Why blender artists love Houdini
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Пікірлер
@wonders_of_earth444
@wonders_of_earth444 Күн бұрын
Bro U used the voice of Chat gpt 😂😂😂
@blendereverything
@blendereverything 23 сағат бұрын
kekekeeke, if you can't beat them
@s.patterson5698
@s.patterson5698 Күн бұрын
Tne biggest problem is getting your computer to do all those simulations😢
@Mkaltered
@Mkaltered Күн бұрын
Ai is here to change all this obsolete information
@bluerangergr7466
@bluerangergr7466 Күн бұрын
A.I is slop and automation, theres no place for A.I in art
@rajendrameena150
@rajendrameena150 Күн бұрын
Houdini is only worth if you are making simulation type things but it is not the case always because we have to do complete project that need modelling and other 3D task in which Blender excels.
@blendereverything
@blendereverything 23 сағат бұрын
thats why you need blender and houdini not blender only or houdini only
@rajendrameena150
@rajendrameena150 Күн бұрын
I think you want to make switch from blender to Houdini. We are very happy with blender and maybe some people may consider Houdini for special simulation task.
@KarlitoBardem
@KarlitoBardem Күн бұрын
THANLS FOR THE VIDEO
@Vlow52
@Vlow52 Күн бұрын
Well, it’s difficult to create a thoughtful unique animated movie. The technical part will become extremely easy in the next few years with an AI progression. The question then will be, who to watch all these trash generated animation from Pixar wannabes?
@Theonewithaplanz
@Theonewithaplanz Күн бұрын
Of course you use that thumbnail
@RahulGupta-z1f
@RahulGupta-z1f Күн бұрын
regular watcher!!
@blendereverything
@blendereverything Күн бұрын
Thanks
@IntrovertDevs
@IntrovertDevs Күн бұрын
First
@blendereverything
@blendereverything Күн бұрын
eey get this budge :)
@therisingphoenix8117
@therisingphoenix8117 Күн бұрын
This video showcases very well what blender can do. Here is the amount of things I can make with blender... .
@GS-wally
@GS-wally Күн бұрын
HE 🙌 no limits ;--))) just to learn 👀
@riyagamingsfa
@riyagamingsfa 2 күн бұрын
View culling provid blend file but addons only support zip files how we can add that?
@mhahveergujjar
@mhahveergujjar 2 күн бұрын
I'm struggling a lot with uv and rapping
@mhahveergujjar
@mhahveergujjar 2 күн бұрын
Please bring a big video on this topic
@unabhangigenachrichtensh7296
@unabhangigenachrichtensh7296 3 күн бұрын
Roblox Studio is way better.
@Daimund-mq3
@Daimund-mq3 3 күн бұрын
I love blender now that I know everything I can achieve with it.
@Daimund-mq3
@Daimund-mq3 3 күн бұрын
your videos makes me more excited for animation
@Daimund-mq3
@Daimund-mq3 3 күн бұрын
wowwww blender is theee best. I love itttttt
@Anton_G_604
@Anton_G_604 4 күн бұрын
Dang. I've been in the games industry for over 10 years, I am so used to Maya, Zbrush, etc. that it's difficult to change. However, I keep seeing amazing things done in Blender and so many students at a school where I mentor are using Blender now. I really need to give it a shot at some point.
@Zebra_Blender
@Zebra_Blender 4 күн бұрын
Regarding the price, it should be added that Blender's plug-ins are all bought out, with lifetime use and subsequent updates included in the purchase, while Houdini is an annual fee system, which requires payment every year.
@SaiRaghavuluBodicharla
@SaiRaghavuluBodicharla 4 күн бұрын
i want to make 30 secs shorts by using animation Blender Could you Please tell me How much vram we need and ram and RTX type
@Clarkent69
@Clarkent69 4 күн бұрын
Where i can download them for free?
@quas67
@quas67 4 күн бұрын
Fanboys who have never installed Houdini and never wondered about it praise Blender. Blender cannot be Houdini's apprentice in any subject, including modeling. It is a completely professional, industrial 3D software. Those who only draw donuts in their lives and talk here should first do some research on why they continue to use Houdini after Blender came out. Don't tell them about their own special plugins etc. Houdini is a brain surgeon and Blender is a newly hired nurse.
@radityasans
@radityasans 5 күн бұрын
Blender artist who? I'm still using Blender btw
@crystalparticle7349
@crystalparticle7349 5 күн бұрын
Blender only relying on add ons. Can’t do things alone And no scripting and coding in houdini isn’t necessary
@fameplatform4466
@fameplatform4466 5 күн бұрын
Blender artists are not switching to any other 3d software for blender keep improving every day so don't lie to anyone
@LeandroSaleia
@LeandroSaleia 5 күн бұрын
No, we are not 😊
@StarLabs3D
@StarLabs3D 5 күн бұрын
Awesome!
@Mr.Indiyaah
@Mr.Indiyaah 5 күн бұрын
Houdini or C4D?
@woodie228
@woodie228 6 күн бұрын
lol, I switched from Houdini to Blender. Still use Houdini to make VDBs and particle sims. But then just bring it back to blender.
@EsteroBustamante
@EsteroBustamante 6 күн бұрын
The best blender video I've seen. I'm sold
@ItsWesSmithYo
@ItsWesSmithYo 6 күн бұрын
10 point swish for the SEO title hustle 😂🖤🤙🏽 enjoy Houdini, I’ll stick with the grease pencil to vse pipeline of Blender 🤙🏽
@MrBrocolito
@MrBrocolito 6 күн бұрын
I love blender, its amazing❤
@abovewicked8410
@abovewicked8410 7 күн бұрын
you are right ive been on blender for long time , when its come to simulation its painful and time consume like simulation node and its not that opitimized like houdini , but its come to houdini i was learn so much to use it you can get a cool result even as beginner stage just using vellum and pyro or anythings on dop,pop network, i just want to say its can be fun and much painful , they have free version to try it
@maxxxmodelz4061
@maxxxmodelz4061 7 күн бұрын
I don't know too many people, or studios for that matter, who use houdini exclusively in their pipeline. Most people use it with either Maya or Blender or some other professional level application to accomplish specific tasks in a high level production. For almost everything else, their pipeline is driven by Maya, for example.
@blendereverything
@blendereverything 7 күн бұрын
try studios making ads or commercials, which are more than movie companies, and likely do more jobs than movie companies,
@batucenk3997
@batucenk3997 6 күн бұрын
No company uses Blender as an industry standard. Instead, they utilize software like Maya, 3ds Max, Houdini, Katana, and others. Nowadays, almost all high-end films use Houdini for simulations. Blender still has many problems to solve. However, its being free and easy to use makes it attractive for hobby artists.
@clivies5008
@clivies5008 5 күн бұрын
​@@batucenk3997 Blender already has a significant share of new job postings. It's delusional to still talk about 'industry standard' nowadays. Only a few big studios are stuck restricting software packages for their workers. Most studios combine various packages to maximize profit while minimizing license costs
@jeffg4686
@jeffg4686 7 күн бұрын
Nice!
@DesignWithToni7
@DesignWithToni7 7 күн бұрын
Blender is becoming like houdini slowly
@Ciao_Bambino
@Ciao_Bambino 8 күн бұрын
Should i use houdini ? The question is more, can blender's users afford it.
@Zamundani
@Zamundani 8 күн бұрын
stick to blender. soon they will work on the simulation aspect of it which is the only advantage Houdini have. houdini will face 3ds max fate. only indians and old timy artists will still be using it. 😂
@Axiasart
@Axiasart 7 күн бұрын
You can try it as see if you like it, I do like it. Blender fangirls are dreaming if they think blender will ever compare lol
@patino851
@patino851 8 күн бұрын
In a way blender for "beginners" and generalist houdini for Pro's. Blender is exponentially getting better. At some point houdini will be an enthusiast blender relic add on.😊
@blendereverything
@blendereverything 8 күн бұрын
hehehee, i admire your enthusiasm but houdini is also growing exponentially, like 3 times more than blender
@batucenk3997
@batucenk3997 6 күн бұрын
Houdini's growth rate is much higher than you think. Studios that used Biofrost just over 10 years ago have now switched to Houdini. Blender will stay out of this race unless it offers a full-time support system and changes the render engine, which is bootnet.
@derethreborn910
@derethreborn910 8 күн бұрын
$269 for a year rental? Uh huh.
@blendereverything
@blendereverything 8 күн бұрын
try maya at $800 a year
@williamcousert
@williamcousert 7 күн бұрын
@@blendereverything Doesn't Maya have a $200 per year indie version? It's still more than I want to pay.
@sharpeye6366
@sharpeye6366 7 күн бұрын
@@blendereverything Will try Blender forever for personal and commercial use.
@blendereverything
@blendereverything 7 күн бұрын
@@williamcousert i think they do
@FlameForgedSoul
@FlameForgedSoul 4 күн бұрын
When you understand what it can do compared to literally every other DCC, that price ceases to bother you.
@anuplonkar2198
@anuplonkar2198 8 күн бұрын
No we are not
@Resol-world
@Resol-world 8 күн бұрын
To be fair, there are tons of Houdini Assets that can do many of these things. Also, if you build it once, you pretty much have an addon to generate many different variations. I also not sure the learning curve on Houdini is crazy high, it's just different and if you never learned any 3d package, not sure you would think Houdini is hard to learn. It only hard if your mental model is attached to a different way of doing something. I also think the quality you get from all the tools in Houdini are really strong, not sure any blender add-on is going to be much better.
@blendereverything
@blendereverything 8 күн бұрын
yeah, after i started learning houdini am agreeing with this statement even more, its actually not that hard to learn we have just been told over and over that it is so we started believing it
@archi_designer
@archi_designer 8 күн бұрын
You can use leaves textures under Foliage textures tab
@graphguy
@graphguy 8 күн бұрын
Blender open source Free That sure and the hell is not Houdini.
@blendereverything
@blendereverything 8 күн бұрын
it does not matter for the end results
@sharpeye6366
@sharpeye6366 7 күн бұрын
@@blendereverything Will try Blender forever for personal and commercial use.
@ed2fun
@ed2fun 8 күн бұрын
Perfectly explained, people make the mistake to marry their tools, instead on focusing on their skills, people always get surprised with the first question I ask them when they apply for a job in my small studio: Do you know how to use Blender?, many answer "I use Maya" and make me repeat the question and they get confused, and the reason why ask them that particular question is because my pipeline is base around HOUDINI, from my own experience I noticed that people that use Blender learn and catch up faster when I introduce them to Houdini than people that comes from Maya Max or C4D, and is unquestionable that Houdini produce ALWAYS the best result, yes, you can animate with Maya and yes you can add VFX with Maya, but Maya and C4D are far behind Houdini, and in such case you can do it with Blender as well, then is no point to use Maya because if I use Maya I need to add ZBrush while is cheaper and a best option to use the Blender+3dCoat combo, with Maya I will need a good amount of plugins and addons as well, plus ZBrush, plus Substance Painter etc, while Blender simplifies and provide a solution for the simple tasks, anyways the magic will happen in Houdini, in the other hand now we have IClone+CharacterCreator and Cascadeur with precise retargeting tools like accurig and accuface, then motion capture and AI asisted animation we save a huge amount of time, facial expressions and lipsinc are fast easy and accurate with Iclone, CC4 also solves the problem of retopology, because the base meshes of CC4 works like a glove you put into your mesh and the process looks hard at the beginning but as soon as you get the grip on it you start working faster with this method, then with the tools I mentioned you really don't need Maya ZBrush or C4D, you can have them if you want, but you don't need them, and Blender just fill the blank perfectly, synergies well with Iclone, CC4, Cascadeur, UE5, Pencil+,3dCoat, Marvelous Designer, SubstancePainter, you name it, Blender just synergies with anything you through at it, with the flexibility that because is an open source software with just a few bucks you can hire a python coder and create your own dedicated version of Blender that fit your specific needs. To speed up things I am always seeking for people that can work in Houdini and every single Blender artist become a potential Houdini artist in my eyes, the way you animate in Maya is too different on how Houdini works that knowledge will just get in the way when you jump into Houdini, you need a different mindset, a mindset that align more with people that work in Blender and are sue to shading nodes, geometry nodes, compositing nodes etc
@ThePianoman63
@ThePianoman63 8 күн бұрын
Blender artists are not switching to Houdini. Not sure where you got your information from. Blender is free and much easier to use and in my opinion, it’s better than Houdini.
@samk9632
@samk9632 8 күн бұрын
Yes they are lmfao
@blendereverything
@blendereverything 8 күн бұрын
artitsts change applications everytime,
@Axiasart
@Axiasart 7 күн бұрын
Your “biased” opinion isn’t worth much
@stevenchilders272
@stevenchilders272 7 күн бұрын
This sounds desperate... Listen no other application has as much online support than blender. Given time there is nothing that Houdini can do that blender can't.
@WandersonItsMe
@WandersonItsMe 7 күн бұрын
Yes, I work in the industry and day after day I can see more Houdini artists using Blender in the workflow for modeling and Houdini for procedural, because Houdini support huge scenes, but for modeling is not the best tool for that. All are features to improve the workflow, just features.
@toxiczone2016
@toxiczone2016 8 күн бұрын
Thanks so much, but I prefer human voice. Besides that though you are a great channel for videos like this.
@Zamundani
@Zamundani 8 күн бұрын
the price if a bought all the famous addon in blender market i will be way less than Houdini price.
@willseverson3219
@willseverson3219 8 күн бұрын
not really, houdini is extremely affordable. If you buy the indie version 2 years at a time it averages to like $16/month which is the same as a netflix subscription
@blendereverything
@blendereverything 8 күн бұрын
if you are buying one, yes, but you need more than one
@Zamundani
@Zamundani 8 күн бұрын
@@blendereverything my dude, Houdini indie license is almost 270$ a year. all addons in blender only offer the same functions in blender with less clicks. if you're experienced in blender, you can live without them. also the only advantage Houdini have over blender is simulations and the most expensive simulations addon in blender market is almost 80$ one time pay and updates are free. also most of them are GPL. If only simulations you're after then go for it but, its hell of a waste of time that you could spend on creativity to go for Houdini for anything else. i talk out of experience. why complicate an already simplified process?
@zephanoah2510
@zephanoah2510 8 күн бұрын
Blender should also invest in a form of ai
@StarkRaveness
@StarkRaveness 8 күн бұрын
There are Blender tools using AI already