How The Wii Zapper Killed A Twilight Princess Sequel

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Zeltik

Zeltik

Күн бұрын

Пікірлер: 567
@pixxlol
@pixxlol 3 күн бұрын
The word ‘training’ really killed it. It doesn’t look like a bad game when you realize it’s not just shooting targets
@clegge7
@clegge7 2 күн бұрын
Wait, it wasn't? I thought it was just a point of concept gimmick game for the zapper which is why I never bothered playing it. The marketing could have been much better.
@rendumguy7596
@rendumguy7596 2 күн бұрын
I always thought it was more of a demo than a real game, it was a really bad name
@dxublexxsplicitxxsplicit4943
@dxublexxsplicitxxsplicit4943 2 күн бұрын
​@clegge7 it's straight up part of the timeline apparently
@DisKorruptd
@DisKorruptd 2 күн бұрын
​@clegge7 the target shooting is a majority of it, but there are a number of levels where link is surrounded by foes as well as levels where you go thorough a micro-dungeon, even boss fights!
@hanburgundy4317
@hanburgundy4317 2 күн бұрын
​@@clegge7 It's super fun. There are even boss fights.
@Mr.Foxhat
@Mr.Foxhat 3 күн бұрын
I have huge respect for Miyamoto as a creator, but I think he got his Zelda and Star Fox wires crossed. A Star Fox game with the zapper would've been much better.
@AzurePip
@AzurePip 2 күн бұрын
Not only that, but Star Fox: Assault was already available on the GameCube and that had levels with Fox on foot using his blaster to shoot targets. It wasn't a first-person shooter and used a regular controller, but it was still good fun.
@MysticPaladin
@MysticPaladin 2 күн бұрын
Metroid Prime 4: Zapper
@chrispork1443
@chrispork1443 2 күн бұрын
Yeah, using the Wii Zapper for a Star Fox game sounds like a good idea for on foot missions and maybe the Landmaster, but I’m not sure how good it’ll be piloting an Arwing.
@JoelBurger
@JoelBurger 2 күн бұрын
The rationale that it started with the Zelda development team so it would be rude to take it elsewhere also made no sense, he's the one who foisted the idea onto them to begin with.
@FurryMcMemes
@FurryMcMemes 2 күн бұрын
Same, sometimes Miyamoto makes bizarre choices that do more harm than good.
@Spitfyre1011
@Spitfyre1011 3 күн бұрын
Miyamoto is a wacko, man. "Make me a sequel for Twilight Princess. But dont forget to add the gun"
@Radien
@Radien 2 күн бұрын
This is the second time he's done that. He did it with Donkey Kong 64, too. And IIRC that didn't sell very well either, either on its own merits or just because it was on the N64. I'm staying to think Miyamoto isn't a genius lead developer so much as filing the role of a particularly troublesome client. Sometimes satisfying him represents satisfying the wants of consumers, but sometimes it's the exact opposite.
@ZeldaSam1
@ZeldaSam1 2 күн бұрын
I label him as a "My Way or the Highway" person!!!
@hanburgundy4317
@hanburgundy4317 2 күн бұрын
​@Radien DK64 is amazing - it's in my N64 right now - and I maintain people only hate it out of a skill issue
@kingstarscream320
@kingstarscream320 2 күн бұрын
@@hanburgundy4317Word. DK64 is one of the greatest 3d platformers ever made. People don’t understand that the majority of collectibles are optional: find a particular Golden Banana tedious? Don’t do it. Player choice is a good thing.
@lukebrady65
@lukebrady65 2 күн бұрын
​@@RadienAbsolute utter nonsense. He has spoken about this at length before. Where development teams have hundreds, and in some cases thousands, of ideas, this causes development to become extremely fragmented. Game's start lacking Focus, and the core principle isn't there. His job is to say no, no, no, remove this, add this, change that. He brings clarity and vision back to the team. Shigeru Miyamoto has made some of the greatest video games ever created not because he says yes, but because he says no.
@ironmuro
@ironmuro 2 күн бұрын
Never forget what was taken from us... Miyamoto has a weird track record with the Zelda games. Having to be corrected on lore by Aonuma in interviews, admitting to not really being too interested in the lore, then this. Now I like Link's Crossbow Training... but damn would I have prefered a proper Twilight Princess sequel. I really wish we would go back to previous eras in the Zelda Timeline more. Give us sequels to Twilight Princess and Skyward Sword set in their time periods.
@theothenintendomaster3717
@theothenintendomaster3717 2 күн бұрын
Paper Mario Sticker Star is often used as an example, but Miyamoto only made a suggestion not mandating Intelligent Systems to dumb down Paper Mario.
@ParkityParkPark
@ParkityParkPark Күн бұрын
what really gets me is his statements (I think it's from him anyways) that the Zelda games have never been about story, but about gameplay. That may be true functionally, but it certainly isn't the case in the eyes of most fans. I totally understand and respect a creator having their own vision for their game that they prioritize over public opinion, but it really feels like there's just a complete disregard for what would actually make fans happy
@Knoir99
@Knoir99 Күн бұрын
We needa get miyamoto to stop giving input on things 🤣 bro said yah let’s make a shooting gallery game not what everyone is begging us for
@Zombieworm98
@Zombieworm98 3 сағат бұрын
Skyward Sword doesn't have much potential for a story honestly
@RealRomplayer
@RealRomplayer 3 сағат бұрын
"Never forget what was taking from us" - you start your statement with this sentence, and I get what you are saying. BUT: We didn't just lose something, we also got something instead! And I'm not talking about Crossbow Training. I'm talking about Skyward Sword. If they had focused on a TP sequel, they wouldn't have had time to create Skyward Sword. Of course you could now argue that you'd prefer a TP sequel over SS, but my point is that the amount of games in total would btobably have been the same. And SS brought a lot of new things to the series that a TP sequel probably wouldn't have.
@ZeldaLore
@ZeldaLore 3 күн бұрын
When you really think about it, we lost Twilight Princess 2 for a plastic accesory for the Wii. Perhaps one day in the future we will see a sequel for the Hero of Twilight. Highly doubt it at this point though, the game would be so different from its predecesor, specially now that they are full on going open world and freedom. But who knows.
@midnightnavigator
@midnightnavigator 2 күн бұрын
And we lost Windwaker 2 for Twilight Princess. Kinda ironic, really.
@ZeldaLore
@ZeldaLore 2 күн бұрын
@midnightnavigator It was... a necessary loss. However, in an ideal future, Phantom Hourglass could be reimagined in the Wind Waker HD Engine, alongside Spirit Tracks. I'd die for that to happen.
@DefaultFeng
@DefaultFeng 2 күн бұрын
@@ZeldaLore YES! Give them some love!
@KamenRiderGumo
@KamenRiderGumo 2 күн бұрын
@@midnightnavigator Nah - we didn't lose anything there. WW sucks.
@captain_unhinged4372
@captain_unhinged4372 2 күн бұрын
…Phantom Hourglass?
@huyphan7825
@huyphan7825 2 күн бұрын
If I had a nickel for every time Miyamoto's obsession with superfluous novelty destroyed the artistic spirit of a promising project I'd have enough nickels to drown horribly
@chrislevack405
@chrislevack405 2 күн бұрын
Yet you continue to buy games he arbitrarily influenced. Shush.
@huyphan7825
@huyphan7825 2 күн бұрын
Bold of you to assume I buy Nintendo games
@nintentrovert
@nintentrovert 2 күн бұрын
Who needs nickels to drown when the ocean is free?
@stevemanart
@stevemanart Күн бұрын
You'd have less than a dollar, if that could drown you you're really tiny
@jacobsims8307
@jacobsims8307 Күн бұрын
Scrooge mcduck 😂😂
@timg2727
@timg2727 2 күн бұрын
Miyamoto is a legend in the gaming world, and rightly so, but this is a good reminder that he's far from infallible.
@GraceAndGlorySmash
@GraceAndGlorySmash 2 күн бұрын
I played it when it came out and remember being really let down when I realized how small the scope of the game was. When a game comes with its own accessory like that, I expect some substance. Donkey Kong Jungle Beat comes to mind. Crossbow training felt like it should've been a minigame inside a REAL Zelda game. Two hours of gameplay tucked inside a proper 40-something hour experience.
@Gigamex2
@Gigamex2 19 сағат бұрын
You know what games deserved the Wii Zapper? The Resident Evil Chronicles games. As on rail shooters, they would be perfect for making full use of it.
@l.d.walters4650
@l.d.walters4650 3 күн бұрын
I think Miyamoto made a poor decision with this one. We need a TP sequel
@StevenJBen
@StevenJBen 2 күн бұрын
Twilight Princess is the second worst Zelda game. We absolutely don't need more of it. (Worst is tears of the kingdom)
@firingstickman
@firingstickman 2 күн бұрын
​@@StevenJBen 3/10 ragebait, it lacks fidelity, but good job
@DumplingDoodle
@DumplingDoodle 2 күн бұрын
@@firingstickman i'd say it's closer to 7/10, because it got you to say "good job" ironically.
@l.d.walters4650
@l.d.walters4650 2 күн бұрын
@@firingstickman 🤣🤣🤣🤣🤣🤣
@l.d.walters4650
@l.d.walters4650 2 күн бұрын
@@DumplingDoodle 🤣🤣🤣🤣🤣thanks guys. You are great
@GeekMuscle
@GeekMuscle 3 күн бұрын
I respectfully disagree with Miyamotos' decision
@milliondollarmistake
@milliondollarmistake 2 күн бұрын
i disrespectfully disagree
@_MythicalWolf
@_MythicalWolf 2 күн бұрын
I also disrespectfully disagree. He killed the sequel to my favorite game for a BS accessory that nobody likes and notion controls nobody likes.
@asshizu
@asshizu 2 күн бұрын
I disagree with his decision, and his reasoning. This was a terrible thing to happen, but we cannot forget all of the good he has done for us.
@hanburgundy4317
@hanburgundy4317 2 күн бұрын
​@@_MythicalWolf Speak for yourself. As much as I'd have loved - and even preferred - a proper TP sequel, Crossbow Training was great and the zapper was fun; they even had Call of Duty:World at War. You can't say that "nobody liked it" - that's patently false.
@AAHBrawl13579
@AAHBrawl13579 Күн бұрын
@@_MythicalWolf I definitely would have preferred the sequel to TP but I really liked Crossbow Training. My ideal world would be to have a Crossbow Training style minigame like a shooting gallery gauntlet in the actual TP sequel and have the crossbow as an item. Best of both worlds.
@jeltajink
@jeltajink 2 күн бұрын
This is one of the cases where putting gameplay over everything can be bad. It may be fun and very replayable, but if there is nothing else it can feel empty and forgettable. It's pretty similar to what happened with Four Swords Adventures. It was going to have a greater story, but Miyamoto said to focus on gameplay. Unused text reveals that it was possibly going to be a prequel to A Link to the Past with a more faithful interpretation of the Imprisoning War than Ocarina of Time. The final game seems to be fun, but nothing else.
@insupportofjunhado
@insupportofjunhado 2 күн бұрын
Four Swords Adventures is level to level, like Link's Crossbow training, but it's much more of a "Zelda" experience with puzzles, exploration and item progression than Crossbow Training. Not really a fair comparison.
@jeltajink
@jeltajink Күн бұрын
@@insupportofjunhado I haven't said that neither game is bad, nor that they are the same. I just said that Four Swords Adventures could have been better remembered if it had more story. I don't understand the complain...?
@2smokindukes
@2smokindukes 2 күн бұрын
Another majoras mask style sequel to ANY Zelda game is all I’ve wanted for 20+ years
@insupportofjunhado
@insupportofjunhado 2 күн бұрын
Phantom Hourglass? And wouldn't Majora's Mask itself be a Link's Awakening style sequel?
@2smokindukes
@2smokindukes 2 күн бұрын
@ I fully agree on both points, though I think MM is the king of the weird sequels
@Your-Least-Favorite-Stranger
@Your-Least-Favorite-Stranger 2 күн бұрын
​@@2smokindukesHonestly we just need another legitimately creepy/somber title. TotK had its elements of creep, but it still had heroism at its core - MM was so crushingly fatalist it made for a truly memorable experience. Link, and Termina at large, relived those three days again and again plagued with the knowledge their lives were drawing to a particularly hopeless end and there was _no way to escape it_ .
@hanburgundy4317
@hanburgundy4317 2 күн бұрын
​@@Your-Least-Favorite-Stranger Sadly, MM was the product of the limited production timeline and the subsequent stress, anxiety, and dread felt by Aonuma at the deadline and Miyamoto breathing down his neck. It gave him nightmares lol I don't think we'll ever get another Majora's Mask, and that kills me; it's #4 in my top 5.
@2smokindukes
@2smokindukes 2 күн бұрын
@@hanburgundy4317 it really was a perfect storm. Oh well, it will be replayable forever
@Heavens_Rejected
@Heavens_Rejected 2 күн бұрын
My best friend got this game and the zapper on a whim back then, the day I showed up to have a sleepover at his house. It was so much fun passing the controller back and forth to see who could get the higher score!
@wildbard4112
@wildbard4112 3 күн бұрын
Miyamoto dropped the ball hard on this
@Nhnhnfk
@Nhnhnfk 18 сағат бұрын
And then he shot it with the zapper
@xxhaxonxx8345
@xxhaxonxx8345 3 күн бұрын
Oh yeah the zapper sequel, devs were so dissapointed when they found out
@boombastic108
@boombastic108 2 күн бұрын
I know I'm in the minority, but I freaking love this game. My friends and I would compete with each other, setting records higher and higher. I have incredibly fond memories of playing this game.
@kingstarscream320
@kingstarscream320 2 күн бұрын
What like speed running?
@boombastic108
@boombastic108 2 күн бұрын
@kingstarscream320 That, and accuracy. Like he says in the video, one miss can destroy your score. Those multipliers are insane.
@HylianBull
@HylianBull 3 күн бұрын
I enjoyed Link's Crossbow Training. A few calibrations and a bunch of cuss words later I appreciated it for what it was.
@criticalaorta
@criticalaorta 2 күн бұрын
It was a very formative part of my childhood
@luigisuper4143
@luigisuper4143 3 күн бұрын
I would've loved a Twilight Princess sequel so much. TP is my favourite Zelda by quite a bit.
@jensgur
@jensgur 3 күн бұрын
Also the last true 3d zelda... Nearly 20 years ago :*)
@JohnCena-qe1rz
@JohnCena-qe1rz 3 күн бұрын
What? Like skyward sword, botw and totk don’t exist?
@lemau8458
@lemau8458 2 күн бұрын
I just want another realistic style classic zelda puzzle game
@PJDAltamirus0425
@PJDAltamirus0425 2 күн бұрын
@@JohnCena-qe1rz BOTW and TOTK deviated so far from traditional Zelda structure you could make the case they are dicking around simulators with a Zelda coating. I wouldn't argue that but you bring up points supporting that idea.
@kingstarscream320
@kingstarscream320 2 күн бұрын
@@PJDAltamirus0425I’m playing BOTW for the first time now. It feels pretty Zelda. The only differences are cooking, weapons breaking, and dungeons being tiny and repetitive.
@coopsaf
@coopsaf 2 күн бұрын
Links Crossbow Training was actually one of my favorites on the Wii! I played that game so much to get platinum in every category
@hanburgundy4317
@hanburgundy4317 2 күн бұрын
Same.
@Folfah
@Folfah Күн бұрын
I tried to but was only able to get gold on em all. Got like.. halfway with plat
@theboulder027
@theboulder027 2 күн бұрын
Miyamoto: "Zelda is our story focused series." Also miyamoto: "No complicated narratives in Zelda ever!"
@GreenOfFields
@GreenOfFields 2 күн бұрын
I do understand what they were going for with this, but this just wasn’t what fans wanted at the time. We were all riding high off the epic end to Twilight Princess (my personal favorite game) and wanted a new adventure, not a mini-game pack. Honestly though, if Crossbow Training were to be rereleased next year or the year after as a download-only app for Nintendo’s next console I would probably check it out.
@STRIKENSUN41
@STRIKENSUN41 2 күн бұрын
I got the game with the wii zapper as I was interested in the accessory. I still really enjoyed links crossbow training and platinum ranked and tried to perfect every stage when I got it. Was fun for a week or so. But I honestly thought at the time that it was just a tech demo for the wii zapper since it came with it. I honestly didn't know this was more or less the planned sequel to a game I enjoyed.
@ianfreeman5244
@ianfreeman5244 Күн бұрын
While I would have loved a full on sequel to Twilight Princess, if they'd done that then maybe we would have never gotten Skyward Sword, which is one of my favorite games in the series. So I am happy with how things turned out, but I guess we'll always wonder What If
@EvilExcalibur
@EvilExcalibur 2 күн бұрын
2:17 we probably have seen those stories already given the team's penchant for reviving old, discarded ideas in new games many years later such as the horseback combat from OOT showing up in TP. Or the dual timeline mechanic of OOT which was an idea from the early development of the very first Zelda game. In fact with how out of step SS was with the rest of the franchise on its first release I'd wager that that particular game was influenced by the development of Crossbow Training.
@valettashepard909
@valettashepard909 Күн бұрын
Miyamoto‘s interest in making a game fun above all else is something of a double-edged sword, and I feel as if his pedigree sometimes gives him too much power to dominate in the game development process. His mere suggestions carry more weight than entire teams’ worth of planning. Good gameplay is something that’s absolutely needed for a solid foundation for a game, but his insistence on story being unimportant is something I feel harms his projects in the long run. Link’s crossbow training is fun for a couple hours, but is a literal fire and forget experience; it’s the stories, the characters, the worlds and art, that really stick with you in the long run. When people think of majora’s mask, they think of the hopelessness of the scenario, the endless repetition of the end of the world, the emotional impact of living in other people’s shoes, and the shame, horror, and tragedy of being introduced to a weird and wonderful world only for it to be robbed of its right to exist in a mere three days. The gameplay is important and makes a lot of this possible, but it’s the vehicle by which to experience this world, not its be-all end-all. Miyamoto’s design philosophy often confuses the vehicle through which to experience things for the destination itself, and I feel that is a flaw he largely disregards.
@PyraJya-Luquay
@PyraJya-Luquay Күн бұрын
One of the biggest problems I had with Link's Crossbow Training is that a crossbow would've fit as a replacement for Link's traditional bow in a TP sequel or possibly an upgrade to it since the crossbow was created as an attempt to give better firepower to traditional bows with mechanical components that have a stronger pull than the human arm is normally capable of (at least until firearms became more practical, which didn't really happen until about the 1800s). It should have never been the actual gimmick. Heaven knows I'd love to see Link using a crossbow in an actual mainline game.
@Dairunt1
@Dairunt1 2 күн бұрын
ngl I would have loved Crossbow Training as an extra minigame for Twilight princess HD
@skuffy4930
@skuffy4930 3 күн бұрын
I think the idea of a shooter set in Hyrule actually has some merit, it's just a question of how you would actually go about that. I could see either having the game star Linkle, since she actually uses crossbows and it seems everyone has been wanting her return. Or maybe going with Miyamoto's Terminator premise, but leaning into the absurdity of it and creating a very comedic title.
@Luxembourgish
@Luxembourgish 2 күн бұрын
Terminator would defeat the point of Zelda being a fairy tale fantasy. Metroid already exists for that setting.
@BigRoyBad
@BigRoyBad Күн бұрын
Nobody likes Linkle, she sucks and I never see people ask for her. Just give us a visually customizable Link
@Luxembourgish
@Luxembourgish Күн бұрын
@@BigRoyBad Linkle at least is designed to fit within Hyrule, unlike the ugly mastercycle
@AAHBrawl13579
@AAHBrawl13579 Күн бұрын
@@BigRoyBad I like Linkle.
@TheBreadPirate
@TheBreadPirate 3 күн бұрын
Link's Crossbow Training is the best Zelda game ever! It sold more than Wind Waker on Gamecube, and DON'T YOU FORGET THAT!
@gaelyte2550
@gaelyte2550 3 күн бұрын
It also sold more than Skyward Sword
@ShadowVincent3
@ShadowVincent3 2 күн бұрын
I've played this game and 100% it. It was fun for what it was, but absolutely too short and I absolutely would have waited for a proper sequel. If they really insisted on sticking with this idea, they could have at least fleshed it out more, given us some mini dungeons to go through and more things to fight.
@PrincessLelouch
@PrincessLelouch 2 күн бұрын
See, the real problem was the naming. It should have been called Zelda’s Crossbow Training.
@cr0-okedglasses814
@cr0-okedglasses814 2 күн бұрын
Imagine being one of the few people chosen to create an epic story for one of the most impactful stories Zelda has ever produced, just to be turned down by being “too epic”.
@General12th
@General12th 2 күн бұрын
I get where he's coming from. Majora's Mask turned out well because of its constraints, and ended up far more epic than anyone could have planned for. If the team had tried to recapture that magic by coming at it with high expectations, it would have failed miserably. Not to mention that a good chunk of Twilight Princess's development time was the grand story. If the team aimed too high, the sequel would have required almost as much time and money, which wouldn't have fit with the schedule.
@iamlegend6837
@iamlegend6837 2 күн бұрын
I played this game as a kid but never knew it was the result of a planned sequel changing so much because of the Zapper. I think a Twightlight princess sequel proper would be insane, the return of midna.
@glowstickofdestiny1290
@glowstickofdestiny1290 2 күн бұрын
This was actually the first Zelda game I ever played, before I really even knew about the series. I guess my dad had heard about it from a coworker or something, and we played it a lot as a family without ever knowing a thing about Hyrule or anything in it. Good times, but I'm definitely glad I've gone on to experience the series more fully.
@LMarcel503
@LMarcel503 2 күн бұрын
Same for me! My cousin randomly had it on her Wii, and I played a couple of games. Then, when Skyward Sword came out, I remembered playing this game and decided to buy it. Now, Skyward Sword is my favorite game.
@agentotter
@agentotter 2 күн бұрын
This is a fun game that can be breathtakingly beautiful at times. The night time level outside of the castle with the balloons and fireworks looks fantastic. I am glad I got to experience it, but I'd have rather had a full sequel.
@Bridget-g7q
@Bridget-g7q 2 күн бұрын
Twilight Princess is my fav Zelda game
@누군가-n4p
@누군가-n4p 2 күн бұрын
I've been thinking about behind the scenes of this development for a few days now, but a video has been uploaded from Zeltik!
@greenlightning6803
@greenlightning6803 2 күн бұрын
Listen miyamoto I love you, you’re awesome, but god wtf were thinking??
@homerman76
@homerman76 2 күн бұрын
My thoughts are similar to yours, it's a fantastic and fun game to play through if you want some quick fun, but I really do wish we could have gotten a proper sequel to Twilight Princess.
@DJWoozie
@DJWoozie 2 күн бұрын
Simple concepts don't necessarily mean strict and rigid, Miyamoto
@chrislevack405
@chrislevack405 2 күн бұрын
Ah, is that why you are also an incredibly successful video game pioneer? Oh........
@777idkineedausername
@777idkineedausername 2 күн бұрын
Those are two unrelated parts of his philosophy. He does not back down, and he thinks simple concepts win the day via creativity, those are mutually exclusive.
@iluvphillip13
@iluvphillip13 18 сағат бұрын
TP is one of my top favorite Zelda games, and I've been sore that it hasn't become available on the Switch. I never had Crossbow, but I'm glad to see a video on it and learn about it. It looks both fun and disappointing, as you said. It leaves me wanting more TP, both the original on the Switch and now also a sequel! Thanks for this, Zeltik.
@redspiritmask
@redspiritmask 2 күн бұрын
I think Link's Crossbow Training was fine. Thing to keep in mind is, if they had spent time making a bigger game that would delay time from making Skyward Sword. I love Majora's Mask but I doubt a Majora's Mask style game could have been made in the same time frame as Crossbow Training was.
@theothenintendomaster3717
@theothenintendomaster3717 2 күн бұрын
This Alternate "'Twilight Princess 2"' Probably could have released in late 2008 or early 2009.
@IceYetiWins
@IceYetiWins Сағат бұрын
Yeah as much as a sequel to twilight princess would be cool, I'd take skyward sword over a rushed sequel any day.
@Cameytoe
@Cameytoe 2 күн бұрын
I've never played this, but I'm glad it exists. It adds this kind of real world whimsy, like "what a silly idea, but kinda cool". I am a little disappointed that this replaced a Twilight Princess sequel, but maybe that's an idea for down the road.
@soaktinbleech1106
@soaktinbleech1106 21 сағат бұрын
When you're at the very top the only path is down
@nickywampole3306
@nickywampole3306 3 күн бұрын
My fav Zelda game not getting a true sequel is such a disappointment for me
@devonaiello5469
@devonaiello5469 2 күн бұрын
Right. Maybe one day we will get a sequel. Or atleast another zelda game in this style.
@jchandler
@jchandler 2 күн бұрын
Link’s Crossbow Training was one of my first entries into the franchise as a 7 year old kid with a Wii, and honestly it served its purpose well for me. It does feel more like a mini-game / DLC than a stand-alone title, but it was unique and fun for its short run-time. Haha it does hold enough nostalgia for me that, in a LoZ fan fic I am writing, my main character’s weapon of choice is none other than this crossbow.
@scrublord718
@scrublord718 2 сағат бұрын
Link's Crossbow Training introduced me to the Zelda series when I was 6, and when I learned there was another game it was based on it changed everything for me. While I do hate that this is marked as TP's "Sequel", it did allow me to experience this world for the first time And who knows? The jump between ALttP and ALBW releasing was pretty large, maybe Nintendo DOES have something cooking that we haven't seen yet
@potassiumfeldspar
@potassiumfeldspar 2 күн бұрын
I never picked this one up when I was younger. Between the name and the bundled peripheral, I didn't expect much from it. Lots of games in this era capitalized on the motion controls as a gimmick and I think I was just so disillusioned despite TP being my favorite Zelda game.
@demonman905
@demonman905 2 күн бұрын
Credit where credit is due, the Wii Zapper was an incredible accessory that did exactly what it set out to do and then some. It made already existing Rail Shooter games like Resident Evil Umbrella Chronicles and Ghost Squad so much more intuitive to play, and allowed other FPS games like Metroid Prime Collection and CoD to feel more comfortable and less strainful on my wrist. My disappointment for losing a TP sequel because of this is immeasurable, but I'd be lying if I said we didn't get one of the best nintendo accessories ever made out of this.
@BenWillock
@BenWillock 2 күн бұрын
You'd think the people at Nintendo would know by then not to put a gimmick in Miyamoto's hands, the guy is incapable of resisting the urge to cancel projects so he can play with his new toy.
@ChadH.Liles2007
@ChadH.Liles2007 2 күн бұрын
ngl I think Terminator Zelda would be really fun
@HeroOfLight13
@HeroOfLight13 2 күн бұрын
Stories like this reinforce my view that Miyamoto can be a mixed bag. He can be the main source of some of Nintendo’s biggest triumphs one day, then become the main source of some of their most baffling decisions that hold them back the next day. I don’t think Nintendo would be “better off” without him at all, but I do wish he’d be more open to considering what a lot of fans and the devs would want rather than just what he’d want just a little more often from now on.
@midnightbluevt
@midnightbluevt Күн бұрын
Welp, you've convinced me to buy it. Would I rather a full TP sequel? Yeah. But I'll take what I can get.
@WanderingSkullkid
@WanderingSkullkid Күн бұрын
Personally, i think they should revisit the idea of sequel side games. When a zelda game gets completed, take a portion of the dev team, and task them with reusing the assets to make a game focused on the recovery of hyrule after the end of the main game. Link goes around doing quests to help people, engages in new mini games, and the player can see the fruits of their original labor. I think a lot of people would go for that, rather than another remake. Instead of remaking the same content, it would allow for a steady stream of NEW content. And if they must make it feel epic, they can work in people trying to take advantage of the power vacuum that would exist in almost every plot.
@h3ro0fhyrule40
@h3ro0fhyrule40 Күн бұрын
You know, this actually gives me some hope for the next 3D Zelda title. Given that people have voiced a desire for a return to the old Zelda formula after the release of BotW and TotK, perhaps now would be the ideal time to humor a proper Twilight Princess sequel
@Cattensu
@Cattensu 2 күн бұрын
I own this game. Found it at a retro game store a few years back, and picked it up along with Luigi's Mansion 2 on the 3DS. But I have never gotten around to playing it. One day I will.
@jackchong5324
@jackchong5324 13 сағат бұрын
My friend got me this as an xmas gift when it came out. At the point, I hadn't finished Twilight Princess but I had the impression that it was based off something. Crossbow training was fun and simple. Its a shame they didn't really make more zapper games. I'm greedy. I want both, more zapper games and Twilight Princess 2.
@philippak7726
@philippak7726 18 сағат бұрын
I live in a country that pays a 50% markup on games, and it was sold at full price. I never paid it any mind. It felt more like something to drop on the side at a cheap price while waiting for the big thing to come
@SheilaisOffensive
@SheilaisOffensive 2 күн бұрын
Bought it when it came out. It was fun for what it was. Also had a Resident Evil hand you played with the Zapper. I only remember being in a train for that game though 😂
@elizabethsullivan7176
@elizabethsullivan7176 Күн бұрын
I had this game. It was really fun shooting at monsters, for a while. That's about all I remember.
@CharlemagneGuy127
@CharlemagneGuy127 Күн бұрын
On the other hand, it would’ve been neat to see Link upgrade his bow into a crossbow, even if it functioned the same as the bow, gameplay-wise. Like imagine seeing a crossbow in BOTW made from Sheikah tech.
@PillowEgg
@PillowEgg 14 сағат бұрын
I hope this game is an added bonus to the Nintendo Switch remaster of Twilight Princess whenever it releases.
@zaytham760
@zaytham760 12 сағат бұрын
I got it pretty early and was excited to play it! Too bad it basically the only game made for the device. However finding out it replaced a sequel for the game hurts sooo much.
@irvingvazquez7045
@irvingvazquez7045 Күн бұрын
Im fortunate to have that hideous thing on my collection and it was pretty fun and challenging to have that time, but now knowing that we could have had a Twilight sequel, definitely i wish this game never existed in order to have an awesome sequel
@darthpaul99
@darthpaul99 19 сағат бұрын
I actually owned this game, as it was given to me as a gift. However, I never got to play it because it was purchased used, and didn't come with the zapper to properly play it with, and at the time I couldn't get a zapper used to go along with it, so I just ended up selling the game back to Gamestop. To this day, it is a game that I would like to repurchase and play someday should I ever find it again, and actually be able to get a zapper with it.
@SP8inc
@SP8inc Күн бұрын
I honestly really hope the next Zelda game is a true sequel to Twilight Princess, this time with a huge Hyrule to explore, and of course, a revamped twilight realm as the second world. Give it the best graphics you can to make it pop and really showcase the power of switch 2.
@ericsan4344
@ericsan4344 3 күн бұрын
I would’ve liked to see Termina depicted by the TP graphics in a new game or some new dimension Link travels to. I had never heard of this shooting game till now.
@nova338
@nova338 4 сағат бұрын
really fun video. This game is very weird and gimmicky, but it's undoubtedly a fun time! I have some really good memories with this one.
@yubelious5584
@yubelious5584 Күн бұрын
I've only tried this once when I visited a friend many years ago, and it was really fun! I don't think the issue is that it exists. My opinion is that the issue is that it didn't exist in a group of other similar mini-games.
@alexanderhall9625
@alexanderhall9625 Күн бұрын
Never played it forgot it existed and am now sad knowing this was the twilight princess sequel since twilight princess is my favorite zelda game
@Gabbycatty
@Gabbycatty 3 күн бұрын
Literally unforgivable.
@Mswordx23
@Mswordx23 2 күн бұрын
Appropriate profile pic
@chrislevack405
@chrislevack405 2 күн бұрын
Twilight Princess isnt that great of a game. Calm down.
@777idkineedausername
@777idkineedausername 2 күн бұрын
First world problems
@bolggamer
@bolggamer Күн бұрын
I'm still down for a Twilight Princess sequel, even after all these years.
@nmoharo829
@nmoharo829 2 күн бұрын
Considering that within 5 years, we had twilight princess, phantom hourglass, spirit tracks, and skyward sword, Link's crossbow training focusing on just being a fun game is nice. Nintendo's willingness to experiment and focus on fun is why we get many great games that get to have their own identity
@BrandonJulianWindsor7
@BrandonJulianWindsor7 2 күн бұрын
Twilight Princess definitely deserved a proper sequel. My hope is that the success of a sequel like Tears of The Kingdom makes them consider revisiting this game.
@frogsareop5623
@frogsareop5623 2 күн бұрын
I got LCT on clearance for like $15 in the mid 2010's, and despite the excitement of the deal, returning to the Wii with a new toy, Twilight Princess being my first & mozt nostalgic Zelda, and shooters being my favorite genre, i never finished it for the same reason... I felt robbed of a Midna's Mask.
@DJWoozie
@DJWoozie 2 күн бұрын
2:20 Miyamoto by this point had to be ignored. That 80s style of game development wasn't going to work any more. Narrative and gameplay needs to be woven into each other. Or else go back to making arcade cabinets.
@BigRoyBad
@BigRoyBad Күн бұрын
There's absolutely still room for narrative-light or even no-narrative games. Balatro became a huge favorite even in this era and cleaned up at the game awards exclusively based on its addictive gameplay and casual appeal.
@Changingnose9117
@Changingnose9117 2 күн бұрын
A great way for link to hold a gun is turning tactical weapons into zonai devices.
@BR-jw7pm
@BR-jw7pm 3 күн бұрын
Now I wish we got a TP sequel cuz TP is my 2nd fave Zelda!
@Roosader
@Roosader 2 күн бұрын
If they had made something like Quake but in Hyrule, I would have been all for it. Giant dungeons laid out like Quake levels connected with Twilight Princess's overworld with classic Zelda item-progression might have made for, in my (very niche personal) opinion, one of the best games ever made lol
@bowenmadden6122
@bowenmadden6122 Күн бұрын
Hmm, if Link apparently had crossbow training, it would be nice to be able to use crossbows in future games!
@DragonLord0319
@DragonLord0319 23 сағат бұрын
never actually knew that this game was a thing until today.
@calebklauzer3171
@calebklauzer3171 18 сағат бұрын
Played it, loved it, was sad when the trigger on my zapper gave out
@roxanneedl5484
@roxanneedl5484 2 күн бұрын
I'm huge Zelda fan *and* a huge light gun shooter fan and this game is both and I wouldn't give it up for anything
@jamesredline1352
@jamesredline1352 2 күн бұрын
LCT is actually a pretty sick game though. I can’t really gripe about Miyamoto tbh. Dude has given us everything. I’ll let this one slide.
@montymont5943
@montymont5943 Күн бұрын
We could have had a Terminator Zelda? Damn....
@noahrice3362
@noahrice3362 Күн бұрын
I have a vague memory of watching my dad play this. But I can't say for sure whether or not he actually did. This is a pretty cool concept, though. Would have been nice if it had room to become something larger.
@scottydc
@scottydc 3 күн бұрын
we been eating good with the Zeltik uploads recently hell yeaa
@zeroshadowangel
@zeroshadowangel 2 күн бұрын
while you already told i think this would have been better use for a starfox game almost similiar to starfox adventure for gamecube but where fox and the crew would battle in land with guns and addd some space missions where you use the zapper to control the ship and for legend of zelda something more different like exploring the twilight realm either by something happening there or like just like majora mask where link is drag in by a new enemy or something like that
@NoNameBoi9987
@NoNameBoi9987 2 күн бұрын
Terminator link is an amazing idea and Nintendo needs to revisit it.
@ScottyDoo292
@ScottyDoo292 2 күн бұрын
Feel like Miyamoto has had just as many horrible blunders as he's had epic successes.
@RealRomplayer
@RealRomplayer 2 сағат бұрын
All of the people here, including Zeltik himself, saying that they would have rather gotten a TP sequel instead of Crossbow Training, are missing one crucial thing: A real sequel would have taken a lot of time (I would argue even more than Majors Mask back then) - time that they used on creating Skyward Sword instead. So we didn't just lose something, we also got something instead! Not just Crossbow Training, but a brand-new Zelda title including mechanics, lore etc. Of course you could now argue that you'd prefer a TP sequel over SS, but my point is that the amount of games in total would probably have been the same. And SS brought a lot of new things to the series that a TP sequel probably wouldn't have.
@melissaortego4244
@melissaortego4244 2 күн бұрын
A Full Sequel! Please!
@Folfah
@Folfah Күн бұрын
I played the ever living hell out of this game. Never did it but.. was trying to get top score on ALL levels. Got more than about half way through before i stopped.
@Pumpking1984
@Pumpking1984 3 күн бұрын
Hey, I would play OoT in VR.
@jbizzle4922
@jbizzle4922 13 сағат бұрын
I played Twilight Princess all the way through on the Wii with the Wii Remote. No issues at all.
@haleman1704
@haleman1704 2 күн бұрын
I feel like the Crossbow Training could have been part of the main game (Twilight Princess) if the developers would have had more time to implement it. I feel like this would have been great as a way to make the Hyrule Field more lively. If I remember correctly, LCT plus the Zapper was 20 Euros / 20 Dollars, so I don't think you can complain too much. And yet, I agree that a true extension of Twilight Princess would have been better.
@Connerscuriosities
@Connerscuriosities Күн бұрын
I love this game.(Twilght Princess)
@SarukiKnight
@SarukiKnight 2 күн бұрын
Despite the fact most people my age played Ocarina of Time as their first Zelda game, TP is my actual first. While it is not my favorite, though not by much, I love the game. I remember at the time people kept asking for a sequel for it. Interesting that Tears of the Kingdom had the opposite treatment.
@Anonymous_Individual
@Anonymous_Individual 3 күн бұрын
If we didn’t have Link’s crossbow training, we wouldn’t have had the most fun moveset in hyrule warriors so I think its existence is justified.
@markusszelbracikowski956
@markusszelbracikowski956 2 күн бұрын
People don't talk that much about the many crazy ass Miyamoto ideas, good thing some people at Nintendo were able to filter a lot of them out 😂
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