Zbrush Freestyle Sculpting Practice + Skin Detailing (Timelapse)

  Рет қаралды 26,211

Riccardo Bancone

Riccardo Bancone

6 жыл бұрын

A simple exercise I recorded a couple of days ago. Nothing special, and not very happy with it, but hopefully you can find it useful , expecially in the skin detailing part, where I use just the default brushes and alphas to create skin pores and wrinkles with HD geometry.
If you like it, please like & share!
If you have any questions, feel free to ask in the comments!
Software used: Pixologic Zbrush 4r8

Пікірлер: 18
@not-morgendorffer9520
@not-morgendorffer9520 5 жыл бұрын
this is so cool! the sculpt itself is really nice, but the main revelation for me was the use of the geometry HD feature. i didn't know it even existed and it will be such a convenient thing to use on my not-so powerful laptop. thank you so much!
@andristefanus
@andristefanus 4 жыл бұрын
We need to appriciate the existence of boxes and sphere, without them all the great cgi wouldnt exist
@brothermalleus4525
@brothermalleus4525 6 жыл бұрын
Just awesome!! really thanks for the video :D
@utubeparpankaj
@utubeparpankaj 5 жыл бұрын
Simply Awesome.......:)
@SVisionary
@SVisionary 3 жыл бұрын
Not too bad for just using the base brushes and nothing pre-made. Well done.
@TheDede508
@TheDede508 3 жыл бұрын
This is type of video I was waiting for, I've always wondered if it was possible to get major skin details without the use of alphas because even when I used really good alphas and it looks good I always get the feeling I don't have full control over what I'm doing to get certain parts to look the way I want them.
@vasilychernukha5906
@vasilychernukha5906 5 жыл бұрын
Hey, Ricardo! Truly an impressive sculpt. Geometry HD in deed provides a lot of additional opportunities. I have recently tried using it but was not able to export my mesh to KeyShot (should have checked that in advance). Do you know, if there is a way to render HD geometry in external renders? Thanks!
@gamerplayer6523
@gamerplayer6523 5 жыл бұрын
very nice
@amnindersingh8061
@amnindersingh8061 5 жыл бұрын
like it
@evilweenie5743
@evilweenie5743 5 жыл бұрын
Dig it, he looks Aztec.
@alejob5325
@alejob5325 5 жыл бұрын
Hi! Excellent work. I hope you could answer me this question. Which are the names of the Alphas that you used to make skin details? Thanks a lot, keep modeling, you are great!
@riccardobancone3761
@riccardobancone3761 5 жыл бұрын
Thanks! I Just used the damien standard In spray mode and another default alpha for the wrinkles, I can't Remember the Number, but if You look close You can see It in the video and easily find It in the default alpha palette.
@alejob5325
@alejob5325 5 жыл бұрын
@@riccardobancone3761 Great, thanks. I asked u because maybe you downloaded those Alphas from somewhere else. Thanks a lot!
@ady7d77
@ady7d77 5 жыл бұрын
are you using zbrush core?
@riccardobancone3761
@riccardobancone3761 5 жыл бұрын
Nope, full featured zbrush!
@ady7d77
@ady7d77 5 жыл бұрын
Are you using sculptris?
@riccardobancone3761
@riccardobancone3761 5 жыл бұрын
Nope, I use Zbrush and Blender for Sculpting.
@ady7d77
@ady7d77 5 жыл бұрын
@@riccardobancone3761 sculptris is a plugin for high resolución in zbrush
How to Sculpt Eyes in ZBrush
23:09
FlippedNormals
Рет қаралды 114 М.
Quarantine Practice - Hand Sculpting in Blender 2 82a - Timelapse
21:13
когда повзрослела // EVA mash
00:40
EVA mash
Рет қаралды 4,1 МЛН
路飞被小孩吓到了#海贼王#路飞
00:41
路飞与唐舞桐
Рет қаралды 46 МЛН
Detailing an Organic Character in ZBrush
6:51
Mold3D Channel
Рет қаралды 33 М.
How to Sculpt Skin Details in Zbrush
8:27
Spicer McLeroy
Рет қаралды 57 М.
Quarantine Practice - Foot Sculpting in Blender 2.82a
19:58
Riccardo Bancone
Рет қаралды 14 М.
Easy Zbrush - Creating Skin Pores in Zbrush 2018
10:15
RaveeCG Tutorials
Рет қаралды 104 М.
Zbrush Head Sculpt 22 - Dishonored
10:04
Fynn GB
Рет қаралды 430 М.
Realistic Skin Details  In Zbrush Like Scan ( Hyper Realistic )
8:46
5 Mistakes Every Artist Makes When Making Faces - Art Fundamentals
28:27
Substance Hair Texture Tutorial
10:15
la cup
Рет қаралды 360 М.