful! It appears to massively cut down the yield delay and speed change of vehicles. And I'm always interested in seeing a signaless interchange. It makes me think of a interchange stack but concentrated and flattened.
@OnTheNerdySide3 жыл бұрын
That Diverging Traffic Circle is the major league pro version of the spaghetti interchanges we all made when we first started playing the game. Bravo!
@martho133 жыл бұрын
these intersection roundabout basically all your vidoes referring to trafficsolutions and interfering are all just so satisfying to watch 👍
@Warren_L.3 жыл бұрын
Wow! That's a lot of very specific, very detailed work, but the end result is amazing! Kudos to the Vanilla Overpass Project, and thank you for the very helpful tutorial. How about a "split roundabout"?
@gamersocke23723 жыл бұрын
Loved the livin‘ on the prayer joke at 3:23 :)
@YUMBL3 жыл бұрын
What? I never joke about music. It’s all the same. Only the names have changed!
@V1489Cygni3 жыл бұрын
My pitch: a roundabout where each over/underpass connects not to the road directly in front but to the road imeadiately to it's left, since in a roundabout, turning left means staying in it the longest. Basically, you put the middle segment, split the roads into two one way roads, one goes into a bridge, the other into a tunnel, tweak it with node controller and network multitool and connect to the other bypasses. That way you'd remove the longest routes of the intersection. A dedicated lane would remove right turning traffic from the roundabout so you'd have even less conflict
@YUMBL3 жыл бұрын
Nailed it.
@John-gv9iz3 жыл бұрын
@@YUMBL How about a round about where each lane is dedicated to its "on lane" and spiroles inward to one center lane connected to separate off-ramps (tunnels) to their respective destinations. This might be called the "Flush-About." Every turn would be a left-hand turn.
@RARDingo2 жыл бұрын
Dude! Best tutorial for VOP I've seen! Thank you so much. Now I understand why I was having so much trouble with the nodes with the VOP pieces & can get them looking good.
@austinquigley19923 жыл бұрын
Wow that Urban Turbo Roundabout Exchange at the end seems chaotic yet useful.
@mr.boomguy2 жыл бұрын
I do like how everyone are talking about the tecknical stuff, and even tries to come up with names you asked. But can I just say how calming the video background music is, and just calming and well ecplained in general!
@mr.boomguy2 жыл бұрын
Ecsplaine = explained* My comment has recieved a heart (wich I apreciate), so I'm not editing it!
@roevskagg2 жыл бұрын
I'd say your last creation has a lot from the "diverging diamond" intersection structure, which appears to be - and in fact are - very safe. How about "DCTS" for Diverging Circulatory Traffic System?
@charlesyin2 жыл бұрын
That last junction is pretty much a "magic roundabout" but without being able to go straight. It's probably easier for drivers in the real world, but you cannot have an odd number of roads hooked up to the junction. Also 16:45 "a roundabout of only left turns is never going to be the ideal scenario" - tell that to British motorway engineers, who love putting roundabouts in inappropriate places, then adding traffic lights when junctions inevitably get overloaded with traffic.
@ImperadorLucius3 жыл бұрын
imagine RL with this well design intersections, and all marked like that, would be gorgeous.
@JdeBP3 жыл бұрын
Real life would, in stark contrast, take into account the truly terrible (highly unsafe, badly positioned) pedestrian crossings, totally ignored here; cycle paths; existing utility infrastructure; minor road access for businesses/residences at the intersection (presumably the reason that it cannot be expanded in size, after all); drainage and sewer problems, highly impacted by the big concrete walls and the tunnel; and the higher visibility provided by using a bridge, that was here called "ugly". And in real life any lane closure caused by an accident or a utility company needing to do work would totally disable traffic flow in one or more directions with this intersection, because there would be no way to adjust to a temporary alternative layout. Do not confuse this game with how real life works. The game is a vast oversimplification here that _ignores everything_ except motor vehicles, and doesn't yield "well designed" real life stuff.
@agsystems82202 жыл бұрын
@@JdeBP To be fair, one of the best 'traffic fixes' available is better pedestrian access, except in industrial areas. Everything else is spot on though.
@Anonymous-sb9rr2 жыл бұрын
@@JdeBP I think this looks pretty good for pedestrians, cross 2 lanes, stand on a large island and cross another 2 lanes. If you wanted the same traffic flow on a regulair intersection you would probably need 10 or 12 lanes.
@grumpy_cat13372 жыл бұрын
IRL it would be a real nightmare to navigate.
@brianstark15272 жыл бұрын
This is fantastic!! You’re quickly becoming one of the leading C:S channels on KZbin. Keep up the great work!!
@johncoup80543 жыл бұрын
The roundabout at the end of the video is gonna be a "DRI" Diverging Roundabout Interchange
@courageouschronicler86573 жыл бұрын
Exactly like a roundabout, but completely different!
@YUMBL3 жыл бұрын
The “roundness” is incidental and decorative at this point.
@frojoe20043 жыл бұрын
@@YUMBL I was thinking it should be a diamond shape!
@jefffinkbonner95513 жыл бұрын
It's a 'DRIVE" Diverging Roundabout Interchange: Very Exotic edition
@trevorp-j3 жыл бұрын
Well done Yumbl. The Yumbl Notabout was a nice surprise. Keep up the great content. All of your intersection tutorials are brilliant.
@JimEstep120713 жыл бұрын
The overpass, every time I see this, I am taken back to FT Myers Fla, where I was amazed at the complexity and yet the simplicity of the design. Of course, this was Florida, so traffic did what they wanted, and was always a mess. There was no sunken roads either ( I wonder why). You solve the problems with your ideas. Thank you. Thankfully, I no longer live in Fla
@ScottMStolz3 жыл бұрын
Most of Florida is swamp or near the coast. They probably avoid sunken underpasses as a general rule to avoid flooding.
@JimEstep120713 жыл бұрын
@@ScottMStolz you missed my sarcasm, lived there for 25 years
@ScottMStolz3 жыл бұрын
@@JimEstep12071 LOL. Yeah I did. :D Sorry. :) I wish they wouldn't build so many sunken underpasses in Houston though. They flood every time there is a hurricane or major storm.
@gnexjeff3 жыл бұрын
Beyond all the normal levels of inspiration generated by these videos, I'm all too grateful for the tips (or reminders) about the shortcuts, such as the "home button to surface level" shortcut. I either never really look into them or always forget their usefulness.
@YUMBL3 жыл бұрын
Glad to help :)
@johnterpack39403 жыл бұрын
Looks like a "double helix" interchange to me. The lane markings give it a kind of DNA vibe. And since each road does essentially cross itself in two spots you could consider each road to be a helical path. Hence, "double helix". Maybe not the most compact or aesthetic option, but it has its appeal. As for the main topic, I really like that kit. That's a brilliant solution that creates a very authentic intersection. I just wish they had a version with American markings. I have come to prefer proper American markings on my maps. I also wonder if you couldn't duplicate the effect with regular roads and node controller. Just like you used node controller to blow out the center node on the SPUI, blow out the outer nodes on this so you could have the center bypass parallel between a pair of 1-way roads all connected to the 6-lane road. It probably wouldn't look as tidy. But it would allow you to use whatever roads you wanted rather than being locked into the vanilla look. The actual intersection might be horrifically complicated with eight streets connected to one node though.
@YUMBL3 жыл бұрын
Interesting idea! I’ll try to wrap my head around it
@bena8121 Жыл бұрын
The rest of the world doesn't need yellow American road markings, because Europeans and Japanese etc understand context and don't need information spoon fed to them like Americans.
@YUMBL Жыл бұрын
Really thoughtful stuff Ben…
@vulduv Жыл бұрын
11:20 you don't need to set up a timed traffic light for this. Just use the junction rules tool to enable "turn on red" for all directions. And leave it with the vanilla traffic lights. Less complicated, and the traffic lights will visually function as intended, rather than just showing green constantly.
@StefanInOz3 жыл бұрын
My jaw literally dropped to the floor when i saw your ring or circular interchange. Your creativity and ability to think outside the box is amazing! You've outdone yourself with this one! Excellent work, Yumbl, and thanks for sharing this asset on the workshop 👍
@CharliMorganMusic3 жыл бұрын
I had conceived of such a design many years ago, but no mod existed which made it both beautiful and practical. Now, I have unlimited power [to increase traffic flow in downtown areas].
@Algoody4213 жыл бұрын
That last intersection is absolutely INCREDIBLE. Imagine THAT as a CENTERPIECE for a major downtown leisure/commerce area... You could make it a "4 square" concept, boxing it off with a highway around the whole thing. One section is the metropolitan zoo, ones central park, ones casinos, and ones tourist attractions like maybe the amusement park. Or even without anything special like that, you just layer in the office buildings and the dense commercial, with a couple premium dense residential strategically peppered in(so mixed zoning overall). Like I could see that in a Los Angeles, Phoenix, or even Chicago New York, definitely in Toronto or Europe somewhere. No matter how ridiculous it seems functionally, its just a great design... Like I would want that to be in my town, its visually stunning and it just works...
@birdrocket2 жыл бұрын
It would absolutely destroy a city’s downtown. Major traffic like this should be diverted away from city center, putting it in the middle of the city would just cut the city off from itself. Not to mention all the pollution everyone would be breathing in and the constant droning noise and you’d have nobody wanting to go anywhere near there.
@YUMBL2 жыл бұрын
You heard it here first: a roundabout would destroy downtown. Oh the urbanity.
@_ch1pset3 жыл бұрын
omg that monstrosity is amazing. It's like a normal intersection, but all turning paths are separated into a quadrant of the circle
@hanzheng82472 жыл бұрын
Very cool idea! It could be called "Displaced Left-turn Roundabout" because the idea of displacing left-turn movement to left-hand side of opposite direction of flow is similar to Displace Left-turn intersection, which is an official name given by FHWA. Completely unrelated, but from professional aspect, this configuration is not actually safer than a normal roundabout in real world. The idea of roundabout is to reduce speed (which this configuration does as well) and mitigate head-on or angle crashes because theoretically these two types of crashes lead to the worst crash severity. In traditional roundabout, as long as drivers don't run into the center island (which is unlikely if roundabout is properly signed), most of the crashes are sideswipe, which usually leads to property damage only. This configuration still has a lot of high-angled conflicts, so it doesn't really mitigate angle crash, but it does provide a better guideway of left-turn compared with traditional intersection. But again, game is game, please disregard the above paragraph...
@XavierBetoN2 жыл бұрын
I haven't played the game, but coming from SC4, I've never seen SC4 traffic and transit management better than myself but here I have a similiar spirit in other game, keep up the good work, comrade!
@Poptartsicles3 жыл бұрын
I've been using this mod ever since you showed it in your last video, and wow, it's SO good! It's as efficient as a timed traffic light, but it does in 2 phases what a typical timed traffic light does in 4! It's a life saver! :D
@menguardingtheirownwallets67912 жыл бұрын
0:13 = They have intersections like that in the Philippines, and they work great.
@astromec63033 жыл бұрын
This is actually a great idea! I’m pretty sure it’s also pretty easy and cheap to implement this in real life when converting a junction. As for safety, I think it’s alright as the left turning traffic has a 45° view on each other.
@tch10053 жыл бұрын
Yeah, there are only like, 8 conflict points, 2 per left, but, the lines of sight make for high visibility, along with reduced speeds, should make it very safe for cars.N̶e̶e̶d̶ t̶o̶ l̶o̶o̶k̶ a̶t̶ i̶t̶ a̶g̶a̶i̶n̶ f̶o̶r̶ f̶o̶r̶ p̶e̶d̶e̶s̶t̶r̶i̶a̶n̶s̶ single lanes, and a lot of islands. Antastic for pedestrians
@YUMBL3 жыл бұрын
Agreed!
@RobiBue3 жыл бұрын
These “right of way” crossings on the “Divergeabout” are brilliant as I only see those 4 crossings as the only points of conflict which, as already mentioned elsewhere, have a high visibility safety point. Building this irl would be, although very efficient for traffic flow, very expensive due to the nature of the “tunnel and overpass” costs even though they could be built as a big dig and then covered as the construction advances. Having said that, if the “big dig” is taken into consideration, then adding pedestrian underpasses (with ramps and stairs) into the center would open the whole center area as a possible green zone. Of course safety measures would have to be implemented for “runaway cars” or cars falling off the side of the overpass - one never knows why, but it happens. Also, by adding pedestrian underpasses, exit routes for eventual accidents in the tunnel could be implemented, and also could be used for maintenance access. The only thing is, some form of drainage would have to be developed if a torrent (be it downpours or other flooding) occurs, but since lighting for the tunnel and underpasses would be essential, power for pumps and air ventilation should be available. Heck, it could open a whole business area for pedestrians… thinking about the way exits from some train stations in Europe are built where you can exit the station under ground and have shops and other facilities down there… I think I got somewhat carried away 🤪
@Britany4063 жыл бұрын
@3:25 😂😂😂 I do enjoy your subtle humor
@sloppypancake66563 жыл бұрын
Love listening to these videos when designing my cities. Interesting and informative, and great narration
@ihatearial2 жыл бұрын
Loved the "Anti-Roundabout". The Idea is in almost the same approach that I've already took on a diamond interchange without signals.
@danielartok38862 жыл бұрын
The harderst thing I ever tried in the game, those nodless roads can be trouble when you are not used to them. Anyway great forbidden technique for hardcore planners.
@Magickyaaron19872 жыл бұрын
As a British person, seeing that 'roundabout', I had to spit out my tea and crank up 'God Save The Queen' to max for a good half hour Great vid
@Dinkfod_Q_Oglethorpe3 жыл бұрын
Double diverging diamond with a straight bypass. So sweet to see.
@booksteer70572 жыл бұрын
We could call it the triple-D 😃
@approachingcalamity94033 жыл бұрын
Ah yes, you did my over-under idea! I love it! So exciting!
@hamstap853 жыл бұрын
The last one, which I personally name the "split diamond" or "diamond express", feels to me like it could be the safest for pedestrians IRL. Have each side of each leg off the circle cross the circle parallel-ish to the diameter, with a pedestrian plus in the middle, as well as walking on the inside and outside of the circle. You'd be crossing one lane at a time, maximum of 4 lanes crossed. Vehicles at the crossing points would be slowed due to turning and yielding to each other anyway.
@lukasmax69842 жыл бұрын
That's a lot of cool stuff. I'm still amazed and have been watching this several times in the last 12 days.
@unleet-e1r3 жыл бұрын
Bypassed contraflow roundabout with dedicated right-turn lanes. Doesn't exactly roll off the tongue, but I think it's accurate
@jefffinkbonner95513 жыл бұрын
3:22 "So half way there. Livin on a prayer." That was delivered in such a perfect monotone that I *almost* missed it. But you can't slip [lane] past me that easily!
@YUMBL3 жыл бұрын
;)
@Admiral45-102 жыл бұрын
18:46 Formal name for this is _turbine crossing_ - the situation in which every direction has one specific lane on crossing.
@s6boystu3 жыл бұрын
I like this. Thinking outside the box and very efficient. Well done, Sir.
@DJarr2163 жыл бұрын
the "cursed" roundabout is just a streched crossroad without lights. and instead of 1 smooth turn you're basically snaking around the corner. So i will call it circular danger noodle. The 1st roundabout basically only had 1 lane because the outer lanes you had set up as right turn slip lanes. I'm guessing the backing up occured because all left turn traffic had to share the inner ring of the roundabout. The "fix" there is to increase traffic AI so they better know how to merge i think. and maybe an extra roundabout lane for left turn traffic.
@YUMBL3 жыл бұрын
The yields in the circle worked excellently though
@sewi2go3 жыл бұрын
I think the issue is cars going straight are also using the roundeabout. maybe increasing speed in the tunnel-bridge and managing roundabout better would help
@YUMBL3 жыл бұрын
The tunnel and bridge are already 40, which is the speed pf the main road. Reducing the roundabout is the sensible solution, but it becomes too slow to keep up regardless.
@sewi2go3 жыл бұрын
@@YUMBL I meant to do that to make them prefer the overpass rathern than choosing roundabout to go straght. Redusing speed on the roundabout is probably not a Good idea you're right there
@player15373 жыл бұрын
I don't play Cities: Skyline but I watch all of your videos about traffic management because I find it fascinating. May I suggest "Criss-cross Roundabout Sauce"?
@YUMBL3 жыл бұрын
Love it! Thanks a lot :)
@anson12693 жыл бұрын
Once again accomplished the unimaginable! This series is becoming more and more like Mr. Incredible canny meme LMAO
@tristanjohnson8223 жыл бұрын
This is cool to see. Where I live, in Ethiopia, we have many intersections like this in my city, sadly we still have bad traffic here. But I'm glad to see this tutorial, now I can make my builds feel a little more like home
@BurnedBaconGaming3 жыл бұрын
Looks like a single point magic roundabout or something similar. Maybe bidirectional traffic circle. Either way it is indeed cursed. Edit: Forced flow magic roundabout?
@OrangeC72 жыл бұрын
Anyone who casually quotes "Livin' on a Prayer" everytime they say "We're halfway there" deserves a win in my book
@YUMBL2 жыл бұрын
It’s got me where I am today!
@TheLaughingDove3 жыл бұрын
As a huge biology nerd, I commend you city skylines people for making me finally understand that some folks actually do find roads beautiful and even being able to see it myself. (I'm still hoping for ways to make a fantastically well funded, wildlife-movement-focused city that privileges migration and dispersal routes and lets pockets of reserve be connected into continuous habitat....we all dream of different highly specific things 😂)
@YUMBL3 жыл бұрын
I’m glad to hear it :)
@PLATONU2 жыл бұрын
as a biology nerd.. you could see it like an theorical exercise... you know, streets as veins and cars as cells... then you can figurate that the heart is a roundabout with 4 lights for 2 different circuits
@Voxination3 жыл бұрын
For new "round"about name I would go for "Over/Under splitabout", that said, I've tried to pull off a 3 way intersection version of this in one of my cities but that venture failed horribly every single time, this time it'll probably work out because you've shown me the step by step of it, for that, I thank you.
@YUMBL3 жыл бұрын
Good luck!
@Voxination3 жыл бұрын
It was a bit of a hassle to build but it worked wonderfully, replaced two of my main problem crossings twice, you brilliant man, you've saved my city a considerable restructuring of the road network!
@YUMBL3 жыл бұрын
Glad to help :)
@buckrodgers11623 жыл бұрын
I'd call that last one an 'Efficient mess'. It looks "stupid" yes, and it's a mess again yes, but one can't help but to notice how efficiently it moves high density traffic through.
@YUMBL3 жыл бұрын
That much is undeniable.
@carstenzimmermann44353 жыл бұрын
So many hours Info the game, yet still frequently builds nobody has built before. What a Game - thanks for making the community great
@martylawson16382 жыл бұрын
Liking the "roundabout" interchange more and more. Add a pedestrian plaza in the center and some lights to allow pedestrians into and out of the center safely and you may have found a way to pack a high capacity interchange into a city that will also be pleasant to walk across.
@TheCrappyCompletionist2 жыл бұрын
absolutely incredible. Looks great and quite realistic imo. Vanilla overpass project really has helped me quite a bit
@cheat2002 жыл бұрын
If you look closely at the first roundabout, you can actually see that a lot of the cars weren't using the over/underpasses. They for some reason decided that the roundabout was faster to go through. Giving some encouragement to the over/underpasses might actually fix the traffic quite a bit. While it might not be the best solution, one solution I usually employ is slightly bumping up the speed limit on the over/underpasses.
@Theigor7472 жыл бұрын
Man, i found your channel today, and I loved it! Keep going, i'm gonna watch all of them lol
@d1p3 жыл бұрын
The basket weave roundabout. In my fantasy world where the lefts could be grade separated instead of the straights (leaving the straight and right to work through a turbo roundabout,) I think the title would still work. But I don't know how you could have grade separated lefts in this footprint, even with this mod. They would need individual one lane ramps. You could do it in real life, if you had the money and will, but I think it would fry City Skyline's brains.
@Pystro3 жыл бұрын
Well, it's just 4 more meshes to make if the asset pack's creator wants to allow that: single-lane tunnel entrance (right half of road only) - going down; single-lane tunnel exit (right half of road only) - going up; single-lane elevated road-on-wall (right half of road only) - for ramping up and down; single-lane bridge (on pillars) (right half of road only) - for curving over the intersection. Would be super tight though, with the additional concrete barrier between the up and down rams needing to fit into the width between the flat outer lanes.
@StarHorder3 жыл бұрын
thats what i was thinking, yeah.
@banlammarpnas95553 жыл бұрын
Has anyone done this?
@Chris_Cross2 жыл бұрын
Yumbl: **makes this cursed roundabout** Biffa: *"Whomst has awakened the almighty one?"*
@CrabbyGameGuy3 жыл бұрын
Man, this is just brilliant. I have to try this. Thank you!
@theslenderfox2 жыл бұрын
Immediately made me think of the diverging diamond, love it!
@A_Lesser_Man3 жыл бұрын
i found the last under/overpass exchange thingy most satisfying.
@Blade-hf9po2 жыл бұрын
Thank you for that last roundabout. It works great. Mind you i dont have your skills with node controller, but it works anyway.
@WolfyLuna3 жыл бұрын
Thank you so much for this tutorial. Even the simple home key thing was totally new for me despite playing the game for a long long time now :)
@Minerguy3412 жыл бұрын
Honestly, that roundabout correction looks beautiful, would love to see this in reality.
@LudicrousxArts3 жыл бұрын
I feel like the last iteration is the equivalent of a double diamond interchange. It looks stupid but once you see how it works, it just works. Well done. I'll have to download those mods when I get a chance. Didn't know they existed
@diamdante3 жыл бұрын
this has gotta be one of my favourite intersection experiments so far. I'll be using the first in my own city for sure, and the second one too just for the "tourist" factor lmao
@YUMBL3 жыл бұрын
It would be quite a sight! 😂
@watchthe13692 жыл бұрын
Diverging Donut! beautiful.
@AA-PYT2 жыл бұрын
This is a whole different section of youtube. Love it!!
@AA-PYT2 жыл бұрын
Thank you so much for liking the comment, I wanted to ask, this intersection in steam is different from video, over there when you subscribe it, you get another lane, the innermost lane, it is not working for me, the cars donot go around it. (I hope you can understand the lane im trying to point at)
@YUMBL2 жыл бұрын
I’m not sure what you mean
@AA-PYT2 жыл бұрын
@@YUMBL the innermost lane which serves as a roundabout (in ur asset, diverging weaveabout) TMPE, MOVEIT are not detecting it. One way is to please check that all lanes of that intersection is working or not.
@AA-PYT2 жыл бұрын
How do i show you the issue? Please guide.
@YUMBL2 жыл бұрын
Maybe upgrade the road w upgrade road tool and see if it fixes
@TurboPepsi2 жыл бұрын
This is not cursed - it is genius level traffic management. Bravo!
@randomsandwichian2 жыл бұрын
I came up with the same pattern for the roundabout design on a whim, without the flyover. Funny seeing this pop up again unexpectedly.
@DoomieGruntVentures2 жыл бұрын
Reminds me of how Charlottesville VA managed to unscrew US-29. One of the busy intersections got overhauled into a compact SPUI. It was actually pretty effective despite naysayers panning the construction as more destructive to surrounding businesses.
@TransportSimulatorNationTSN2 жыл бұрын
This should have been some sort of DLC, but they gave us this hilarious airport DLC.
@wookie-zh7go3 жыл бұрын
A "contraflow about" is the only way I can describe that. Dam that thing is elegant though. Would like to see the first one with a delayed left hand turn. Nice job
@Drakonpirata2 жыл бұрын
that last one looks like you combined a normal 4way, a round a bout, and a diverging diamond, looks awesome but also looks like a nightmare to drive
@Kleavers3 жыл бұрын
Wow that's a cute diverging roundabout.
@stevengalloway80523 жыл бұрын
😳 This...is...INSANE! 😆 I think I'd prefer the roundabout one... 😏
@jasonjtg212 жыл бұрын
I actually wanted the round about version to work. I will own this, the times traffic lights are still intimidating to me. However I think it looks. Leaner to do that version. Thank you for showing this and I am going to implement it this weekend. Thank you for the play by play to make set up easy.
@e2mastermind3 жыл бұрын
Imagine driving in a new city you have never been too and then all of the sudden come to this twistabout that you have never seen before. OMG would be crazy and so much fun at the same time !!
@YUMBL3 жыл бұрын
You would only see a yield if you wanted to go left. Its like an interchange, you don’t see it from above while you’re driving it.
@Vicar_Tineamica2 жыл бұрын
12:30 Pedestrians have to wait an eternity for their light to turn green. 12:40 Perhaps you should disable those pedestrian crossings.
@YUMBL2 жыл бұрын
They would get their own cycle.
@DoomieGruntVentures2 жыл бұрын
I also believe the word you're looking for for that over/underpass diverging roundabout is "Blursed". Its cursed because it breaks a lot of rules IRL, but it also soaks traffic like a sponge & disperses effectively. Its oddly satisfying while also looking terrifying. Hence the term Blursed.
@LeonCoretz Жыл бұрын
I was born and lived in Seattle until age five, and I remember day dreaming of someone very close to your stacked intersection. Now I wish I had drawn it! Totally forget about it until now.l; I'm so glad someone rendered it so beautifully 😍 Building from other ideas, I'd call your final creation a "hi-flow triple-stack contraflow (or diverging) roundachange".
@LeonCoretz Жыл бұрын
something* not someone
@aarontrupiano93282 жыл бұрын
the diverging weaveabout is absolutely perfect for the kinds of cities i tend to make. without it everything turns into a log jam within a couple of minutes if vehicle despawning is turned off.
@reverendbrown3 жыл бұрын
You madlad. Saw you post this to reddit and I had to see it in action.
@YUMBL3 жыл бұрын
;)
@TAiiNE3 жыл бұрын
And now to wait to see this on the workshop :P (and for future readers, this was made before it was, if it ever will be :P) Love your ideas!
@YUMBL3 жыл бұрын
Soon ;)
@rayopeongo2 жыл бұрын
I didn't know this program existed, but I like it. One suggestion I would make, would be to double the through lanes to 2 each direction. That would widen your bridge and tunnel to 4 lanes instead of two. You would also have to combine your left and right turn lanes into one as they pass by the beginning of the ramps, but could be split back again into dedicated left and right turn lanes once they are past the ramps and could move under the bridge/over the tunnel. This design assumes that there are equal volumes of traffic going in all three directions: straight through; turning left; and turning right. I'm not sure what percentage of intersections have that distribution of traffic.
@YUMBL2 жыл бұрын
There is vastly more thru traffic on this map.
@rayopeongo2 жыл бұрын
@@YUMBL Ok, I'll accept that. My mistake was assuming that just because there was 1 lane in each direction for each option: straight, left and right, that one third of the volume uses each lane. However, there might be a bit of a problem up-stream as all of the through traffic has to move to the far left to get through the intersection.
@YUMBL2 жыл бұрын
It passes more thru traffic easily because its free flowing. No conflict. Space would need to be left for lane changes before and after for turns at other intersections
@natep67297 ай бұрын
I live in Southern Malaysia and this intersection is very common in my city, especially around the city centre. Very efficient and easy to navigate.