Zbrush Head Sculpt 22 - Dishonored

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Fynn GB

Fynn GB

5 жыл бұрын

A new head sculpt based on a concept by Cedric Peyravernay for the game 'Dishonored'
Took me around 3-3 1/2 hours
Music by Jordan Reddington:
/ lakeyinspired
My artstation page:
artstation.com/fynngb/

Пікірлер: 271
@NebulousOdious
@NebulousOdious 5 жыл бұрын
Interesting ways to sculpt nose and ears, especially ears.
@FynnGB
@FynnGB 5 жыл бұрын
thank you! Glad you like it
@neshiah4747
@neshiah4747 3 жыл бұрын
More of a Traditional method.
@zozobra226
@zozobra226 5 жыл бұрын
dude's anatomy game is spot on.
@FynnGB
@FynnGB 5 жыл бұрын
Thank you!
@lukemathers7460
@lukemathers7460 2 жыл бұрын
@Trantor The Troll well, life is indeed a game, so anatomy can be called a game XD
@abdullahdief1491
@abdullahdief1491 3 жыл бұрын
Even after 2 years, i really like the way you apply your anatomical knowledge into your sculpting method. Amazing work man❤️
@FynnGB
@FynnGB 3 жыл бұрын
Thanks a lot! Glad you like it
@solidsnakejake185
@solidsnakejake185 4 жыл бұрын
Sculpting from a skull shape makes so much sense when you think about it
@januszpolewski2910
@januszpolewski2910 5 жыл бұрын
There is so much to learn here, just toggling through the frames. Thank you for the lessons! =)
@waddahalbaini2445
@waddahalbaini2445 4 жыл бұрын
Hello you are polish I knew that from your name, modeling with max or rhino, hard surface modeling, is much more merciful...don't you agree?
@kikec1225
@kikec1225 4 жыл бұрын
I had never seen anyone sculpting a face from a skull. Really impressive =)
@TearThatRedFlagDown
@TearThatRedFlagDown 5 жыл бұрын
I find it interesting how you basically build the face up based on what's basically a skull. I'm gonna try this.
@Snaaaaaaaaaaaaake
@Snaaaaaaaaaaaaake 5 жыл бұрын
This is beyond awesome, i love your works.
@FynnGB
@FynnGB 5 жыл бұрын
Thank you :)
@tulbezus5844
@tulbezus5844 5 жыл бұрын
One of the best head speed sculpt I have ever seen, wonderful video.
@FynnGB
@FynnGB 5 жыл бұрын
Glad you like it, if you want to see the finished result you can check out the artstation link in the description :)
@tulbezus5844
@tulbezus5844 5 жыл бұрын
Just saw it, came out very nicely! One question if I may since I tried to sculpt using your technique. Do you know some other techniques to make the eyelids? I always had struggled with the eyes so I tried to sculpt them as you did but after dynameshing / subdividing, I lost most of the shapes of the tarsal plates. Thank you and keep up the good work!
@FynnGB
@FynnGB 5 жыл бұрын
You could try to use two half spheres in a seperate subtool to represent the upper and lower eyelids and when you're happy with it you can merge it with the rest of the head with dynamesh
@tulbezus5844
@tulbezus5844 5 жыл бұрын
Oh thanks, I'll give it a shot. :)
@jakefernandez9929
@jakefernandez9929 5 жыл бұрын
+Fynn GB thank u!! Im looking for this specific comment about my problem on eyelid too 😊
@Kholaslittlespot1
@Kholaslittlespot1 5 жыл бұрын
I love it! Wish I could afford Zbrush. Stuck with blender for now but some of this still applies. Thanks.
@NamNguyen-zd3re
@NamNguyen-zd3re 5 жыл бұрын
beautiful work. beautiful soundtrack
@FynnGB
@FynnGB 5 жыл бұрын
Glad you like it!
@danielkitura
@danielkitura 5 жыл бұрын
Great job, you really captured the style of Dishonored ;) Very inspiring!
@FynnGB
@FynnGB 5 жыл бұрын
Thank you!
@user-so1qq9im9q
@user-so1qq9im9q 4 жыл бұрын
Потрясающе!❤
@almost_harmless
@almost_harmless Жыл бұрын
Loved the game universe you picked a model from, but most of all your skills. 4 years now, and still lovely to see.
@FynnGB
@FynnGB Жыл бұрын
Thanks for the kind words!
@almost_harmless
@almost_harmless Жыл бұрын
@@FynnGB Most welcome. It was easy and honest words. I am just starting out in ZBrush, after spending years as a graphic designer, so watching this helps a lot. I have always drawn freehand, so I understand the process better now that I have taken some classes as well.
@FynnGB
@FynnGB Жыл бұрын
@@almost_harmless all the best to your journey!
@ranga821
@ranga821 5 жыл бұрын
Great to see a master at work, music is just a bonus.
@FynnGB
@FynnGB 5 жыл бұрын
Thank you! I feel that I still have a long way ahead of me though!
@_ssampa
@_ssampa 4 жыл бұрын
Fantastic tutorial! I have learnt so much about your workflow: I was using Dynamesh only for basic forms/base and then the Subdivision build up for all detail, but I find your aproach more sculptor-like working all with Dynamesh and only use Zremesher near the end, not worrying about topology during the process, really my style, thanks!
@FynnGB
@FynnGB 4 жыл бұрын
I'm glad you found it helpful! I like to use the subdivision workflow once I start with the finer details like skinpores/wrinkles and always when I start using layers since the topology can't be changed anymore without loosing the layers All the best!
@vieraanimation6720
@vieraanimation6720 5 жыл бұрын
Great Sculpt, wish I could work as good as that too. I love that he start to model with the skull so you'll end up with proportionate anatomy with the head
@chaNo121
@chaNo121 5 жыл бұрын
I learned and got a lot of new ideas just from this video! Im waiting to see more videos from you man, thanks!
@FynnGB
@FynnGB 5 жыл бұрын
Thanks a lot! Glad to hear that it was helpful!
@lucasgaerthner2551
@lucasgaerthner2551 5 жыл бұрын
very great methods! congrulations
@idkwhatsgoinonrn
@idkwhatsgoinonrn 10 ай бұрын
absolutely brilliant, still relevant after 4 years
@yusulfliu9850
@yusulfliu9850 5 жыл бұрын
every time i watched it ,i would get some ideas!! hope to see more parts about yours!!
@FynnGB
@FynnGB 5 жыл бұрын
thank you for your comment! :) I'm on it! There is not that much time right now since I'm pretty busy with work and university but I'm working on some stuff :)
@js-ke8uo
@js-ke8uo 5 жыл бұрын
When you watch it , it looks soo easy, but when you try (result: it took me 3 days to do it, and the worst part it doesn't even look like this character 😭
@happzy
@happzy 5 жыл бұрын
Mine ended up being a goat, I think...
@lolftg5792
@lolftg5792 5 жыл бұрын
lol - I've supposed the same 3 days for me, but didn't try yet - ty, Fynn for detailed video.
@toku5829
@toku5829 4 жыл бұрын
Dont worry try hard anything is possible in modeling u just need to practice
@bearbones7913
@bearbones7913 3 жыл бұрын
I'm currently stuck in this loop of working on models for too long but the one word of advice I could give is finish as many models as you can. They don't need to be complex just whatever you get done in an hour to a day is a big step in improving, same for drawing. Also good luck and keep up the hustle!
@NathanielPennington
@NathanielPennington 5 жыл бұрын
I love this workflow man, keep bringing out more videos :P
@FynnGB
@FynnGB 5 жыл бұрын
Thanks a lot! I hope to get back to more videos soon! Work and my studies are very demanding at the moment but there are some videos planed :)
@rosaline_womble
@rosaline_womble 5 жыл бұрын
Yay, I'm glad to see your videos again. I love these! ^_^
@FynnGB
@FynnGB 5 жыл бұрын
Thanks Aquiel! :) I want to upload videos more frequently again!
@n0b0dy_know
@n0b0dy_know 4 жыл бұрын
Start from skull is amazing
@tripleagent8135
@tripleagent8135 4 жыл бұрын
fynn your sculpting is the best, you're so adept at using zbrush features, im using other sculping software that I have licenses for but I think zbrush has some great features and you are really good at using those. cant afford zbrush at the moment .anyway your sculpts are an inspiration, keep it up man :D
@FynnGB
@FynnGB 4 жыл бұрын
thank you very much! Most of the time it doesn't depend on the tool so just keep practicing!
@MegaHacker30
@MegaHacker30 5 жыл бұрын
My favorite video of zbrush sculpt ever!!! Amazing! Congrats 😍 i watching more 100x 😂😂😂😂😂
@JJ-tc5tt
@JJ-tc5tt Жыл бұрын
This is very impressive
@sustainedtrader
@sustainedtrader 2 жыл бұрын
Great tips 💎
@element1111
@element1111 5 жыл бұрын
Great technique for a large nose. Never thought of simplifying it into 3 spheres. Thanks!
@FynnGB
@FynnGB 5 жыл бұрын
Thanks, I like to translate construction methods that I learn from drawing tutorials into the 3D space Thinking about how I would draw something helps me a lot when i sculpt
@bigchooch4434
@bigchooch4434 5 жыл бұрын
How are you people so talented I can't even smooth a transition between two faces
@krisfrosz133
@krisfrosz133 4 жыл бұрын
It's interesting you build the nose and ears with different mesh. Quite a different approach.
@chetanbhasin1881
@chetanbhasin1881 4 жыл бұрын
Wow. Great job ..I finally realised I can’t do it..lol extreme level of detailing..👍
@FynnGB
@FynnGB 4 жыл бұрын
I'm sure you can! It's a matter of practice and finding good resources to learn from!
@ADI-xp4qe
@ADI-xp4qe 5 жыл бұрын
Glad to see you back Fynn! And I love your art style! Also wanna know how you render out your work too add them to your portfolio!
@FynnGB
@FynnGB 5 жыл бұрын
Thanks a lot! :) I used to render my models in zbrush (sometimes with BPR and sometimes with Best Renderer) but for some time now I render with arnold in maya. A great resource for arnold is Arvid Schneider's KZbin channel.
@ADI-xp4qe
@ADI-xp4qe 5 жыл бұрын
Fynn GB Thanks for sharing info! Cheers :)
@samueljunus4639
@samueljunus4639 5 жыл бұрын
I've learned so much. thank you
@FynnGB
@FynnGB 5 жыл бұрын
Glad it helped you!
@joshnewton2650
@joshnewton2650 5 жыл бұрын
Nice, very efficient. Great Video.
@FynnGB
@FynnGB 5 жыл бұрын
Thanks!
@littletoysmaker
@littletoysmaker 4 жыл бұрын
FANTASTICO!!
@azkasiddique8182
@azkasiddique8182 4 жыл бұрын
Superb 💯
@ermineKA9
@ermineKA9 Жыл бұрын
This is something unreal. I am simply delighted with your works, I dream of achieving the same goal 😍😍😍
@FynnGB
@FynnGB Жыл бұрын
Do a few sculpts and compare the first to the last! You will be surprised with the progress! All the best to your journey
@ermineKA9
@ermineKA9 Жыл бұрын
@@FynnGB Thank you, you also have creative ideas 🥰👍
@bevelx3983
@bevelx3983 4 жыл бұрын
Amazing ❤️ ❤️
@celinesculpts
@celinesculpts 4 жыл бұрын
really good work especially on the skin
@FynnGB
@FynnGB 4 жыл бұрын
Thank you!
@macropsialberto
@macropsialberto 5 жыл бұрын
Thanks a lot, I´m very impressive and that´s my inspiration for to do my own models. Greetings from Bogotá, Colombia!
@FynnGB
@FynnGB 5 жыл бұрын
Glad to hear that and happy modeling :)
@Maitraya3D
@Maitraya3D 5 жыл бұрын
awesome sculpting!!!👌
@FynnGB
@FynnGB 5 жыл бұрын
thank you :)
@Maitraya3D
@Maitraya3D 5 жыл бұрын
@@FynnGB welcome 😊
@Maitraya3D
@Maitraya3D 5 жыл бұрын
@@FynnGB I'm absolutely new to zBrush... i hv a question.. should i make hair, nose, neck, body as different element?? or after making it differently it becomes one mesh?
@FynnGB
@FynnGB 5 жыл бұрын
@@Maitraya3D Hey, sry for the late reply, I didn't get a message somehow I think it it somewhat easier to have some things separate in the beginning like the ears from the head, head from the torso, hands/feet from the limbs to have smaller chunks you have to tackle. But once you're satisfied with the primary forms maybe with the secondary forms as well I would recommend to merge the meshes and clean up the intersection areas. Having things separate helps the most when you're constantly working over proportions and placements of certain parts
@FynnGB
@FynnGB 5 жыл бұрын
another thing I would recommend is to have things separate that are somewhat separate in the real world as well. For example different materials like skin, hair, eyeballs, nails, teeth, and all kinds of accessories (cloth and stuff)
@kadenmm
@kadenmm 5 жыл бұрын
Love your time lapse videos dude! Happy to see you upload another! Do you post renders of your work any where?
@FynnGB
@FynnGB 5 жыл бұрын
Thank you! Yes I upload the WIP images on zbrushcentral: www.zbrushcentral.com/showthread.php?168341-Fynn-s-Sketchbook/page17 and the finished and polished pieces on my artstation page: www.artstation.com/fynngb
@kadenmm
@kadenmm 5 жыл бұрын
Thanks! You should add those links to your video descriptions so people can find your work easier.
@FynnGB
@FynnGB 5 жыл бұрын
Thanks for the input! I never thought of it but it totally makes sense!
@kadenmm
@kadenmm 5 жыл бұрын
@@FynnGB you're welcome :)
@LuckyLoli
@LuckyLoli Жыл бұрын
someone really knows anatomy, wow
@dryblm8028
@dryblm8028 5 жыл бұрын
its very awesome bro congratulations
@pakapeta7772
@pakapeta7772 4 жыл бұрын
nice work
@mdsanima
@mdsanima 5 жыл бұрын
very nice stuff here! Now I following you and like this video! Keep going!
@cobaltive_
@cobaltive_ 5 жыл бұрын
It was a really helpful video. Thank you very much
@FynnGB
@FynnGB 5 жыл бұрын
Glad to hear that!
@Dhanushka_Abeysekera
@Dhanushka_Abeysekera 5 жыл бұрын
Thank you very much bro!!!
@sunris3919
@sunris3919 4 жыл бұрын
talent! tks u man.
@deadsetanime7102
@deadsetanime7102 4 жыл бұрын
That’s good work.
@FynnGB
@FynnGB 4 жыл бұрын
Thank you! I appreciate it
@noureltarzi2982
@noureltarzi2982 5 жыл бұрын
Thank you!
@AlexandreCruzDJbrasil
@AlexandreCruzDJbrasil 5 жыл бұрын
Fantástico.
@Carolina1552
@Carolina1552 4 жыл бұрын
Maravilhoso!
@sadiasheikh4136
@sadiasheikh4136 4 жыл бұрын
Esay way to make nose wow!
@presiqnpanayotov27gg11
@presiqnpanayotov27gg11 4 жыл бұрын
Did you visulised that tipe of head in your mind ? ... Also very, very big bravo sir, you did not only bring a perfect anatomical and proporcionow nuances but a charachtrer . You give'd him life !
@FynnGB
@FynnGB 4 жыл бұрын
I used a concept by cedric peyravernay as a reference for this one
@FuranTenshiFK
@FuranTenshiFK 5 жыл бұрын
I missed how you made the skin details, could you explain me how you give it that texture? Is it CB? Anyway I really really love the way you sculpt the skull before you do everything else. Superb, for real!
@FynnGB
@FynnGB 5 жыл бұрын
thank you! I used a mixture of surface noises (in the surface menu) as well as the dam standart brush for wrinkles
@FuranTenshiFK
@FuranTenshiFK 5 жыл бұрын
@@FynnGB thank you so much Fynn ❤️ Have a nice day :}
@ilusao1111
@ilusao1111 3 жыл бұрын
I've been wondering for a while, after watching some of your other videos, what do you do to your SkinShade4 that makes it look like that? It seems like it has some pinkish rim lighting or something. It looks awesome.
@FynnGB
@FynnGB 3 жыл бұрын
Thanks George! I use the wax modifier for that material together with a very pale and subtle orange tone you can check out the default dynawax 128 sphere project in the lightbox and just dial down the wax modifier to 20-30 and you have the exact same material
@mordecai1484
@mordecai1484 4 жыл бұрын
@Fynn GB Hey can You tell me where to get that matcap?
@chiefcaptn1922
@chiefcaptn1922 5 жыл бұрын
How long have you been sculpting? Nice work here man :) inspiring
@FynnGB
@FynnGB 5 жыл бұрын
thank you! :) I've been sculpting for around 7-8 years now
@braxtonfreeman9622
@braxtonfreeman9622 5 жыл бұрын
Quick question, i just install IMM brush from Shane Olson, in Zbrush when i opened the brush not there just blank with the question mark on it. it say "error has been encountered while trying to load brush preset loading has been aborted" so can you tell me something wrong with that?
@FynnGB
@FynnGB 5 жыл бұрын
Hey, I'm not familiar with these brushes but make sure that your Zbrush Version is not older than the one with that the brushes were created. If that's not the reason than I would recommend to contact Shane
@shahednaderi
@shahednaderi 5 жыл бұрын
fancy way of making a nose :D
@deadman-zc5ro
@deadman-zc5ro 4 жыл бұрын
what material is that ?
@ahsaniqbal9234
@ahsaniqbal9234 4 жыл бұрын
very nice art work :)
@FynnGB
@FynnGB 4 жыл бұрын
Thank you!
@crimsonBen
@crimsonBen 5 жыл бұрын
Hey Flynn! Love your way of sculpting! May i ask you how you build up the eye? I mean they are generated out of nowhere? @0:50 :D Those the Brush know that there is a second subtool in that place and build it abve that??
@FynnGB
@FynnGB 5 жыл бұрын
Hey, I inserted a primitive Sphere that you can find in the subtool menu under 'insert' then I scaled it down to it's proper size and hit the mirror and weld button in the geometry -> modify topology tab.
@crimsonBen
@crimsonBen 5 жыл бұрын
@@FynnGB Fynn GB thanks! i was not quite clear about my question, i meant: how do you do that after you inserted and mirrored the eyeballs, you modify the headsculpt in the eye area so that its like that you are sculpting over the eyeball but the ball is not visible, does zbrush know that the ball is here but not visible so it automatically forms a ball-like" shape?
@FynnGB
@FynnGB 4 жыл бұрын
@@crimsonBen I'm sorry for the really late reply! Somehow youtube doesn't notify me when there is an answer on a comment.. I used a combination of the move brush and the claybuildup brush to add the volume of the eyeball
@user-vk1ey1kn6i
@user-vk1ey1kn6i 3 жыл бұрын
This is so great wow respect you Let me know the name of first BGM
@fabiosalsi3776
@fabiosalsi3776 4 жыл бұрын
Is beautiful go others wow nice bravissimo e bellissimo w disonoredh
@FynnGB
@FynnGB 4 жыл бұрын
Thank you!
@bishopcupoison4550
@bishopcupoison4550 3 жыл бұрын
nice shit dude
@justinnixon5823
@justinnixon5823 5 жыл бұрын
Dam you are good.
@FynnGB
@FynnGB 5 жыл бұрын
Thanks!
@sorifury4211
@sorifury4211 4 жыл бұрын
This is sculpting of Moses!! 5:25
@santhoshkumar.m9367
@santhoshkumar.m9367 4 жыл бұрын
May i know ,how many poly did you use itself?
@pepelepape7482
@pepelepape7482 5 жыл бұрын
that's awesome , i hope i could make somehing like this one day :D
@FynnGB
@FynnGB 5 жыл бұрын
Thanks! It's a matter of practice, I know you can get to it as well!
@mattcrum777
@mattcrum777 4 жыл бұрын
Great work! Why do you start with a skull shape? Is that for you and your process only? Or is that something clients like to have for some reason?
@FynnGB
@FynnGB 4 жыл бұрын
Thanks! It's something that I do for myself. It gives me a good framework to build upon and it's more objective than the fleshed out face so it's easier for me to establish the large forms and correct mistakes in the proportions in the beginning. Clients don't really care about the process, only on the results so you can do what works for you
@mattcrum777
@mattcrum777 4 жыл бұрын
Awesome! Thanks for the info.
@kombokhan
@kombokhan 5 жыл бұрын
Hey man. First off, great work. Question: *How do I get the geometry to stop tucking into the sculpt when I Dynamesh? For example, I'll tuck in some arms that I made using ZSpheres into a Torso I made using a sphere and dynamesh, but when I open it in Maya to Retop or rig really fast, there's geometry from when the models clipped within each other in the other programs that cause problems. Not sure how to fix* 😦
@FynnGB
@FynnGB 5 жыл бұрын
Hey, I'm not sure if I understood your problem correctly but if you want just one continuous mesh then you should merge the two objects in Zbrush make sure that the 'Groups' option in dynamesh is turned off and then dynamesh the whole object. This way it only maintains the outer geometry and deletes everything inside. Then I would suggest to either retopologize by hand to have an efficient topology or at least make a lower resolution model with Zremesher while symmetry is turned on.
@kombokhan
@kombokhan 5 жыл бұрын
@@FynnGB ok thx
@teresmajor7956
@teresmajor7956 2 жыл бұрын
That matcap is great. Any way to get it?
@ADI-xp4qe
@ADI-xp4qe 5 жыл бұрын
2:35 I see used Z modeller while making those ears! Wow never seen that before
@FynnGB
@FynnGB 5 жыл бұрын
Yes I love that technique! I saw it on Dmitrij Leppée Artstation page and it works really great www.artstation.com/artwork/4OZBk
@DVGat_SoftWare
@DVGat_SoftWare 5 жыл бұрын
Великолепно 👏👏👏👍👍👍🔥
@user-gq1qm2kv6m
@user-gq1qm2kv6m 5 жыл бұрын
와 이걸 이렇게 쉽게 해버리네...ㄷㄷ
@esrahataki1943
@esrahataki1943 4 жыл бұрын
Esse método dele é interessante começa com uma caveira depois modela por cima
@fasterstudio1240
@fasterstudio1240 4 жыл бұрын
thank you i found the making face its very wonderfull
@FynnGB
@FynnGB 4 жыл бұрын
thank you very much! Glad you liked it
@Flipland
@Flipland 5 жыл бұрын
3d models for download of nat?
@bodybuilderforever1799
@bodybuilderforever1799 11 ай бұрын
can you please explain your skin shade material properties my skin shade is soo bright it hurts my eyes ive tried everything if you can explain abit that will be great
@santhoshkumar.m9367
@santhoshkumar.m9367 4 жыл бұрын
And how long you took to do this
@ozgenduru9165
@ozgenduru9165 Жыл бұрын
Nice tutorial, could you please teach how to remove softs from a ? for karaoke purposes. Than you
@fuzzyhenry2048
@fuzzyhenry2048 4 жыл бұрын
3 hours around ??? Holy ..
@user-eu8gr6mh9k
@user-eu8gr6mh9k 4 жыл бұрын
อยากเรียนต้องทำไงครับ
@user-zb4oc2td1k
@user-zb4oc2td1k 5 жыл бұрын
很喜欢
@tysean0816
@tysean0816 5 жыл бұрын
know i see why zbrush is the gold standard
@chiefcaptn1922
@chiefcaptn1922 5 жыл бұрын
The US uses it to model their coins lmao. It is top top tier.
@Zyclon3000
@Zyclon3000 5 жыл бұрын
i need more!!
@FynnGB
@FynnGB 5 жыл бұрын
Soon!
@LetsDoIt-dn4tv
@LetsDoIt-dn4tv 4 жыл бұрын
Aaaaawwwwwwwwwsome...........
@getget1630
@getget1630 5 жыл бұрын
i really like the BGM what beat is it?? is really catchy
@FynnGB
@FynnGB 5 жыл бұрын
There is a link to the musician in the description :)
@bignategarner
@bignategarner 4 жыл бұрын
Nice schnoz bro
@ensaredits3200
@ensaredits3200 5 жыл бұрын
Do you use a tablet or just mouse?
@stevenbatt368
@stevenbatt368 5 жыл бұрын
why your Zbrush doesn't look like mine .. is this the paid version or something like that ??
@Kholaslittlespot1
@Kholaslittlespot1 5 жыл бұрын
Lol ;)
@RuthlessRitwik
@RuthlessRitwik 5 жыл бұрын
Can you maybe upload a real time video of your sculprs someday
@user-ti4bm4md5y
@user-ti4bm4md5y 5 жыл бұрын
whar the difference between zbrush and blender?
@williamlacrosse9389
@williamlacrosse9389 5 жыл бұрын
tools and free
@bazonga9085
@bazonga9085 5 жыл бұрын
Николай Ханзо One is professional and better and more complex. The other is free
@martinvants1969
@martinvants1969 5 жыл бұрын
@@bazonga9085 Though in Blender you can achieve same level of sculpt as Zbrush, but Zbrush is specifically made for Sculpting and has more options than blender, therefore is superior. But dont forget that Blender is Software for everything and he can do those tasks pretty well
@Kholaslittlespot1
@Kholaslittlespot1 5 жыл бұрын
Zbrush is mostly just for pure sculpting and costs around $500 to $800. It's probably the best thing for sculpting but it's hard to master. Blender does do a fairly good job of sculpting (especially for beginners) but also does animation, video editing, game engine creation and lots, lots more. Also Blender is free and the upcoming 2.8 version has a very clever real-time renderer, called 'Eevee'. Tbh I'm a little bit in love with both programs!
@jjj113
@jjj113 5 жыл бұрын
2:00 耳...すごい
@speedfreakpsycho
@speedfreakpsycho 5 жыл бұрын
Very nice.whats the shader that you are using?
@FynnGB
@FynnGB 5 жыл бұрын
Thank you! I'm using the aiSurfaceStandart shader in arnold 5 and I turned on the randomwalk option for the SSS attribute
@batuchthebruh5165
@batuchthebruh5165 4 жыл бұрын
Hey very basic question but what resolution are you sculpting at?
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