Great Tutorial, thanks for taking time to make it. It seems too many steps and it needs advance level skills. There should be a categories of clothing inside Reblium, say 10 Trousers, 10 shorts, 10 quarters, 10 Tshirts, 10 dress shirts...... something like this and ability to change color and texture... it it possible to use AI to generate clothing?
@Megasteakman4 күн бұрын
This is awesome, really happy my tests made it in!
@freeaim___drop_gunss5 күн бұрын
My pc is good but you ask for god pc
@artmurInternational6 күн бұрын
Great product! You have my attention. Can I import textures, hair, morphs, or clothing created in third-party applications into Reblium for use in designing other characters?
@reblium5 күн бұрын
Thank you for the kind words. Sounds like you have the right idea, some of these are there (texture and morphs), rest are planned or already coming in future updates. Checkout our website, discord and roadmap for more information.
@kejaris9498 күн бұрын
Tutorial Please?
@reblium8 күн бұрын
In our documentations you can find a tutorial (Face Track) - Documentation available on our website under resources: www.reblium.com/
@button98 күн бұрын
Does Reblium use Metahuman as a base to create characters? Could it not export the characters with the same skeleton MH uses so that when you import it into Unreal it creates a rig in the sequencer? I think having something like that would be much more valuable than AI rendering.
@reblium4 күн бұрын
Thank you for your feedback and your question about Reblium Studio. Reblium does not use Metahuman as a base for character creation, as it is an independent application with its own unique setup. However, we do provide support for Metahuman-compatible facial blendshapes and plan to support more skeletons in the future to improve compatibility. As for body rigging, while Reblium doesn’t use the Metahuman skeleton, it’s possible to easily retarget any skeleton to the Reblium skeleton in Unreal Engine. You can also set up custom controls, similar to the rigging used with Metahuman characters. Feel free to join our Discord community or reach out to us directly at [email protected].
@button910 күн бұрын
This needs a plugin for UNREAL that creates a rig for animating like Metahuman and Character Creator
@President_PunchLines12 күн бұрын
Man this is awesome!! I know u you guys aren't getting too much views but keep going man
@ECHSBACHS12 күн бұрын
Cool
@ECHSBACHS12 күн бұрын
Cool
@cptairwolf12 күн бұрын
Screw the sliders, what would make this product amazing is the ability to feed it concept images and/or use AI text prompts.
@ro-animation13 күн бұрын
Nice music, wats the name please?
@Tenchinu13 күн бұрын
wait a sec… this only works if u export the base head and model it??? u cant import your own?
@Tenchinu13 күн бұрын
looks good, but how does it work with handmade meshes? does it let you import each piece of the mesh independently for selection… or, does it only work with the character it comes with?
@PSpace-j4r14 күн бұрын
mid 2025 everyone will have an avatar genius expert in every field including medical in their pocket
@dumitrucalughin511425 күн бұрын
VIDEO PLEASE IMPORT PNG AND EXPORT Maya, Thanks!!
@reblium24 күн бұрын
Do you mean custom map import? That is available in the import menu. Check out the video at min: 0:53 You can import custom jpeg/png, just need to give it a name. Export from maya is the in the custom head process as any software, just a regular FBX file.
@badimagerybyjohnromine25 күн бұрын
This would be neat if this was a free one off tool on the marketplace. Im sure that the ability to import your own morph targets you sculpt will come to the body mesh in the future but its pretty low resolution, shouldnt be able to see faceting on the shoulders in 2024.
@realnickg26 күн бұрын
All I get is static meshes when I import....?
@reblium19 күн бұрын
Hi there, Are you using the Reblium SDK for Unreal Engine to import a .DHS file ? We recommend to contact us for further assistance. You can reach us via email at [email protected] or join our community on Discord.
@bigcoffeemoor28 күн бұрын
Will this work with AMD GPU? ( RX 7900 XTX )
@vectorr665129 күн бұрын
I havent purchased Reblium yet because I am on the fence. If I am working in Blender and Unity will this work well with both? Currently I am using Character Creator 4 and am interested in seeing where you guys take Reblium.
@reblium25 күн бұрын
Thank you for the interest. While our Unity SDK is still in the works, a normal export / import workflow using Unity and Blender will work with Reblium Studio.
@tlilmiztliАй бұрын
Same stuff like Character Creator from Reallussion or Metahuman. Just one more Poser-like app with similar looking characters. How many of these apps people need?
@kennetherhabor554322 күн бұрын
As many as possible. Competition is always good for the end user.
@ftacltv11 күн бұрын
@@kennetherhabor5543real as shit
@naufaldihilmi8507Ай бұрын
any way to apply phisiques to the hair? for long hair. like it''ll sways when character moves?
@reblium25 күн бұрын
Yes, some of our hairstyles indeed sway, as well it is possible to export with the hair and adapt for your own project with our UE SDK. Feel free to write us or join our discord community for further assistance.
@naufaldihilmi8507Ай бұрын
would love to see performance comparison with Metahuman. like populating a scene with 50 rebliumHumans VS 50 metahumans
@opiniteopinite7258Ай бұрын
Bro how...
@rebliumАй бұрын
With Reblium Studio application, find out more here: www.reblium.com/studio
@naufaldihilmi85072 ай бұрын
im still kinda debating.. bc CC4 is currently at $109 after student discount. and their ecosystem is way more established.
@Gabriel_Koan24 күн бұрын
any character creator is ten times better
@naufaldihilmi850724 күн бұрын
@@Gabriel_Koan that’s true but more contents are behind paywall. i settled with with reblium. its actually really good at $49 during the sale.
@naufaldihilmi85072 ай бұрын
If I buy, it will be permanent access! love it. no BS subscription.
@naufaldihilmi85072 ай бұрын
...but will I be getting updates? what if there's future update?
@rebliumАй бұрын
Nice to hear. Yes, our perpetual license provides you with updates for Reblium Studio v1.0
@trumpsaloser2 ай бұрын
guys... KZbin 101 lesson here for free - put a damn link to your product in your description. Like come one, what boomer is running your social media?
@auto_Silencer2 ай бұрын
Cool. So regarding skin quality and textures, it is still not high resolution on UE5.4 or there is a work around this? Also, can these character have metahuman animator and the ability to play with face/body animation of them or no?
@naufaldihilmi85072 ай бұрын
do you need it for game or cinematic? They said somewhere that this is optimized for game, if you want more skin quality, go with Meta human
@auto_Silencer2 ай бұрын
@@naufaldihilmi8507 Yeah actually, I want it for cinematics.
@rebliumАй бұрын
Thanks! High-quality, 4k separated textures and materials are now available for baking and export in the latest version of Reblium Studio.
@KiwiHawk-downunder-nz2 ай бұрын
I could NOT export to test what I made from the demo version and a lot of the tools are greyed out, useless, not video explaing things, never mind the load music promo's get a decent real promo explaining the software, at near $200 NZ I'm NOT buying a crippled beta to see if it is usefull to me.
@SnahbahАй бұрын
You can download a sample export - if you read the download page info it makes it pretty clear. It's also on offer at half price right now
@UnchartedWorlds2 ай бұрын
these are almost photorealistic, that's how good they look!
@jagdishchauhan-tf2vz2 ай бұрын
Its good but i ll stay with daz, metahuman,human generater blender ..its free .
@FPChris2 ай бұрын
I just tried this along with the new V1.1 and it outstanding! You guys have a customer. I import a test avatar with one click. No material issues like fbx's usual have. The hair (another BIG issue) import perfect.
@WillyCash692 ай бұрын
Hmmm Many of us would need to see more proof to believe it. This app had a very rough start..
@kthxbye11322 ай бұрын
@@WillyCash69 wait a couple of weeks if you are still sceptical. But I can confirm that the import works.
@FPChris2 ай бұрын
@@WillyCash69 Notice the [R] icon that's the new importer
@WillyCash692 ай бұрын
@@FPChris yea saw some videos about it. We're heading in the right direction, but we're still not there yet as the texture maps are combining nine different textures into one essentially making it 512x512 pixels for the face, which is not useful for much.
@FPChris2 ай бұрын
@@WillyCash69 Yes. Agreed 8k would be better as a start. You can see pixelation when I went in close on this model in some parts kzbin.info/www/bejne/f4bLeXSCep2shZosi=qD0D2yrKNubYPZ6p
@reblium2 ай бұрын
Yes you can at www.reblium.com/product-page/rebliumstudio
@HolgerSchwedt2 ай бұрын
Great work Mao. Looking forward to work with it.
@aminashafique-gk4vc3 ай бұрын
i want just one video where I make auto head as a character creator just drag a photo and make few seconds similar head so what is this possible ......
@tekijiyuu3 ай бұрын
weird faces
@patyfreenam8603 ай бұрын
I purchased it but the settings are almost off, i.e. groom, omniverse, chatgpt etc..
@UnchartedWorlds2 ай бұрын
Have you managed to get everything working, now 1 month after?
@sosrete3 ай бұрын
downloaded this morning after purchase, I had a big problem, once I extracted the program in the worktation unfortunately it doesn't start, it announces a fatal error, I wrote to support, it's a bad start
@gallystops3 ай бұрын
Are you able to export and bring into Marvelous Designer to create garments and then animate in UE5?
@virtualfilmer3 ай бұрын
I purchased the pre-order and its very exciting! :-) I just gave it a quick go - is there any chance we can get "step by step video tutorials" on how to produce a cinematic, realistic result for a caucasian young male (for example)? I love the example images that are in the 'splash' screen (when you first load the program, in the background you see samples) but the results I see are far more stylized/low quality even at 'epic' quality setting on a 3090. And the eyes always looks very strange like they are back-lit emeralds?
@KRGraphicsCG3 ай бұрын
My only issue with this tool, is blendshapes are limited to the 52 shapes for the iPhone... And also a lot of these generators suffer from what i call the "Doll baby syndrome" where they all start looking the same
@WillyCash693 ай бұрын
Same lookalike issue metahumans suffer from
@virtualfilmer3 ай бұрын
It doesn’t even work with 52 Blendshapes - did you get it to export Blendshapes? It is stuck on “none” for me. I wish we had release notes to know what works and what doesn’t. This def is a beta not a full release - strange that they let us preorder something that isn’t ready.
@WillyCash693 ай бұрын
@@virtualfilmer needed cash infusion I presume
@KRGraphicsCG3 ай бұрын
@@WillyCash69 yes and this is what I'm wanting to avoid if I use this. I will most likely create textures in ZBrush
@KRGraphicsCG3 ай бұрын
@@virtualfilmer I haven't tested this program. I usually build my own characters from scratch
@FPChris3 ай бұрын
How much and how restrictive is the licensing?
@KRGraphicsCG3 ай бұрын
I want to know this too., because everything being a damn subscription just kills my interest
@tromeur3 ай бұрын
Export to 3dsmax biped ? Is it an option ?
@RebliumSupport3 ай бұрын
Direct use in 3ds Max is possible; however, we do not currently offer a specific 'Biped' version. Retargeting, is of course always possible with most DCC software.
@S9universe3 ай бұрын
is it rigged and usable in blender ?
@RebliumSupport3 ай бұрын
Yes indeed, it is possible to export a rigged FBX and work with other supported DCC software. We are in development, to streamline and sort importing to Blender with our own solution.
@bbbarham62644 ай бұрын
Looks sick! Just needs specific zone sliders like butt, chest, and hips, as well as the ability to export the resulting object and I’d pay for it. A male option as well would be ideal.
@highteeeditor39094 ай бұрын
Hi, Does it works with Blender?
@reblium4 ай бұрын
The free beta demo is not allowed. We will release the paid version that will allow export with haircards.
@GRACFUL14 ай бұрын
Will we be able to purchase a perpetual License for this?