Samtronic 14” Portable Arcade System
25:50
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@publikanguro.tecno.marketing
@publikanguro.tecno.marketing 19 сағат бұрын
Gracias, ¡Descargando! Al parecer no hay malware rn rl archivo. Gracias por compartir.
@fumapetas
@fumapetas 21 сағат бұрын
Why is Tina Turner in CPC loading screen 4:54 ?
@Charlie-Cat.
@Charlie-Cat. 22 сағат бұрын
Hmmm. Welp, unfortunately I don't have much to say on this game Mark. I don't believe I ever played this before on any of the platforms that it was on. But looks interesting and worth trying to have a fun time for sure bro. Maybe next week, I'll have more to say, 8^) Anthony..
@morpheus9394
@morpheus9394 Күн бұрын
As an eX Amstrad CPC464 owner, it always nice to see the old CPC win the battle of the 8 bit computers for once. Never played this game when it was released, I think I had moved onto the Amiga A500 by then. Thanks for the great video.
@Colin_Ames
@Colin_Ames Күн бұрын
Another one to put on the “Let’s not bother with this” list. Thanks for the video.
@DamoclesAlpha
@DamoclesAlpha Күн бұрын
Actually the C64 version does have the animated intro with the ship. It may be that this video used a cracked version with the intro removed, since it was originally a separate load; when booting up the game, the intro was loaded and played first, then the actual game was loaded. Also, Atari ST version apparently has an alternate death animation when protagonist is killed by one of those large Xenomorph expies as opposed to regular enemies. 🤔
@SpaceFractal-g2o
@SpaceFractal-g2o Күн бұрын
Im confirm as the intro is in the C64 original. You got a cracked version with the intro removed. Same happens with Speed Ball 2, which was a seperate load and used full memory for the intro as well. Can been the same reason here.
@philmason9653
@philmason9653 Күн бұрын
@2:17 - Top 10 Most Brutal Dubstep Drops
@Rave79-egc03
@Rave79-egc03 Күн бұрын
Never knew about this game. I thought at first this was connected to Star Wars😅 my bad.. thanks for sharing this.. P.S. and to think he has a flamethrower.. might have come from a Manadalorian haha
@mehere3013
@mehere3013 Күн бұрын
why no amiga port
@thefurthestmanfromhome1148
@thefurthestmanfromhome1148 Күн бұрын
Amiga at this point had yet to make sufficient inroads to warrant a conversion.
@custardpie69
@custardpie69 Күн бұрын
Looks like a poor man’s Turrican
@dnielv
@dnielv Күн бұрын
Wow, one of the very few Atari ST with 50 fps scrolling. Really surprised me.
@theALFEST
@theALFEST Күн бұрын
Something wrong with dos version capture. The color palette is impossible for CGA.
@BlockABoots
@BlockABoots Күн бұрын
I had this for the Amstrad and bought it purely for the fantastic cover art and the large well drawn sprites on the screenshot on the rear of the game. Sadly I could never get the game to load and would always crash upon showing the ship on the intro.....so I never got to find out how disappointing I would have been if I ever got around to playing it 😂
@iXien
@iXien Күн бұрын
@@BlockABoots I'm sure you wouldn't have been disappointed at the time with this one. I like the Mark's work and really respect it, but there is always a preference in console games in his videos. But all the people that grew up with a computer know the fabulous time they spent on these games 😋. You would have loved Trantor at the time 🤩
@fulgenzio1973
@fulgenzio1973 Күн бұрын
It is distantly reminiscent of Savage.
@iXien
@iXien Күн бұрын
@@fulgenzio1973 Created by the same people and released one year before Savage
@davidfernandezsabio3844
@davidfernandezsabio3844 Күн бұрын
Played a lot back in the day in my CPC great memories and a good looking port with an insane difficulty.
@avflashback8913
@avflashback8913 Күн бұрын
Trantor reminds me of Turrican even though Trantor was released 3 years earlier.
@retrovideogamejunkie
@retrovideogamejunkie Күн бұрын
With that sound effect .....it's a defender on foot! XD
@thefurthestmanfromhome1148
@thefurthestmanfromhome1148 Күн бұрын
If my memory serves, not only does a bug prevent you from completing the Atari ST version, but it lacks the interactive scenary found in the 128K ZX Spectrum version.
@Phoenix2312
@Phoenix2312 Күн бұрын
TRANTOR is one of those games that was Dark Souls Hard... Its a TERRIBLE Game to complete... That being said, a friend of mine did manage to defeat the Amstrad Version! I never could... Great Looking game though... If only its difficulty was fair!
@topofbones
@topofbones Күн бұрын
Reminds me the second part of Freddy Hardest in mechanics. Amstrad version have an amazing visual and sound stats wow!
@BastetFurry
@BastetFurry Күн бұрын
People have different taste and for me, this game sucks. Constantly respawning enemies, a timelimit, unavoidable enemy contact, it has it all. If this had been a NES game it would have been in good company with any LJN game. Thanks for external backups that we could test if a game was worth its money back then. And most times it wasn't. If i had been a bit older back then, being from 1982, i would have gladly paid the premium on some RPG titles like the Gold Box SSI games before betting such a budget disappointment.
@headbangersworld
@headbangersworld Күн бұрын
I played it on the Amstrad CPC back in the days. Great Port!
@johns6265
@johns6265 Күн бұрын
Probe Software, they didn't just mess up arcade ports. They were also game design geniuses. If you constantly have to jump just to shoot enemies higher than the character's waist maybe you should have cut back somewhere to allow firing in more than one direction because your weapon can't even reach half the bloody enemies! Trantor is basically a ZX Spectrum tech demo showing off a large animated sprite and they just cobbled together something that slightly resembles a game around it.
@iXien
@iXien Күн бұрын
On CPC, the game has been programmed by Dave Perry with GFX created by Nick Bruty. This explains the technical quality of the game. That's on CPC that Trantor encounter the most part of its success. You're a bit hard on this one. I think that most of the CPC and Spectrum players will tell you that Trantor rocks, is a fabulous run'n gun far from difficult. You have lot of opportunities to refuel and despite the presence of the timer, it is just better to be careful not to just run into the crowd. I finished this one as a child back in the days. It was another era. Although it is a bit short, Trantor is a gorgeous game that made me say: Yes, this is a real CPC game. It is colorful in mode 0, with big sprites, tons of explosions on the screen, a constant framerate. The introduction is heavy and the music from David WHITTAKER is unforgettable. And to complete this superb technical achievement, the main character responds perfectly. Some may find frustrating these swarms of monsters that harass us during the game, but from the moment you understand that there are enough opportunities to refuel throughout the game, it is especially enjoyable to shoot at will. One year later, Dave Perry and Nick Bruty will create Savage. Even better with 3 different gameplay and vast maps, particularly on the "Trantor-like" one. 3 games in one. Don't hear for the C64 fanboys, frustrated by the fact Probe made bad conversions of their games on this computer. Yes, Probe was capable of the worst, but on CPC they were sometimes capable of the best. Trantor is and always will be a great game 🤩.
@Octamed
@Octamed Күн бұрын
Those guys would have made a killer Shadow Of The Beast port
@MEGAMIGA
@MEGAMIGA Күн бұрын
IIRC, Probe made Bravestarr, too, didn't they?
@iXien
@iXien Күн бұрын
@@MEGAMIGA Yes indeed. A descent work for a very little game. They also committed Out Run on CPC, I don't understand what happened 😅 Appart from that, their conversion of Teenage Mutant Hero Turtles on CPC was great 👍
@ribenasquash
@ribenasquash Күн бұрын
I would have liked to see the ST game improve the character movement. As enemies are flying at you at speed, it would be nice to turn left so you can shoot from the same spot at the point you want to shoot in the opposite direction, instead of lurching to the side and directly into the enemies. Pretty much like the Alien 3 pulse rifle but with infinite ammo.
@iXien
@iXien Күн бұрын
@@ribenasquash The ST version is very disappointing. Based on a 8bit game, there was something very nice to do on 16bit systems. But I suppose that, as usual, the conversion has been gave to young developpers with very little time to work. Stuart McMillan made the graphics for this version, but for the ST versions of Out Run and Side Arms too 🤮
@yandman26
@yandman26 Күн бұрын
I always wanted this girl my Amstrad but could never find it. I think me and my brother would have loved it, for the cool graphics alone. However, it's so confusing how games were programmed with such ridiculous enemy a.i and placement. I mean they obviously had to play test it.
@lowkeyobsessedngl
@lowkeyobsessedngl Күн бұрын
... wow the only survivor of the death star. crazy how they were all wiped out after the star wars.
@slucchi723
@slucchi723 Күн бұрын
03:50 - yeah, "absolute rubbish" is very fitting :D I always hated this maze-like games, everything looks the same so much that is nearly impossible to not getting lost
@mightyfilm
@mightyfilm Күн бұрын
I looked at that giant character sprite ant thought, this game's gotta be terrible.
@shibaj1401
@shibaj1401 Күн бұрын
Was just playing うる星やつら yesterday. The scope and quality of the animation and art is quite phenomenal. A stand out title for the hardware.
@Larry
@Larry Күн бұрын
Spent all that time animating the running, but gave him zero jumping sprites???
@matthewnikitas8905
@matthewnikitas8905 Күн бұрын
Love hearing about these little oddball home computer games. Great stuff 👍
@danyo5786
@danyo5786 Күн бұрын
Immediate dislike dogshit ps1 take
@EricBarbman
@EricBarbman Күн бұрын
I'm quite sure Dave Perry made the CPC very, which would explains its technical quality.
@awwrelic
@awwrelic Күн бұрын
Never heard of this game, but I have heard of one of the guys in the credits for the first version: Nick Bruty. I remember him when he was with Shiny Entertainment (Earthworm Jim 1 and 2, MDK) and Planet Moon (Giants: Citizen Kabuto and Armed & Dangerous).
@MaidenHell1977
@MaidenHell1977 Күн бұрын
Great episode! Thanks for always showcasing games that have been lost to time.
@Idelacio
@Idelacio Күн бұрын
Always happy to see the Amstrad succeed, even if the game sucks.
@virtualboy2558
@virtualboy2558 Күн бұрын
Darth Vader sent this last Stormtrooper to be cursed onto this horrible game for all eternity, getting rammed by random alien crap and looking for pointless passwords.
@juststatedtheobvious9633
@juststatedtheobvious9633 Күн бұрын
Suddenly, the UK's love affair with the Alien 3 game on Megadrive and Amiga makes sense. It's practically Trantor after a class in basic game design. (Now with 75% less BS random attacks you can't avoid.)
@ninjaalex-yf5io
@ninjaalex-yf5io Күн бұрын
Amstrad CPC version, number 1 again... If you are a CPC fan you get tired of winning, such a beast of a computer
@davidvfx
@davidvfx Күн бұрын
I must say that this game gives me the idea that it was inspired by Metroid because of the exploration system and the beginning of the cinematics on the Sinclair (very impressive by the way). The difference in release is one year which makes me think that it is very little time to create a Metroid clone, so I will give it the benefit that it earned by releasing the same idea at the same time.
@jeremygregorio7472
@jeremygregorio7472 Күн бұрын
The reason for the funky CGA colors in different modes is because it's using a trick that Maniac Mansion also used to get more colors out of the mode by exploiting how composite video works. The window mode is probably emulating composite output
@genblob
@genblob Күн бұрын
Amstrad wins with one. I don't understand why the ST version ended up so ugly
@thefurthestmanfromhome1148
@thefurthestmanfromhome1148 Күн бұрын
Different coding teams I believe.
@OhayotoJapan
@OhayotoJapan Күн бұрын
Mine arrived without LED buttons as shown on their site and no nut to screw the joystick into the case. Lock was also misaligned and wouldn't lock. They ignored my emails. Terrible quality and customer service.
@magoid
@magoid Күн бұрын
This looks like a game made to sell via photographs in magazines. You look at the big sprites of the main character in a photo and think "wow, look at that". But when you bring the game to home and start playing it...
@jugularSignal
@jugularSignal Күн бұрын
I miss the days of overly detailed box art. Whether the game was good or not, it was like having album covers on the shelf
@MEGAMIGA
@MEGAMIGA Күн бұрын
Exactly! I remembered being impressed buy pictures in magazines but once I played it on my CPC, I got bored quite fast. Game is so repetitive!
@geoserenity
@geoserenity Күн бұрын
Mate...next time you do a speccy game, could you please give a headphone warning? That noise went through my earphones and straight through my brain...
@flink1231
@flink1231 Күн бұрын
What a pretty animation for the time! I also think the scrooling on the spectrum/cpc/msx is fairly decent considering the hardware limitations! Too bad it is a game design stinker...
@brycehippensteel928
@brycehippensteel928 Күн бұрын
This game should have got a Famicom port
@metalcoola
@metalcoola Күн бұрын
Game looks similar to Savage, only in sci-fi setting 😀 Wonder why there was no Amiga port?
@iXien
@iXien Күн бұрын
In 1987, it was not so obvious to make Amiga conversion. The new Commodore's system was expensive and quite rare on the market. The A500 was just arriving while Atari ST was already flooding the market with aggressing prices. Lot of games published till 1988 haven't been converted to Amiga.
@Addaesir
@Addaesir Күн бұрын
open pandora box of gold games
@gravious
@gravious Күн бұрын
nice, was not expecting trantor.. speccy version i had, is my favorite due to the beeper tune