Answer from motion tools developer: the cloner tool can be used in any project (Game, MD, ...) but only in editor for now, and only partially in a packaged game, we are aware of this limitation and working on it to allow its usage outside of the editor. One of our end goal is for motion design tools to be used in various workflows.
@JonahHache2 күн бұрын
awesome
@benjaminleavitt36664 күн бұрын
Do you have something like this for 3Ds Max?
@RedefineFX3 күн бұрын
@@benjaminleavitt3666 yes my Tyflow courses
@iron039235 күн бұрын
請問有支持paypal嗎?我這邊一直無法付款成功?
@RedefineFX5 күн бұрын
Hi, please email me: redefinefx.com/contact/
@hooliganhaines35746 күн бұрын
how did you get a black preview window/
@RedefineFX6 күн бұрын
It’s covered in my free course
@visualdrip.official6 күн бұрын
The only software needed is unreal engine?
@RedefineFX6 күн бұрын
Yes
@jimmwagner7 күн бұрын
Great learning content as always Jesse!
@RedefineFX7 күн бұрын
Thank you as always Jimm!
@orderofawesome71857 күн бұрын
That's pretty cool, i like to recreate some of the VFX from sony state of play effects
@RedefineFX7 күн бұрын
Thanks for the suggestion, I'll see what I can do ;)
@BeyoundCompany7 күн бұрын
works great thanks
@lex_lg10 күн бұрын
Real flow and phoenix it will be better, but comparing with 3ds max - heaven and earth 👏
@hamidrezaabbasi739010 күн бұрын
why . you didnt point that we need to force our voronoi to have much more detail and tessellation slice in all your course ?
@3DMVR11 күн бұрын
unable to import the lughtning to blender?
@temp-64GTX11 күн бұрын
After 5 years - still useful.
@emma_schwartz11 күн бұрын
Curious for any advice for finding clients? Do you look on job boards for freelance gigs, make cold calls, etc? Also any thoughts on current niches and trends these days that could be worth narrowing in on?
@Blazer849612 күн бұрын
Hey Jesse! I had bought the course a few months back and had some questions regarding the first setup shown in the course with the axe slash attack. Would you be able to help me if I sent you a mail? Thanks!
@RedefineFX11 күн бұрын
Yes, my email is on the website under Contact
@Blazer849611 күн бұрын
@@RedefineFX Okay, I will reach out over there. Thank you!
@eldaw12 күн бұрын
Thanks ! But how can i to move the character ? Because when i displace it in other coords, the simulation doesn't work :/
@raptvrud938418 күн бұрын
which version do you use in the video?
@RedefineFX16 күн бұрын
The beta right before 1.0
@NerdyTrends18 күн бұрын
for games, do you have to be careful about the performance for this stuff? does this require a lot of optimization down the line? or is something like this mainly geared for concept art or film?
@3DMVR11 күн бұрын
you wouldnt use this in a game its more vfx stuff, maybe a flipbook of lightning ?
@NerdyTrends10 күн бұрын
@@3DMVR says real time vfx in the title. so thats a bit misleading then
@RedefineFX10 күн бұрын
It runs in real-time inside EmberGen. Nobody said anything about game dev.
@albertxavier858119 күн бұрын
I found instead of increasing 'Resolution Max Axis', increase 'Attribute Resolution Multiplier' can give you more details with much less cost (hover and hold, you can read the description of this field). For me, Resolution Max Axis' = 200, 'Attribute Resolution Multiplier' = 2 give me a good result without crashing the UE!
@maddylua20 күн бұрын
Hi Jesse, thanks so much for the Niagara course - it is great! I have a question - is it possible to render Niagara fire with Path Tracer? It disappears for me when I switch to PT and can't find a way fix it!
@Elnaz_Heydari_2220 күн бұрын
Thx a lot ✌🏻✌🏻✌🏻
@roboforce439721 күн бұрын
What is the use of this? Can i use that in games?
@RedefineFX21 күн бұрын
yes it can be exported
@ghaidasq997022 күн бұрын
very cool and it works so easily thanks a lot!!! but how u manage to make it render while u working on the scene?
@frenchpilote22 күн бұрын
how to enable motion blur? Velocity chanel exported, vray global motion blur, vray camera motion blur, motion parm in render tab of phoenix container - ALL tested together and seperetly, PLEASE help
@SBRSR.23 күн бұрын
Wow , Super Tutorial, Thanks for creating. Could you please guide me , I exported particles to objects, now i need to use those objects as particle , is it possible, please guide me.
@lightgordon826123 күн бұрын
Зак 💜
@frenchpilote23 күн бұрын
how to render passes with a sequence? with all the passes already inside ONE exr file.
@neco156228 күн бұрын
thanks pal eyvallah gardaş
@motionmikeАй бұрын
The course is great! Any tips on doing this with an animated texture? As the world position texture? Thanks!!
@RedefineFXАй бұрын
Thanks and actually was just looking into that, will add it to the 5.5 update of the course if I manage to make something cool with it
@motionmikeАй бұрын
@@RedefineFX Thanks that would be amazing - I'm working on a project where I need to figure it out - but have not had luck with my searches yet - thanks so much!
@Mythic_EarthАй бұрын
So i can get this to work in the Blue print by adding Niagara to my Mesh in there, i can even get it working in the Niagara system view, however when i import the Blueprint with the Niagara System it doesn't show the flames. even when i just try and drop the Niagara System into the map it doesn't show.
@leonkennedy7776Ай бұрын
AWESOME!
@frenchpiloteАй бұрын
how to enable motion blur???
@tomascarbia3499Ай бұрын
Un genio total. Clarisimo todo y super profesional. Muchas gracias!!