Wow, Cari, it's impressive how well you know anatomy! It seemed like you've memorized and are very familiar with all the nooks and crannies. Thank you for this, and it really helps me as I'm figuring out a workflow for sculpting feet. Appreciate it!
@anastasiak1253 жыл бұрын
This video is really good.
@halafradrimx7 жыл бұрын
thanks not many people cover this.
@bjornragnarsson82307 жыл бұрын
Wow ! Lovely approach !
@LouiseChibАй бұрын
How do you dynamesh the toes without them merging? I'm still learning in zbrush and any mesh that is too close to each other likes to merge as I dynamesh :/
@sculptZАй бұрын
Best way is to increase the dynamesh resolution.
@dmitrygorodnichev42786 жыл бұрын
Thank you!!!)) Very easy and helpfull=))
@emanuelperono15627 жыл бұрын
How did you merge Phalanges? Dynamesh? But won't that close the gap between toes? Nice Sculpt btw.
@sculptZ7 жыл бұрын
I used Dynamesh to merge the toes to the rest of the foot. In order to prevent the toes gaps being closed, I set the dynamesh res higher. The higher res is less likely to close gaps. Thanks!
@noobplays55805 жыл бұрын
Your experience?
@sculptZ5 жыл бұрын
If you're asking how long I've worked in the industry, about 9 years.
@noobplays55805 жыл бұрын
@@sculptZ 🔥🔥 awesome please make a video for the beginners on the pipeline of gaming industry
@noobplays55805 жыл бұрын
@@sculptZ and the way you sculpted the fingers is the good way for fingers ?
@sculptZ5 жыл бұрын
@@noobplays5580 It's a good way to learn the form of fingers. It's more of a study and a good intro to learning how fingers are shaped. In production, it's a bit slow to make this way.
@sculptZ5 жыл бұрын
@@noobplays5580 Maybe someday!
@magaman91735 жыл бұрын
Now that is clever
@gabrielkungfushaolin7 жыл бұрын
user zsphere easy
@shreyaskhambhayata77155 жыл бұрын
teach me?
@imantrek54794 жыл бұрын
whu is so hard to add commentary as you go??? is this a tutorial or showcase smh..