Battle of the Ports Remastered - Dynamite Dux (ダイナマイトダックス) Show 526 60fps

  Рет қаралды 2,920

Retro Core

Retro Core

Күн бұрын

Пікірлер: 77
@philipcohen7192
@philipcohen7192 14 сағат бұрын
Core put all of their effort into hiding that absurd Easter egg in the amiga version.
@iXien
@iXien 8 сағат бұрын
🤣We were all so young at the time, developers loved to hide this kind of easter eggs in their production. And they were so free compared to all these so serious console companies. But appart from this kind of stupid but funny thiings, this freedom resulted in fabulous features ans ideas in lot of games 🤩
@mightyfilm
@mightyfilm 12 сағат бұрын
The fact there wasn't a Genesis/Mega Drive version of this game is baffling. It's like they wanted to sweep this game under the rug, until they decided to make that Sonic character based on the Dux. Even going as so far as keeping the Master System game a PAL exclusive.
@JustPeasant
@JustPeasant 14 сағат бұрын
The most suprising fact about this game: no Mega Drive port.
@Nolasco.
@Nolasco. 14 сағат бұрын
Indeed, very weird, well, at least we got Streets of Rage 😅
@segahatty
@segahatty 14 сағат бұрын
Would it be really funny if it actually plays well
@apollosungod2819
@apollosungod2819 13 сағат бұрын
And if there would have been a MegaDrive conversion, it would have been very close to the arcade much like Golden Axe and other early efforts.
@Nolasco.
@Nolasco. 12 сағат бұрын
@@apollosungod2819 indeed!
@apollosungod2819
@apollosungod2819 12 сағат бұрын
@@Nolasco. Bare Knuckle series was specifically designed for Sega MegaDrive hardware despite being able to stand as an arcade game in it's own right. However Dynamite Dux as a two player beat em up has it's own flavor where its goofy and very Japanese manga like so it really could have used a MegaDrive conversion but there is the probability that the game may have been seen as too juvenile which was an image that Sega of America seemed to stay away from at least in 1989 imo as the biggest claim to fame for "Genesis" was huge detailed and defined sprite graphics that looked extremely close to the large graphics in arcades in 1989 and were a huge leap over the competition.
@rapappathepepper3996
@rapappathepepper3996 14 сағат бұрын
You convince me to try new games i haven't tried before.
@RetroCore
@RetroCore 5 сағат бұрын
Nice to hear that.
@opivm
@opivm 5 сағат бұрын
Mark, Dynamite Dux was released for MS in Brazil by Tectoy! I remember playing this game as a kid. 😊
@the.exefan
@the.exefan 15 сағат бұрын
this episode feels like it was due for this
@SomeOrangeCat
@SomeOrangeCat 15 сағат бұрын
Haha! I love how Colonel Sanders is the referee! You gotta understand that the man was wild as hell. During his life he wore many hats! He was lawyer for a while, but got disbarred for beating the shit out of his own client in court!
@mastersproutgamer9327
@mastersproutgamer9327 14 сағат бұрын
Finger lickin' good!
@RetroCore
@RetroCore 5 сағат бұрын
Definitely a character.
@SomeOrangeCat
@SomeOrangeCat 2 сағат бұрын
@@RetroCore In recent years KFC brought his likeness back as a mascot, but had different actors playing him. Hands down the best one was Peter Weller as Robocop as Colonel Sanders!
@ChristopherSobieniak
@ChristopherSobieniak 31 минут бұрын
Japan really loved him.
@shotgunl
@shotgunl 5 сағат бұрын
Good to see you got the capture setup back up and rolling. I never have actually played Dynamite Dux even though I love how the arcade version looks and, especially, sounds. The SMS version does look quite good, though it's too bad the hit detection is iffy.
@topofbones
@topofbones 8 сағат бұрын
Sound and looks deluxe the new captures! Nice device. Hands down to the Colonel Kentucky 😂
@RetroCore
@RetroCore 4 сағат бұрын
Agreed!
@davidvfx
@davidvfx 3 сағат бұрын
It's true what you say; when my father bought our Mega Drive he was excited to play Arcades that had conversions to the 16-bit console: Afterburne, Golden Axe and Altere beast that also had their counterparts in the 8-bit SMS; when I saw in specialized magazines that Dynamite dux would be ported to SMS I was sure that it would also have its own version to Megadrive later, and I waited, and waited... it was a disappointment that after a year there was never a conversation. Now about the Ducks character I thought they would be excellent Sega mascots, but they have been forgotten like many other mascots that can enrich the gallery of characters: Psiko fox, Flicker, Ristar.
@kxg9000
@kxg9000 14 сағат бұрын
I'm surprised we don't have a Sega Ages release of the arcade version of Dynamite Dux.
@dreamcastfan
@dreamcastfan 3 сағат бұрын
I was wondering if there had been a re-release of it at any time, specifically the arcade or Master System versions. Given how modern releases of Crazy Taxi remove all the KFC, Pizza Hut, etc brands I wonder if this game having Colonel Sanders so prominently featured might mean it can’t be released without replacing him with a new character.
@LuigiMario79
@LuigiMario79 15 сағат бұрын
There’s an Easter egg on the Amiga and Atari ST versions as explained on the cutting room floor (WARNING! NSFW). Also you forgot to mention that the Master System port removes the 2 player mode.
@RetroCore
@RetroCore 5 сағат бұрын
Hehe, yeah, I've seen this dirty version. Classic childish humor 😅
@otaking3582
@otaking3582 2 сағат бұрын
INB4 Guru Larry comments on this video about the Amiga port
@pruthuchauhan2159
@pruthuchauhan2159 3 сағат бұрын
The Aracde version is a great showcase for System 16's Sprite scaling capabilities. Ex. Intro and Fire Boss in the Jungle Stage. The art and animation are a refreshing change with Sega paying homage to 80's Culture.
@thrillington2008
@thrillington2008 13 сағат бұрын
The Master System port is working within limits
@RetroCore
@RetroCore 5 сағат бұрын
It sure is a nice looking version.
@tiagopereirasantossilva556
@tiagopereirasantossilva556 7 сағат бұрын
I read at the beginning of the century (2000's) that Sonic Fighter started as a remake of Dynamic Dux for SSTV and Sega Saturn.
@RetroCore
@RetroCore 4 сағат бұрын
Possibly but I can't confirm that.
@apollosungod2819
@apollosungod2819 12 сағат бұрын
Games like Dynamite Dux, Alien Syndrome, Congo Bongo, Xaxxon and Pengo could have been converted to the Sega MegaDrive launch year and would have been either nearly identical to their arcade counterparts despite the stronger limitations on ROM Cartridge size being 4 Megabits... until 1990 but maybe SEGA in Japan was really trying to hype that MegaDrive could get closer Super Scalar games at home. Still at this point it would take a fan developed conversion to see a MegaDrive version... the Master System effort is very good for what it is but it is clear the game dev was not as skilled as the dev that handled the Sega purchased license for Double Dragon which pulled off the two players on screen,
@matthewnikitas8905
@matthewnikitas8905 Сағат бұрын
None of the super scaler ports released on the console were even remotely comparable to their arcade counterparts, until the 32X came along with excellent ports of After Burner and Space Harrier.
@iXien
@iXien 11 сағат бұрын
I used to play a lot the Amstrad CPC version in my childhood. So the nostalgia factor is important here for me. The playing area was very tiny but it was so nice to play an arcade game offering so much content on my CPC as lot of other conversions omitted lot of content. This time I can agree with you, it was a pain to jump pushing the space bar 😅. Hopefully, I played using a big joystick at the time so I had a hand free to use keyboard keys. The Amiga version can be played in 60hz. At least, it's a little but faster. Shame there is no SFX while playing with music. It would have been possible to make music on 3 channels on Amiga to free one for SFX as Benn Daglish also adapted music to other systems offering only 3 channels 🤨 Anyway, it's a good attempt for a brand new team that recently leave Gremlin Graphics to found the independant label Core Design. It was only their third project after Rick Dangerous and the conversions of Action Fighter on computers. Thanks for the show!
@RetroCore
@RetroCore 4 сағат бұрын
The CPC version was indeed impressive. It's always nice to see a developer making use of the CPC hardware rather than just doing a crappy ZX Spectrum port.
@johnsimon8457
@johnsimon8457 4 сағат бұрын
We get ‘Bean the Dynamite’ in Sonic the Fighters, so you get to see him get revenge on Sonic and friends for being sidelined to history
@GlenLehane
@GlenLehane 8 сағат бұрын
I remember the C64 version giving you the option of in game music or SFX and the Title/Level 1 music sounding kinda glitched towards the end of the track because the composer didn't seem to make proper use of the SID chip, I also remember the boss music on the C64 version
@RetroCore
@RetroCore 4 сағат бұрын
Hmm, must have been some keyboard shortcut that isn't mentioned on the title screen.
@thekenixkil
@thekenixkil 11 сағат бұрын
I played the Master System version ; the secret intro of the Atari ST and Amiga ... shame !
@MRSAUltraviolet
@MRSAUltraviolet Сағат бұрын
Streets of Rage: Featuring discount Donald Duck
@KISSbestfan
@KISSbestfan 11 сағат бұрын
Dont know why, but I always thought he was Woody Woodpecker related. Btw will you be doing Theme Park BOTP someday? Lately I came back to this game on Mega Drive, and for its times it was fun!
@RetroCore
@RetroCore 4 сағат бұрын
Lol, now that is interesting. Maybe because of the blue colour? Theme Park, maybe some day. I'm not really in to the series of "theme" games.
@paulrahme
@paulrahme 5 сағат бұрын
A real shame about the shortcomings of the Master System port, as this had a lot of advantages over the other home versions - full-screen play area, vibrant colourful graphics, fast gameplay, shadows under all the characters/sprites to help with the perspective, decent audio...
@GamayObera
@GamayObera 11 сағат бұрын
It sucks so much that the player needs to use Action Replay or an actual patch file to hear the FM music in SMS version. The same also applies to Rambo III and Battle OutRun as well, although for the latter, the FM music mode does not sound very good.
@SpaceFractal-g2o
@SpaceFractal-g2o 10 сағат бұрын
The Amiga game used 288x200, which is a typical resolution used for NTSC games, a another game that newer got converted to PAL. Just most of the console games. so we can not complain with that. Its actuelly a good looking game. But its best to play it on a monitor throught in 60hz mode. Im liked the C64 rrelly much and did played that port a much. One thing you could im newer did on the C64 version. Spacebar is tired to the first port firebutton, so you could hack a joystick using two fire buttons like that. But its a nice try really. Amstrad looks lovable too.
@RetroCore
@RetroCore 4 сағат бұрын
Playing the Amiga version IN NTSC mode still results in a boarded game.
@johns6265
@johns6265 6 сағат бұрын
A decent home port often turned out to be great advertising and could even build a brand. Unfortunately none of Dynamite Dux's home ports did much to rescue this game from obscurity. With multiple belt scrollers to choose from, Sega would of course opt for the much more successful Golden Axe to go on the Megadrive.
@ShanetheFreestyler
@ShanetheFreestyler 12 сағат бұрын
I'm kinda surprised there was no DOS port either, like a lot of Sega arcade games of the time. If one did happen, I wonder if it would've also had the infamous "DIRTY" code like the Amiga and Atari ST version?
@RetroCore
@RetroCore 5 сағат бұрын
Yeah, kind of odd there was no DOS port. Maybe Core who did all the computer ports just didn't have the man power.
@RetroTuna
@RetroTuna 5 сағат бұрын
Hello, what Avamedia card are you running ?.
@Nolasco.
@Nolasco. 14 сағат бұрын
How come no Mega Drive release Mark? Thanks for the video 😊👍🏼
@RetroCore
@RetroCore 5 сағат бұрын
Good question! Probably because Sega were busy porting other arcade games such as Altered Beast and Golden Axe. Still, I would have loved to have seen a Mega Drive Dynamite Dux.
@Nolasco.
@Nolasco. 4 сағат бұрын
@@RetroCore well, at least we got it on the Sega Astro city mini? I think?
@BeanoTubes
@BeanoTubes 6 сағат бұрын
Did I miss something about the Amiga version?? Don't remember what happened on that version. Cheers 🍻
@Idelacio
@Idelacio 14 сағат бұрын
I quite like this game, seems to get a lot of hate for some reason. Sure not the best game ever but far from the worst. I played it on the master system and always found it kinda charming.
@RetroCore
@RetroCore 5 сағат бұрын
Probably because it's not really a serious fighter and can be a bit cheap at times.
@TheKayliedGamerChannel-YouTube
@TheKayliedGamerChannel-YouTube 6 сағат бұрын
Should have got a Saturn port, it worked for games like Pulirula. Spectrum version looking like Night Vision mode as usual. 😅 Sega should have licenced it for the PCEngineCD, would have probably been better than the Telnet Golden Axe hatchet-job lol.
@newtypepunk9967
@newtypepunk9967 4 сағат бұрын
I'm also confused as to why this never came out for the megadrive, thats a pity about the master system port, oh well looks like a fun game if you play the original.
@ezequielgomez7083
@ezequielgomez7083 4 сағат бұрын
I know Johnny from Happy Console Gamer hate the master system port that he remember
@jpjokela1
@jpjokela1 25 минут бұрын
C64, no music Umm, yes, there is? Press F1 to switch between music & sfx on the intro screen?
@mastersproutgamer9327
@mastersproutgamer9327 15 сағат бұрын
Lucy isn't pronounced as loo-kee, it's loo-see.
@orderofmagnitude-TPATP
@orderofmagnitude-TPATP 13 сағат бұрын
Visions of filthy amiga version 😅
@PhilBaxter
@PhilBaxter 6 сағат бұрын
Yet another Amiga game crippled by being an ST port. I sometimes wonder what sort of game library the Amiga would have had if the ST had not existed. it would have been worlds better.
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