Secrets to Modern Cel Shaders
19:08
TinyEye asset pack - Review
29:22
Жыл бұрын
Creature Kitbash - Promo Video
1:09
Making realistic Pokemon using Blender
1:48:11
Make Realistic Pokemon using Blender
32:48
CLEARLY the best starter Pokemon
0:59
Пікірлер
@niko.5611
@niko.5611 19 сағат бұрын
when i paint my second color nothing happens sadly
@JamieDunbar
@JamieDunbar 16 сағат бұрын
Hey mate. I assume by “second colour” you mean the first time you actually use the paint brush? The most common problem people have is accidentally create more than one image texture. It’s very easy to do and Blender will get confused as to which texture to use. Go into your shader editor and make sure you just have the one image texture and that it’s attached to the Principled shaders colour slot.
@cmdr.jupiter
@cmdr.jupiter Күн бұрын
great tutorial even though mine looks nothing like that at all, my started glowing like an emission lol
@JamieDunbar
@JamieDunbar 16 сағат бұрын
Lmao, that’s impressive! 😜 Make sure the final shader node is connected to the output material. Obviously make sure nothing is connected to an emission slot by accident. And finally check you haven’t cranked up a light intensity massively.
@TalentedTacoTrex
@TalentedTacoTrex 3 күн бұрын
I tried this but my paint came out so incredibly jagged and didn't look remotely like what I was painting on my UV.
@JamieDunbar
@JamieDunbar 3 күн бұрын
I’d start by double checking the size of the image texture. Jagged painting suggests you may have a very low resolution texture.
@TalentedTacoTrex
@TalentedTacoTrex 3 күн бұрын
@@JamieDunbar Thank you, sadly that was not it as even setting the texture resolution to 10k x 10k made no difference. I think the issue may be related to the actual mesh that I've created as it's quite sloppy.
@JamieDunbar
@JamieDunbar 3 күн бұрын
@@TalentedTacoTrex That's definitely possible. This is a very quick and dirty way of creating UVs. Go to the UV editor and have a look at the UVs. If you have hundreds of tiny islands (rather than a handful of larger islands) there's a good chance that's your problem.
@TalentedTacoTrex
@TalentedTacoTrex 3 күн бұрын
@@JamieDunbar I appreciate it. It's actually only two islands funny enough. I was trying to figure the best way to make a mountain so I took a sphere, cut it in half, then stretched out the top. Then wanted more geometry to make changes so I add more vertices and then remeshed. I'm assuming that's too much which probably caused the problem so I'm going to try to redo it.
@JamieDunbar
@JamieDunbar 3 күн бұрын
@@TalentedTacoTrex Is there any chance you made the UVs, then did the remesh? That will definitely break your UVs. Otherwise, I'm surprised a mountain shape would give the automatic UVs too much of a problem. Let me know how you go with it. If you can't figure it out I'd be curious enough to take a look.
@skemdkool
@skemdkool 5 күн бұрын
for some reason, when i color my model the brush stroke mirrors everywhere else and when i erase it, it erases the original stroke
@JamieDunbar
@JamieDunbar 3 күн бұрын
I'd start by trying to remake the UVs. It sounds like they may not have worked properly.
@xlilacdragonx
@xlilacdragonx 5 күн бұрын
Oh gosh, thanks so much for this tutorial! I'm a college student trying to make my first farming simulator, so I'm learning a lot about Blender! Haha. Definitely gonna watch more tutorials from you, so thanks for the help!!! Liked and subscribed! 😆
@JamieDunbar
@JamieDunbar 5 күн бұрын
That's awesome mate, and welcome to the channel 😁 Just a heads up, this is very much a beginner tutorial designed to get people up and running quickly. The UVs created here are messy and not optimised, which you'd probably want for a game. Either of these tutorials will give you a more indepth understanding of how to properly set up UVs. kzbin.info/www/bejne/jIurk5Kchdp4f7c kzbin.info/www/bejne/iZnWan-Zl9OgfMU
@cowboymaxwell
@cowboymaxwell 6 күн бұрын
Thank you !!!!!!
@valdasginiunas7756
@valdasginiunas7756 6 күн бұрын
How long delivery takes to uk ??
@JamieDunbar
@JamieDunbar 5 күн бұрын
I live in Australia, so it takes a long time to get overseas deliveries here. And I ordered mine during the covid years and supply chains were all messed up. It took quite a while for mine to be delivered. But, I just had a friend in France get one. He said it took about a week to arrive. Rokoko is pretty good to deal with. I'm sure you could get a more accurate answer if you reached out to them.
@valdasginiunas7756
@valdasginiunas7756 5 күн бұрын
@ thank you Jamie , the Rokoko suit can buy everyone?
@JamieDunbar
@JamieDunbar 5 күн бұрын
There’s no restrictions I’m aware of. But double check with Rokoko if you have any concerns.
@DarkzarichV2
@DarkzarichV2 6 күн бұрын
Liked the video, almost nothing new to me and Blender looks slightly different in 4.3 but this is a pretty simple explanation that makes it easy to start going 👍
@kanatahiba
@kanatahiba 6 күн бұрын
I can't even get past 1:53 since in my version there's no "add simple UVs"😅 I even tried updating, but the option texture slots only give me a + symbol and dropdown of base color etc
@JamieDunbar
@JamieDunbar 6 күн бұрын
That’s okay, that just means your object already has some UVs. Add the base colour and keep watching. The next step shows you how to add new UVs from the viewport 😊
@rihenry7364
@rihenry7364 7 күн бұрын
Gotta love these tutorial creators using hot keys to bring up menus in a beginners tutorial.. I can barely keep up finding the materials tab, let alone finding out which key opens that quick select menu.. 🙄
@JamieDunbar
@JamieDunbar 7 күн бұрын
Unfortunately when I made this tutorial the key cast addon hadn’t been updated to 4.0 yet 😢 Most other tutorials have the keystrokes in the corner. From memory I think there’s two quick menus that get used in this video. Either the “z” key for changing from solid/material/render view. Or the “tab” key for going in and out of edit mode.
@450isalive3
@450isalive3 7 күн бұрын
For some reason, when I use Paint Hard to try to color it, it doesn't work, but if I select Paint Hard Pressure it draws normally on the object, why is this happening?
@JamieDunbar
@JamieDunbar 7 күн бұрын
Hey mate, those brushes are only available in Blender 4.3 and above, so I haven't really played with them that much. I just had a quick test and by default it looks like both "Paint Hard" and "Paint Hard Pressure" should work. So it might be that you've changed the settings on the "Paint Hard" brush by accident. The "Pressure" brushes should also be using the sensitivity on your tablet, so it might have something to do with the settings on there as well.
@450isalive3
@450isalive3 7 күн бұрын
@@JamieDunbar i found the problem i have change one thing on it 😑😅
@JamieDunbar
@JamieDunbar 6 күн бұрын
Awesome good to hear 😊
@Akuma-Zhu-Rong
@Akuma-Zhu-Rong 7 күн бұрын
What did you press at 1:30 to get that menu?
@JamieDunbar
@JamieDunbar 7 күн бұрын
That would be the “z” key good sir 😉
@Akuma-Zhu-Rong
@Akuma-Zhu-Rong 6 күн бұрын
@@JamieDunbar Thanks, Bro.
@andcaru
@andcaru 8 күн бұрын
Great! thanks a lot for sharing!
@David0Perez0
@David0Perez0 8 күн бұрын
Thanks 😊. That shortcut to get the textures at once is sooo useful. Didn't have idea
@vizdotlife
@vizdotlife 10 күн бұрын
Thanks for this!
@RowanStaghorn
@RowanStaghorn 10 күн бұрын
You should have used captain americas shield for the mushroom top 😂
@JamieDunbar
@JamieDunbar 10 күн бұрын
Lmao, now that’s an interesting idea. I definitely want to see it if you try it 😜
@Zaxify1D
@Zaxify1D 9 күн бұрын
@@JamieDunbar i dont see the "add simple uv mapping"
@JamieDunbar
@JamieDunbar 9 күн бұрын
@@Zaxify1DMost likely that means your object already has UVs. Just keep watching, the next section explains how to add UVs from the viewport instead.
@RowanStaghorn
@RowanStaghorn 10 күн бұрын
Tr1ppy
@successmantras4342
@successmantras4342 10 күн бұрын
Nice tutorial, thanks 👍
@JamieDunbar
@JamieDunbar 10 күн бұрын
You’re most welcome 😊
@Rob_Oofer
@Rob_Oofer 11 күн бұрын
HOW DO I ACESS VIEWPORTS
@JamieDunbar
@JamieDunbar 11 күн бұрын
Hey mate. 1:01 Shows you how to change the workspace, which sets you up with a good viewport layout. If you want to manually choose a viewport, the first button in the top left of every viewport gives you a dropdown to choose a different view. This is what it looks like when opened: docs.blender.org/manual/en/2.90/editors/index.html
@Nishfu
@Nishfu 12 күн бұрын
how to export it without make the node gone??
@JamieDunbar
@JamieDunbar 12 күн бұрын
It’s basically impossible to export a node tree from one program to another. The software is just too different. The only way is to bake everything down into a texture file.
@Nishfu
@Nishfu 12 күн бұрын
when i export it to fbx file, the node texture always gone, how to save it?
@takumasmith852
@takumasmith852 13 күн бұрын
Thanks a lot for sharing.
@Bedinsis
@Bedinsis 13 күн бұрын
Have you tried the perception neuron or the shadow motion capture? How are they?
@JamieDunbar
@JamieDunbar 13 күн бұрын
Unfortunately I haven’t. Rokoko is the only suit I’ve personally tried. From what I’ve seen the Perception gives similar results, but their gloves only control two fingers and the thumb. I haven’t heard of Shadow before. Going to have to look them up!
@isaacgriffin9823
@isaacgriffin9823 13 күн бұрын
Got to do better
@JamieDunbar
@JamieDunbar 13 күн бұрын
🏋️🏋️🏋️
@joaquimbonazza6686
@joaquimbonazza6686 15 күн бұрын
i might be a dumbass because i fucked up somewhere around the edge wear part of my render and now my shader ball is posessed and making threats of violence againist me through my dreams
@JamieDunbar
@JamieDunbar 14 күн бұрын
You may have accidentally used a “nightmare” node. I recommend uninstalling Blender and never sleeping again.
@_Valkohl_
@_Valkohl_ 15 күн бұрын
I was stuck using maya for so long I forgot how to do stuff in blender, so now I need to back track and look at stuff like this again lol
@JamieDunbar
@JamieDunbar 15 күн бұрын
Haha, I did the same thing for about a year when I first tried to learn Blender.
@_Valkohl_
@_Valkohl_ 15 күн бұрын
@@JamieDunbar Really? I wish I was able to use Blender instead of Maya. But my uni only teaches Maya so thats that. But your videos are quite helpful
@JamieDunbar
@JamieDunbar 15 күн бұрын
You should be able to get a student version of Maya if you’re still studying. Trying to learn two programs at the same time is a big ask. That said, once you know one, learning a second becomes a lot easier.
@_Valkohl_
@_Valkohl_ 15 күн бұрын
@@JamieDunbar working on getting a student version. Yeah guess it is. But really it just come down to remembering controls for me and that stuff
@busyvbee
@busyvbee 16 күн бұрын
question,,, can you texture paint over objects with an assigned materials + shaders? please help
@JamieDunbar
@JamieDunbar 16 күн бұрын
Hey mate. It sounds like you may have got confused between textures, materials and shaders. Which is perfectly understandable because we often use them interchangeably. So shaders are nodes like the Principled BSDF shader, or a Diffuse shader, or a Glossy shader. Images textures plug into those. So you might have a colour texture. Or a roughness texture. Or a displacement texture. And you can have any number of shaders or textures inside a material. So to (hopefully?) answer your question - yes, you can paint texture into objects that have materials or shaders assigned to them.
@busyvbee
@busyvbee 10 күн бұрын
@@JamieDunbar thanks a lot :> I actually solved the problem a few days ago. Thanks for the tutorial btw!
@JamieDunbar
@JamieDunbar 10 күн бұрын
@@busyvbee Good to hear. And you're most welcome 😁
@VerySourTaste
@VerySourTaste 16 күн бұрын
how to i make uv maps for separate objects? I feel like im selecting the objects and unwrapping, but it's only doing one object at a time and not saving the uv maps from previous objects
@JamieDunbar
@JamieDunbar 16 күн бұрын
You can either do individual UV maps for each object. Or, if you want to combine them into one, just select all the objects at once and go through the process. You may still need to paint them one at a time, but the texture will be shared between all the objects.
@romeorift1891
@romeorift1891 17 күн бұрын
Omg a life saver... As much as my computer just restarted on me. I find it sad you gotta save it from the UV section and it wouldn't save automatically 😢
@JamieDunbar
@JamieDunbar 16 күн бұрын
Yeah it surprises me Blender doesn’t have some kind of auto save. I’ve come from learning Maya, which saves all textures to a backup folder, just in case.
@Lucas_Lago
@Lucas_Lago 18 күн бұрын
Very nice stuff! Thanks
@idkyukko
@idkyukko 21 күн бұрын
3:57 is there a way to stop this from happening? how do you paint only on the surface you started on and not have it paint over everything the brush radius has view of?
@JamieDunbar
@JamieDunbar 20 күн бұрын
There’s a few ways. Masking is probably the easiest option. You can also go into edit mode and hide faces you don’t want to paint on.
@DPAndre
@DPAndre 21 күн бұрын
2:33 "Smart UVs are a q💧ick and dirty method"
@JamieDunbar
@JamieDunbar 15 күн бұрын
😗
@theoriginalunalteredmaxo
@theoriginalunalteredmaxo 22 күн бұрын
Finally someone who EXPLAINS what the individual node settings do WHILE showing the process in detail! Thank you so much, one of the best tutorials I have seen so far!
@valpercinabanalan8576
@valpercinabanalan8576 22 күн бұрын
what the heck did you even click on the Toogle Overlay!?
@JamieDunbar
@JamieDunbar 22 күн бұрын
Ooff, sorry mate it's been a couple of years since I made this video. Can you give me the time stamp?
@valpercinabanalan8576
@valpercinabanalan8576 21 күн бұрын
oh Its fine bro I already figure it out I had to check click the Toogle Overlay on Blender 4.2 Keep uploading Blender Tuturials bro cause you're one of the great lecturers on youtube without annoying accents that you can't even understand what they're saying
@JamieDunbar
@JamieDunbar 21 күн бұрын
@@valpercinabanalan8576 Haha, I'm glad my Aussie accent isn't hard to understand 😜 And happy to hear you figured it out. I'm working on a couple of videos right now I hope to release in a week or so. Actually if you're feeling particularly keen, I put out a form literally this morning for anyone wanting to ask questions: forms.gle/BEs739SBrHhA9HQB7
@valpercinabanalan8576
@valpercinabanalan8576 21 күн бұрын
@@JamieDunbar its fine I like Ozzyman Accents 'Here's me face"👉😆... its those Peruvian, Franch, Americans that keeps on 'lips smacking'' that make those annying sound. and some Jeberish fake accents that just wanna be cool on youtube. Do a retopology fix on hardsurface low model bro, how to put a details and decores that can be 3D-printed. it'll be cristal clear if you make a lecture on that.
@stevecruz3678
@stevecruz3678 22 күн бұрын
i did everything u did i created a base color texture on my model and when i try to paint nothing happens i can only fill color awesome tutorial bruh🤡
@JamieDunbar
@JamieDunbar 22 күн бұрын
That sounds like the UVs may not have worked. Can you check the UV editor and make sure they’re set up properly? The only other thing I can think of is there’s a setting on your brush you don’t want. Could be as simple as having the strength set to 0. Or maybe you’ve got an alpha on your brush (someone else managed to do that. Still not sure how 😅)
@VerySourTaste
@VerySourTaste 17 күн бұрын
made fun of the guy who is literally helping you, instead of thinking that maybe you were the one who made a mistake, and he gave a thoughtful reply. think about that.
@alial-shammari4360
@alial-shammari4360 23 күн бұрын
Professional and wonderful video. There were a lot of things I didn’t know, and I benefited. Thank you very much. People like you should continue to publish more content and never stop. Thank you again. ❤
@JamieDunbar
@JamieDunbar 23 күн бұрын
Thanks mate, that’s really nice of you. I’m currently working on the facial capture video, so expect that soon.
@alial-shammari4360
@alial-shammari4360 22 күн бұрын
@JamieDunbar I am very excited about the video, It is a very important topic, Thank you for your efforts creator.
@RafiNoSkill
@RafiNoSkill 23 күн бұрын
I'm kinda new and idk how to find the unwrap menu like i mean i can't open it
@JamieDunbar
@JamieDunbar 23 күн бұрын
All good mate. To bring up the unwrap menu you should just need to have your mouse cursor in the viewport and press the “U” shortcut. That should open the menu for you.
@LippyPopples
@LippyPopples 23 күн бұрын
I don’t see the texture slot even in the side :/ Edit: I changed versions I don’t see “add simple UVs” ????? Help why does this always happen Edit: I did unwrap the uv I still don’t see it. I still don’t understand what I’m doing wrong
@JamieDunbar
@JamieDunbar 23 күн бұрын
Annoyingly there's a number of small things you can run into that can trip up beginners and...I think you've been unlikely enough to hit all of them! Okay, so the texture slots thing will only show up in 4.0 or above. It will also only show up if your model doesn't already have UVs. So if you use the model in the download, you'll see the button. If you're using your own model there's a good chance you already have some default UVs and therefore won't get the button. If you can't see the UVs you likely have the "UV sync selection" button disabled. It's this button here: blenderartists.org/uploads/default/original/4X/9/9/2/99220b552ef54ceb2f81e47b30819aed7a890d5f.png You can also get around this by selecting all the faces on your model in the viewport.
@salmonarepros
@salmonarepros 24 күн бұрын
i dont see texture slots i dont think im on the same version of blender as you edit: NVM!
@Siloquid
@Siloquid 24 күн бұрын
Thank u so easy
@JamieDunbar
@JamieDunbar 24 күн бұрын
Awesome! 😁
@teuta_
@teuta_ 25 күн бұрын
sorry this video is over a year old already but even though i am following this tutorial in the exact way i cant seem to color my models manually (i can pick a base color, create my own UV and unwrap it, etc) i just cant seem to do it.
@JamieDunbar
@JamieDunbar 25 күн бұрын
That’s a very common problem ☺️ It’s very easily to accidentally create more than 1 image texture and Blender gets confused which one to paint on. Go into the shader editor and make sure you only have the one image texture and that it’s connected to the ‘base colour’ on the Principled BSDF shader. Hopefully after that you’ll be able to paint.
@Boraiy
@Boraiy 25 күн бұрын
1:29 how to open this menu im so beginner
@JamieDunbar
@JamieDunbar 25 күн бұрын
I’m pretty sure that’s the “tab” shortcut. If that doesn’t work, the same buttons can be found in the upper right hand corner of the viewport. They’re the ones shaped like little spheres.
@ConeFlower-gx2qk
@ConeFlower-gx2qk 13 күн бұрын
I use z
@JamieDunbar
@JamieDunbar 13 күн бұрын
@@ConeFlower-gx2qk Oh my bad! I must have checked the wrong timestamp. Yes "Z" is the correct shortcut.
@ConeFlower-gx2qk
@ConeFlower-gx2qk 13 күн бұрын
@ oh you’re completely fine. I know some people use different hot keys so that was what I was thinking you were doing. Either way I appreciate the help
@Viktorr87
@Viktorr87 27 күн бұрын
Great overview! When is the video about the face tracking coming?
@JamieDunbar
@JamieDunbar 27 күн бұрын
Haha, I'm working on it right now! Actually I should probably get back to it instead of procrastinating with KZbin comments :P But ETA is next week some time.
@darkman237
@darkman237 27 күн бұрын
Would also go over how to pack the textures so they can be available for use in Unity and other Game engines.
@JamieDunbar
@JamieDunbar 27 күн бұрын
A very useful thing to know, but definitely not an “absolute beginner” skill.
@VulpinetideCuteTimes0w0
@VulpinetideCuteTimes0w0 27 күн бұрын
1:47 Mine doesn't have a Texture slot option?
@VulpinetideCuteTimes0w0
@VulpinetideCuteTimes0w0 27 күн бұрын
Oh nvm, I just realized the side panel you pointed out.
@VulpinetideCuteTimes0w0
@VulpinetideCuteTimes0w0 27 күн бұрын
Although the UV's didn't "Pop into existence."
@tired_constance5750
@tired_constance5750 29 күн бұрын
Hey I painted everything on but when I go back into layout the paint is samllaer and is going everywhere not at all being like the paint tab what did I do wrong 😓
@JamieDunbar
@JamieDunbar 28 күн бұрын
Aahh….not sure on that one. Changing the viewport layout should have zero effect on the model. It’s purely changing what the user interface looks like, not anything in the scene. Did you save the texture before changing the layout? Sometimes Blender can confuse itself with unsaved textures.
@tired_constance5750
@tired_constance5750 23 күн бұрын
@@JamieDunbar Yes I did I really have no idea what happen. It think it may have been a problem with the uv unrape I learned to do it manual after my comment and it work (a bit not very well.)But yeah it is really weird
@JamieDunbar
@JamieDunbar 23 күн бұрын
@tired_constance5750 Very strange, but I'm glad to hear you got it working.
@w1szpYT
@w1szpYT Ай бұрын
haven’t done anything but go into the texture paint tab why my model pink 😭
@w1szpYT
@w1szpYT Ай бұрын
wait nvm I left solid view and it’s gone 😅
@JamieDunbar
@JamieDunbar Ай бұрын
That bright pink colour usually means you added an image texture in Blender, but the file has been moved on your hard drive. It’s Blender’s way of basically screaming at you “your texture is gone!!”
@usernoice
@usernoice Ай бұрын
Great stuff! Thanks for sharing.
@wesleyhuff111
@wesleyhuff111 Ай бұрын
😅😅