Screw the sliders, what would make this product amazing is the ability to feed it concept images and/or use AI text prompts.
@TenchinuАй бұрын
looks good, but how does it work with handmade meshes? does it let you import each piece of the mesh independently for selection… or, does it only work with the character it comes with?
@ECHSBACHSАй бұрын
Cool
@FPChris3 ай бұрын
I just tried this along with the new V1.1 and it outstanding! You guys have a customer. I import a test avatar with one click. No material issues like fbx's usual have. The hair (another BIG issue) import perfect.
@WillyCash693 ай бұрын
Hmmm Many of us would need to see more proof to believe it. This app had a very rough start..
@kthxbye11323 ай бұрын
@@WillyCash69 wait a couple of weeks if you are still sceptical. But I can confirm that the import works.
@FPChris3 ай бұрын
@@WillyCash69 Notice the [R] icon that's the new importer
@WillyCash693 ай бұрын
@@FPChris yea saw some videos about it. We're heading in the right direction, but we're still not there yet as the texture maps are combining nine different textures into one essentially making it 512x512 pixels for the face, which is not useful for much.
@FPChris3 ай бұрын
@@WillyCash69 Yes. Agreed 8k would be better as a start. You can see pixelation when I went in close on this model in some parts kzbin.info/www/bejne/f4bLeXSCep2shZosi=qD0D2yrKNubYPZ6p
@naufaldihilmi85073 ай бұрын
If I buy, it will be permanent access! love it. no BS subscription.
@naufaldihilmi85073 ай бұрын
...but will I be getting updates? what if there's future update?
@reblium2 ай бұрын
Nice to hear. Yes, our perpetual license provides you with updates for Reblium Studio v1.0
@HolgerSchwedt3 ай бұрын
Great work Mao. Looking forward to work with it.
@button9Ай бұрын
This needs a plugin for UNREAL that creates a rig for animating like Metahuman and Character Creator
@auto_Silencer3 ай бұрын
Cool. So regarding skin quality and textures, it is still not high resolution on UE5.4 or there is a work around this? Also, can these character have metahuman animator and the ability to play with face/body animation of them or no?
@naufaldihilmi85073 ай бұрын
do you need it for game or cinematic? They said somewhere that this is optimized for game, if you want more skin quality, go with Meta human
@auto_Silencer3 ай бұрын
@@naufaldihilmi8507 Yeah actually, I want it for cinematics.
@reblium2 ай бұрын
Thanks! High-quality, 4k separated textures and materials are now available for baking and export in the latest version of Reblium Studio.
@ro-animationАй бұрын
Nice music, wats the name please?
@realnickg2 ай бұрын
All I get is static meshes when I import....?
@rebliumАй бұрын
Hi there, Are you using the Reblium SDK for Unreal Engine to import a .DHS file ? We recommend to contact us for further assistance. You can reach us via email at support@reblium.com or join our community on Discord.
@jagdishchauhan-tf2vz3 ай бұрын
Its good but i ll stay with daz, metahuman,human generater blender ..its free .
@KiwiHawk-downunder-nz3 ай бұрын
I could NOT export to test what I made from the demo version and a lot of the tools are greyed out, useless, not video explaing things, never mind the load music promo's get a decent real promo explaining the software, at near $200 NZ I'm NOT buying a crippled beta to see if it is usefull to me.
@Snahbah2 ай бұрын
You can download a sample export - if you read the download page info it makes it pretty clear. It's also on offer at half price right now