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@marsMayflower
@marsMayflower 18 минут бұрын
i'm sorry, but that flashlight still doesn't look anything close to accurate, so i'm really not sure where the value is. yea, the light bounces around, but it still looks like a video game, just a different looking video game.
@Vartazian360
@Vartazian360 2 сағат бұрын
Too bad AMD FAILED and didnt even show GPU. (7900xtx owner here)
@TerraWare
@TerraWare 2 сағат бұрын
I don't know about failed but that was insane man. I was expecting a reveal like with RX 6000/7000 but it was like they forgot about the DGPU guys watching. The media brief had more to say. I'm surprised.
@RJTHEGAME
@RJTHEGAME 5 сағат бұрын
This is my GOTY for 2024 If you've never played any Yakuza i'd highly recommend going through the WHOLE series because you'll miss important story plots otherwise
@allxtend4005
@allxtend4005 7 сағат бұрын
and why did not use AFMF ? near double the FPS so basicly way more fps and yes MS get reduced and it does not feel worse in response, but okey ... we do the comparision thing where we use DLSS+FG and FSR without AFMF and call it a day ? Dying Light 2 is very demanding with RayTracing, but as i can say the Rx7900xtx can even handle Cyberpunk 2077 in 1440p and Path Tracing and max out settings with around 60 fps Xsse or what Intels upscaler is called or 80 - 100 FPS with FSR 3.0 (Why not 3.1 but okey cd project doing ther thing). With AFMF enabled of course and see there, good FPS compared to Nvidia somehow, Driver issues ? Not any at all. When we take a look at Avatar or any other games who Implemented FSR 3.1 in a good way then we see that FSR 3.1 is not that faar away from DLSS 3.5 Dlss still is a little bit better but the main reason is because DLSS is way better implemented then FSR in most games meanwhile older RTX cards use FSR nowdays and not DLSS to achive ther Goal of better FPS because they are locked out of newest DLSS feautures. Black Myth Wukong i tested in 1440p cinema Settings and it is at 100-120 fps avg with AFMF 180 - 240, the RTX 4070ti super achive with the same settings around 80 fps with DLSS and FG. Now i wounder why the Nvidia RTX 4070ti super cost as much or even a little bit more then the Rx7900xtx but is so faar behind even in RayTracing, the only one thing the Card wins is when games have very bad FSR support and let's notice that Nvidias FG add so much Ms that it really feel bad, this is what i noticed by myself and the RTX 4070ti super was tested with the exact same specs as the Rx7900xtx.
@trauma50disaster1
@trauma50disaster1 7 сағат бұрын
I turn each setting down and compare and most of the time I hardly ever notice much difference. So I'm able to run low setting and it looks fine at 4k. I once noticed a shadow render line (you or someone pointed it out prior) and when I adjusted shadows to the highest selection it improved but didn't take it away, so I dropped it down for fps. I compared to the xsx version and tbh I'm actually fine with that version. I guess if you start with pong all of it looks good to me.
@user78405
@user78405 7 сағат бұрын
rdan4 is dead end architecture feeling ...just like vega stop at it tracks while went off road with another architecture with polaris...then rename it to rdna since all rdna been navi architecture since while arcturus supposed to be successor but instead AMD threw a wrench at the project that Lisa Su don't want that architecture in any gamer peasants hands.. Its too expensive for budget users. Thats what got raja koduri angry about it . Not doing what nvidia been doing...giving expensive architecture for everyone but to bottom line for lisa su...it not gonna happen since she wants more money than $2k on radeon instinct brand, its why gamers never get nice things from amd.
@trauma50disaster1
@trauma50disaster1 7 сағат бұрын
haven't noticed any frame time/pacing stutter issues, but I did notice on the gamepass version it changed from borderless where I could use the win key and see amd fps window overlay, to changing to what seems like full screen. After this weekend I lost the win key function and amd perf overlay. It plays the same smoothness, I'm not sure if I changed some amd global gfx setting or what.
@Machistmo
@Machistmo 8 сағат бұрын
Nvidia Schill video is obvious
@user78405
@user78405 7 сағат бұрын
no, he is one amd users speak the facts to us the reality that AMD been lying to us since rdna3 release
@user78405
@user78405 8 сағат бұрын
its why black myth lost the gaming awards...it didn't pass the AMD experience first .....and majority console gamers hate the game
@dolan_plz
@dolan_plz 3 сағат бұрын
I think it's the most overrated game in the world. All the Chinese I would say propaganda worked great. It's nothing special, and it's frustratingly difficult and has no difficulty setting, and horrible checkpoint system. Well, it has no autosave feature so you have to for example travel through the same area and fight the same enemies over and over again even when you fight bosses which is all the time... there are like 80+ bosses. Hitboxes are wrong, combat also feels wrong, sound design is average, story is nonsensical and writing assumes you understand Journey to the West by default. It's just not that great as presented, that's why I think it lost to Astrobot which is just pure accessible fun 🤷‍♂ Check out proper critiques of the game and not botted Steam reviews... there is no freaking way the 97% score is representative of this game. Chinese were told to give it a positive rating or they just felt like doing so because it's the first AAA Chinese release in ages, but the rating has no bearing in reality.
@Mr11ESSE111
@Mr11ESSE111 8 сағат бұрын
raxtrace are more like gimmick then something usable!!polishing floors on rainy game its not realistic too!!where you can see in reality that
@michahojwa8132
@michahojwa8132 9 сағат бұрын
Wukong has sharpness slider - and pt medium is about reflections in bodies of water
@zack9912000
@zack9912000 10 сағат бұрын
Better deal than the 5000 cards, I also don't hear one person who really cares for ray tracing.
@TerraWare
@TerraWare 9 сағат бұрын
Really? Many people care for RT. RT comparisons are some of my most popular vids
@user78405
@user78405 8 сағат бұрын
majority trumpers cares since the minority speak louder than your side
@Robspassion
@Robspassion 10 сағат бұрын
Running out of vram sometimes manifests as depressed performance without stuttering. Depends on the game that´s why Dragon Age runs much slower without stuttering.
@TerraWare
@TerraWare 9 сағат бұрын
You could be right. I wish if spent more time on it out of curiosity.
@Robspassion
@Robspassion 8 сағат бұрын
@@TerraWare Great video btw! Much appreciated! Didn´t expect the 7900XTX to do this well.
@marcobrunetto5401
@marcobrunetto5401 10 сағат бұрын
Funziona anche da game pass? Perché io non vedo differenze
@TerraWare
@TerraWare 9 сағат бұрын
It should work with GP and Steam
@marcobrunetto5401
@marcobrunetto5401 9 сағат бұрын
@TerraWare ho fatto tutto come il video ma non ho visto nessun miglioramento 😔
@PabloB888
@PabloB888 10 сағат бұрын
7900XTX owners always say they have no interest in RT. I can understand why people werent interested in RT 7 years ago (in 2018, we only had like 3-5 games with RT support), but in 2025 we already have over 100 games with RT support, and almost every week we see new games with RT support. You just cant ignore RT anymore unless you really dont care about the graphics at all. Games often look much better with RT and on RTX40 series cards, you can run RT games quilte well. I have never played a single RT or even PT game where my performance dropped to unplayable levels. Quite a few RT games from my library runs at over 60fps even at 4K native (RE3 Remake in particular runs particularly well at 130-200fps), and with DLSS + FG on top of that almost every RT game runs at 120fps with the exception of PT. PT games require to lower DLSS settings to Performance (but that's fine, because with the latest 3.8.1 DLSS and my reshade settings I still get 4K like image) to get smooth 80-100fps. PT is extremely demanding, but in Black Myth Wukong I saw situation when PT was quite cheap. I get 123fps with mediumPT and 127fps with lumen (1440p DLSS Quality + FG, cinematic settings, medium RT/PT), that's just 3% relative difference.
@TerraWare
@TerraWare 10 сағат бұрын
RT is becoming something that's in newer games whether you care about it or not. Radeon does pretty good in those games, like Indiana Jones maxed out settings or UE5 games. Multiple RT effects or more complex RT can be a bit more taxing on Radeon, especially PT which takes a big hit to performance in relative to Nvidia counterpart.
@muaddib7356
@muaddib7356 10 сағат бұрын
Mehhh...Ray-tracing is still a very niche options that doesn't factor into my GPU buying practices. Games run JUST FINE without RT, plus what percentage of games have RT? 1%? 2%? 5%??...just not enough for me to worry about it.
@TerraWare
@TerraWare 9 сағат бұрын
It's a feature all GPUs support and new engines like UE5 use it by default anyway.
@GameslordXY
@GameslordXY 10 сағат бұрын
Given that I am a fan of RT(only eflections realy for rthe time being) and unlike some other channels you tested RT in ALL games just as the title said(no clickbates),you earned yourself so-called subscription(in reality it's just free of charge folowing lol) .
@TerraWare
@TerraWare Сағат бұрын
Lol. Thanks I appreciate it.
@GregoryShtevensh
@GregoryShtevensh 10 сағат бұрын
RT and sales prices in Australia at the time were big reasons I went 4080 over this card, 2 years ago. i have a build coming up for my Son though, and I'm revisiting it all again to get ideas on what's best for his build Looking forward to RDNA4, but im wondering if this is actually the card to get if I wanna go AMD for this build. Not sure I'll go near Nvidia this upcoming gen yet. I'll wait and see though
@TerraWare
@TerraWare Сағат бұрын
Yeah probably wait if you can. AMD seems to have forgotten to show their GPU's in their presentation. That's one of the strangest things I've seen in some time when it comes to presentations.
@thebritishviking
@thebritishviking 11 сағат бұрын
Not gonns lie newr the start when you said "Oh look at that loads of difference. Totally different" between RT on and off.ithought you were being sarcastic. It looks the damn same.
@Shannon-ul5re
@Shannon-ul5re 11 сағат бұрын
The 7900 XTX sapphire nitro is such awesome gpu, I’ve had no problems with it.
@GameslordXY
@GameslordXY 11 сағат бұрын
Before I start watching the video. I play Cyberpunk 2077 and Dragon Age Veilguard with RX6600 with Raytracing. Reflections in CP2077 and Selective RT mode in Veilguard. CP2077 at 1200p with FSR 3 Quality , Frame Generation and in the AMD Software called Adrenaline activated AMD Fluid Motion Frames 2 to mitigate possible FrameGen latency issues as much as possible and AMD Super Resolution set to upscaled 1200p-2160p . Playing at a mixture of Medium,High and Ultra settings. Not the greatest Picture quality improved once I turned Super Resolution ON. Framerates? I have no clue. I play without onscreen stats so I can focus on the game. IF something bothers me too much I modify settings a bit. Perhaps I should turn off RT Reflections during day in CP2077 and increase overall settings and/or resolution. RT reflections are most noticable during night on reflective,usually wet surfaces. It greatly increases the immersion in my oppinion. So I am certain I would be quite pleased with 7900XTX performance.
@TerraWare
@TerraWare Сағат бұрын
You're doing it right. Many people feel they must max out every setting to be able to enjoy a game. I've been trying to break that mindset with some videos I make.
@erenyaeger7662
@erenyaeger7662 11 сағат бұрын
This is kind of weird, the 7800XT is close from the 4070 in RT and this isn't far off that performance.
@redko79
@redko79 11 сағат бұрын
Quick reply = it sucks, but the card is GREAT. The best raster right after the 4090 but much cheaper. I have it and enjoy it knowing that most of Gaming Ray Tracing is currently done with Reshade RTGI. Yes. MOST of RT is currently NOT hardware but sofware. And there, only raster power matters!
@kcl5038
@kcl5038 11 сағат бұрын
Great video. I feel like too many people just write off the 7900xtx's RT performance. It's not high end Nvidia level, but it's still as good as a 4070 ti in most games. I've had a ton of luck with AFMF in ray tracing titles for 120+ fps with full RT. Path tracing always seems to break afmf though Path tracing is in a weird state right now anyways. Path tracing just looks completely different from RT, so it's going to produce a naturally much darker image. Developers don't waste a lot of time on a graphics setting 98% of players won't touch so they don't really add additional lighting to make the game more playable. It has a ton of potential but devs need to tailor the game around it a bit.
@2MichalChojnowski2
@2MichalChojnowski2 11 сағат бұрын
7000 handle RT in majority of games better than many think, but the problem is the more complex it is, so the bigger visual difference it makes, the more fps Radeons loose compared to Nvidias. Combined with lack of help of DLSS when FSR imo looks bad to the point I would prefer not using it, so lowering settings instead. It obviously leads to going native with RT off. Btw that's how some "preferences" are forced by reality.
@dikkie1120
@dikkie1120 12 сағат бұрын
What are the benefits for you to sy games on a monitor and not a tv?
@TerraWare
@TerraWare 12 сағат бұрын
TV is way too big for a desktop setup imo. 40" would probably be the highest I'd go but TV's these days are perfect for gaming so it comes down to preference.
@BambinoFilipino1
@BambinoFilipino1 12 сағат бұрын
Have you tried Frame Generation on extreme settings?
@Accuaro
@Accuaro 13 сағат бұрын
I actually sold my XTX, though I don't know if I sold it too early due to potential tarrifs happening. But yeah, time for the 5080/5090 this gen after going AMD high end for 2 gens (6900 XT, 7900 XTX). When AMD targets high end again I'll give it a try :)
@TerraWare
@TerraWare 2 сағат бұрын
Well that was a strange presentation. They showed nothing about RDNA 4. Their media brief had more to say. Weird. Strix Halo on the other hand was the coolest product they showed. 16 Zen 5 cores with 40CU's of RDNA 3.5. That's a heck of an APU
@psour33
@psour33 13 сағат бұрын
I use RT shadows in MSFS 2024 with no impact, it seems to me.
@TerraWare
@TerraWare Сағат бұрын
Yes I have been playing FS24 too. It runs pretty good.
@TheSometimeAfter
@TheSometimeAfter 14 сағат бұрын
Bad. OK done. (own one)
@Player_g1
@Player_g1 14 сағат бұрын
please whenever RT is off its better to keep the metrics on so that we can know how much is the performance hit thank you.
@Player_g1
@Player_g1 14 сағат бұрын
8:05 defiantly lower texture on 3080 ti to high for smoother overall gameplay
@Player_g1
@Player_g1 14 сағат бұрын
epic thumbnail
@4K_HDR_GAMING
@4K_HDR_GAMING 16 сағат бұрын
why not test with cyberpunk and Indiana jones? these 2 games are the best to test proper RT (i.e path tracing)
@TerraWare
@TerraWare 12 сағат бұрын
They will be in part 2 of this video and others. Had to cut it short because the video got way too long after saying what I wanted to about these 4 games so far.
@blackolds84
@blackolds84 16 сағат бұрын
I have a 5900x had it for about three and a half years i have it with a 7900 gre I play at 1440p I would like to go to am 5 for the prices are just so high was thinking about getting a 5700 x 3D people say it gives a good game performance I don't know might just save up for am5
@nimaarg3066
@nimaarg3066 16 сағат бұрын
I beg to differ. Veilguard is a great Dragon Age and a great game overall. It also runs flawlessly for the way it looks.
@ZackSNetwork
@ZackSNetwork 16 сағат бұрын
A 3080ti matches a 4070 Super in performance. The fact that a 7900xtx matches a 3080ti tells how horrible AMD GPU’s are at raytracing.
@LucidStrike
@LucidStrike 15 сағат бұрын
We knew that 2 years ago...
@TerraWare
@TerraWare 12 сағат бұрын
Its around a 4070 Super to Ti, especially mine which has a 450W bios in it and overclocks to 2.1ghz and the XTX can also outperform it in some cases with RT. It's not bad actually. Now in PT or Full RT yeah Radeon will take a bigger hit than those cards as I showed here in BMW.
@quintrapnell3605
@quintrapnell3605 17 сағат бұрын
Supposedly the new RDNA still loses to this.
@TerraWare
@TerraWare 12 сағат бұрын
According to rumors yea and in rasterization its probably true. Am hoping RT will be more capable. Time will tell.
@chadwolf3840
@chadwolf3840 17 сағат бұрын
really rooting for team red this generation. nvidia needs a competitor badly.
@leotide1990
@leotide1990 18 сағат бұрын
Excellent comparison and perfect timing! Can’t wait to see what’s revealed at CES
@PHOBIAx57x
@PHOBIAx57x 18 сағат бұрын
7:02 a friendly correction. Dragon Age Veilgaurd and Jedi Survivor are not on the same engine. Veilguard is on Frostbite and Survivor is UE5
@band0lero
@band0lero 13 сағат бұрын
Was just about to comment that. Also, Jedi Survivor is UE4 AFAIK.
@TerraWare
@TerraWare 12 сағат бұрын
LOL. You're totally right and I knew that, have made so many videos on Jedi Survivor and it will be on Part 2 of this. Must've had a brain stutter.
@CaptainCave-t3n
@CaptainCave-t3n 18 сағат бұрын
We need the new cards 😢
@TheGlobuleReturns
@TheGlobuleReturns 18 сағат бұрын
Running a 7900 XT with a 12400f (not upgraded it yet), playing on an ultrawide 1440p monitor and Indiana Jones is hitting between 80-130 fps in ultra. Pretty good for an Nvidia sponsored game that forces RT
@Lizbeth_Moon
@Lizbeth_Moon 13 сағат бұрын
Well... only RT ilumination , u cant activate full RT with AMD card in Indiana Jones.
@TheGlobuleReturns
@TheGlobuleReturns 13 сағат бұрын
@ wasn’t aware nvidia came with extra settings! The game looks pretty incredible with amd and ultra settings I must say
@Lizbeth_Moon
@Lizbeth_Moon 12 сағат бұрын
@@TheGlobuleReturns Yes, and the restriction is not just that it has to be Nvidia... it has to be a 12gb vram Nvidia card... xDD But hey, as you say, the game looks great anyway and most importantly, it's a very good game.
@prem3548
@prem3548 18 сағат бұрын
Honestly, my thoughts on RT is that its a mixed bag at this point. Some devs like Insomniac, Capcom, Ubisoft massive are doing great work and transforming the game with RT reflections and RTGI while still maintaining very high FPS. At the same time, most of the other RT effects feel like they are a plug-in with the bare-minimum effort and simply exist for the sake of a sponsorship. Take RT shadows and RT AO in Ratchet and Clank Rift Apart or RTXDI in Star Wars outlaws where they barely do anything but cost a metric ton of performance. As for Path Tracing with UE5 and Black Myth Wukong, that is straight up dumpster fire. All they are doing is making Epic look like a god tier optimizer where the game looks the exact same but runs at 1/4 the frame-rate. It also feels like they are manufacturing problems like flickery shadows in Black Myth Wukong to sell a solution. Like Seriously? How are shadows flickery in Alan Wake 2 and Black Myth Wukong but, not in a game like Breath of the Wild that runs on a 10 year tablet SoC?
@GameslordXY
@GameslordXY 10 сағат бұрын
I've seen recently slightly more detailed Pathtracing vs Raytracing vs No RT comparison . Well maybe not much more detailed, but better locations in my oppinion. PT had ZERO problems you mentioned aside of lower performance off course.
@HankBaxter
@HankBaxter 19 сағат бұрын
Black Myth Wukong is such a badly optimized game on Radeon. I can't help but think it's intentional. One thing that really bothered me: the game ran relatively well on my XTX, running at around 90 average all the way up to the "hand face" boss in chapter 6, after which all 24 GB of VRAM fills up and the game chugs to a stuttery mess, eventually crashing. The whole area after that, flying around on the cloud, is a whole different game with regard to performance and after a short time, I end up with the same issues. Does anyone else have this issue? Is it the fact I'm on Linux, or do other XTX users on Windows also have this issue?
@tomthomas3499
@tomthomas3499 16 сағат бұрын
Kinda remind me of Hairwork when they max out tesselation and crippled AMD cards.
@AlexFoxRO
@AlexFoxRO 12 сағат бұрын
AMD just doesn't have the necessary hardware to do ray tracing at the level of Nvidia. Nothing to do with optimization in this case. You can always play with just software lumen.
@PabloB888
@PabloB888 11 сағат бұрын
This isn't intentional. RDNA3 cards, and even RTX30 cards, simply do not have the technology to run PT at reasonable speeds.My 4080S is over 2x times faster in this game even compared to RTX3090ti, and usually both cards are close. With medium PT at 1440p I saw only 3% relative difference compared to lumen (123fps with medium PT, vs 127 fps lumen in built in benchmark at 1440p DLSSQ +FG cinematic settings, medium PT), so IMO PT in this game is very well optimized.
@HankBaxter
@HankBaxter 8 сағат бұрын
@@AlexFoxRO Oh, I'm not using RT or PT, other than what's already there by default. It's just bad optimization to have the game run fine for the first 80% and then require a different card for the last 20%. Like, did the devs just give up?
@FATBOY_.
@FATBOY_. 19 сағат бұрын
Yuo have 69 likes at the moment
@TerraWare
@TerraWare 12 сағат бұрын
Giggity
@Snoopmasta
@Snoopmasta 19 сағат бұрын
As I've been in the market for either card, it's nice to see that the XTX is still a strong card. Love the comparison and have to say that the 4090 is quite efficient under those circumstances. I got mine running at 70% power target and am very happy with the efficiency. It's fast enough anyways to drive the 100 Hz my monitor can handle.
@ThermaL-ty7bw
@ThermaL-ty7bw 19 сағат бұрын
aren't we already going for PATH tracing then ??? , ray tracing is at it's END and has been for a long time now , what's the point anymore in giving newer cards ancient ray tracing INSTEAD of the newer way BETTER AND FASTER path tracing ??
@loz9324
@loz9324 19 сағат бұрын
this channel is so underrated. your testing is really useful
@TerraWare
@TerraWare 7 сағат бұрын
Thanks I apreciate it. Always looking to make it better