Battle of the Ports - SUPER CHASE criminal termination (スーパーチェイスクリミナルターミネーション) Show 532 - 60fps

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Retro Core

Retro Core

Күн бұрын

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@alvfaria
@alvfaria Ай бұрын
The beauty of old video games. Four ports and four totally different games
@RetroCore
@RetroCore Ай бұрын
So very true.
@helmutstransky3761
@helmutstransky3761 Ай бұрын
Gameboy looks best!
@jasonlee7816
@jasonlee7816 Ай бұрын
@@helmutstransky3761 Game Boy looks worst
@bradallen8909
@bradallen8909 Ай бұрын
Call me pedantic, but these are arcade conversions, not ports.
@jasonlee7816
@jasonlee7816 Ай бұрын
@@bradallen8909 what is the difference? is a conversion as good or nearly as good as the original vs a port a watered down version
@krazycharlie
@krazycharlie Ай бұрын
Once again, the GameBoy punches far above its weight. What I really like the most about this port is the framerate, I couldn't see any frame drop. It really puts the console ports to shame. Have a good one, Mark!
@figment1988
@figment1988 Ай бұрын
And Super Chase HQ on the Game Boy borrowed elements from the Sega ports with the shop gimmick as well as from Special Criminal Investigation's shooting gimmick.
@RetroCore
@RetroCore Ай бұрын
Yep, the gameboy version is very nice for what it is. The other versions are all pretty poor for the hardware they're running on.
@jasonlee7816
@jasonlee7816 Ай бұрын
if Super Chase HQ got a port on GBA or GBC it might put the console ports to shame instead the GB version puts itself to shame it clearly has a bland colour or no (zero) colours in the screen itself
@WWammyy
@WWammyy Ай бұрын
What I love about the 8bit and 16bit era is that if it was a game like Chase HQ that you loved in the Arcades. Even if you had a bad port of it you would still play it because that's what you had. So now I have a fondness for the Sega Master System Chase HQ despite it being a shadow of it's Arcade big brother
@RetroCore
@RetroCore Ай бұрын
I'm sure I owned the MASTER System version. I remember showing my dad images of the PC Engine and Master System versions and asking which one looked best. He picked the PC Engine which made me sad 😂
@madsceptictrooper6803
@madsceptictrooper6803 Ай бұрын
​@@RetroCoreWas the Master System port by Natsume?
@jasonlee7816
@jasonlee7816 Ай бұрын
@@madsceptictrooper6803 could you look it up online ?
@groove66
@groove66 Ай бұрын
The arcade version needs a home port yesterday. The music is so incredible
@RetroCore
@RetroCore Ай бұрын
I agree. Like a full on Chase HQ Pack.
@danmoney9932
@danmoney9932 Ай бұрын
@@RetroCore that would be great, I loved the first two games in the arcade and this one looks a laugh too.
@flink1231
@flink1231 Ай бұрын
This is a strong reminder of why we loved going to the arcades! The home ports are not really up to the same standards, even in gameplay.
@PhilBaxter
@PhilBaxter Ай бұрын
Story goes that one of the options Sega had when working on the MD was to include sprite scaling hardware, which would have made a lot of sense given the arcade scene at the time. But Sega pulled back due to cost. Imagine the difference it would have made if Sega had bitten the bullet and paid for the extra hardware.
@dreamcastfan
@dreamcastfan Ай бұрын
That would have been so awesome if we could have had super scaler games in the home. The 32X was very good at it, but sadly I think we only got Space Harrier and Afterburner that used it.
@axilmar254
@axilmar254 Ай бұрын
That SEGA, which triumphed in the arcades due to sprite scaling, decided not to include sprite scaling in their console, is one of the stupidest decisions ever in the videogame business. If they wanted their console to be cheap, they could have offered an addon for sprite scaling right from the start. But I don't believe people wouldn't buy the console if it had sprite scaling from the start, even if it was more expensive. Imagine the shock value where one could play the hottest arcade games (Space Harrier, Afterburner, Outrun etc) at home in a quality similar to the arcade! Is there a single person that wouldn't want to buy it? I don't think there would be...
@NoSpamForYou
@NoSpamForYou Ай бұрын
They could have stepped up and gone with a faster MC68000 or MC68010 and a bit more VRAM. Jaguar XJ220 on Sega CD is doing software sprite scaling on the 12Mhz M68000 of the cd unit. Sarah Jane Avory (SoulStar programmer) thought it would be slightly better than the sprite scaling ASIC but it was just slightly behind after some latency that added up. If they had also done the color decoder bypass chip used in system-16 and system c2 (I think both use the same or similar VDP as Genesis) it would have had near Neo Geo level color options too. Even if they just added a bit of Color Ram for 2 or 4 more 15-color palettes, it would have taken the Genesis to a new level. If they did that, they never would have even thought about the CD or 32x and they might be making consoles to this day.
@PhilBaxter
@PhilBaxter Ай бұрын
@@axilmar254 Retail price is a massive factor in console success. SNK tried selling a high end arcade perfect console in the NeoGeo and it was a disaster. I think Sega probably did the right thing, it resulted in them winning the console war in the US and doing extremely well in Europe too.
@axilmar254
@axilmar254 Ай бұрын
@@PhilBaxter We are not talking about the Megadrive having the same superscaler capabilities of Outrun (although both are based on System 16). We are talking some basic sprite scaling that would allow for decent conversions of SEGA's major games. The Genesis was released at 189$ if I recall correctly, right? with some sprite scaling circuit built into its sprite engine, it would be 199$. Not a major difference in price, but a major difference in function. SEGA struggled to match Nintendo sales in the years around 1990. With sprite scaling, they would easily match Nintendo's success, or even surpass it. Not only that, but sprite scaling would make 3d games actually cheaper, because they would need much less memory. They wouldn't need to store a lot of versions of the same graphic, only some versions, the rest would be scaled on the fly. Imagine the magazine reviews at the time...the Genesis would do what Nintendo couldn't do. Not having sprite scaling in their machine was one of the stupidest mistakes in video game history.
@ats2099
@ats2099 Ай бұрын
Loved the Chase games growing up- but I don't think I ever saw this one in the arcade. Too bad, it looks like it was a blast to play! How sad is it that the first thing I think of when I see the MD port is "huh, those are swastikas". lol
@julianobitsgen
@julianobitsgen Ай бұрын
This awesome arcade version would have fitted perfectly on the Saturn library... I really do like the SNES and MD ports, actually, despite their flaws. I think they're fun each in their own way.
@Banderpop
@Banderpop Ай бұрын
I didn't even know there was a third Chase HQ! I wonder why it was left out of the Chase HQ + S.C.I. compilation on Saturn. It looks like I'd really enjoy it though, for a few minutes at least, like Rad Mobile. I'll have to hunt it down.
@danmoney9932
@danmoney9932 Ай бұрын
I don't think the Saturn could have run an emulated version of this one.
@RetroCore
@RetroCore Ай бұрын
The Saturn could have easily reproduced this game as a port. Sadly it was never done.
@Bloodreign1
@Bloodreign1 Ай бұрын
@@danmoney9932 The 32 bit consoles could do basic emulation, like the Midway packs that had the early arcades games courtesy of Digital Eclipse, but everything else put out on the 32 bit consoles were straight ports, emulation wouldn't be more of a thing till the next generation of consoles (PS2, DC, etc). This game, if it appeared on the Saturn, would have to be a port, with maybe some extra options thrown in for the home console consumer.
@PG-gs5vb
@PG-gs5vb Ай бұрын
Basically, they all look like 4 different racing games. Or maybe knock-offs at best. :)
@Valkian24
@Valkian24 Ай бұрын
I remember playing the arcade version somewhere once and the interactions with Nancy still stick with me.
@figment1988
@figment1988 Ай бұрын
And like the Original Chase HQ, Super Chase had the flashing beacon gimmick on the marquee.
@darkerfalcon3747
@darkerfalcon3747 Ай бұрын
Super Chase HQ (SNES) has a Japanese version called Super HQ: Criminal Chaser.
@MalcolmRandall
@MalcolmRandall Ай бұрын
I didn't even know there was an Arcade version of Super Chase.
@orderofmagnitude-TPATP
@orderofmagnitude-TPATP Ай бұрын
Loved this in the arcades. Sprite scalin pushed to the max
@fearlessjoebanzai
@fearlessjoebanzai 3 күн бұрын
The SNES version looked great from the pictures though - thankfully I was able to rent this one!
@MatheusLuft
@MatheusLuft Ай бұрын
The arcade version has one of the toughest time limits I've ever seen in a game. I managed to 1CC it only one time. Despite this, it is a very good game.
@RetroCore
@RetroCore Ай бұрын
That's quite the achievement. 👍
@dreamcastfan
@dreamcastfan Ай бұрын
I actually quite like the Super Famicom game, it’s not perfect but I think it does have a nice look to it and would be quite fun if not for the time limit being too tight. It does have a hidden 6th level (which I think is only in the Japanese version for some reason) after the end credits where you have to deliver an organ for transplant. The arcade version is definitely the one to play though, it’s such a shame it never got a Saturn port, it could have been a perfect port there.
@RetroCore
@RetroCore Ай бұрын
Wow, I wasn't aware there was an extra stage on the Super Famicom version.
@Bloodreign1
@Bloodreign1 Ай бұрын
@@RetroCore Yeah, but not sure if it's Japanese version exclusive. Instead of a race to catch a criminal, it's a race to get to a hospital.
@Charlie-Cat.
@Charlie-Cat. Ай бұрын
My favorite arcade title from Taito Mark. Super Chase Criminal Termination was so graphically impressive for me that it made me interested in cars and wanting me to learn how to drive one. When I drive on the highway Mark, I whistle the Stage 1 Beverly Hills theme beginning when it comes to mind. 8^) Still a top favorite all around in regards to the arcade and wish I could relive those fond memories playing the game with my brother growing up. Thank you for sharing this week's Battle of the Ports with us brother man. This made my day for sure. 8^) Anthony..
@solarflare9078
@solarflare9078 Ай бұрын
Wow. The SNES and MD ports are pretty lacking for once. Out of the two ports though, I easily would prefer to the Mega Drive port though. I honestly LOATHE the cockpit view in most racing games (save for a select few like Rad Mobile, Vroom!, and probably the arcade game should I try it; there’s a lot going on that looks quite entertaining), because as you said, the chase view is so much easier to manage and see where you’re going.
@Bloodreign1
@Bloodreign1 Ай бұрын
Both games are quite awful, and last time I looked on Ebay for Chase HQ/Super HQ for Gen/MD, the game was selling for well over $100, $200 for a boxed copy (Japanese version). Cart only for the US version is around $50, boxed, over $100. The Genesis version is just as troublesome to control as the SNES game, and the music on it is quite forgettable (not sure if you ever played the game, honestly this series needs a wheel peripheral to enjoy any kind of decent control for the games). It's also not worth the money it sells for. The cost is why the Genesis version is not in my collection (I didn't go the Growl and Cadash route, getting both just in time before their price explosion), the SNES version is cheap as dirt, and I had no trouble ever finding it when I hunted retro games locally on the regular. Never saw one copy of Chase HQ II Gen locally.
@eichi24
@eichi24 Ай бұрын
2:18 That sound is ripped or reutilised from Rambo III at end of every stage :) In my opinion, SNES wins. The Arcade is really good and superb in scalling technology
@Nolasco.
@Nolasco. Ай бұрын
Love this retro driving arcade games, i am from that era so it's a lot of nostalgia. My Dream is to get someday Outrunners on a sega compilation, always wanted to own that game. Thanks Mark 👍🏼
@RetroCore
@RetroCore Ай бұрын
You and me both! I'd love a home arcade perfect outrunners.
@BackToTheGame.98
@BackToTheGame.98 Ай бұрын
Hes got a Finally Tuned Sports car
@danmoney9932
@danmoney9932 Ай бұрын
They got round to tuning it 😊
@MatheusLuft
@MatheusLuft Ай бұрын
For the SNES version, they likely found the wobbling cars to be annoying too, since they don't damage your car.
@thrillington2008
@thrillington2008 Ай бұрын
I'm surprised that no two versions of the game are alike
@dr3344
@dr3344 Ай бұрын
I love the Arace Port and the Music is great. Have a good Weekend.
@RetroCore
@RetroCore Ай бұрын
Thanks, you too!
@Adamtendo_player_1
@Adamtendo_player_1 Ай бұрын
I’ve never played any of the Chase HQ games but I’ve always wanted to and it’s not often that the game boy shows up to 16 bit home versions and that arcade music is fantastic as it seems thatTaito switched to samples from 1993 onwards but I do like the MD soundtrack but I think it’s good that they made a slightly different version that’s based to do to the on the original arcade game but it’s just the same the gameplay is it up to much anyway great battle of the ports as always and was a nice surprise.
@Canadian_Gamer
@Canadian_Gamer Ай бұрын
Love the Genesis version, own two copies of it! 🏎️💥
@RetroCore
@RetroCore Ай бұрын
You must really like this game. Are both versions from the same region?
@Canadian_Gamer
@Canadian_Gamer Ай бұрын
@ Yes. I found a second copy for a decent price and picked it up as a back up copy. This game is starting to really creep up in price, Taito release, etc.
@RetroCore
@RetroCore Ай бұрын
I think the most expensive Taito game on the Mega Drive in Japan is Flinstones
@newtypepunk9967
@newtypepunk9967 Ай бұрын
I have played this many times on MAME, it's so good, maybe my fav of the three games, it really should have been on the Saturn, it makes me want a Chase HQ collection.
@RetroCore
@RetroCore Ай бұрын
I'm surprised it wasn't part of the Saturn Chase HQ collection.
@jasonlee7816
@jasonlee7816 Ай бұрын
@@RetroCore i’m less or not surprised if the Saturn disc media didn’t have enough storage for all 3 games
@QuanAnhAnimationMM
@QuanAnhAnimationMM Ай бұрын
how crazy that GB version outrun SNES and Genesis in terms of level counts and gameplay. nice job out-sourcing the game for ITL, Taito.
@Midekai
@Midekai Ай бұрын
Though the home ports, save for the gameboy release, were disappointing, the arcade version is quite nice with its smooth scaling and density of sprites on screen. Not to mention the audio. I do wonder if the road avenger cameo resulted from the Taito devs being friends with the data east guys lol
@alexojideagu
@alexojideagu Ай бұрын
This game would have been perfect for the Atari Lynx scaling
@johnebbs3819
@johnebbs3819 Ай бұрын
Good vid.
@RetroCore
@RetroCore Ай бұрын
Glad you enjoyed it
@GamayObera
@GamayObera Ай бұрын
It is good GB Super Chase H.Q. being greater than the actual GB version of Chase H.Q., although I still prefer the music from the original GB HQ over the GB Super one.
@pclinuxos_br
@pclinuxos_br Ай бұрын
I like this one on the Megadrive. Of course, the arcade blasts the other versions out of the water, but, for a racer, it is Ok for the Megadrive.
@RetroCore
@RetroCore Ай бұрын
It's okay I guess. I think one cool Mega Drive racer is Outrun 2019, or Junkers High as it was originally called. That game has some pretty impressing road effects.
@pclinuxos_br
@pclinuxos_br Ай бұрын
@@RetroCore Gonna check this one out, I've never played it because I did not like the screen shots I've saw of it, I found the gfx ugly.
@CptJistuce
@CptJistuce Ай бұрын
Such a shame the arcade marquee's gameplay-linked flashing police lights aren't replicated in any of the home versions. I grant this would've been extremely difficult to do affordably, but still!
@jbmaru
@jbmaru Ай бұрын
I'd say this would have been doable on the 32X.
@RetroCore
@RetroCore Ай бұрын
For sure. Even the Mega CD could have done a reasonable port.
@GeovaneSanciniSR
@GeovaneSanciniSR Ай бұрын
Although SCI still being my favorite from the series, I had a blast playing this one. I like the mega drive port, even if is flawed. Although, imo, the other cars are for those who mastered the game, since their acceleration is meh. Gotta take the GB for a spin, for the completion sake.
@Colin_Ames
@Colin_Ames Ай бұрын
The arcade version looks pretty good.
@GeomancerHT
@GeomancerHT Ай бұрын
The sega genesis game was so short I hated it with my guts, it was like playing a small home made demo.
@mancavehobbies6213
@mancavehobbies6213 Ай бұрын
The ZX Spectrum port of this game is awesome
@RetroCore
@RetroCore Ай бұрын
That's the original Chase HQ, not this one 👍
@JustPeasant
@JustPeasant Ай бұрын
Arcade cabinet (on which the game is running) is based on 68EC020 CPU (Motorola 68020 derivate). Creating home port at that time was quite the tall order!
@retropowerit
@retropowerit Ай бұрын
But today they should make a good collection of these for modern system!
@RetroCore
@RetroCore Ай бұрын
Very true but the Saturn could have done it 2 years later but sadly never did. The Mega CD could have easily done a reasonable effort. Taito's night striker is far more complicated but it did a good job at replicating that.
@fearlessjoebanzai
@fearlessjoebanzai 3 күн бұрын
I got really confused by this - is this the one that had a two player mode in the arcade with a lightgun, or was that SCI? Or both?
@RetroCore
@RetroCore Күн бұрын
That's SCI your thinking about. This is technically the 3rd game in the series.
@videogamebookreviews
@videogamebookreviews Ай бұрын
J.Lo is in the car? (Looks again) Oh, it's J.JLo. 2:44
@JudgmentStorm
@JudgmentStorm Ай бұрын
While the SNES one does pretty well with the BGM, everything else is way off. I don't get why Taito didn't use Mode 7. Damn, the frame rate is horrid. Super Chase should've been saved for Sega Saturn... Ving could've done it justice. At least the GameBoy one is reasonably good.
@RetroCore
@RetroCore Ай бұрын
I agree. I have no idea why Super Chase wasn't included in the Saturn Chase HQ and SCI set.
@JudgmentStorm
@JudgmentStorm Ай бұрын
@@RetroCore That would've been really nice to have the complete arcade trilogy on one disc. Taito could easily have done it.
@mightyfilm
@mightyfilm Ай бұрын
I know that there was no reasonable way to replicate the game for the home console, but they stripped a LOT of personality from the arcade game, it looks like. Just the two supermodel/beach babes flying off the car as the doors shut alone was a nice touch.
@RetroCore
@RetroCore Ай бұрын
Yeah. They could have at least left that in.
@gonxalves63
@gonxalves63 Ай бұрын
Top
@davidfernandezsabio3844
@davidfernandezsabio3844 Ай бұрын
The brand Porsche which is german is pronunced porche not porsche
@sobesons
@sobesons Ай бұрын
Arcade 👍🏼
@madsceptictrooper6803
@madsceptictrooper6803 Ай бұрын
The Mega Drive port would have been better if it was made same way like Street Racer.
@NoSpamForYou
@NoSpamForYou Ай бұрын
Mega Drive Street Racer graphics are impressive. Textured roads and detailed backgrounds.
@darkhadou7017
@darkhadou7017 Ай бұрын
Hiw about Sega's after burner
@RetroCore
@RetroCore Ай бұрын
What about it? You mean a video? Did that one years ago. kzbin.info/www/bejne/d4jFh4qopqirqpYsi=nHBgGk1jKIPttNmX
@topofbones
@topofbones Ай бұрын
Megadrive and Game Boy looks like a different game. Super Nintendo is close to the arcade, but neither port can handle Taito super scaler
@federicocatelli8785
@federicocatelli8785 Ай бұрын
Never heard before...if I had the chance to play the arcade back then it would have been a blast.
@RetroCore
@RetroCore Ай бұрын
It sure was. I do remember playing it once. It came in a nice sit down cabinet.
@SomeOrangeCat
@SomeOrangeCat Ай бұрын
I used the play the hell out of the SNES version.
@RetroCore
@RetroCore Ай бұрын
I tried it back then but preferred test drive 2
@shawty10ize
@shawty10ize Ай бұрын
Didn’t the Saturn get a port? I thought it did
@RetroCore
@RetroCore Ай бұрын
Ah, that's regular Chase HQ and the sequel SCI. You can see both in these videos I did many years ago. kzbin.info/www/bejne/a4XVeYpugp1mg9Usi=hEJ7DTrkVe49rPcw kzbin.info/www/bejne/ppLafWloiMSppM0si=7lVRBsjfvJTTXSnI
@nic0vide0
@nic0vide0 Ай бұрын
Have a good weekend!
@RetroCore
@RetroCore Ай бұрын
Thank you, you too.
@MarioMania05
@MarioMania05 Ай бұрын
There's a Master System port of this Game, But it called Special Criminal Investigation
@figment1988
@figment1988 Ай бұрын
SCI was a sequel of sorts since its story centered around saving kidnapped girls including the mayor candidate's daughter in an attempt to coerce him to shut down the police's Chase division (which explains why the Stage 4 boss mentions that this could be the end of Chase HQ upon being arrested).
@RetroCore
@RetroCore Ай бұрын
That's a different game that I did a video on a few years back. Here's the link kzbin.info/www/bejne/ppLafWloiMSppM0si=ONo1iydq8zhY5YsE
@MarioMania05
@MarioMania05 Ай бұрын
@@RetroCore Yeah, I looked it up after I posted here Great Video btw Mark
@cliffchampion5501
@cliffchampion5501 Ай бұрын
Graphics on the mega drive are much worse than the Super Famicom. Wow it looks and sounds so awful even though the Super Famicom version is bad too.
@RetroCore
@RetroCore Ай бұрын
I agree. Both should have been much better.
@jasonlee7816
@jasonlee7816 Ай бұрын
MD Chase HQ looks worse because of a deadline or the lazy developer wants to cut costs, rush it out, save time use 4 or 5 megabit cartridge
@bhirawamaylana466
@bhirawamaylana466 Ай бұрын
Good God is your Mega Drive/Genesis Blast Processing screaming when play this awful game?
@RetroCore
@RetroCore Ай бұрын
I think so😅
@claudiexx6274
@claudiexx6274 Ай бұрын
AMIGA HAD A PORT !!!!
@jasonlee7816
@jasonlee7816 Ай бұрын
Amiga Chase HQ + Chase HQ 2 Special Criminal Investigation not Super Chase
@RetroCore
@RetroCore Ай бұрын
That's not this game but the first 2.
@bradallen8909
@bradallen8909 Ай бұрын
No it didn’t.
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