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@tippedjoshua6802
@tippedjoshua6802 8 сағат бұрын
15:31 why is Metroid 3 not mainline?
@songarakram
@songarakram 21 сағат бұрын
For me the biggest indicator of monster hunter getting easier is how Rise handles when multiple monsters are in the same area. Aside from arena fights, when two monsters meet they'll always be a bigger threat to each other than they are to you. Compare that with Monster Hunter Tri, which had a monster (Qurupeco) who's most powerful attack was to summon another monster, or 4's Seltas queen, who could summon Seltas, and even eat them to regain energy.
@luciefehrr8535
@luciefehrr8535 2 күн бұрын
I got into a rabbit hole of looking for more info on this project. So eerie that they were able to predict a lot of the themes for P5 before it came out and even still to this day with Royal now out. The one thing I have not seen people mention after watching this video was how ATLUSxP5 stole a lot of material from other sources and pieced it together as their own to form the illusion it was something else entirely new, and still to this day nobody knows who was the creator/creators of this project. Sort of like.....Phantom Thieves in a way?
@jordanthiyam6466
@jordanthiyam6466 3 күн бұрын
When i saw the 2nd one saying its beacuse we have skill i shouted "GEEE MILKERS"
@00-1B
@00-1B 4 күн бұрын
Oh my god what an analysis, the way you presented this video was top notch! Definitely recommending it to some friends
@christopherpineda9124
@christopherpineda9124 4 күн бұрын
I remember when i first started monster hunter i played 4 but it frustrated and ultimately i dropped even though my friend wanted me to keep playing it wasn't until rise where i truly understood the appeal and after he taught me how to hunt proper I never stopped playing, I'm playing world and i love it and i plan to go back and see what i missed.
@CZ-JEWEL_Off1cial
@CZ-JEWEL_Off1cial 4 күн бұрын
They kinda predicted the new P5 soundtrack
@wolffang6320
@wolffang6320 4 күн бұрын
This comment is before I have watched the video because i want to give my opinion on the title. Have monster hunter become easier? Yes. Is that bad? No, why would it. The reason i feel like it has become easier is that you are given more was to play the game, new movesets, counter moves and less BS hotboxes. I have never understood why this has become a problem, I don't play monster hunter to get my blood boiling over how hard it is, i play it because the game is fun and the combat system is very addictive and they somehow evolve that combat system for each title. And before people starts commenting that I'm wrong and should feel stupid, this is my opinion and that won't change my view on how i will enjoy this game
@Fly_Silver
@Fly_Silver 6 күн бұрын
What the hell are the comments talking about? They speaking in riddles.
@ShadowCD624
@ShadowCD624 6 күн бұрын
Editting and general Motion Graphics were extremely good in this video. As an ex general fangame developer myself, (Smash Crusade, Smash Flash 2, Yume Nikki Dream vs Dream) what was the full story with Physix using the SR388 sprites? Like did they not ask permission, not credit the original artist at all, was SR388 still in development, etc? Like if I were them, and they weren't being used ultimately, I really wouldn't have given a shit as long as they weren't flatout claiming they made them. But I know that heavily depends person to person.
@TheRealFolkBlues
@TheRealFolkBlues 6 күн бұрын
Physix didn't ask permission before using the assets he got his hands on, and wasn't crediting the team until pressed about it (and even then, was constantly told to stop using their assets). Even though MSR388 was effectively dead by that point, the core team was still extremely protective of the original assets, having felt that they owned MSR388 - and more understandably, knowing it'd be the basis for their own original game. Whether they were right to be so protective of the assets is really up to your own judgment, but seeing what Tokin, Beta and Physix have said since, it seems like nobody really looks back on their past behavior in this part of MSR388's history that fondly.
@OceanFragments
@OceanFragments 3 күн бұрын
And also, the hours and effort that went into those assets were not spent for his benefit, or anyone else who felt they were entitled to them. I think it's enough to not steal original work from artists, and respect when they ask you not to directly, regardless of if they're being used for anything or not. That's called being a decent human.
@blasterblaster4015
@blasterblaster4015 6 күн бұрын
Yes it got harder bcs id rather skin my balls alive than hunt underwater again (ill gladly do it if they bring the mechanic back)
@darkness_hallo
@darkness_hallo 7 күн бұрын
It would have been a really cool game thou
@americankid7782
@americankid7782 7 күн бұрын
I love the way that Individual Difficulty effects Monster Hunter. I am a brand new player (MH:World) as of only a few weeks ago and I love fighting new monsters because every time it is my hardest hunt. Just a few hours ago I was on a hunt to take down 2 Wyvern style monsters. I got the first one down enough to nap, but when I got to the tree top the other Wyvern showed up as I was setting up my trap. I then somehow managed to capture the right one of the two monsters and then had to deal with the other one. But that moment where I suddenly had both of the scariest monsters I have seen up to that point in front of me was terrifying. 10/10 best series ever
@okk2094
@okk2094 7 күн бұрын
As a fighting game player I have to point out that raw execution is less important than the mindgames and reading your opponent.
@Hamo209
@Hamo209 8 күн бұрын
The wirebug killed my wife
@Hamo209
@Hamo209 8 күн бұрын
Man it isn't even the same game anymore it isn't as slow and methodical as it should be its just way too fast for a human hunt just watch the dos video my guy this video is still great though
@rozelia_the_octo06
@rozelia_the_octo06 8 күн бұрын
Ah I recognize so many of these sample cds from beatmania lmao
@DrBro-hf3gu
@DrBro-hf3gu 8 күн бұрын
But if artist use AI or 3d in art its a crime ._.
@ThatOneMeat
@ThatOneMeat 9 күн бұрын
ULTRAKILL MENTIONED
@flameguy21
@flameguy21 10 күн бұрын
As cursed of a development history as it had, SR388 did look pretty sick. It's a real shame it turned out that way. It sounds like a textbook definition of how not to develop a game. (Use source control as early as possible. Trust me. Git isn't as complicated as it sounds.) It sounds like there's a silver lining with Lysium Stardiver, at least. That looks pretty cool, too. This video is making me imagine the alternate reality where we somehow have THREE Metroid 2 remakes and the endless debate and comparisons made between all of them. As someone who did make reviews of AM2R and Samus Returns, I don't think I would have had it in me to talk about Metroid 2 a FOURTH time lol.
@TheRealFolkBlues
@TheRealFolkBlues 10 күн бұрын
You gotta admit though: even if you didn't have it in you to review a FOURTH take on Metroid 2, fans definitely wouldn't have been starved for choice on that front.
@LBF197
@LBF197 10 күн бұрын
to think that in a way sr388 STILL lives on and to think the full surface theme remix is floating around out there as well! but where is it located exactly?
@TheRealFolkBlues
@TheRealFolkBlues 10 күн бұрын
I can only really guess, but since the MSR388 trailer itself was stitched together using preexisting Metroid Engine footage, I think the same is true for the trailer theme. The surface theme heard in the beginning and end of the trailer are two pieces of the same song (which I used in the video), but everything in between those parts (the more bombastic remix and the underwater theme) is unaccounted for. I assume they were also made for the trailer, but I don't know if Von ever shared them with the rest of the team.
@HS-eq3gk
@HS-eq3gk 8 күн бұрын
​@@TheRealFolkBluesinfinity's end has all the music I believe
@toddfrombethesda6963
@toddfrombethesda6963 10 күн бұрын
Zero G still out here making some of the best vocal sample libraries. Although what they do now is a bit different to the Datafile libraries, although they still record phrases.
@AndorRobotnik
@AndorRobotnik 10 күн бұрын
A lot of these fan games get nuked by their own overambition, thinking they can just add a bunch of stuff that wasn't there in the original. As if making stuff from scratch is going to be that easy
@tonycrimes
@tonycrimes 11 күн бұрын
the sample at 6:41 is also used in a yu yu hakusho remix a few times, starting at 2:30. the song is Koori no Knife wo Daite - Dance Mix / Kurama (Megumi Ogata)
@davidelliott3831
@davidelliott3831 11 күн бұрын
Rance mentioned!
@Galaxy40k
@Galaxy40k 11 күн бұрын
Yet another common Blue W, I cannot believe an unreleased random fangame had such a neat story and legacy
@davesinsanestudio8072
@davesinsanestudio8072 11 күн бұрын
You gotta make one for versus 13 when KH4 is out lol.
@grizzlle2275
@grizzlle2275 11 күн бұрын
Hopefully cause there aint no way my shitty ass is beating fatalis
@deep_obnoxious1528
@deep_obnoxious1528 11 күн бұрын
No words. This is what I needed. Closure. Now is time for me to see if its possible to dig the MEngine v0.1 playable exe. But dude, you gave me closure on this thing I had been looking for SO long, my childhood definitely thanks you!
@LucasDarkGiygas
@LucasDarkGiygas 12 күн бұрын
thanks for the video
@HyperDefective
@HyperDefective 12 күн бұрын
Wow, I was wondering why some of this stuff looked so familiar, and it's because I played Metroid Origins on my channel. Good video!
@HS-eq3gk
@HS-eq3gk 11 күн бұрын
Thanks for playing
@LiamNajor
@LiamNajor 12 күн бұрын
It's ironic how funny Vons promise about sharing the resources is in retrospect
@LiamNajor
@LiamNajor 12 күн бұрын
the soundtrack of this video has me feeling nostalgia I haven't thought about in years.
@Shr3w
@Shr3w 12 күн бұрын
You forgot to put the Blue Sub no.6 ED in the description's music list.
@TheRealFolkBlues
@TheRealFolkBlues 12 күн бұрын
Thanks for the heads up, boss
@SnekoftheOzarks
@SnekoftheOzarks 13 күн бұрын
Great video, just now stumbling on it. I started in Tri, where the first Barroth fight forced me to learn how the series worked and made me fall in love with the franchise. I found my beloved Gunlance in 3U, found my favorite storyline in 4U, hit some struggles in my weapon relationship with Generations for a while before patching everything up with MHGU. Well over two hundred hours spent in each game, grinding monsters, collecting items and gear, and trying new tactics. With World, I spent 600+ hours across both PS4 and PC in the same world, fighting the same monsters, with the same weapons. Was the game functionally easier? Yes; each weapon had more options than ever before, each map had different ways to weaponize the terrain in your hunts, having monsters fight each other while you took opportunity of the pause, clutch claw/slinger, item wheel, etc. The game was far easier and more accessible than ever before. It was much easier for new players to start in World that any previous installment in the series, and the very same reasons it was easier for new players made veteran players even more efficient slaying machines. But the game was so damn FUN that it didn't matter. I'd log in to the game with no other plan than to slap on some low-rank gear and help newbies for a few hours, or run around painstakingly leveling my guiding lands evenly and just seeing what decided to show up to kill. With Rise, I beat the game in 70 hours. And I haven't really picked it back up. The game changed too much with Rise, and in an effort to make the game accessible and flashy, they bulldozed over too many fundamental aspects of the series. Spiribirds and endemic life killed item prep in a way that World didn't (Max Potions and Steaks don't matter anymore, neither do Demondrug/Armorskin), Wirebug traversal trivialized punishing blows by monsters because you could just "nope" away from them; weapons balance was atrocious (Longsword gets everything immediately, Gunlance has to choose between two gimped builds and wait forever until their armor skills become available), and the overall roster was just anemic. Sunbreak helped, but not enought. (I never want to look at the word Anomaly again). Yes the game has been getting easier, but that's not necessarily a bad thing. Look at how popular World was, even amongst older players such as myself. But I think there is a point where accessibility can destroy core aspects of a franchise and drive away players more than it welcomes them. I think Rise was our first look at that idea.
@metalslug2776
@metalslug2776 13 күн бұрын
I cannot beleive that you did an entire video about sampling and did not ONCE mention the Lyrical Paragraph.
@JohnLouisyJoseph
@JohnLouisyJoseph 13 күн бұрын
Great video man, had an amazing time watching it! But how did you get those Lysium: Stardiver videos??
@TerryVideoZone
@TerryVideoZone 13 күн бұрын
Blue is the chosen one, this has been known
@TheRealFolkBlues
@TheRealFolkBlues 12 күн бұрын
Some of the footage is from the official Mawilo Twitter account (which was the original plan regardless), but the Lysium team provided more recent footage to help show the game off and help further illustrate SR388's influence on the game.
@smilejakoby
@smilejakoby 13 күн бұрын
I loved the editing during the interview sections! This was a really interesting video to watch, and I enjoyed how well together you "breadcrumbed" towards showing the legacy of Metroid: SR388's influence.
@qwertasdf6657
@qwertasdf6657 13 күн бұрын
God this hit my nostalgia like a truck, I remember watching the original trailer almost every night for a few years as a kid.
@ShinKamaitachi
@ShinKamaitachi 13 күн бұрын
Seeing how monster hunter was back when it released in the west a long time ago, yeah, it's getting way easier now than it was back then. For me that's how it feels like to me.
@cheebins
@cheebins 13 күн бұрын
Blue videos continue to be some of the best presented essays I’ve seen on the entire platform 🫡
@bioforest6602
@bioforest6602 13 күн бұрын
I remember when I was 8 or something and watching those trailers thinking it was a real game by Nintendo. Even after growing older and realizing it was a fan game, I still look back and wonder "what if?" Its Super Metroid aesthetic makes it unique compared to the other fan games, Von Richter got the look down. At least AM2R came out and was a fantastic game in its own right.
@MeadTree
@MeadTree 13 күн бұрын
Here's some old MP4 of a failed rewrite of MEngine for nostalgia's sake... drive.google.com/file/d/1j4JLPEsxrU_L9u4i1typNaeJLGn3040Y/view?usp=sharing I say "Failed" because I could only achieve 240FPS in an empty test room. Game Maker is just not made to handle complex multi-pass render pipelines. Only the standing sprite was reworked entirely, I would've redone everything but I just can't see myself spending 10 hours a day drawing these things like I used to.
@MioAppreciator
@MioAppreciator 13 күн бұрын
did not expect to see the cave story tribute site forums in this video. its crazy how sr388 left impacts on so many different forums and people. its a really interesting story that evokes a wistful feeling. massive credit to your storytelling and editing style.
@archithrough
@archithrough 13 күн бұрын
Fun Fact: AM2R have a mobile port and it's pretty good to play
@MrMedicification
@MrMedicification 13 күн бұрын
Great video, commenting for the algorithm!
@josephd8129
@josephd8129 13 күн бұрын
The lack of source control while obtaining new team members is wild to me. I barely trust myself not to fuck things up let alone someone else
@marioochoa
@marioochoa 14 күн бұрын
Great videos man I hope your channel keeps on growing, you deserve it.
@aarter2913
@aarter2913 14 күн бұрын
Am2r has been the only metroid game i've played, so i can only imagine a fraction of the hopes and dreams of these fan creators that dotted SR388's tumultuous journey. Very interesting watch
@HS-eq3gk
@HS-eq3gk 13 күн бұрын
Fun fact, doctor m64 found an email in his inbox from von asking if they want to merge projects back in 2008 or around then...but doc saw the email many many years later
@aarter2913
@aarter2913 13 күн бұрын
@HS-eq3gk holy shit, things coulda been way different with a small change of events
@HS-eq3gk
@HS-eq3gk 13 күн бұрын
@@aarter2913 I think am2r would've died so maybe its for the best
@aarter2913
@aarter2913 13 күн бұрын
With hindsight, yeah lol
@SoulSlappy
@SoulSlappy 14 күн бұрын
Another excellent video! As always, your slight gags, scene transitions and editing in general are a joy to behold, and the script and delivery was perfect for navigating what could've been a particularly messy timeline of events. You should be proud of this one, as it's your best work yet!