Casp, are you the voice behind "Lessons in Meme Culture"?
@Caspicum12 сағат бұрын
I can neither confirm nor deny. I tell you who I'm definitely not though, VaatiVidya
@EvilCronos1313 сағат бұрын
Was doing TZ and Baal runs earlier on lvl97 sorc. Did about 2 hours of runs and died on the last run to souls. Luckily it was with people and I got the body back, but still. I know the pain of farming, gerar and experience, over and over in endless thing that is D2! Also, I totally get the idea of wanting to see the credits and get that sense of accomplishment and completion that comes with it. I've been trying to work through my steam library and so I've left a few games abandoned that just weren't doing it for me. I've always wanted to finish each game, so I tend to be picky about the games I do play. Diablo doesn't count, I got hooked on that back in the LOD days and I'll always come back to it from time to time. Anyway, I'm off to get back to work on Arkham Asylum so I can finally see those credits!
@ultimatthias13 сағат бұрын
Casp the fact that you put a songs list in the description makes you the only KZbinr worth surviving the rapture
@Caspicum7 сағат бұрын
ty ty. it used to annoy me when I'd hear a song and have to autistically backwards echo-locate it in my memory, so I've put the video game list/song list in my description for years now
@Blurns14 сағат бұрын
I have never really liked how end credits work in a lot of games. The whole way a list of names scrolls across a screen is taken from film, and for far too long a lot of games really seemed to wish they were movies. With film and TV there's really no better way to show the credits, but with games it seems like there could be a better way to do it, but nobody bothers figure out how. Sometimes I'd really just rather have something I can scroll through at my own pace and pretend to almost read like an EULA, instead of slowly moving text that the game requires I go take a piss during before the game will actually acknowledge that I've beaten it.
@Scerttle14 сағат бұрын
Haven't clocked? JFC I haven't heard that term in ages....
@Scerttle14 сағат бұрын
5:40 ngl I was wondering how you were gonna stick the landing with this metaphor, so that gave me a chuckle.
@Scerttle14 сағат бұрын
6:20 BOF3 was the first game that made me realise "oh... right... they probably have different songs for Japan but they didn't here. That's cool" and then I became an even bigger weeb.
@GabrielAKAFinn15 сағат бұрын
Haven't seen a credits roll in years. So many game don't even HAVE "credits at the end" now, they're tucked away in extras like it's a CG gallery, I guess because "post game" is so common now and they don't want to break up the flow? It's a real shame, that transcendental feeling you talked about is something I didn't realize I missed until you described it.
@Clancyism16 сағат бұрын
The more I watch the your videos the more I wonder if you just have a deeper respect for games then I do. Whenever I get to the credits my first thought immediately is "Where is the skip button" because I genuinely couldn't care who made the game I played, I care only about the experiences the game gave me, and perhaps that's rather extremely narcissistic off me to do. Maybe if they stopped hiding secret endings after the credits It would help too.
@Caspicum14 сағат бұрын
Everyone appreciates different aspects and elements of games for all reasons, I wouldn't say I have a deeper respect any anyone else... Maybe more than mobile game players. My reasoning was pretty narcissistic as well, it's not about appreciating the people who made it, it's 100% about how beating something and being locked into a credit roll makes me feel. Maybe we all just find our own ways of being narcissists :^)
@MrJeffreyrichards17 сағат бұрын
I am in the middle of playing the ff6 rom hack T edition and man oh man is it good hard yes but good. so 1000000% agree on this one it is a nice welcomed mix up of the OG That suikoden one looks good but we got the HD ones coming out soon. well next year so maybe I will give that a go once i am done with this T edition.
@JimPanzeeEsq17 сағат бұрын
Everything you're saying here makes sense but all I remember is trying to skip them and when I can't, frustration.
@Tretas.19 сағат бұрын
I liked that Lord Yuna got out scot-free; it's okay not tying up things in a neat little bow like the majority of JRPGs, especially when the game gave us a God in the end to test our mettle.
@Caspicum18 сағат бұрын
I don't mind him getting away, but slapping a conclusion for him in the credits seemed like they were acknowledging they forgot him. After he disappeared at the Capital (or the checkpoint I can't remember), he could've just disappeared honestly.
@Tretas.8 сағат бұрын
@@Caspicum That's an unconventional interpretation. Wouldn't acknowledging his survival-especially as he announces the end of ancient gods and his power to raise new ones-be the opposite of forgetfulness? After all, he symbolizes scientists' unethical hubris, his name ユンナ Yuuna meaning gentle superiority. This loose thread resonates with the backdrop of Dragon Quarter released 2y later, where humanity mismanaged genetically engineered gods known as Dragons.
@geek59319 сағат бұрын
SMT Nocturne fucked me up hard when I finished it the first time all those years ago. Shoji Meguro was a master at extracting emotion during the PS2 era. The piano sound kit he used back then is forever hard wired to the parts of my brain that control my tear ducts.
@SwitheKun20 сағат бұрын
im curious about thoughts on games like Astro Bot's approach where the credits are a playable level; you're literally in the credits, playing them
@Caspicum17 сағат бұрын
That's kinda nice, just because I use credits as a existential crisis simulator, doesn't mean they all have to be uniform. I love DMC's credits as well where you fight through them
@paxhumana201521 сағат бұрын
@Casp, you ruin every day of humankind when you screech about the things that you do in this video, and ditto for everyone that is s t u p i d enough to agree with you.
@Caspicum17 сағат бұрын
But I can form a full sentence, so I'm good
@paxhumana201521 сағат бұрын
Actually, Phantom Brave got the remake AND it is getting a sequel, so quit your d a m n whining, @Casp, et al. Honestly, no one cares for your screeching, as you make other autistic people look bad, and you also give more reasons for people that hate autistic people to hate them more in their lives.
@DogiTheWallcrusher22 сағат бұрын
When the "...and You." hits
@deejay329722 сағат бұрын
Finishin is always satisfyn whether its 69hrs on a serious jrpg or jus a silly 69 wit ur mom
@buritomaster22 сағат бұрын
Can You Beat credits With Items Only ?
@Caspicum20 сағат бұрын
If you had to ask, the answer is almost certainly yes.
@buritomaster15 сағат бұрын
@@Caspicum our hero <3
@MegaHarv23 сағат бұрын
You may not be able to beat Hunt. But you can beat Mike Hunt...you know assuming he's also playing Hunt
@thecintokrator1203Күн бұрын
5:05 Yea, especially nowadays, where game lengths are "increasing". Like, I got what I had wanted out of the game 10 or so hours ago. Like, I feel like the longer a game goes on past that point, the more likely it is to sour some of the experience. Not ruin it, but just leave more time for the problems to show and grate on you more. The implication most tend to go for is that you shouldn't be upset with "more content" or "more of a good thing", but if it starts to be a bit exhausting, then that itself can be a detriment to the game. It also ties into the issue of "feeling compelled to complete/finish the experience"/"wanting to get the most out of what you paid for (both time and money)".
@4fives992Күн бұрын
There's nothing quite as relieving as seeing the credits roll after a JRPG's final boss fight. There's nothing worse than a final boss where you claw your way to the boss's last hitpoint after spending all of your rare items and expending all of your mana only to watch a little cutscene where the boss transforms and realize that was just phase two of a three phase boss fight.
@Caspicum17 сағат бұрын
I think we all got filtered by FFX back in the day. I remember the heart sink moments of "Come on, man."
@lordmcsmithКүн бұрын
The credit roll is like an exorcism that stops the unfinished game from haunting you for the rest of your life.
@reaceles5636Күн бұрын
Awesome, you just had to remind me of BoF 4's ending, specifically that last bit Like, man, I loved the experience and I still revisit the game from occasionally, but what was that, seriously? I'd throw hands with whoever's bright idea that was if I could.
@medikor9190Күн бұрын
Nothing like a Casp video to start my morning off.
@Caspicum17 сағат бұрын
idk if that's gonna make your day better tbh
@greenpoolball5136Күн бұрын
Casp's editor here! He does not give me any CREDITS on the videos and I work for free. Please cancel this neckbeard aussie!
@stevetittman4851Күн бұрын
BoF4 had such a disappointing ending that I'm guessing when the localization team got there, they didn't even translate the credits probably in protest.
@Caspicum17 сағат бұрын
The ending was pretty bad, how can the ultimate conclusion of half a man with a burning hatred of humanity have a happy ending? Breath of Fire is at its best when the ending is vague. The achievement of the goal is rewarding enough, give me a vague, moral message about something
@chrismaddock5790Күн бұрын
This is one of those kinda games that I find both fascinating and frustrating in equal measures: On the one hand, it has so many interesting, unique (for the time) and even innovative ideas that you can see elements of in modern open world RPGs of today; yet on the other hand their execution is so damned flawed it can make the game cumbersome in way too many places. For me, I think the main battle system and the piss poor musical score are the worst offenders - like seriously, who the bloody hell signed off on half the music in this game?! If they could've tweaked the battle system a little bit better - less number of enemies to fight, smaller battle arena and perhaps even an insta win against the weaker enemies when you get beyond a certain level - and definitely DEFINITELY using ANY OTHER MUSIC would've gone a long way to improve it's gameplay.
@stevemanartКүн бұрын
>Lookup R34 You could just pay me to make some if there isn't any~
@GameGod77Күн бұрын
There's very little Pandora's tower R34 and there's so much untapped potential. Please go make some.
@stevemanart22 сағат бұрын
@@GameGod77 pay me
@Caspicum17 сағат бұрын
If I ever become a genuine coomer, I will find you, and I will pay you because Alundra is desperately under-coomed
@felixvids7238Күн бұрын
On the other hand, giving up on a game at the final confrontation because it's too hard is the most annoying lingering feeling ever. I don't particularly care about having beaten sonic generations on the 3ds but everytime I come across that game now I die a little inside
@Kazman2007Күн бұрын
I get what you mean about credits being a somber time. It’s like “Did I beat the game? Or did the game beat me?”
@Caspicum17 сағат бұрын
Seems like more often than not, it's the latter
@nekokitkatlongassnameКүн бұрын
You'd never see me looking at credits cause I hate final dungeons in JRPGs and I usually quit there.
@Sivrn-ValКүн бұрын
There are three kinds of feelings associated with the credits of a JRPG. 1) Relief after playing a particularly bad one. 2) Contentment after beating a good one. 3) Soul crushing despair after beating a 10/10 and knowing that you will never be able experience it for the first time ever again.
@Sarahm2261Күн бұрын
What about tears when everything bittersweet as the mc loses his love one at ending even though he fought so hard to see them again. *looking at yakuza like a dragon*
@KnownAsKenjiКүн бұрын
I know number 3 well, experienced that one a good bit, and even recently have seen a lot of people in the Metaphor community experiencing it, and by their tone, it seems like their first time. But it's not. The thing is, it always feels like the first time the phenomenon's hit you. You never get used to it.
@KainYusanagi22 сағат бұрын
I think you forgot a "never" for #3
@PronounDisrespecterКүн бұрын
You search for Rule 34 after you already spent time with a game, I search for Rule 34 to determine if that game is worth my time. We are not the same.
@Sarahm2261Күн бұрын
If the artist create high quality rule34 then you know the game good
@namelessanonymous2913Күн бұрын
Nothing beats getting into idolmaster and having a "hey I've seen her R34 before" reaction on repeat
@estoystrandom5998Сағат бұрын
@namelessanonymous2913 I've gotten into a handful of anime and games because I was curious about a character that got r34. Somewhat funny when it works as an advertisement for whatever thing is getting the porn. Though I always feel a sadness whenever it's from a gacha.
@AvalancheReviewsКүн бұрын
I like to do my Rule34 searches BEFORE checking out the alternate endings/video essays. I find it helps add the allure if I've seen all the character's feet.
@Sarahm2261Күн бұрын
🎉🎉🎉
@deejay329722 сағат бұрын
Good games tend to have good rule34 a wise man once said
@Caspicum20 сағат бұрын
That's why they got that bikini DLC, the best of both worlds.
@MaxTaleКүн бұрын
Oh man I played One Piece Odyssey all the way through to the credits and it was not worth it. That game is an insane exercise in wasting the players time. On the other hand reaching the credits in a genuinely good game can be really rewarding I completely agree with you on that, the most memorable credits sequence for me has to be the NieR Automata credits during ending E. That was a beautiful sendoff to a great game.
@Nando75549Күн бұрын
Tbh, I really love Disgaea 5 despite the main story. The only Disgaea game I genuinely dislike is 6 for how lackluster it all was.
@an2qzavokКүн бұрын
credits are undeniable evidence that video games industry always has been filled to the brim with temporary-embarrassed movie directors.
@WorthlessWinnerКүн бұрын
Still salty about Yuna getting away v_v
@Caspicum17 сағат бұрын
I don't mind him getting away, it could tie into other games, especially Dragon Quarter, it's just the way they explicitly reminded you of a loose thread during the credits.
@KuikkamiesКүн бұрын
The game itself.
@WorthlessWinnerКүн бұрын
I found the vocal JRPG tracks cringe as a kid, now I love them. puuuuuure agaiiiiin
@medikor9190Күн бұрын
I am the Wind from Symphony of the Night is a masterpiece and I won't hear otherwise.
@Caspicum17 сағат бұрын
Me too, but they go hard now.
@StrawberryPidgeyКүн бұрын
621 runtime funny furry number
@Caspicum17 сағат бұрын
idk what that means i am sorry, i have failed you or have you failed me?
@nathansatieКүн бұрын
This is the first youtube video I have ever finished.
@Caspicum17 сағат бұрын
based
@managers6667Күн бұрын
my game wont have credits
@ediapaff8858Күн бұрын
👀 I avoid finishing games because it feels like closing that world for good
@CptManboobsКүн бұрын
I wont go to Bleak Falls Barrow. You can't make me go there Tod!
@blondesummer7980Күн бұрын
Ah yes, Adult Male. The Legendary Hero. I remember him!
@nobodyinparticular9640Күн бұрын
No no, that's adult Type A, get it right Lol, I guess *shrug*
@KnownAsKenjiКүн бұрын
But then you see the credits, and the voice actor (provided he has one) is a REAL NAME. Mind blowing.
@Sarahm2261Күн бұрын
Oh man my memories of hunt sitdown is pretty blank even with the 200 hrs I put in.
@Pompadour_PugКүн бұрын
If you've played Super Smash Brothers Melee then that credit roll sticks with you till the grave. Blew my kiddie mind when I saw a rail shooter pop up after a brutal battle through Classic Mode. I go from maximum relaxation to trying my bloody darndest trying to shoot every last sucker's name. I'm also suck a sucker for the classic "Thank you for playing our game" final text. It's really easy to plough through experiences without thinking of the ridiculous amount of effort that went into them, but when I see that line it always brings joy and appreciation. A simple example is when I cook food for another, or make an artisan brew of tea\coffee for someone, seeing the look of glee in their eyes makes me appreciative to have made it in the first place. Whether it's art, a favour, a beverage, food, etc, there's an appreciation with having created and given an experience to someone. Simple ommissions like thanking the player are probably why modern gaming feels so hollow to me. So cold and clinical. Whenever I see a boring list of credits, it always makes it obligatory rather than celebratory of the art and artists.
@deejay329722 сағат бұрын
This comments longr than da credits of fukn ff16 i dare any1 to read it
@xvct2661Күн бұрын
Its funny that you put smt v in the section about knowing what a game has to offer after 30 minutes because it applies to it perfectly, also i like the game lol
@DreamWhaleКүн бұрын
You are a credit to this platform.
@nathansatieКүн бұрын
You are so handsome and smart.
@DreamWhaleКүн бұрын
@@nathansatie Thank you! <3
@deejay329722 сағат бұрын
Gotta giv u credit on this 1
@thelowroad2163 күн бұрын
I used to try and play this with no translation as a kid.
@BitestheStuff3 күн бұрын
I can't believe I never heard a "seven balls deep" joke until today.