How to use Geometry Nodes
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Жыл бұрын
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@eitantal726
@eitantal726 Күн бұрын
what is the purpose of the translucent shader?
@Margarella_render
@Margarella_render 2 күн бұрын
Can you send me a screenshot of the node setup for the atmosphere
@Margarella_render
@Margarella_render 2 күн бұрын
I would love this channel if the editing was better it’s driving me nuts
@MarCuseus
@MarCuseus 3 күн бұрын
It's even better in motion. Well done.
@caleldonini
@caleldonini 4 күн бұрын
THIS LOOKS SO GOOD!! You earned my sub 🥲
@apatsa_basiteni
@apatsa_basiteni 4 күн бұрын
Damn. That grass looks good, I want to go there and touch it lol
@HeadFlyyy
@HeadFlyyy 4 күн бұрын
would be better if you rendered the foreground separately with a higher subdivision cuz it looks very low poly on the left side
@edinspiegel
@edinspiegel 3 күн бұрын
Hmm true - youre right!
@quad117
@quad117 4 күн бұрын
i'm delusional
@RenderRat
@RenderRat 4 күн бұрын
Nice work again, where do you get your tree library?
@edinspiegel
@edinspiegel 3 күн бұрын
Hey! Thank you! The trees are from the botaniq library.
@matthewevans37
@matthewevans37 4 күн бұрын
cannot agree with @gabrielatristao more. this result is absolutely bonkers - thank you so much for sharing this!
@savagesauron4147
@savagesauron4147 5 күн бұрын
Great job. Thanks for sharing. :)
@moostar109
@moostar109 5 күн бұрын
The Plants and Mountains look pretty good. The only thing that puts me off ist the Houses, they seem to be at an angle. Also some Roads/bigger Paths would make it more beliveable. A Bridge would fit the scene too.
@kidgeorgegreenery
@kidgeorgegreenery 5 күн бұрын
You'd benefit from True Terrain, they do simple height map blending
@sprinkles7912
@sprinkles7912 5 күн бұрын
for interest sake would that be game ready?
@moostar109
@moostar109 5 күн бұрын
The botaniqe Library is not recommendable for games. They have a pretty high poly count and the smaller shrubs are also 3D modelles and not Billboards. It could work with Nanite in Unreal but not for Unity or Godot.
@sprinkles7912
@sprinkles7912 5 күн бұрын
@moostar109 😊 ty
@khalilicf
@khalilicf 5 күн бұрын
Looks so niceeee
@trew64
@trew64 5 күн бұрын
great work
@agyab3d
@agyab3d 5 күн бұрын
it turns out really good ❤
@CGToonStudio
@CGToonStudio 5 күн бұрын
How do you render in layers and bring it in Da Vinci Resolve? any tutorial?
@edinspiegel
@edinspiegel 5 күн бұрын
Hey! I actually didn't bring the layers over to resolve - I just manually masked them out, and tracked the masks to the footage.
@CGToonStudio
@CGToonStudio 5 күн бұрын
@@edinspiegelOkay, I got it Thank you very much.
@khalilicf
@khalilicf 5 күн бұрын
There are plenty of tutorials of how to render in passes and composite them either in Blender or Davinci Resolve
@CGToonStudio
@CGToonStudio 5 күн бұрын
@khalilicf But there is not a single proper one video explaining everything.
@khalilicf
@khalilicf 5 күн бұрын
@ True, i still find it very confusing so ive never bothered learning it
@bUildYT
@bUildYT 6 күн бұрын
i watched it in 2x speed, now my brain is hehe :D
@Starius2
@Starius2 6 күн бұрын
why not just type "11" in the first subdivide instead of having two subdivides?? That really really confuses me....
@agyab3d
@agyab3d 5 күн бұрын
am watching u🧐
@edinspiegel
@edinspiegel 5 күн бұрын
Haha - I honestly have no idea XD - it would also just work the way you describe it.
@stevensteverly
@stevensteverly 6 күн бұрын
Love this! But in all seriousness, does it even count as a blender tutorial if you don't show me how to install node wrangler for the 1 000 000 000th time?
@edinspiegel
@edinspiegel 5 күн бұрын
Thank you! ahaha - yeah uhhh I should add that for sure next time XD - otherwise people might forget how to... but seriously - I wonder, do people use these videos more as entertainment, or as tutorials? - I try to aim for some sort of edutainment - but Idk if that works :-)
@JunoInfinity
@JunoInfinity 4 күн бұрын
Never before have I seen the truth spoken so hard
@videopro__
@videopro__ 4 күн бұрын
@@edinspiegel this is more like edutainment for me 😂
@RenderRat
@RenderRat 4 күн бұрын
He never claimed it to be a tutorial!
@stevensteverly
@stevensteverly 3 күн бұрын
@@edinspiegel I use them for a bit of both I'd say!
@PatrickDaniels
@PatrickDaniels 6 күн бұрын
I like your stuff. I'm always looking to learn something for each scene I do, not just use the same techniques I'm already familiar with. What, if anything, did you press yourself to learn for this?
@edinspiegel
@edinspiegel 5 күн бұрын
Thank you! I'm glad! I'm not really sure - I usually don't set out to learn something before each project - but I am always open to learning - so that means, if I have to learn something to complete the project in the way I want to, I will. but for this project - I don't really know If I used anything new - perhaps... It's my first time making a passable looking village - and also the best landscape I've made so far - but I don't really know if that qualifies. also, it once again highlighted the importance of lighting, and keeping at the project even if you feel like it's looking bad. - at the 3 day mark I was considering just scrapping the whole project - and ultimately I'm glad I stuck with it. Idk if that answers your question - I hope that helps!
@lucasdigital
@lucasdigital 6 күн бұрын
Great results! I bought 3rd-party add-ons True Sky and True-Terrain, which are great, but this video demonstrates that almost all Blender add-ons are time-savers and provide convenience rather than unique functionality. Vanilla Blender can usually do it.
@edinspiegel
@edinspiegel 5 күн бұрын
Thank you! yeah honestly I also tried true-terrain at first - but I completely overlooked the "erosion" feature - so I switched to the height map method - but probably for the next landscape I'll use the true terrain! but for sure vanilla blender can do it most of the time, if you put enough work in.
@gabrielatristao1259
@gabrielatristao1259 7 күн бұрын
i love you so much
@edinspiegel
@edinspiegel 6 күн бұрын
haha aww I appreciate it :-)!
@gabrielatristao1259
@gabrielatristao1259 7 күн бұрын
wow this video is like one of the best things that ever happned to me
@edinspiegel
@edinspiegel 6 күн бұрын
I'm glad you liked it!
@ChrisRed147
@ChrisRed147 7 күн бұрын
fast and detailed, great work
@roxidoudy
@roxidoudy 9 күн бұрын
Thank you !!! Save me so much crash
@CakemanVR
@CakemanVR 10 күн бұрын
Thanks so much for making this video! Cloth sims have always been super frustrating for me
@lastsonofktn
@lastsonofktn 10 күн бұрын
Sweet! Very informative :)
@giveme-mj7hp
@giveme-mj7hp 12 күн бұрын
Any chance i can get longer(detailed) tutorial about this..?
@edinspiegel
@edinspiegel 10 күн бұрын
Ahh probably not on this scene - but I am thinking of doing an almost unedited narration of a timelapse - so idk - is that something that would be interesting?
@giveme-mj7hp
@giveme-mj7hp 9 күн бұрын
@@edinspiegel of course! bit hard for beginner like me😂 thanks a lot
@Margarella_render
@Margarella_render 2 күн бұрын
@@edinspiegelyeah if you can post a Timelapse that would be great
@kikon78
@kikon78 15 күн бұрын
Just finished the fungi tut and now i have to do this one, damn boy you are on fire!
@edinspiegel
@edinspiegel 10 күн бұрын
Haha Thank you! I'm glad you like them :-)
@kikon78
@kikon78 15 күн бұрын
It is kind of advance of a tutorial but a really great one and I thank you so much for it sir! Just finishing up. Fungi love!
@edinspiegel
@edinspiegel 10 күн бұрын
I'm glad you like the tutorial / found it helpful!
@ericchastain1863
@ericchastain1863 17 күн бұрын
you may want to check out noesis its a model editor with a plethora of editing for older app and they have a new noesis engine sdk and unreal or unity project
@keyable
@keyable 17 күн бұрын
Could u pls make a video how to fix ROOF of the 3D Scanned building? its very WAVEY how to FLAT it out?
@kennethpinto5169
@kennethpinto5169 17 күн бұрын
i am glad i came across this video
@RavenFallStudio
@RavenFallStudio 22 күн бұрын
I think it’s more like After Effects
@trew64
@trew64 25 күн бұрын
very hard to follow
@tropicalseedlings
@tropicalseedlings 26 күн бұрын
Is there any reason you show the most important part for a split of the second only?
@boredfive3001
@boredfive3001 26 күн бұрын
When I click "close holes" it says the mesh does not have any faces. Even when I skip the first step that says "remove faces".
@paparinga
@paparinga 27 күн бұрын
It's actually tutorials like this one that explain how the blender tracking system ain't that bad after all, you just gotta know how to use it. Thanks Edin, wonderful content.
@Koshisimsofficial
@Koshisimsofficial 29 күн бұрын
THANK YOU SO SO MUCH!! YOU SAVED ME 6 HOURS OF RENDER TIME! JUST BY DELETING UNNECESSARY MODIFIERS, TOOK IT DOWN TO 25MIN FOR 450 FRAMES! THATS A PLUS FOR ME! NEW SUB👍🏽
@theKingsAmbassadors
@theKingsAmbassadors Ай бұрын
Top level. Thanks
@trew64
@trew64 Ай бұрын
at 3.17 with what mesh circle is linked?
@edinspiegel
@edinspiegel Ай бұрын
Hey there! It was connected to the group output node's geometry input. Hope that helps!
@trew64
@trew64 Ай бұрын
Thanks
@JaredTheStrange
@JaredTheStrange Ай бұрын
This was extremely helpful! ❤
@edinspiegel
@edinspiegel Ай бұрын
Thank you so much! Im glad it helped!
@AbhaySingh-k5v
@AbhaySingh-k5v Ай бұрын
my voroni texture is colurful instead of black and white also it is boxy not ciruclar or smooth like this in video i am using 4.0 what can i do
@Sim___ply
@Sim___ply Ай бұрын
i didn't know that you can do all this with Geometry nodes, impressive.
@kacpershikeli2
@kacpershikeli2 Ай бұрын
thX!
@vannbo
@vannbo Ай бұрын
thanks
@daniellemerlot749
@daniellemerlot749 Ай бұрын
Hello, how can i use the application on Linux? Follow the steps in the build section and change the windows to linux --release?
@edinspiegel
@edinspiegel Ай бұрын
Hey there! so - unfortunately its not that easy - I'm a linux user myself - and have been working on linux support a little bit on and off in my free time. BUT I have gotten a semi-working version, - the code for which can be found in the "linux_support" in the github repo the only things that don't work currently are: 1. the texture mesh step is worse than on windows as I haven't gotten my prefered method working yet 2. colmap gpu support is broken on linux - so the Sfm steps (step 1 to 6) has to run on the cpu also I'm unsure if all dependencies will work when distributing to distros that are different from the one I built on (arch). but yeah - if you'd like I can send you a build that should / could work. but it probably will require you to recompile colmap & openMVS and replace the binaries in the dependencies/openMVS as well as dependencies/colmap. let me know!
@NestorSite
@NestorSite Ай бұрын
Honestly, you need to improve your tutorials, new nodes keep appearing that we don't know where they're connected from and it makes it impossible to understand, specially by the end of the video. Maybe show us the entire node system instead of zooming that much next time...