Can you send me a screenshot of the node setup for the atmosphere
@Margarella_render2 күн бұрын
I would love this channel if the editing was better it’s driving me nuts
@MarCuseus3 күн бұрын
It's even better in motion. Well done.
@caleldonini4 күн бұрын
THIS LOOKS SO GOOD!! You earned my sub 🥲
@apatsa_basiteni4 күн бұрын
Damn. That grass looks good, I want to go there and touch it lol
@HeadFlyyy4 күн бұрын
would be better if you rendered the foreground separately with a higher subdivision cuz it looks very low poly on the left side
@edinspiegel3 күн бұрын
Hmm true - youre right!
@quad1174 күн бұрын
i'm delusional
@RenderRat4 күн бұрын
Nice work again, where do you get your tree library?
@edinspiegel3 күн бұрын
Hey! Thank you! The trees are from the botaniq library.
@matthewevans374 күн бұрын
cannot agree with @gabrielatristao more. this result is absolutely bonkers - thank you so much for sharing this!
@savagesauron41475 күн бұрын
Great job. Thanks for sharing. :)
@moostar1095 күн бұрын
The Plants and Mountains look pretty good. The only thing that puts me off ist the Houses, they seem to be at an angle. Also some Roads/bigger Paths would make it more beliveable. A Bridge would fit the scene too.
@kidgeorgegreenery5 күн бұрын
You'd benefit from True Terrain, they do simple height map blending
@sprinkles79125 күн бұрын
for interest sake would that be game ready?
@moostar1095 күн бұрын
The botaniqe Library is not recommendable for games. They have a pretty high poly count and the smaller shrubs are also 3D modelles and not Billboards. It could work with Nanite in Unreal but not for Unity or Godot.
@sprinkles79125 күн бұрын
@moostar109 😊 ty
@khalilicf5 күн бұрын
Looks so niceeee
@trew645 күн бұрын
great work
@agyab3d5 күн бұрын
it turns out really good ❤
@CGToonStudio5 күн бұрын
How do you render in layers and bring it in Da Vinci Resolve? any tutorial?
@edinspiegel5 күн бұрын
Hey! I actually didn't bring the layers over to resolve - I just manually masked them out, and tracked the masks to the footage.
@CGToonStudio5 күн бұрын
@@edinspiegelOkay, I got it Thank you very much.
@khalilicf5 күн бұрын
There are plenty of tutorials of how to render in passes and composite them either in Blender or Davinci Resolve
@CGToonStudio5 күн бұрын
@khalilicf But there is not a single proper one video explaining everything.
@khalilicf5 күн бұрын
@ True, i still find it very confusing so ive never bothered learning it
@bUildYT6 күн бұрын
i watched it in 2x speed, now my brain is hehe :D
@Starius26 күн бұрын
why not just type "11" in the first subdivide instead of having two subdivides?? That really really confuses me....
@agyab3d5 күн бұрын
am watching u🧐
@edinspiegel5 күн бұрын
Haha - I honestly have no idea XD - it would also just work the way you describe it.
@stevensteverly6 күн бұрын
Love this! But in all seriousness, does it even count as a blender tutorial if you don't show me how to install node wrangler for the 1 000 000 000th time?
@edinspiegel5 күн бұрын
Thank you! ahaha - yeah uhhh I should add that for sure next time XD - otherwise people might forget how to... but seriously - I wonder, do people use these videos more as entertainment, or as tutorials? - I try to aim for some sort of edutainment - but Idk if that works :-)
@JunoInfinity4 күн бұрын
Never before have I seen the truth spoken so hard
@videopro__4 күн бұрын
@@edinspiegel this is more like edutainment for me 😂
@RenderRat4 күн бұрын
He never claimed it to be a tutorial!
@stevensteverly3 күн бұрын
@@edinspiegel I use them for a bit of both I'd say!
@PatrickDaniels6 күн бұрын
I like your stuff. I'm always looking to learn something for each scene I do, not just use the same techniques I'm already familiar with. What, if anything, did you press yourself to learn for this?
@edinspiegel5 күн бұрын
Thank you! I'm glad! I'm not really sure - I usually don't set out to learn something before each project - but I am always open to learning - so that means, if I have to learn something to complete the project in the way I want to, I will. but for this project - I don't really know If I used anything new - perhaps... It's my first time making a passable looking village - and also the best landscape I've made so far - but I don't really know if that qualifies. also, it once again highlighted the importance of lighting, and keeping at the project even if you feel like it's looking bad. - at the 3 day mark I was considering just scrapping the whole project - and ultimately I'm glad I stuck with it. Idk if that answers your question - I hope that helps!
@lucasdigital6 күн бұрын
Great results! I bought 3rd-party add-ons True Sky and True-Terrain, which are great, but this video demonstrates that almost all Blender add-ons are time-savers and provide convenience rather than unique functionality. Vanilla Blender can usually do it.
@edinspiegel5 күн бұрын
Thank you! yeah honestly I also tried true-terrain at first - but I completely overlooked the "erosion" feature - so I switched to the height map method - but probably for the next landscape I'll use the true terrain! but for sure vanilla blender can do it most of the time, if you put enough work in.
@gabrielatristao12597 күн бұрын
i love you so much
@edinspiegel6 күн бұрын
haha aww I appreciate it :-)!
@gabrielatristao12597 күн бұрын
wow this video is like one of the best things that ever happned to me
@edinspiegel6 күн бұрын
I'm glad you liked it!
@ChrisRed1477 күн бұрын
fast and detailed, great work
@roxidoudy9 күн бұрын
Thank you !!! Save me so much crash
@CakemanVR10 күн бұрын
Thanks so much for making this video! Cloth sims have always been super frustrating for me
@lastsonofktn10 күн бұрын
Sweet! Very informative :)
@giveme-mj7hp12 күн бұрын
Any chance i can get longer(detailed) tutorial about this..?
@edinspiegel10 күн бұрын
Ahh probably not on this scene - but I am thinking of doing an almost unedited narration of a timelapse - so idk - is that something that would be interesting?
@giveme-mj7hp9 күн бұрын
@@edinspiegel of course! bit hard for beginner like me😂 thanks a lot
@Margarella_render2 күн бұрын
@@edinspiegelyeah if you can post a Timelapse that would be great
@kikon7815 күн бұрын
Just finished the fungi tut and now i have to do this one, damn boy you are on fire!
@edinspiegel10 күн бұрын
Haha Thank you! I'm glad you like them :-)
@kikon7815 күн бұрын
It is kind of advance of a tutorial but a really great one and I thank you so much for it sir! Just finishing up. Fungi love!
@edinspiegel10 күн бұрын
I'm glad you like the tutorial / found it helpful!
@ericchastain186317 күн бұрын
you may want to check out noesis its a model editor with a plethora of editing for older app and they have a new noesis engine sdk and unreal or unity project
@keyable17 күн бұрын
Could u pls make a video how to fix ROOF of the 3D Scanned building? its very WAVEY how to FLAT it out?
@kennethpinto516917 күн бұрын
i am glad i came across this video
@RavenFallStudio22 күн бұрын
I think it’s more like After Effects
@trew6425 күн бұрын
very hard to follow
@tropicalseedlings26 күн бұрын
Is there any reason you show the most important part for a split of the second only?
@boredfive300126 күн бұрын
When I click "close holes" it says the mesh does not have any faces. Even when I skip the first step that says "remove faces".
@paparinga27 күн бұрын
It's actually tutorials like this one that explain how the blender tracking system ain't that bad after all, you just gotta know how to use it. Thanks Edin, wonderful content.
@Koshisimsofficial29 күн бұрын
THANK YOU SO SO MUCH!! YOU SAVED ME 6 HOURS OF RENDER TIME! JUST BY DELETING UNNECESSARY MODIFIERS, TOOK IT DOWN TO 25MIN FOR 450 FRAMES! THATS A PLUS FOR ME! NEW SUB👍🏽
@theKingsAmbassadorsАй бұрын
Top level. Thanks
@trew64Ай бұрын
at 3.17 with what mesh circle is linked?
@edinspiegelАй бұрын
Hey there! It was connected to the group output node's geometry input. Hope that helps!
@trew64Ай бұрын
Thanks
@JaredTheStrangeАй бұрын
This was extremely helpful! ❤
@edinspiegelАй бұрын
Thank you so much! Im glad it helped!
@AbhaySingh-k5vАй бұрын
my voroni texture is colurful instead of black and white also it is boxy not ciruclar or smooth like this in video i am using 4.0 what can i do
@Sim___plyАй бұрын
i didn't know that you can do all this with Geometry nodes, impressive.
@kacpershikeli2Ай бұрын
thX!
@vannboАй бұрын
thanks
@daniellemerlot749Ай бұрын
Hello, how can i use the application on Linux? Follow the steps in the build section and change the windows to linux --release?
@edinspiegelАй бұрын
Hey there! so - unfortunately its not that easy - I'm a linux user myself - and have been working on linux support a little bit on and off in my free time. BUT I have gotten a semi-working version, - the code for which can be found in the "linux_support" in the github repo the only things that don't work currently are: 1. the texture mesh step is worse than on windows as I haven't gotten my prefered method working yet 2. colmap gpu support is broken on linux - so the Sfm steps (step 1 to 6) has to run on the cpu also I'm unsure if all dependencies will work when distributing to distros that are different from the one I built on (arch). but yeah - if you'd like I can send you a build that should / could work. but it probably will require you to recompile colmap & openMVS and replace the binaries in the dependencies/openMVS as well as dependencies/colmap. let me know!
@NestorSiteАй бұрын
Honestly, you need to improve your tutorials, new nodes keep appearing that we don't know where they're connected from and it makes it impossible to understand, specially by the end of the video. Maybe show us the entire node system instead of zooming that much next time...