How to make EEVEE Next look like Cycles

  Рет қаралды 15,153

Edin Spiegel

Edin Spiegel

Күн бұрын

Пікірлер: 29
@Optimus97
@Optimus97 3 ай бұрын
Jitter shadows function actually gives the shadows more precision in small crevices, helps reduce light bleeding and generally makes them behave a bit more like in legacy Eevee (but with no need for contact shadows), but might impact performance a bit. Also to see it in the viewport, you need to enable "Jitter Shadows" in render settings (but in render result it will work regardless).
@edinspiegel
@edinspiegel 3 ай бұрын
Ahh that's good to know! Thank you for pointing that out :-) I think I'm gonna pin this comment .
@eg147v2
@eg147v2 15 күн бұрын
fast and detailed, great work
@T61APL89
@T61APL89 4 ай бұрын
thanks for the tutorials and making ur extra content so affordable
@authenticskinnyjimmy
@authenticskinnyjimmy 18 сағат бұрын
Am gonna sit this one out
@hasanainalkifaee619
@hasanainalkifaee619 4 ай бұрын
Thank you so much ❤❤❤
@minozemstan
@minozemstan 4 ай бұрын
Amazing tutorial
@edinspiegel
@edinspiegel 4 ай бұрын
Thank you! I'm glad you like it!
@krithikkumar1194
@krithikkumar1194 4 ай бұрын
Awesome content brother..
@chadyonfire7878
@chadyonfire7878 4 ай бұрын
nice content man
@shrimusical5899
@shrimusical5899 4 ай бұрын
thank you
@hamzaosma3197
@hamzaosma3197 2 ай бұрын
hello can you do an exterior scene next with eevee
@core-xv8qv
@core-xv8qv 4 ай бұрын
hello i want to start making commercials in blender and motion design in unreal 5.4. And dont know what gpu to choose between 4070 and 7800 xt ? Can you give some advice please
@edinspiegel
@edinspiegel 3 ай бұрын
Hey there! sorry for replying so late - but here is what I think: the rtx 4070 is about 2x faster than the 7800 xt (in blender at least) - but it has 4gb less vram - for me, I would take the rtx 4070 - but of course if you plan on creating some huge scenes it might be worth it to go for the 7800 xt with its higher vram. Hope that helps!
@BuildYourselfUpBYU
@BuildYourselfUpBYU 2 ай бұрын
Hey is this ray tracing works in gtx 1650 want to know this
@FALCONxYT
@FALCONxYT 11 күн бұрын
yeas
@edalv1945
@edalv1945 4 ай бұрын
Yeah with the only exception that eevee has no decent reflections, I hope they build some real ray tracing for eevee and eevee has some issues for animation, it has no sense being the faster engine designed for animation I will prefer cycles even if it takes tons of time rendering
@MrRorosao
@MrRorosao 4 ай бұрын
Mirrors are noticeable hard to do with eevee next!
@WisherZard
@WisherZard 4 ай бұрын
Eevee next or eevee = realtime render ( not good for final render ) Cycle = cycle is good( displacement is bad )
@vidyaWolf
@vidyaWolf 2 ай бұрын
Probably the single most important video on the subject. But you have low views because you're not wasting time rambling endlessly or shilling your product for 10 minutes straight. Oh well, such is the nature of social media. Just one thing: set the Max Roughness to 1 and you will find that EEVEE is not darker than Cycles at all!
@ReallyStupid-j6d
@ReallyStupid-j6d 2 күн бұрын
Huh.... I'm gonna keep using cycles
@ice-iw5xr
@ice-iw5xr 4 ай бұрын
what version of blender is this
@kraney195
@kraney195 4 ай бұрын
4.2 I assume, because it supports Raytracing
@ice-iw5xr
@ice-iw5xr 4 ай бұрын
@@kraney195 it is 4.2 indeed
@gamingHD850
@gamingHD850 4 ай бұрын
4.2.1
@edinspiegel
@edinspiegel 4 ай бұрын
Yep, it's 4.2
@rcks9663
@rcks9663 2 ай бұрын
No cycles its better anyway.
@OgatRamastef
@OgatRamastef 2 ай бұрын
Yeah.... it´s easier to just use cycles...
@cepheus3d
@cepheus3d 19 күн бұрын
Yup, Eevee Next also just isn't there yet due to the ray-tracing just being a cheap screen space effect, so moving the camera at all will produce noticeable artifacts. I'd stick with Cycles or use an older version of Blender Eevee for the better light baking.
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