As always your videos help a lot. Thanks. I'm having a problem and I can't find a solution anywhere. Do you know how it is possible to use photoshop masks to put embed images inside sprites, just like it is done in the irises of the G3 characters' eyes? A tutorial on this would be great.
@igncreation98323 сағат бұрын
I want long skirt but not cut in leg's shank areas...
@animlife15 сағат бұрын
There's no way to make that kind of skirt without manually key framing all the animation to stop it looking bad. Believe me I tried everything to make a skirt that would automatically animate with no cuts in the side. Nothing looked good.
@amirsaleem433123 сағат бұрын
this is very informative , nice sir
@animlife15 сағат бұрын
Thanks, I'm glad you found it useful.
@muledogrecordsКүн бұрын
That's a really important concept for beginners to realize. It took me a long time to find this out by myself, and it was one of those ah ha moments when I did. You need to use multiple versions of your characters to make more complicated movements possible. Great job helping newcomers to CTA5 achieve the results they are hoping for right away!
@animlife15 сағат бұрын
Thanks. Yeah, it's not immediately obvious this is how you implement multiple angles of the same G3 when animating complex motions. I don't think the manual even mentions it.
@muledogrecords13 сағат бұрын
@@animlife That's right. There is no mention of this in the instructions, and I never saw it in any of the instructional videos until this one. Not only how to implement multiple angles, but that you even should, can , or have to do it to get natural looking results. Great job on bringing this up!
@BitmapAxisКүн бұрын
how did you animate this background?
@animlife14 сағат бұрын
It's literally props animated to get smaller to appear like they're moving further away as the character walks on the spot. Maybe I should do a tutorial on it?
@BitmapAxis10 сағат бұрын
@@animlife Please do!
@amirsaleem4331Күн бұрын
thanks this is awsome it will help me
@animlife14 сағат бұрын
Thanks. I figured showing how to do this was worth doing as a quick mini tutorial after your comment on my previous video.
@greatiran89582 күн бұрын
good
@animlife2 күн бұрын
Thanks.
@shouyouo2 күн бұрын
good
@amirsaleem43312 күн бұрын
THANKS I am also learning good attenpt but its not real looking , no body opening the door like this , police man standing inverse of car position its body not tilt , police man if stealing car then this animation can say ok , but pushing door like this ,if using opening door it uses hand and position standing oposit or corner of door , may be I am wrong but It is my opinion , you did nice job , I am learing from you ,
@animlife2 күн бұрын
Thanks for the feedback. I do say in the video that I'm cheating with how the character opens the door. I literally say I know nobody opens car a door like this. I did it because the lesson is how to take a character and put it inside a car and then animate the two together in Cartoon Animator. It's not how to make a character realistically open a car door. To make the character open the door, even remotely accurately, I would've had to swap the character out with the 90 degree side facing character so he could more realistically use his left hand to open the door, likely adding another 15 minutes to an already long lesson. Maybe you could take up the challenge, follow this tutorial, except make the character in your version open the door more realistically?
@amirsaleem4331Күн бұрын
thanks for your reply and send me back i am not challengin but do connect with you have a nice day 🥰
@joemadden13812 күн бұрын
As always, very informative.. Thanks Dave 👍🙏
@animlife2 күн бұрын
Thanks.
@johndev22122 күн бұрын
Very nice!
@techcdrive17022 күн бұрын
enjoyed it
@animlife2 күн бұрын
Thanks.
@techcdrive17022 күн бұрын
Awesome cooolllll
@animlife2 күн бұрын
Thanks.
@newbreedartistzone2 күн бұрын
Smooth!
@animlife2 күн бұрын
Thanks.
@CV-vb1fb6 күн бұрын
Should have found sooner! Thank you
@shouyouo10 күн бұрын
How to drive a car and ride a horse in CTA5. Generally, are these animations made separately?
@animlife9 күн бұрын
That's an excellent suggestion for a video that I think I'm going to do next. To answer your question, no they aren't done separately. On a basic level you just link your character to the car or horse and, whenever the car or horse move the character will automatically follow. But there are some tricks for how to animate these things - specifically for horses and how to have the character have one leg behind the horse.
@ggmedia362211 күн бұрын
I m waiting
@animlife11 күн бұрын
Waiting for what?
@thomasduval718515 күн бұрын
This is very important information for using custom mouth sprites. I have not seen it explained well like this!
@animlife11 күн бұрын
Glad you found it useful. There's a few things in here you won't find out from the manual and official videos.
@RJ7140917 күн бұрын
1:23
@joemadden138124 күн бұрын
Excellent David as always..Attention to detail brillaint. Thanks
@animlife24 күн бұрын
Thanks. I hope you found the video useful. 🙂
@maxibi24 күн бұрын
Very bad software, I got high end system RTX 4090, Ryzen 5950x still lagging.
@animlife24 күн бұрын
If you're using a webcam for the motion capture then yes, it's very laggy and hard to get accurate motion capture (not really suitable for live performance either). If you have an iPhone and spend the extra for the iPhone motion capture profile it's far better. I haven't personally tried it since I don't have an iPhone but I've watched someone set up the iphone mocap on their system after having used the webcam version for a while and they were amazed by how much more responsive the iPhone capture was.
@maxibi24 күн бұрын
@@animlife switched to adobe character animator.
@animlife24 күн бұрын
@@maxibi Whatever works for you. If motion capture is important to how you animate you've probably made the right move. Cartoon Animator isn't quite there yet with motion capture.
@hustlinhitch27 күн бұрын
Yet another great video!
@animlife27 күн бұрын
Glad you enjoyed it!
@excelcontentjudge28 күн бұрын
Although I'm not a CTA user I've been following your channel and progress for quite a while. Your channel is one of the best in tutorials for CTA, your prompt reply to people who are either visiting your channel to ask you a question without being a subscriber or being a subscriber is simply the best. Your willingness to help out and your knowledge is most appreciate it. It's clear to me that you know animation, and the tools you use, and a work around when problems arise. For that I want to congratulate you and give you a cheers not a screech. As you can see my icon says "SPECIAL AWARD", I created this channel just for the sake to be a critic when it comes to animation, content and administrators of a youtube channel when it comes to support to their audience. I give you a 10/10 stars ⭐⭐⭐⭐⭐ 🤩 Very well organized, excellent content, tips and tricks, and work around, very well explained workflow, and care for your visitors and subscribers nobody can ask for more than that. Thank you for sharing. Sincerely yours, 👍 E.C.J @ExcelContentJudge
@animlife27 күн бұрын
Thanks. I appreciate the detailed feedback. I do try to focus on actual challenges people face when using the software, or things people may not have thought about to differentiate myself from other CTA channels.
@excelcontentjudge26 күн бұрын
@@animlife Of other CTA youtube channel users, you are one of the best. Thanks for your support and knowledge.
@ayjay8217Ай бұрын
Thanks for delivering on your promise in Cartoon Animator User's Page after I had requested help on a spinning axe. Thank you so much @ TET
@animlife29 күн бұрын
You're welcome. Gave me an excuse to finally use my axe prop with my knight character.
@shouyouoАй бұрын
Guys, you can create a series of courses about cartoon animator5, for example: how to use AI painting, secondly how to bind bones in cta5, how to add actions to the character, how to use AI dubbing to add character dialogue to the character efficiently, and finally if the character has Fight scenes, or special effects, if such issues are addressed. and other animation techniques
@animlife29 күн бұрын
Some of those things I cover in my paid courses, such as how to add AI voices, how to add actions to a character, how to add effects in post to your animation etc. Some of that I also already have videos on, on my channel... and I've covered making characters using AI realtime canvas in my Animation and Video Life Blog. Check out my courses at thelazyanimator.com Here on this channel I aim to make quick tutorials that hopefully are useful and are not things that have been covered extensively before. Though I will take your suggestions on board. For example I am currently considering a free tutorial for this channel on using an AI image generator to design Anime characters and then showing how to quickly rig those characters in Cartoon Animator. As for bone binding in CTA... CTA doesn't really have that feature. The closest it gets is the ability to fine tune a wire frame structure that surrounds each sprite that is attached to a bone.
@shouyouo29 күн бұрын
@@animlife I'm glad to hear this. When you create content, you can share various knowledge points in the form of cases, such as the similar character design of a popular animation, or the actions of a popular animation, and how special effects creation is achieved. At the same time, you will also have more opportunities for commercial cooperation. Selling courses is just one of your profit models.
@animlife28 күн бұрын
@@shouyouo Thanks, I'll keep those suggestions in mind. Selling Cartoon Animator 5 courses is my main focus. This channel is here to support that. I have no interest in chasing the KZbin algorithm, or doing collaborations etc. ...just quietly, I don't actually watch much modern, or current animation and have zero interest trying to animate in those styles. I'm more about teaching people how Cartoon Animator works so they can animate their own stories/projects etc.
@miftahulamimАй бұрын
Thanks..👍
@animlifeАй бұрын
You're welcome.
@adoriblebeastAnimationsАй бұрын
Thank you for making this tutorial. I will definitely get a lot of use out of this knowledge.
@animlifeАй бұрын
Thanks, glad I could make something of use to you.
@algerslove8496Ай бұрын
Nice work thank you
@animlifeАй бұрын
Thanks, glad you like it.
@Menem1Ай бұрын
Great
@phantomsriАй бұрын
Wow, good thing i subscribed your channel. I have been wondering how to do this a while back.
@animlifeАй бұрын
Glad my video could help. Feel free to ask Cartoon Animator questions on my videos if you are stuck. I may be able to help and you may give me an idea for a video.
@FradycatcartoonsАй бұрын
You don't know how long I've been trying to figure this out. You save me a lot of time today. Thanks
@animlifeАй бұрын
I'm glad my video could help you out.
@superveggiechannelАй бұрын
song?
@animlifeАй бұрын
Honestly, I have no idea. It was in GoAnimate's library when this was made.
@shivangipriya4153Ай бұрын
Thank you, but how I do for my character any procedure before that ??
@animlifeАй бұрын
Hi, I don't really understand the question you're asking? Could you perhaps give me a little more information and I'll do my best to give you an answer.
@shivangipriya4153Ай бұрын
Thank you. I will ask next time .. sorry to make you confuse
@WizjaPrzyszosciSokrates2 ай бұрын
Hello David , Great video but could you tell us with which software or internet site you created the character and the sprites .. thank you for this great video
@animlife2 ай бұрын
The character was created using Krea.ai 's Realtime generator (img2img) where you draw and prompt for a character at the same time (there's a recent post in my animationandvideo.com blog showing the process but with Leonardo.ai's realtime canvas). After that I took the character image and rigged it in CTA and Krita using my one sprite rigging method. To add the hair with spring bones to a morph based head you have to add it to the character head as an accessory.
@WizjaPrzyszosciSokrates2 ай бұрын
@@animlife thank you so much for your Answer.. wish you all the best and please keep up the great work you doong with CTA5
@Adam188802 ай бұрын
Hi David thanks for the videos they are very helpful and I learned a lot from them! I have a character I made in illustrator, but for some reason I can't rig the eyes and mouths so that it works in cartoon animator.. :/ Do you have a video about this? 🙏🙏
@animlife2 ай бұрын
I'm going to assume your making G3 characters not G2 because G2's a whole other nightmare. With G3 characters the eyes and mouths have a very specific folder structure in the template that you have to stick to. Even a spelling mistake on the folder names will break the template. If you're trying to make a character template from scratch and not using an official template, you at least need to have an official template open so you can compare the folder structure to what you have. Mouth sprites are easy enough. The sprites can have any name you like but the folder structure must be exactly named as the official template. Eyes generally have three sprites, the pupil only, they eye sprite itself with eyelid but no pupils just eye white, and then a mask that is white and is the shape of whatever eye white is showing in the eye sprite. Again all these sprites MUST be in the exact folder structure used in the official templates. Note that if your main eye sprite is a closed eye then that eye will not need a pupil or eye white mask sprite (but the folders for them should still be present). Unfortunately I don't have a video on this but I do show how to make a G3-360 PSD head in one of my paid tutorials. The folder structure is very similar to SVG characters.
@vivektyagi68482 ай бұрын
🎉Awesome
@robsonhenrique33292 ай бұрын
Adorei ❤❤❤
@newbreedartistzone2 ай бұрын
Great job!
@animlife2 ай бұрын
Thanks.
@katiatargaryen5162 ай бұрын
Great tutorial. Helped me a lot. Thank you. I wonder if there is a way to create a "custom transform clip". Example: I move an object from point A to B and then to C. Then would I be able to copy this movement progression in timeline and paste it in the sequence make the object continue to move constantly in one direction?
@animlife2 ай бұрын
Glad you found the information useful. With your question you could probably just create a path for the object using the path tool. Easier than pasting a bunch of key frames, and paths can be edited and saved easily as well.
@katiatargaryen5162 ай бұрын
@@animlife I tried doing it the way you said and it really worked. Thanks a lot! 💜
@animlife2 ай бұрын
@@katiatargaryen516 Glad I could help.
@kingkabiryt3352 ай бұрын
I wish this video never existed
@kingkabiryt3352 ай бұрын
I wish xtranormal never existed
@kingkabiryt3352 ай бұрын
Goanimate will allways eisxt
@kingkabiryt3352 ай бұрын
I love goanimate
@animlife2 ай бұрын
You realize neither of these sites even exist as they were anymore, right? (yes I know about Vyond and I have Wrapper Offline)... Xtranormal is pay walled these days.
@kingkabiryt3352 ай бұрын
I fucking love goanimate
@DebbieMedina-ic4hk2 ай бұрын
This is really helpful, thank you for sharing this. I've been looking for how-to videos on working with these explainer characters in CTA5, and can't seem to find anything except for what you shared here. I've read people express frustration on not having tutorials for specific packages like the Dynamic Character Designer as well. I have to admit, I searched as well, and couldn't find any. But by watching this I believe I have a better idea on how to work with that one.
@animlife2 ай бұрын
Glad you found this video useful. I'm actually quite surprised that this video seems to have filled a much needed gap in learning CTA5, becoming one of my most watched in a short space of time. With specific product packages - particularly those created by Reallusion themselves - it's always a good idea to really read the product page in the Content Store. Dynamic Character designer does have a Quick start guide link to a document explaining how things work but it's right down the bottom of the page and easily missed.
@TransfersNewsHQ3 ай бұрын
I really like Mark and Garry but you are the only one where i have the feeling that you really want us to learn and get better. So thankfull for your job. I saw your course in cartoon animator 4 but is or will be one couple hours course for beginners in CAM5 ?
@animlife3 ай бұрын
Thanks. I'm really focused on trying to get complete beginners up and running quickly with Cartoon Animator. My latest course, The Lazy Animator Guide to Animating Talking Heads is for Cartoon Animator 5, and is targeted at complete beginners to intermediate animators. It'll teach you the basics of using all the character animation tools in the software (including some body animation not just faces and heads). It also teaches the entire workflow from writing a script to adding additional effects in a video editor. You can either buy the course on its own or as part of a bundle that includes a tutorial on how to cartoonify yourself as a character in Cartoon Animator. For the bundle go straight to my store at store.arttimeproductions.com
@TransfersNewsHQ3 ай бұрын
Im so thankfull for your tutorials and you teaching us so much. Are there some cartoon animator 5 longer video courses of you to have ? Sorry for my english . Im huge fan of your work
@animlife3 ай бұрын
Thank you. I'm very glad you're finding my videos useful. My goal is to always be providing useful hints and tips that may not be so straight forward to discover from the official tutorials. I do have longer, low cost paid, Cartoon Animator courses at my Lazy Animator website. While a lot are still for version 4 the information in them is still relevant to version 5. thelazyanimator.com
@hustlinhitch3 ай бұрын
Very useful video. I have a set of eight office workers; now I know how to add extra staff. Shame the torso and limbs cannot be changed though.
@animlife3 ай бұрын
This video is really intended to showcase how much more you can do with characters inside the composer without needing any advanced skills. It would be great if you could change the outfits etc. too but I suspect that would make characters even more complex to make from scratch.
@luoluo-kx6co3 ай бұрын
Hello author, the character I created myself has a long skirt, and when applying 3D actions, my thighs may protrude from the skirt. Do you have any good methods to solve this problem? thanks
@animlife3 ай бұрын
Personally I haven't really animated characters with long skirts to have worked out any methods. However Garry Pye, who you may be familiar with as a very prolific character designer, has a video (kzbin.info/www/bejne/oHSueIqmnsR6d6M) going into detail on how to animate his Jane Danger character who has a long skirt. You may find it useful.
@luoluo-kx6co3 ай бұрын
Thank you very much for your answer. I hope your channel will continue to improve. Thank you@@animlife