Great video, loved the way you teach....your voice is similar to ryan reynolds....
@fahridn794414 күн бұрын
Much appreciated man. You helped a lot
@Gachims16 күн бұрын
it's too hard😂
@chri_ssss22 күн бұрын
Thank you so much, subscribed!!!!
@janpfeifer227027 күн бұрын
WTF is wrong with you?! just Explain your method and cry later!!!
@xeii6500Ай бұрын
yeah but i cant send it on discord.
@WhyWeWatch1Ай бұрын
A weird thing I've found is image packing doesn't work with the VSE, so you always need to keep those source images handy. Have you played around with this at all?
@JarQfDirtАй бұрын
Thank you so much!!
@farahah10000Ай бұрын
i love you man you have a lot of chaos in you
@fakiirificationАй бұрын
There is a different method for directly copying the weights off the parent mesh for clothing items. which is better for things you want to export for use in a game or game engine. DTM is good for doing animations and photography within blender itself. I use DTM a lot while modeling hard surfaces to get normal data from the point of intersection of a shrink wrap modifier used to merge two objects without actually merging their geometry. Great for design concepting where parts may need to shift around, but you need to be able to render out "finished" looking sample shots.
@innerpeace4975Ай бұрын
Thank you for these tutorials!
@MarkSteadАй бұрын
Same applies with volumetrics. I needed to apply the alpha only to the foreground layer, and composite over the background. Then finally add the volumetrics over top of everything. This just seemed to work automatically in Blender with Alpha Over, however took me ages to figure out in Davinci Resolve.
@PicklesTheOtt2 ай бұрын
"Don't use 'screen'." Me, looking in Photoshop blending options, "Okay, then what do you suggest? Linear Dodge (Add)?"
@LoganWallace-f1p2 ай бұрын
good knowledge but I think this video needs some editing. It's long
@kevinadigo2 ай бұрын
thank you for the tips, now i wanna ask. after i exported it as the 2 png files its working fine when i put a background behind it in after effects, but how do i export it as a video with the bloom & without the black background? i need it as a visualizer object in Resolume for my Stage Visuals that requires the background to constantly change but the animation is still moving and transparent.
@chrisfreilich2 ай бұрын
Jiminy cricket! You put in an incredible amount of time and energy to learn about this stuff, then create the video, and then decide to make it so much less useful by making dumb jokes over and over again and never actually getting down and teaching the stuff you know in a straightforward and consistent manner. I learned a few things watching, but I know I left a lot on the table because you spent time f-ing around when you could have spent that time giving fully fleshed-out examples and actually explaining things. I think I'd rather read the manual you insist on constantly making fun of. I'm so frustrated!
@Bruhhhhhhhhhhhhhhhhhhhhhhhhh.2 ай бұрын
Is this written with ai? Some of the wording and jokes are incredibly off beat, and not in a “it’s a bad joke” way, more like a “this doesn’t seem like it was written by a human” way
@DonaldDrennan2 ай бұрын
Great tutorial! Thanks! This is how I feel frequently. Like, the programmers sat around thinking, "How can we make this simple thing more complicated"? I spend so much time just looking for that one setting that I know exists because I've used it before, but I can't remember where the hell it is! "What menu is that thing in?? I just selected it!" Turns out that setting only shows up when some other option is checked. Like Path Guiding! It's only available when using CPU rendering! I didn't know that. I thought I was losing my mind. It wasn't in any menu. WHY? Because I had checked GPU rendering instead. Lots of things are like this. There was something else like this recently that was baffling me. Wasted a lot of time. Blender is incredible, but it's incredibly frustrating as well. Thanks!
@jasondnl2 ай бұрын
damn you yap alot
@atemgfx2 ай бұрын
Very good content, thank you!
@SmatWaysLibrary3 ай бұрын
Bro..... you are so.. so... so.... boring 😴
@bayroot73853 ай бұрын
It took you 13 freaking minutes, just to tell us to use a black background with the Add blending mode. Props to you for figuring out something Photoshop users use every day but that 13 minute build up was completely unnecessary. Jesus, was that long...
@surfacevision3 ай бұрын
This tutorial is fantastic! You absolutely hit the spot with your comments about the Blender documentation, although this is true of many programs. I just hope the folks at Blender see this! Blender is a fantastic program, but it is badly let down, even held back, by bad documentation, obscure command naming and nonsense pop-up comments. The revelation for me was at 15 minutes, when after joining the skeleton and mesh you applied the smooth command with multiple iterations, I just tried this on a dinosaur model I have been having 'joint' problems with and, after adjusting the feet the creature is moving better than ever! Thank you so much! I have always avoided the weight painting menu but this one command is a god send. Please do a similar video about the truly awful NLA editor. Which is even more obscure than weight painting and the Data Transfer Modifier!
@ArhamSalman-l7d3 ай бұрын
bro wasted 11 minutes of my life
@dariussutherland13 ай бұрын
Brilliant. Thank You. LIKED!!! All of a sudden my VSE editor become unusable/so ridiculously slow. No idea why, it was painful and this really helped. Cheers.
@micheldesilvavideaste34863 ай бұрын
This be genious!
@DJKoren3 ай бұрын
I love this video so much! Great work! Thank you!
@compactdreams3 ай бұрын
omg too long video for the transparency bloom
@Arkvis104 ай бұрын
Well this video could have wrapped in 2 mins ...if not for your bs talk on others. And that would have been way better!
@TheRareOcelot4 ай бұрын
broskey did NOT need to hype us up just for a data transfer toturial
@GameAbuseStudios4 ай бұрын
It's cool though. ;D
@MagnumVD_4 ай бұрын
One thing which you'd lose though is the Ctrl+Shift+LeftClick functionality which connects the hovered node to the viewer node (there's also O for the composite node, but then your muscle memory is broken) However you can get the best of both worlds by instead of opening the image "Render Result", you can open the image "Viewer Node" which does the exact same but instead shows the output from the viewer node. I also took my own spin on the final layout you showed and decided to abandon the file browser, since on windows I can drag-and-drop from my second monitor anyway, and instead put another image editor for the viewer node there. Now I can use the left window to utilize the viewer node as usual without the clutter and at the same time still have the image editor for the render result on the right next to it to see my final image. Sometimes I also switch out an editor for the 3d view and use the realtime compositor feature. Now you can essentially dual-wield compositor previews, hope that helps.
@adventuresinAI19824 ай бұрын
I can't get this to work for some reason, the render is always blank (unless i actually render),
@TyronCartiimeStudios4 ай бұрын
10 minutes of yapping and not getting to the point is one thing that annoys me with these youtube dudes
@TyronCartiimeStudios4 ай бұрын
Sure sure, but does this program you mention do also animations or png sequences? I'd hate to do that with 200 plus frames
@GameAbuseStudios4 ай бұрын
Davinci resolve easily does. And blender's VSE will too. Only downside with blender is that You have to use the menu to import them.
@dwellersart75384 ай бұрын
😂🤣😂🤪❤❤❤❤🙌🙌🙌🙌🙌🙌🙌🙌🙌🙌🙌🙌
@mikymuky11714 ай бұрын
From blender user to blender users, if you go to Preferences -> Interface -> Editors -> Temporary Editors -> Render In, you can set F12 to autmatically go to the image viewer in your current layout, or just set your current wndow to image viewer. Could save a few clicks ;)
@pitched74014 ай бұрын
The only thing the composite node does is write to the internal "Render Result" Image Data Block. Meanwhile the only thing the viewer node does is write to the internal "Viewer Node" Image Data Block. The practical difference is, that the Composite node determines which nodes are being used (all that come before), so a composite node is always needed for compositing. The "Backdrop" option just looks into the "Viewer Node" image data. These two nodes aren't so different after all. You can set up any image editor to display the Render Result or Viewer Node Data-Block respectively. I use both nodes in my workflow to compare the final output to other parts of the node tree, which makes work more straightforward for me. I enjoyed seeing how you set up your compositor! Thanks for sharing these tips and tricks
@pawezukowicz61224 ай бұрын
Eyyy I need music from that cute spy. Please 🥺🥺 that ewoke something nostalgic within. I beg you... Btw... This video is what I needed right now. My project is 30GB+ so I had to render in CommandLine so dealing with compositor was...terrible...but now. Man.. 🙏 thanks
@GameAbuseStudios4 ай бұрын
Here you go. drive.google.com/uc?export=download&id=1yoskwwXntaRCQzw_wIBtDBqiZaw4S0Rz Sorry for the delay, been pretty busy lately.
@pawezukowicz61224 ай бұрын
@@GameAbuseStudios Truly beautiful and simple. Thank you good soul :')
@CGKurs4 ай бұрын
My main issue with viewwer node is that it overwrites the preview shortcut (ctrl+shift+left click) and pressing it doesn't output the preview onto that separate window where final render is and I have to always manually plug my nodes into "Composite" output
@GameAbuseStudios4 ай бұрын
I didn't even know about that, That sounds really annoying.
@Novahem.4 ай бұрын
you can actually just press O and it automatically connects the selected node to the Composite node. works exactly like ctrl+shift+left click. at least on 4.2. i learned that recently, did not think about using that on the regular until i saw this video.
@CGKurs4 ай бұрын
@@Novahem. this is aweosome, thanks!
@TheAtomicSoul4 ай бұрын
Want another challenge? Try making an item glow without effecting the look of its surface. I'm trying to make a moss node glow, but it "white out"s the surface textures.
@mischikosalia80814 ай бұрын
this explains how to get a PNG but not an animation in bloom..
@jonathanmagsipoc83044 ай бұрын
why dont just give the right thing to do
@jonathanmagsipoc83044 ай бұрын
too much intro
@notbad4264 ай бұрын
Search for this solution for a whole night, thank you so much!
@KIDNOFACE5 ай бұрын
damn you were really mad about bloom. glad im a beginner and your video was the first one I saw THNX
@ammarahmad59235 ай бұрын
great tutorial
@FallOutBoyDon5 ай бұрын
Thank you so much. The deadline today, last minute changes from client... you pulled me out of a whole i was many hours into 😂
@bobbubobbu50915 ай бұрын
Ok so this only work if you have a background? But what if I just want it to have the glare/bloom but transparent (I do not want to use any background). Basically my goal & point is to make a GIF so yes the background will be needed to be transparent but maintaining the glare/bloom effect. And my question is if there's a way to use this to make transparent animation/GIF ?