as per usual! a loooooooooot of bla bla bla and nothing showed! can you please change the way you try to share information?
@emhiu3 күн бұрын
I don't understand why mine doesn't work like yours, every time I export the displace map to a tif image, when I open pts, the lever doesn't work, It seems not to be the .tif but the .tif when exported from zbrush
@ryanchristianderoxas44903 күн бұрын
Great tutorial! How about the UV? do I just unwrap it?
@itzzzzz17864 күн бұрын
Is the license perpetual or timely basis? and discount is not being applied idk why
@rlopez70165 күн бұрын
I am a textile industry veteran with more than 25 years experience and I can tell you that this is one game changer too. Im also transitioning to the 3D industry so lots to learn for me. Thank you for investing your time on this video.
@loewi92237 күн бұрын
I don’t understand how your mesh does not have any gaps from the MD seams when imported into Maya or ZBrush :( thank you for this video!
@tomtomasz97987 күн бұрын
bro , u shering gold!
@WolfyRealm7 күн бұрын
A.I? why your voice is guy
@ASchnacky8 күн бұрын
What an adams apple!
@morrozov15969 күн бұрын
ясно, а транса то нахуя в видео вставили?
@mylandatruong806910 күн бұрын
Just bought it, can't wait to try it out
@KamleshBhopali-of9wi10 күн бұрын
Is this still going gold in 2024? Or workflow changed?
@VillarinCray13 күн бұрын
Is there a way to import an OBJ garment (retopologized and UV ready) without MD remeshing it automatically when imported? Im trynna use the same mesh for morph targeting. Please help would appreciate it a lot, thanks!
@bobz63714 күн бұрын
This by far the best tutorial I've watched to understand the scale system within Zbrush. I don't understand why this scale parameter in the Export tab is so hidden in the Ui, this shuld be next to the export button or somewhere with more visibility. Laura, you're a freaking life saver.
@PecoraSpec14 күн бұрын
your sculpt is better.
@dnaindieart16 күн бұрын
Muy bien logrado el trabajo Yo le doy.
@IstyManame18 күн бұрын
I've used blender for over 3k hours, tried sculpting countless times, but it means nothing because i got better results after using Zbrush for 1 hour
@lecastlevania18 күн бұрын
Thank you for sharing you knowledge and insight, I’m trying to get into sculpting but I’m just a beginner so this kind of information is incredibly helpful!
@ruslandad36522 күн бұрын
Amazing Work!!!
@thisGuy48125 күн бұрын
Do you use a screen tablet?
@CekTopGaZa198828 күн бұрын
I sculpt in Blender. But learned a lot. Thanks!
@plinker439Ай бұрын
The time needed to mirror the UVs (for me)... i can just manually unwrap/grab/relax both side. :)
@daniloathayde543Ай бұрын
Amazing content! high quality and very well explained!
@FILMBIONICXАй бұрын
muchas gracias amigo
@Truth_Hurts_Doesnt_ItАй бұрын
is that you or is it not you behind the uv video about the configurator? i purchased those tutorials but nothing happens when I click on activate
@jongofett2343Ай бұрын
you used maya, I already fucking hate this tutorial....
@MonstroMacabroАй бұрын
Helpful video, thank you!
@junior.hamiltonАй бұрын
11:11 I always suspected that!
@satyanutellaАй бұрын
Thank you Laura. Your channel helps me a lot to get better in Zbrush
@tyraniusdelten8207Ай бұрын
This is Insane
@birnur7Ай бұрын
Damn gurl you are beautiful
@abdulrahmanayman6247Ай бұрын
you is what he or she i love you but i need to know what are you
@abdulrahmanayman6247Ай бұрын
you is what he or she i love you but i need to know what are you
@Osito616Ай бұрын
WTF
@NaturalAgroGreenАй бұрын
U EVEN DONT KNOW SISTER HOW TO TEACH
@AmberSantana-is3dqАй бұрын
JUWANA MAN
@parallaxoldchannelАй бұрын
What an incredible walkthrough, thank you so much!
@CorvusstorageАй бұрын
You need to apply your modifiers, if that not the case you are slow down all your processes x10. You can apply it in modifier window near the camera sign, this little arrow that point down, press that an apply.
@TheSatzy6699Ай бұрын
Hey, where you go ???
@khoavo5758Ай бұрын
I refuse to call that piece of garbage an “abstraction”. That would a be slap to the face of people like Andrew Loomis, who, with great dedication to portraying accurate human proportions, came up with an actual useful “abstraction” that simplifies the human head to help him do his job.
@MoogieSROАй бұрын
I was about to recommend this video to a UV newbie, but the base mesh isn't available anymore? Can't quite *wrap* my head around that decision. It was available for a long time, now it's not because... there was some hidden arbitrary 3-year time limit? Why 3 years? Why not anymore? Is this video obsolete now, since it's no longer possible to follow along with it? Why keep the video up at all anymore, then? Very strange choices, quite disappointing, as this *was* an excellent resource.
@MatheusLB2009Ай бұрын
14:10 Drink water every time he says "like"
@user-bz6cg3qm9iАй бұрын
i didn't wonder at all .....i was actually busy with my own life ...sorry for not wondering at all about you sir , ...
@user-bz6cg3qm9iАй бұрын
so are you suppose to be a man ....or a woman ...or both or an alien from out of space ???? please tell us your very hard to guess gender...thank you
@kadircelen3308Ай бұрын
thank you so much
@512design4Ай бұрын
awesome tips loving these break downs - getting real areas the at improve like the eyshadow tip with tranapparcny map over layed on the other eye toemtry - top tips