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Let's imagine a growing city. Cims are moving in and traffic is flowing fine. The population hits 10,000, 15,000, 20,000, and then it hits. Traffic grinds to a halt. Services can't get through, and buildings start dying. Most problems in Cities: Skylines are caused by bad traffic due to lack of a planned road layout using "Road Hierarchy". This video explores road connection concepts to help your citizens move freely and without backup.
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Here is my Steam Workshop where you can find all these interchanges pre-built! steamcommunity...