Tnank you. Trying to make bricks wall (as you show at the beginning), but I fail. Can you explain or upload some simple scene, how you make it, pls?
@realruckli10 сағат бұрын
Hi Vasily, there is no "simple" scene because this setup is definitely a bit more advanced and needs some Scene Nodes knowledge. But you can send me a mail (in the channel description), and I can send you the scene file if you like.
@stemfourvisual14 сағат бұрын
This is what the world ( well me ) has been waiting for!
@motionwithoskar16 сағат бұрын
amazing video dom
@antoniopepe17 сағат бұрын
Finally something new for c4d. I switched to houdini world but im continue using c4d for some basic stuff...
@avi3dfx121018 сағат бұрын
one of your best videos so far!!! thanks
@caspianievers20 сағат бұрын
Exactly what I’ve been trying to make today!
@midlet22 сағат бұрын
This is so cool! Thanks for sharing!
@bharat519423 сағат бұрын
Amazing
@앙준수-q5kКүн бұрын
I'm curious, do you get this information by studying alone? That's great....
@realruckli17 сағат бұрын
Yes, reading the doc and with some help from maxon. There is a beginners series on the Core4D KZbin-Channel if you are also interrested in learning Nodes. www.youtube.com/@CORE4D
@TotorusКүн бұрын
Thanks for sharing!
@lowlevelsystemsКүн бұрын
nicely done as usual dominik!
@scenenodestipsКүн бұрын
Fantastic tutorial and capsule, thanks so much for creating & sharing!
@ИмяФамилия-щ4зКүн бұрын
Четко💪💪💪
@subframestudioКүн бұрын
Perfect as always!
@JustixModder2 күн бұрын
Hey, do you know a way to get only the End Caps after the Extrude Node? I want to have them seperate so I have another layer of geometry on top of the base geometry.
@realruckli2 күн бұрын
The Extrude Node generates the same Polygon Selections as the normal Extrude Object. The End Caps are called "C2". So just use a Delete Node and type in: all-"C2" . This deletes everything except the the End Caps. Hope that helps.
@robmillington5 күн бұрын
Excellent tutorial, thank you!
@BodachStudio6 күн бұрын
I would love to see a tutorial on how you rendered those images. Really, really good stuff!
@realruckli5 күн бұрын
@@BodachStudio its just a simple rock and cristal material mix with triplaner mapping. My tutorials are more about scene nodes, there are a lot of good rendering tutorials out there ;)
@MakotoTamura25610 күн бұрын
Great job and thank you share this tutorial!! Amazing!
@caimax307510 күн бұрын
hi, thanks for sharing. how to convert mesh edge to line in Modifier group? I tried C4D edge to line node and the technic in this tutorial , but it seems not work in modifier group.
@realruckli10 күн бұрын
The Nodes Modifier can just output the same type as the input. So when you input a mesh it cant output splines, and of course the other way around. You can use a Nodes Mesh, a Nodes Spline or an Object Group Capsule instead
@jackbrown269018 күн бұрын
This is fantastic - Thank you for sharing. Is there a way to limit the maximum number of connections to be fewer than the points created by the Matrix?
@realruckli18 күн бұрын
Yes there is. First I recommend to use my newer Plexus-Effect Tutorial, it is much faster ;) . It is called "Fast Plexus Effect". There you can set the amount of connections on the Closest Points Node with the "Maximum Neighbors" parameter, explained at Min 5:20. Hope that helps :)
@jackbrown269015 күн бұрын
@@realruckli Brilliant. That's perfect! I am getting a lag between clones position and plexus spline being drawn. I have delay effector as well as dynamic on my cloner - Is there an order of operations thing I'm missing?
@realruckli15 күн бұрын
@@jackbrown2690 I think this is just in the viewport, should not appear in the render. In terms of the order, the matrix object should be on top, cinema caluculates from top to bottom.
@nihay154021 күн бұрын
Hello! Thanks for this wonderful tutorial! I don't know why it didn't work with my object? I even try just to replace the head by my object in your file just to test if it was a node problem in my file but it seems like it is my object. I imported a logo in C4D, the object was a Vector Imported. I tried to make it an object and by clicking state to object then connect the object. I used the final connected object to replace the head. I don't know why it stopped working :(
@realruckli20 күн бұрын
@@nihay1540 so no longer collides or it stoped working completly? You can send me your scene file via mail (in the channal description), so i can have a look whats going wrong there. Could be a problem with a c4d update
@nihay154018 күн бұрын
@@realruckli Thank you for answering! It works with your files but when I try to replace the object with mine it doesn't work. I sent you my files!
@fbcreative-j5oАй бұрын
Hi, my shader field doesn't make any texture appear, everything seems link properly. Any idea ?
@realruckliАй бұрын
@@fbcreative-j5o hard to tell. You can send me your setup via mail (in the channel description) so i can check it out
@NitroNTVАй бұрын
How to make The Lego Movie*
@realruckliАй бұрын
@@NitroNTV you can watch my other Tutorial about voxelizing. There I do everything with lego :)
@Willopo100Ай бұрын
how to make it more smooth in motion. at the moment it looks like stop motion
@realruckliАй бұрын
Thats the nature of any grow effect. You can make it smoother by make the resolution of your setup much higer to hide the popping effect. But this will lead in bigger calculation times of course.
@nogproductionsNOGMATАй бұрын
How do I create the material using Arnold Render?
@realruckliАй бұрын
I dont know, sorry. I never used Arnold inside C4D
@PryaingofficeАй бұрын
This looks cool, but my C4D2023 can't do this project
@realruckliАй бұрын
@@Pryaingoffice thanks. Yes you need at least 2024 for this project
@sergio_motionАй бұрын
It is a brilliant tutorial!!! Thank you so much!
@randomtopologyАй бұрын
Wow
@Sebastian-lp7lwАй бұрын
any way to make each voxel a random size?
@realruckliАй бұрын
Yes, but than the meshing process would no longer work. You can check out my other tutorial calls "Voxel everything...". There we create voxels with cube instances where you can plugin a Sample-Noise-Node or a Hash-Node into the scale to randomize the scale.
@FangCui-h2h2 ай бұрын
Love this tutorial! Just one question, do you know how to bake the animation from the volume mesher and the vertex map? Thank you very much!
@realruckli2 ай бұрын
@@FangCui-h2h you can bake it to alembic, i think this is the easiest solution. Hope that answers your question
@realruckli2 ай бұрын
Tipp at 28:30 : Instead of building the Polygon Topology Set again, you could also use the same Polygon Topology Set Node that we built at 17:30
@heraxvot66092 ай бұрын
Definitely your lessons are the best in the world of C4D nod architecture ! Some solutions from your lessons are useful in my work and I actively use them. Thank you very much
@PhotoshopRoom2 ай бұрын
Perfect! thx for your knowledge!
@traegami2 ай бұрын
thank you love these tutorials
@AntiGuru4982 ай бұрын
Did i miss something or is the part for rendering in Octane not in your video ?
@realruckli2 ай бұрын
I stopped using octance a while ago, but i remember that there is also a Vertex Tag Node like in Redshift. So it should be the same setup as in redshift. Let me know if it worked or if i told something wrong in my tutorial. docs.otoy.com/cinema4d/VertexMap.html
@spidermike852 ай бұрын
Thank you Dominik
@mikkelmelby2 ай бұрын
maxon hire this guy already
@AntiGuru4982 ай бұрын
He's better doing what he does without the constraints of a company telling him what to do.
@bobbonniol2 ай бұрын
GREAT tutorial. Thank you so much. Oddly, I want Bezier connections, but when I make the spline type Bezier in the assemble spline node in spline type it still draws straight connections. In C4D2024. Can you think of a reason that's happening ? I want my plexus effect to look more organic and like mycelium
@realruckli2 ай бұрын
I think you need an intermediat point, that you can shit around to build kind of an vines effect. You can also access the tangents of a bezier inside nodes.
@designcitystudio2 ай бұрын
quick question, can you morph in cinema using scened nodes like you can in houdini with the vdbmorph?? and if yes, would be great to have a tutorial. Cheers!!
@realruckli2 ай бұрын
There is no vdb workflow in scene nodes yet. But i think you could do something simular with de volume builder
@azoozhosam80723 ай бұрын
Really nice, but I don't understand anything. Do you know good courses to teach these things from the beginning?
@realruckli3 ай бұрын
thanks and yes :) . You can go to the core4d youtube channel, they have tutorials form the ground up explaining everithing in detail. Perfect for beginners. Just serch for core4d on youtube
@PhotoshopRoom3 ай бұрын
So genius! thx you Dominik!
@rubenfernandez50643 ай бұрын
Great tutorial Dominik!!!! Do you know how to get the texture for characters with multiple materials and different uvs in octane?
@realruckli3 ай бұрын
Thx Ruben. I think there is no way to get the object color in to octane. But i‘m working on a tutorial that creates a voxel mesh insted of clones, i think with this one you could transfere any texture via vertexmaps to octane. So stay tuned 😉
@rubenfernandez50643 ай бұрын
@@realruckli "Great!!! I'll be waiting
@frankwerner9233 ай бұрын
When I use Volume Builder C4D is crashing all time. Any ideas? And thanks a lot for the great tutorial!
@realruckli3 ай бұрын
Hhhm hard to say, wich c4d version do you use? You can send me the file via mail, so i can check it (mail in channel description)
@frankwerner9233 ай бұрын
@@realruckli thanks a lot for the offer, but its not one file in particular. Its every time im using volume builder :(
@realruckli3 ай бұрын
Oh okey, did you updated cinema to the newest version?
@MANDOVERLAND3 ай бұрын
In the download version the vertex map isen´t on the node mesh! How to get it to work?
@realruckli3 ай бұрын
Which c4d version do you use? You can try to cut and rewire the last wire inside the Capsule to force a full update.
@mogaro75253 ай бұрын
Thank god for smart people
@traegami4 ай бұрын
Brilliant!!
@romuk30924 ай бұрын
thank you for sharing
@FredericAndresArt4 ай бұрын
Amazing stuff! Thanks for this!
@MatthieuFremeaux4 ай бұрын
This one is sooo cool! Well... every new nodes tutorial you publish is very cool actually so, nevermind ^_^ You are a real killer with C4D's nodes system, and I would kill to have, let say, 10% of your skills and knowledge already!
@scenenodestips4 ай бұрын
Fantastic! Really appreciate you regularly pushing the limits of what's possible with Scene Nodes.