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[๐–•๐–†๐–—๐–™03] How to Import&Export

  ะ ะตั‚ า›ะฐั€ะฐะปะดั‹ 17,057

quirk

quirk

ะšาฏะฝ ะฑาฑั€ั‹ะฝ

ะŸั–ะบั–ั€ะปะตั€: 167
@___quirk___
@___quirk___ ะ–ั‹ะป ะฑาฑั€ั‹ะฝ
*If the default fbx doesn't work for you , watch this:* kzbin.info/www/bejne/oHjOmKGvf85gf7c ๐—™๐—ฟ๐—ฒ๐—ฒ ๐—ฑ๐—ผ๐˜„๐—ป๐—น๐—ผ๐—ฎ๐—ฑ ๐—ผ๐—ณ ๐—ฐ๐—น๐—ผ๐˜๐—ต๐—ฒ๐˜€ ๐—ณ๐—ฒ๐—ฎ๐˜๐˜‚๐—ฟ๐—ฒ๐—ฑ ๐—ถ๐—ป ๐˜๐—ต๐—ถ๐˜€ ๐˜ƒ๐—ถ๐—ฑ๐—ฒ๐—ผ: quirk999.gumroad.com/ ๐ฎ๐ฌ๐ž๐Ÿ๐ฎ๐ฅ ๐ญ๐ข๐ฉ&๐Ÿ๐ข๐ฑ - kzbin.info/www/bejne/eZvCq3apqtdqiJosi=S90UcKHPrd1QMscv Previous Part ๐–•๐–†๐–—๐–™01 - ๐— ๐—ถ๐˜…๐—ฎ๐—บ๐—ผ ๐˜๐—ผ ๐— ๐—ฒ๐˜๐—ฎ๐—ต๐˜‚๐—บ๐—ฎ๐—ป ๐—ถ๐—ป ๐Ÿฑ๐—บ๐—ถ๐—ป๐˜€: kzbin.info/www/bejne/pZqZaGebZcZnpq8 ๐–•๐–†๐–—๐–™02- ๐—–๐—ผ๐—บ๐—ฏ๐—ถ๐—ป๐—ฒ ๐—ต๐—ฒ๐—ฎ๐—ฑ&๐—ฏ๐—ผ๐—ฑ๐˜†&๐˜€๐—ต๐—ผ๐—ฒ๐˜€ ๐— ๐—ฒ๐˜๐—ฎ๐—›๐˜‚๐—บ๐—ฎ๐—ป ๐—ถ๐—ป ๐—•๐—น๐—ฒ๐—ป๐—ฑ๐—ฒ๐—ฟ: kzbin.info/www/bejne/nZacZpiJjK2HbMk
@Luckymich77
@Luckymich77 ะ–ั‹ะป ะฑาฑั€ั‹ะฝ
I'm going to say this and I am being honest. This is the BEST tutorial ever for Mixamo Animation to Metahuman to Marvelous Designer. Watch it from Part 1. I learned A LOT. You don''t need to watch anything else. Thank you so much Sensei Quirk for taking the time to make this!!
@___quirk___
@___quirk___ ะ–ั‹ะป ะฑาฑั€ั‹ะฝ
Thank you so much for the best compliment. Being a learner myself, it took me quite a while to figure this out and it was not a happy process. So I made it because I didn't want other people to go through the same time as me. I think your comments served the purpose of this video well. Let's continue to grow together.
@malikgarcia699
@malikgarcia699 ะ–ั‹ะป ะฑาฑั€ั‹ะฝ
@@___quirk___Can you do one for Metahuman to blender? With all the details such as hair eyebrows lashes peach fuzz ect thanks ๐Ÿ™๐Ÿป
@___quirk___
@___quirk___ 11 ะฐะน ะฑาฑั€ั‹ะฝ
@@malikgarcia699 it could be possible but i don't think it's gonna look same as in unreal engine. (I never tried before) better be using daz studio or sth.
@createdbyRaghavsharma
@createdbyRaghavsharma ะ–ั‹ะป ะฑาฑั€ั‹ะฝ
people like you are the reason we can learn things on youtube and follow our passion. Thanks a ton again hope you blew up if you continue videos like this
@___quirk___
@___quirk___ ะ–ั‹ะป ะฑาฑั€ั‹ะฝ
I learnt a lot from youtube as well so it's time to give it back to others! :-) let's grow this 3d, fashion, digital art market together!
@ivoneko6750
@ivoneko6750 4 ะฐะน ะฑาฑั€ั‹ะฝ
๋งŒ์•ฝ MD to UE ๊ณผ์ •์—์„œ Alembic file์ด "unknown file format not a valid alembic" ๋ผ๊ณ  ๋œจ๋ฉด์„œ Import ์•ˆ๋˜๋Š” ๋ถ„๋“ค์€ .abcํŒŒ์ผ์„ c๋“œ๋ผ์ด๋ธŒ๋ง๊ณ  ๋‹ค๋ฅธ๋“œ๋ผ์ด๋ธŒ์— ๋„ฃ๊ณ  ์ž„ํฌํŠธ ํ•ด๋ณด์„ธ์š”. If you encounter "unknown file format not a valid Alembic" error during importing Alembic file in the MD to UE process, put your .abc file into drive other than C drive, then drag drop it. ์ข‹์€ ๊ฐ•์˜ ๊ฐ์‚ฌํ•ฉ๋‹ˆ๋‹ค! ๋•๋ถ„์— ๋งŽ์ด ๋ฐฐ์› ์Šต๋‹ˆ๋‹คbb
@___quirk___
@___quirk___ 4 ะฐะน ะฑาฑั€ั‹ะฝ
Thanks for sharing your experience! Thatโ€™d be helpful for others for sure :) ๐Ÿ‘ ๊ฐ์‚ฌํ•ฉ๋‹ˆ๋‹ค. :-)
@xr_fieldtrip
@xr_fieldtrip ะ–ั‹ะป ะฑาฑั€ั‹ะฝ
Hands down the best tutorial EVER. Thank you for helping me get on track to my dreams :)
@___quirk___
@___quirk___ ะ–ั‹ะป ะฑาฑั€ั‹ะฝ
thanks for that. let's make this market grow together!
@ESLINGERART
@ESLINGERART 8 ะฐะน ะฑาฑั€ั‹ะฝ
Thank you for doing this. Nothing else made sense until now!
@___quirk___
@___quirk___ 8 ะฐะน ะฑาฑั€ั‹ะฝ
hello universe :) there's new method which is easier way to MD, check that out.
@TaygunGencosmanoglu
@TaygunGencosmanoglu 9 ะฐะน ะฑาฑั€ั‹ะฝ
Hello Quirk! There is no problem with default FBX actually as you show at 9:02 . When you click and choose ''default FBX'' option to export an animation, you should uncheck the ''All Actions'' box. Otherwise you'll always export all animations you have got in your action list. ''All action'' is there, where you enable disable ''Bake Animation'' 4:58 BTW, you are a great tutorial maker!!! Please go on to illuminate us with your MD-UE-BL worklflows : ) : )
@___quirk___
@___quirk___ 9 ะฐะน ะฑาฑั€ั‹ะฝ
Hello universe :) thanks for lettng us(me and our subscribers!) know! After creating this tutorial, I realised that I could control it with the all action button. But with using default fbx, there's anim mismatching garment and metahuman in unreal engine so I prefer exporting it as alembic thesedays. Also I'm working on a workflow tutorial that takes metahuman directly from Unreal Engine to Marvelous Designer. Really appreciate your comment and support :)
@TaygunGencosmanoglu
@TaygunGencosmanoglu 9 ะฐะน ะฑาฑั€ั‹ะฝ
โ€‹@@___quirk___ Hello Quirk, Your method of teaching is really sooo POWERFUL especially for those who doesnt have any idea where to start. I believe thousands of subscribers will follow you! there are very few men like you in KZbin. When I watch your tutorials I see you touch to every single details very smoothly and so even the subject you explain is very complex, you make it very EASY to understand for us. Its art of teaching that yours!
@___quirk___
@___quirk___ 9 ะฐะน ะฑาฑั€ั‹ะฝ
wow, this is so touching. When I first started teaching myself 3D, I didn't even know what to do as you say, so I'm just sharing it with people who are on a similar path. People know this channel as a tutorial channel, but maybe it will become a fashion brand based on youtube.. ;-> who knows @@TaygunGencosmanoglu
@EmpticStudios
@EmpticStudios ะ–ั‹ะป ะฑาฑั€ั‹ะฝ
I just finished and I just want to say thank you! The tutorial were great, your help was even better! Hope to see more content and share what U created!
@___quirk___
@___quirk___ ะ–ั‹ะป ะฑาฑั€ั‹ะฝ
I'm glad you've made it this far. I haven't been able to make videos lately due to house moving issues. Now it's time to make a new tutorial! looking forward to your content.
@philippschunemann7718
@philippschunemann7718 ะ–ั‹ะป ะฑาฑั€ั‹ะฝ
really enjoyed watching your tutorials. I just wanted to say thank you:) for taking your time doing such a great tutorial series.
@___quirk___
@___quirk___ ะ–ั‹ะป ะฑาฑั€ั‹ะฝ
hello! Wow, I'm glad you liked the tutorial video. Your comment is the one that give me energy to make more videos.
@leeeyongho
@leeeyongho ะ–ั‹ะป ะฑาฑั€ั‹ะฝ
๋งŽ์€ 3D ๊ฐ•์ขŒ์ค‘์— ๊ฐ€์žฅ ์œ ๋‹ˆํฌํ•˜๊ณ  ๋…๋ณด์ ์ธ๊ฒƒ ๊ฐ™์Šต๋‹ˆ๋‹ค. ์ž˜ ๋ดค์Šต๋‹ˆ๋‹ค!
@___quirk___
@___quirk___ ะ–ั‹ะป ะฑาฑั€ั‹ะฝ
์ž˜ ๋ด์ฃผ์…”์„œ ๊ฐ์‚ฌํ•ฉ๋‹ˆ๋‹ค! ํ•ดํ”ผ ๋ Œ๋”๋ง ํ•˜์‹œ๊ธธ!!
@andersonleao3413
@andersonleao3413 ะ–ั‹ะป ะฑาฑั€ั‹ะฝ
Thank you very much!!! This tutorial is perfect! Very well explained.๐Ÿ’ฏ๐Ÿ’ข๐Ÿ’ข๐Ÿ’ฅ๐Ÿ‘‹๐Ÿ‘‹๐Ÿ‘‹
@___quirk___
@___quirk___ ะ–ั‹ะป ะฑาฑั€ั‹ะฝ
hello anderson. thanks for saying that! let's be creative!
@_bymahi_
@_bymahi_ 5 ะฐะน ะฑาฑั€ั‹ะฝ
๐Ÿคฉ๐Ÿ‘Œ๐Ÿ‘Œ
@jayantpaliwal
@jayantpaliwal 10 ะฐะน ะฑาฑั€ั‹ะฝ
Amazing ๐ŸŽ‰โค
@___quirk___
@___quirk___ 10 ะฐะน ะฑาฑั€ั‹ะฝ
thank you. you are amazing too!
@์ง€์˜ค์Šคํ† ๋ฆฌ
@์ง€์˜ค์Šคํ† ๋ฆฌ ะ–ั‹ะป ะฑาฑั€ั‹ะฝ
์ž˜๋ณด์•˜์Šต๋‹ˆ๋‹ค. ์•„์ฃผ ์œ ์ตํ–ˆ์Šต๋‹ˆ๋‹ค.
@___quirk___
@___quirk___ ะ–ั‹ะป ะฑาฑั€ั‹ะฝ
์ œ ์ปจํ…์ธ ๋ฅผ ์œ ์ตํ•˜๋‹ค๊ณ  ํ‘œํ˜„ํ•ด์ฃผ์…”์„œ ๊ฐ์‚ฌํ•ฉ๋‹ˆ๋‹ค. ๋ชฉ์ ์„ ์ด๋ฃฌ ๊ฒƒ ๊ฐ™์•„ ๊ธฐ์ฉ๋‹ˆ๋‹ค.
@hilaryalvarez4647
@hilaryalvarez4647 3 ะฐะน ะฑาฑั€ั‹ะฝ
Can you make tutorial on blending animations in UE5 to export to Marvelous Designer please??
@___quirk___
@___quirk___ 3 ะฐะน ะฑาฑั€ั‹ะฝ
you can check my other video :)
@HassanAli-tv6fc
@HassanAli-tv6fc 11 ะฐะน ะฑาฑั€ั‹ะฝ
thanks bro it was really helpful
@___quirk___
@___quirk___ 11 ะฐะน ะฑาฑั€ั‹ะฝ
Good to hear that bro!
@user-metell
@user-metell 11 ะฐะน ะฑาฑั€ั‹ะฝ
ํ€”๋‹˜ ๋“œ๋””์–ด ์ด ๋‹จ๊ณ„๊นŒ์ง€ ์™„์„ฑํ–ˆ๋„ค์š” ใ… ใ…  ๋„ˆ๋ฌด ๊ฐ๊ฒฉ์Šค๋Ÿฝ์Šต๋‹ˆ๋‹ค ใ…Ž ์—ฌ๊ธฐ ๊นŒ์ง€ ์˜ฌ ์ˆ˜ ์žˆ์—ˆ๋˜๊ฑด ๋‹ค ํ€”๋‹˜ ๋•๋ถ„์ž…๋‹ˆ๋‹ค!!! ๋„ˆ๋ฌด ๊ฐ์‚ฌ๋“œ๋ ค์š” ์—ผ์น˜๊ฐ€ ์—†์ง€๋งŒ ์ œ๊ฐ€ ๋˜ ์งˆ๋ฌธ์ด ์žˆ์–ด์„œ ์—ฌ๊ธฐ๋‹ค ๋‚จ๊ฒจ ๋‘ก๋‹ˆ๋‹ค. ํ˜น์‹œ ์‹œ๊ฐ„์ด ๋˜์‹ค ๋•Œ ๋‹ต๋ณ€์„ ์ฃผ์‹ ๋‹ค๋ฉด ํฐ ๋„์›€์ด ๋  ๊ฒƒ ๊ฐ™์•„์š” ์ด๋ ‡๊ฒŒ ์™„์„ฑํ•œ ์˜ท์„ ์ž…๊ณ  ์›€์ง์ด๋Š” ๋ฉ”ํƒ€ํœด๋จผ์„ ๋ฐฐ๊ฒฝ์„ ์™„์„ฑํ•ด๋‘” ์–ธ๋ฆฌ์–ผ์—”์ง„์˜ ๋‹ค๋ฅธ ํ”„๋กœ์ ํŠธ ํŒŒ์ผ์— ๊น”๋”ํ•˜๊ฒŒ ๊ฐ€์ ธ๊ฐ€๋Š” ๋ฐฉ๋ฒ•์ด ์žˆ์„๊นŒ์š”? ์ œ๊ฐ€ ์ •ํ™•ํžˆ ์–ด๋–ค ํด๋”๋ฅผ ๊ฐ€์ ธ๊ฐ€์•ผ ํ• ์ง€ ๋ชฐ๋ผ์„œ ๋ฌด์‹ํ•˜๊ฒŒ ๊ทธ๋ƒฅ ์‹น ๋‹ค ๊ฐ€์ ธ๊ฐ€์„œ ํ•ด๋ณด๋ ค ํ–ˆ์œผ๋‚˜ ์ •์‹ ์ด ์—†๊ธฐ๋„ ํ•˜๊ณ , ์ด ์•„์ด๋ฅผ ์‹คํ–‰์‹œํ‚ค๋ฉด ๋งŒ๋“ค์–ด๋‘” ๋ฐฐ๊ฒฝํ™”๋ฉด์ด ์‚ฌ๋ผ์ง€๋Š” ๋“ฑ ์ •ํ™•ํžˆ ์–ด๋–ป๊ฒŒ ํ•ด์•ผ ํ•˜๋Š”์ง€ ๋ชจ๋ฅด๊ฒ ์Šต๋‹ˆ๋‹ค ใ… ใ…  ํ•œ๊ณ ๋น„ ํ•œ๊ณ ๋น„ ์ •๋ง ํž˜๋“ค๊ฒŒ ๊ฐ€๊ณ  ์žˆ๋Š”๋ฐ ํ€”๋‹˜์ด ์ •๋ง ๋งŽ์ด ๋„์™€์ฃผ์…”์„œ ์—ฌ๊ธฐ๊นŒ์ง€ ์˜ฌ ์ˆ˜ ์žˆ์—ˆ๋˜ ๊ฒƒ ๊ฐ™์Šต๋‹ˆ๋‹ค. ๋‹ค์‹œ ํ•œ๋ฒˆ ๊ฐ์‚ฌ๋“œ๋ฆฝ๋‹ˆ๋‹ค ~
@___quirk___
@___quirk___ 11 ะฐะน ะฑาฑั€ั‹ะฝ
์ž˜ ๋”ฐ๋ผ์˜ค์…จ๋‹ค๋‹ˆ ๋‹คํ–‰์ž…๋‹ˆ๋‹ค. ํŠœํ† ๋ฆฌ์–ผ์„ ํ†ตํ•ด ์ œ์ž‘ํ•œ ๋ฉ”ํƒ€ํœด๋จผ์„ ๋‹ค๋ฅธ ํ”„๋กœ์ ํŠธ์—์„œ ์‚ฌ์šฉํ•˜๊ธฐ ์œ„ํ•ด์„œ๋Š” ๋ฉ”ํƒ€ํœด๋จผ๊ณผ ์• ๋‹ˆ๋ฉ”์ด์…˜ ์‹œํ€€์Šค, ์˜์ƒ alembic file(๋ฐ ํ…์Šค์ฒ˜)๊ฐ€ ํ•„์š”ํ•ฉ๋‹ˆ๋‹ค. ๋ฉ”ํƒ€ํœด๋จผ์€ ํ™˜๊ฒฝ[๋ฐฐ๊ฒฝ]์„ ์ œ์ž‘ํ•œ ํ”„๋กœ์ ํŠธ(b๋ผ๊ณ  ๋ถ€๋ฅด๊ฒ ์Šต๋‹ˆ๋‹ค.)์—์„œ ํ€ต์…€๋ธŒ๋ฆฟ์ง€๋ฅผ ํ†ตํ•ด ๊ฐ€์ ธ์˜ค๋Š” ๊ฒƒ์ด ์ œ์ผ ๊น”๋”ํ•˜๊ณ  ๋งˆ๋ธ”๋Ÿฌ์Šค์—์„œ ์ œ์ž‘ํ•œ ์˜์ƒ ๋˜ํ•œ b ํ”„๋กœ์ ํŠธ๋กœ ๋ฐ”๋กœ ๋“œ๋ž˜๊ทธ์•ค๋“œ๋กญ์œผ๋กœ importํ•˜์„ธ์š”. ๊ทธ๋Ÿฌ๋ฉด ์• ๋‹ˆ๋ฉ”์ด์…˜ ์‹œํ€€์Šค(anim sq)๋งŒ ๋‚จ๋Š”๋ฐ ์–ธ๋ฆฌ์–ผ ๋‚ด ํ•˜๋‹จ์— ์ปจํ…์ธ  ๋ธŒ๋ผ์šฐ์ €์—์„œ anim sq๋ฅผ ์„ ํƒํ•˜๊ณ  ๋งˆ์šฐ์Šค ์šฐํด๋ฆญํ•˜๊ณ  [show in explorer] ๋ฅผ ํด๋ฆญํ•ด ์˜ฎ๊ธฐ๋ ค๋Š” anim sq์˜ ๊ฒฝ๋กœ๋ฅผ ์ฐพ์€ ๋’ค ๋ณต์‚ฌํ•˜๊ณ  b ํ”„๋กœ์ ํŠธ์˜ Contents ํด๋” ๋‚ด์— ๋ถ™์—ฌ๋„ฃ์œผ์‹œ๋ฉด ๋ฉ๋‹ˆ๋‹ค.(๋ณต์‚ฌ/๋ถ™์—ฌ๋„ฃ๊ธฐ๋Š” ์–ธ๋ฆฌ์–ผ์ด ์•„๋‹Œ ์œˆ๋„์šฐ ํŒŒ์ผํƒ์ƒ‰๊ธฐ๋กœ ๋ถ™์—ฌ๋„ฃ๊ธฐ ํ•˜๋ฉด ๋ฉ๋‹ˆ๋‹ค.)
@user-metell
@user-metell 11 ะฐะน ะฑาฑั€ั‹ะฝ
@@___quirk___ ๋„ค ์ œ๊ฐ€ ์ดˆ๋ณด๋ผ ํ•œ๋ฒˆ์— ์ดํ•ด๋ฅผ ํ•˜์ง€ ๋ชปํ–ˆ์ง€๋งŒ ใ…Žใ…Ž ๋ง์”€์ฃผ์‹  ๋‚ด์šฉ์„ ๋ฐ”ํƒ•์œผ๋กœ ์ฒœ์ฒœํžˆ ํ•ด๋ณด๊ฒ ์Šต๋‹ˆ๋‹ค !! ์ œ๊ฐ€ ์ €๋ ‡๊ฒŒ ๋น„์Šทํ•˜๊ฒŒ ํ•œ๋ฒˆ ํ•ด๋ณด์•˜๋Š”๋ฐ ์ƒˆ๋กœ ๋ถˆ๋Ÿฌ์˜จ ๊ฐ™์€ ์•„๋ฐ”ํƒ€์™€ ์˜์ƒ์ด ๊ธฐ์กด์— ๊ฐ€์ ธ์˜จ ์• ๋‹ˆ๋ฉ”์ด์…˜ ์‹œํ€€์Šค์™€ ์ž๋™์œผ๋กœ ์—ฐ๊ฒฐ์ด ์•ˆ๋˜๋Š”๊ฑฐ ๊ฐ™๋˜๋ฐ ๋งž๋‚˜์š”? ๊ทธ๋ž˜์„œ ์–ด๋–ป๊ฒŒ ํ•ด์•ผ ํ• ์ง€ ๋ชฐ๋ผ์„œ ํ—ค๋งธ๋˜๊ฑฐ ๊ฐ™์Šต๋‹ˆ๋‹ค. ์ œ๊ฐ€ ์ž˜๋ชปํ•œ๊ฑฐ๊ฒ ์ฃ ? ใ…Ž ๋ง์”€์ฃผ์‹ ๋Œ€๋กœ ์ฒœ์ฒœํžˆ ํ•œ๋ฒˆ ํ•ด๋ณด๊ฒ ์Šต๋‹ˆ๋‹ค. ๋‹ต๋ณ€ ์ฃผ์…”์„œ ๋„ˆ๋ฌด ๊ฐ์‚ฌ๋“œ๋ฆฝ๋‹ˆ๋‹ค^^
@___quirk___
@___quirk___ 11 ะฐะน ะฑาฑั€ั‹ะฝ
์›๋ž˜ alembic์œผ๋กœ ๊ฐ€์ ธ์˜จ ์˜์ƒ์€ ์• ๋‹ˆ๋ฉ”์ด์…˜ ์‹œํ€€์Šค์™€๋Š” ๋”ฐ๋กœ ์—ฐ๊ฒฐ์ด ๋˜๋Š” ๊ตฌ์กฐ๋Š” ์•„๋‹™๋‹ˆ๋‹ค. ๋ฉ”ํƒ€ํœด๋จผ, ๋ฉ”ํƒ€ํœด๋จผ ์• ๋‹ˆ๋ฉ”์ด์…˜ ์‹œํ€€์Šค, ์˜์ƒ์ด bํ”„๋กœ์ ํŠธ ์•ˆ์— ์ค€๋น„๋˜์—ˆ์œผ๋ฉด ์ƒˆ๋กœ์šด ๋ ˆ๋ฒจ์‹œํ€€์Šค๋ฅผ ์ƒ์„ฑํ•œ ๋’ค ๊ทธ ์•ˆ์— ์นด๋ฉ”๋ผ๋ฅผ ์ถ”๊ฐ€ํ•ด์„œ ์›ํ•˜์‹œ๋Š” ์˜์ƒ์„ ๋งŒ๋“œ์…”์•ผ ํ•ฉ๋‹ˆ๋‹ค. :) @@user-metell
@ZEEDAN37
@ZEEDAN37 3 ะฐะน ะฑาฑั€ั‹ะฝ
I want to know how you do it in the alembic way, I'm used to the alembic, you're the best โœจ
@___quirk___
@___quirk___ 3 ะฐะน ะฑาฑั€ั‹ะฝ
The best recognizes the best ๐Ÿ’ฅ
@user-sr9cs9xy1m
@user-sr9cs9xy1m 10 ะฐะน ะฑาฑั€ั‹ะฝ
์•ˆ๋…•ํ•˜์„ธ์š”! ์˜์ƒ ๋งˆ์ง€๋ง‰ ๋ถ€๋ถ„์— ์‹œํ€€์Šค์—์„œ ๋ฉ”ํƒ€ํœด๋จผ๊ณผ ๋งˆ๋ธ”๋Ÿฌ์Šค ๋””์ž์ด๋„ˆ ์•Œ๋ ˜๋น… ํŒŒ์ผ์„ ํ•ฉ์น˜๋Š” ๊ณผ์ •์—์„œ ์˜ท๊ณผ ๋ฉ”ํƒ€ํœด๋จผ์ด ์˜ค๋ฌ˜ํ•˜๊ฒŒ ๋”ฐ๋กœ ๋ถ„๋ฆฌ๋˜๋Š” ์˜ค๋ฅ˜๊ฐ€ ์ƒ๊ธฐ๋”๋ผ๊ตฌ์š”! ๋ชจ๋“  ์„ค์ •๊ณผ ๊ณผ์ • ๊ทธ๋Œ€๋กœ ๋”ฐ๋ผํ–ˆ๋Š”๋ฐ ์™œ ์ด๋Ÿฐ ์˜ค๋ฅ˜๊ฐ€ ์ƒ๊ธฐ๋Š”๊ฑธ๊นŒ์š”? ๊ด€๋ จ ์˜ค๋ฅ˜ ์˜์ƒ ์ฒจ๋ถ€ํ•˜์—ฌ ๋ฉ”์ผ๋กœ ์—ฐ๋ฝ๋“œ๋ ธ์Šต๋‹ˆ๋‹ค. ํ™•์ธ ๋ถ€ํƒ๋“œ๋ ค์š” 8ใ……8
@hilaryalvarez4647
@hilaryalvarez4647 3 ะฐะน ะฑาฑั€ั‹ะฝ
I love your tutorials! What settings do you use? I'm using different garments but not too complex.. it's taking a long time to render when exporting alembic
@___quirk___
@___quirk___ 3 ะฐะน ะฑาฑั€ั‹ะฝ
actaully i didn't add any extra setting for rendering. it may takes time if anim is too long but lumen is pretty fast.
@krishnakukade
@krishnakukade ะ–ั‹ะป ะฑาฑั€ั‹ะฝ
This is the best tutorial i ever seen on the internet, but i created face animation with mixamo animation and my metahuman head become separated from body, please tell me how to solve this?
@___quirk___
@___quirk___ ะ–ั‹ะป ะฑาฑั€ั‹ะฝ
hello :) thanks for saying that. if you want to combine metahuman body and head, you should watch part1,2 of kzbin.info/aero/PL0O5qvyb-n3X4ucgL2Stt51nrmDDfGExO hope it's helpful!
@hotbergina
@hotbergina ะ–ั‹ะป ะฑาฑั€ั‹ะฝ
Can you make a tutorial on how to make a playable metahuman character with marvelous clothes ? Please
@___quirk___
@___quirk___ ะ–ั‹ะป ะฑาฑั€ั‹ะฝ
that I still practice about it.(I hardly.. because I don't usually use that way, but I will put this in my tutorial list)
@artificialacapellas
@artificialacapellas ะ–ั‹ะป ะฑาฑั€ั‹ะฝ
unreal keeps crashing when importing the .abc file as a geometry cache. then entire programs just crashes. i had the same problem when exporting the animation data from unreal and had to convert from directx12 to vulkan. ay ideas on how to fix?
@___quirk___
@___quirk___ ะ–ั‹ะป ะฑาฑั€ั‹ะฝ
hello universe :) let's sort this out issue. hm.. I only had this kind of issue when disk was full. is your graphic card enough to handle your abc or you've got enough disk space? Why not just export 1 or 10 frames of your animation to reduce the file size and test it out? Alembic is pretty cool format but heavy as well. This is the only way to use Marvelous Designer clothing in Unreal Engine at this time, unless you want to add bones to your clothing and export it to FBX. and i don't know anything about vulkan sorry. hope you sort this out! and share your experience to others! if you got that!
@user-ys4he9sr9g
@user-ys4he9sr9g 4 ะฐะน ะฑาฑั€ั‹ะฝ
Can you tell you more about how you added animation to level sequence? For some reason, I can't play it
@___quirk___
@___quirk___ 4 ะฐะน ะฑาฑั€ั‹ะฝ
it's all in part1,2,3. just add metahuman and add animation sequence / clothes and add geometry cache.
@์ง€์˜ค์Šคํ† ๋ฆฌ
@์ง€์˜ค์Šคํ† ๋ฆฌ ะ–ั‹ะป ะฑาฑั€ั‹ะฝ
์–ด๋ ต๊ฒŒ 3์ฃผ๊ฐ„ ์—ฐ์Šต๋์— [Part03]๊นŒ์ง€ ์™”์Šต๋‹ˆ๋‹ค. ๊ทธ๋Ÿฐ๋ฐ ๋งˆ๋ธ”๋Ÿฌ์Šค์—์„œ Avata๊ฐ€ import ๋˜๊ธฐ๋Š” ํ•˜๋Š”๋ฐ ์™„๋ฒฝํ•˜๊ฒŒ ์•ˆ๋ฉ๋‹ˆ๋‹ค. ์ด๋Ÿฐ ๊ฒฝ๊ณ ๊ฐ€ "Arrangement Points were not fitted to the avatar. The avatar must be in a T-pose or A-pose." ํ˜น์‹œ ์–ด๋–ป๊ฒŒ ํ•ด๊ฒฐํ•ด์•ผ ํ•˜๋Š”์ง€ ์•Œ ์ˆ˜ ์žˆ์„๊นŒ์š”?
@___quirk___
@___quirk___ ะ–ั‹ะป ะฑาฑั€ั‹ะฝ
์•ˆ๋…•ํ•˜์„ธ์š”. ๋จผ์ € ๊ธด ์‹œ๊ฐ„ ๋™์•ˆ ์ œ ์˜์ƒ์„ ๋ณด์‹œ๋ฉฐ ์—ฐ์Šตํ•˜์…จ๋‹ค๊ณ  ํ•˜๋‹ˆ ๊ธฐ์ฉ๋‹ˆ๋‹ค. ๊ณ ์ƒํ•˜์…จ๊ณ  ๊ฐ์‚ฌ๋“œ๋ฆฝ๋‹ˆ๋‹ค. ์ด๋Ÿฐ ๊ฒฝ์šฐ๋Š” ์ œ์ž‘ํ•œ T-pose๋‚˜ A-pose๊ฐ€ ๋งˆ๋ธ”๋Ÿฌ์Šค์—์„œ ์„ธํŒ…ํ•ด๋†“์€ ๊ธฐ์ค€ ๊ฐ’์„ ๋ฒ—์–ด๋‚œ ๊ฒฝ์šฐ ํ•ด๋‹น ๋ฌธ๊ตฌ๊ฐ€ ๋‚˜ํƒ€๋‚˜๋Š” ๊ฒƒ์œผ๋กœ ์•Œ๊ณ  ์žˆ์Šต๋‹ˆ๋‹ค.(์˜ค๋ฅ˜๋Š” ์•„๋‹™๋‹ˆ๋‹ค.) ๊ฒฐ๋ก ๋ถ€ํ„ฐ ๋ง์”€๋“œ๋ฆฌ์ž๋ฉด ํ•ด๋‹น๋ฌธ๊ตฌ๊ฐ€ ๋‚˜์˜ค๋”๋ผ๋„ ์บ๋ฆญํ„ฐ๋ฅผ ์•„๋ฐ”ํƒ€๋กœ ๋“ฑ๋กํ•˜๊ธฐ ์œ„ํ•œ 'ํ”ผํŒ…์ˆ˜ํŠธ' ๊ณผ์ •์„ ํ†ตํ•ด arrangement point ๋“ฑ์„ ์„ค์ •ํ•  ์ˆ˜ ์žˆ์–ด ์ง„ํ–‰ํ•˜์‹œ๋Š”๋ฐ์—๋Š” ์‚ฌ์‹ค ๋ฌธ์ œ๊ฐ€ ์—†์–ด ๊ทธ๋Œ€๋กœ ๊ณ„์† ์ง„ํ–‰ํ•˜์…”๋„ ์ข‹์Šต๋‹ˆ๋‹ค. (์‹œ๊ฐ„์ ˆ์•ฝ์„ ์œ„ํ•ด) ํ•˜์ง€๋งŒ ๋ฌธ๊ตฌ๊ฐ€ ๋‚˜์˜ค์ง€ ์•Š๊ณ  ์ •ํ™•ํ•œ A-pose๋ฅผ ๋งŒ๋“œ์‹œ๊ณ ์ž ํ•˜์‹ ๋‹ค๋ฉด kzbin.info/www/bejne/oHjOmKGvf85gf7c ์˜์ƒ์˜ 00:54 - 02:22 ๊นŒ์ง€์˜ ์˜์ƒ ์ค‘ A ํฌ์ฆˆ์˜ ๊ฐ๋„๋ฅผ ์ฐธ๊ณ  ํ•ด๋ณด์‹œ๋ฉด ์ข‹์„ ๊ฒƒ ๊ฐ™์Šต๋‹ˆ๋‹ค. (part02์—์„œ ์ œ๊ฐ€ Aํฌ์ฆˆ์˜ ๊ฐ๋„๋ฅผ ์ž˜๋ชป ๊ธฐ์ž…ํ•˜์˜€์„ ์ˆ˜๋„ ์žˆ์Šต๋‹ˆ๋‹ค.)
@Et-Media
@Et-Media 11 ะฐะน ะฑาฑั€ั‹ะฝ
Everything is fine, thank you. I just have a question. Is there a facial movement ready to make the character smile?
@___quirk___
@___quirk___ 11 ะฐะน ะฑาฑั€ั‹ะฝ
facial pose is built in metahuman contents browers, i guess in 'common' folder. but if you want to make it natural, you should animate it in level sequence with facial rig or use livelink with your face.
@guoyandong8132
@guoyandong8132 6 ะฐะน ะฑาฑั€ั‹ะฝ
Hello, thank you very much for your excellent tutorial; it's very useful! I have a question: after creating clothes in Marvelous Designer, can I add the final materials and render animations in Blender? Because I am currently learning Blender, and Unreal Engine5 seems a bit difficult for me at the moment.
@___quirk___
@___quirk___ 6 ะฐะน ะฑาฑั€ั‹ะฝ
Thanks for your comment and support. well, if you wanna render in blender, I don't suggest metahuman. I may use daz studio or human generator for character for blender.
@user-vq9ew2ov5g
@user-vq9ew2ov5g 5 ะฐะน ะฑาฑั€ั‹ะฝ
Hi quirk, I would like to ask you a question, I am using ue5 to make a personal movie and md to make my character's costumes, so do I need to retopology the costumes in md? Does it depend if I go into zbrush to sculpt more realistic details ?
@___quirk___
@___quirk___ 5 ะฐะน ะฑาฑั€ั‹ะฝ
If you record clothes anim in MD then export it as alembic, you donโ€™t need to do it. But if you want your clothes to be in Metahuman blueprint, you better do retopology and use zbrush to make wrinkles and stuff but it depends on purpose.(itโ€™s not necessary) The reason why do retopology and add sculpt details is because of reducing file size. Normally itโ€™s for game characters.
@user-vq9ew2ov5g
@user-vq9ew2ov5g 5 ะฐะน ะฑาฑั€ั‹ะฝ
thank you!@@___quirk___
@user-eh9nb5bx9f
@user-eh9nb5bx9f 7 ะฐะน ะฑาฑั€ั‹ะฝ
I can't really figure out how to apply the nylon set clothes on my metahuman, I followed the processes in your video, I exported my metahuman as an avatar but still I don't understand how to make the clothes move with the animation, can I do it with MD's default clothes, I don't understand why you cut that part of the tutorial, unfortunately I'm a beginner and I can't, please can you write me all the steps so as to avoid mistakes?
@___quirk___
@___quirk___ 7 ะฐะน ะฑาฑั€ั‹ะฝ
kzbin.info/www/bejne/i3ivqIGIZdCEqrssi=FNhD0RAc6M6hEB6d this is uncut version and have more stable with using alembic mh
@Et-Media
@Et-Media 11 ะฐะน ะฑาฑั€ั‹ะฝ
The best artist lesson was implemented correctly, but upon graduation from the marvelous program 30 speed and inputting it to un5.2 is slower, why?
@___quirk___
@___quirk___ 11 ะฐะน ะฑาฑั€ั‹ะฝ
hello universe. You should try to align all frames in Mixamo, Unreal, and Blender. If you get it to 30 frames in Mixamo, make sure you do the same in Unreal, Blender, and Marvelous. In my experience, the problem with any speed is the frame rate.
@user-eh9nb5bx9f
@user-eh9nb5bx9f 7 ะฐะน ะฑาฑั€ั‹ะฝ
Iโ€™Ve the last problemโ€ฆ itโ€™s probably 100% the last, iโ€™ve imported cloths (nylonset) on unreal but when i add in the sequence (with body and face) the body moves well but clothes itโ€™s freeze to the first frameโ€ฆ idk why? Can u help? I promise, is the last question ahahahah, much love quirkโค๏ธ
@___quirk___
@___quirk___ 7 ะฐะน ะฑาฑั€ั‹ะฝ
You have to select โ€˜geometry cacheโ€™ when you set import option for alembic :-)
@user-eh9nb5bx9f
@user-eh9nb5bx9f 7 ะฐะน ะฑาฑั€ั‹ะฝ
i'vek set it but is already not working, wtf@@___quirk___
@user-eh9nb5bx9f
@user-eh9nb5bx9f 7 ะฐะน ะฑาฑั€ั‹ะฝ
still*
@hotbergina
@hotbergina ะ–ั‹ะป ะฑาฑั€ั‹ะฝ
15:43, How to custom clothes ? because it is not a t-pose so how to create clothes on it please
@___quirk___
@___quirk___ ะ–ั‹ะป ะฑาฑั€ั‹ะฝ
hello hotbergina again. Prepare As shown in this tutorial video, register your [MetaHuman in A or T pose] as an avatar in Marvelous Designer. Load the desired [Animation]. Save the first frame of the animation as a [pose]. Method 1. Load the registered Apose (or t-pose whatever) MetaHuman 2. create clothes 3. load the saved [pose]. 4. import [animation] 5. render This video shows you how to do it. Thanks
@jong5725
@jong5725 ะ–ั‹ะป ะฑาฑั€ั‹ะฝ
์•ˆ๋…•ํ•˜์„ธ์š” ๋งˆ๋ธ”๋Ÿฌ์Šค, ๋ธ”๋ Œ๋”, ์–ธ๋ฆฌ์–ผ ๊ณต๋ถ€ํ•˜๊ณ  ์žˆ๋Š”๋ฐ ์ข‹์€ ๊ฐ•์˜ ๋„ˆ๋ฌด ๊ฐ์‚ฌํ•ฉ๋‹ˆ๋‹ค! ์งˆ๋ฌธ์ด ํ•˜๋‚˜ ์žˆ๋Š”๋ฐโ€ฆ ์œ„ ์˜์ƒ๋“ค์€ ์• ๋‹ˆ๋ฉ”์ด์…˜์„ ํ•˜๋‚˜ ์ง€์ •ํ•ด ๋†“๊ณ  ํ•˜๋Š” ๋ฐฉ์‹ ์ธ๊ฒƒ ๊ฐ™์€๋ฐ, ์• ๋‹ˆ๋ฉ”์ด์…˜์„ ์–ธ๋ฆฌ์–ผ์—์„œ ๋งˆ์ง€๋ง‰์œผ๋กœ ์„ค์ •ํ•˜๋Š” ๋ฐฉ๋ฒ•์ด ๊ถ๊ธˆํ•ฉ๋‹ˆ๋‹ค ใ… ใ…  ์ œ๊ฐ€ ์ง€๊ธˆ ์˜์ƒ๋“ค ๋ณด๋ฉฐ ๋…ํ•™์œผ๋กœ ํ•˜๊ณ ์žˆ๋Š” ๋ฐฉ์‹์€, 1. ์–ธ๋ฆฌ์–ผ์˜ ๋ฉ”ํƒ€ํœด๋จผ ๋ชธ ๋จธ๋ฆฌ ์ถ”์ถœ -> ๋ธ”๋žœ๋”์—์„œ ๋ชธ ๋จธ๋ฆฌ ํ•ฉ์ฒ˜์„œ ์ถ”์ถœ -> ๋งˆ๋ธ”๋Ÿฌ์Šค ๋””์ž์ด๋„ˆ์—์„œ ๊ธฐ๋ณธ A pose์— ์˜ท์„ ์ž…ํ˜€ ์ œ์ž‘ํ•˜๊ณ  ์ถ”์ถœ 2. ์ œ์ž‘๋œ ์˜ท์„ ๋ธ”๋žœ๋”์— ์ž„ํฌํŠธํ•ด์„œ ๋ฉ”ํƒ€ํœด๋จผ ๋ชธ๊ณผ ์‚ฌ์ด์ฆˆ ๋งž์ถ”๊ธฐ ๊ทธ๋ฆฌ๊ณ  ์„ค์ • ํ›„ ์ถ”์ถœ (์™ธ๊ตญ ์œ ํŠœ๋ฒ„ ํŠœํ† ๋ฆฌ์–ผ ๋”ฐ๋ผํ–ˆ์Šต๋‹ˆ๋‹ค.) 3. ์–ธ๋ฆฌ์–ผ5์—์„œ ๋ฉ”ํƒ€ํœด๋จผ ๋ถˆ๋Ÿฌ์™€ ์˜ท ์ž…ํžŒ ๋’ค ์—ํ”ฝ๊ฒŒ์ž„์ฆˆ ๋งˆ์ผ“ํ”Œ๋ ˆ์ด์Šค์—์„œ ๋ฐ›์€ ์—ฌ๋Ÿฌ ์• ๋‹ˆ๋ฉ”์ด์…˜ ์ ์šฉ. ์ด๋ ‡๊ฒŒ ํ•˜๊ณ  ์žˆ์Šต๋‹ˆ๋‹ค..! ๋ฌธ์ œ๋Š” ์ฒ˜์Œ ๋‚จ์ž1 ์บ๋ฆญํ„ฐ๋Š” ์• ๋‹ˆ๋ฉ”์ด์…˜์„ ๋„ฃ์—ˆ์„ ๋•Œ ์˜ท์ด ๋ชธ๊ณผ ํ•จ๊ป˜ ๋”ฐ๋ผ ์ฃผ๋Š”๋ฐ, ์ดํ›„์˜ ๋‚จ์ž2, ์—ฌ์ž1, 2๋ฅผ ์œ„ํ•ด์„œ ๋งŒ๋“  ์˜ท๋“ค์€ ์• ๋‹ˆ๋ฉ”์ด์…˜์„ ๋„ฃ์–ด๋„ ์˜ท์ด ์›€์ง์ด์ง€ ์•Š๋„ค์šฉ ใ… ใ… ใ…  ๋‚จ์ž1์ด ์šด ์ข‹๊ฒŒ ์šฐ์—ฐํžˆ ๋œ๊ฑด์ง€ ๋ญ๊ฐ€ ๋ฌธ์ œ์ธ์ง€ ๋ชจ๋ฅด๊ฒ ์Šต๋‹ˆ๋‹ค ใ… ใ…  ๋ธ”๋ Œ๋”์—์„œ ์˜ท์„ ์ถ”์ถœํ•  ๋•Œ ์ œ๊ฐ€ ์ค‘์š”ํ•œ ์„ค์ •์„ ์•ˆํ•œ ๊ฒƒ์ผ ๊นŒ์š”..? ์•„๋‹ˆ๋ฉด ์–ธ๋ฆฌ์–ผ5 ๋‚ด์—์„œ ์„ค์ •์œผ๋กœ ์˜ท๋„ ์›€์ง์ด๊ฒŒ ํ•  ์ˆ˜ ์žˆ๋Š” ๋ฐฉ๋ฒ•์ด ์žˆ๋Š”์ง€ ๊ถ๊ธˆํ•ฉ๋‹ˆ๋‹ค.. (์–ธ๋ฆฌ์–ผ5๋กœ ์˜ท์„ ์ž„ํฌํŠธ ํ• ๋•Œ bone? ๋ผˆ๋“ค์ด ์ œ๋Œ€๋กœ ์ ์šฉ๋˜์ง€ ์•Š์•˜๋‹ค๊ฑฐ๋‚˜ โ€œuse t0 as ref poseโ€ ์ด๋Ÿฐ ์—๋Ÿฌ ๋ฌธ๊ตฌ๊ฐ€ ๋œจ๋˜๋ฐโ€ฆ) ํ•˜๋ ค๋Š” ์ž‘์—…์ด ํ™”๋ฉด์— ์—ฌ๋Ÿฌ๋ช…์˜ ์บ๋ฆญํ„ฐ๋ฅผ ๋†“๊ณ  ๊ฐ๊ธฐ ๋‹ค๋ฅธ ์• ๋‹ˆ๋ฉ”์ด์…˜ ํšจ๊ณผ๋ฅผ ๋„ฃ์œผ๋ ค๊ณ  ํ•˜๋Š”๊ฑฐ๋ผ..๋‹จ ํ•œ๋ช…๋งŒ ์˜ท์ด ์ œ๋Œ€๋กœ ๋ชธ๊ณผ ๊ฐ™์ด ์›€์ง์—ฌ์„œ ๋ฌธ์ œ์ž…๋‹ˆ๋‹คโ€ฆ ๋„ˆ๋ฌด ์งˆ๋ฌธ์ด ๊ธธ์—ˆ์ฃ  ํ•ด์™ธ์—์„œ ํ˜ผ์ž ๋…ํ•™ํ•˜๋Š”๊ฒŒ ํž˜๋“ค์–ด์„œ ๊ทธ๋งŒ ์ฃ„์†กํ•ฉ๋‹ˆ๋‹ค ใ… ใ…  ๊ฐ„๋‹จํ•œ ๋‹ต๋ณ€์ด๋ผ๋„ ์ข‹์œผ๋‹ˆ ์ด ๋ฌธ์ œ๊ฐ€ ๋ธ”๋ Œ๋”์—์„œ ์ถ”์ถœ์ „์— ์ œ๊ฐ€ ์„ค์ •์„ ๋ญ ์ž˜๋ชปํ•œ ๊ฒƒ์ธ์ง€ ์•„๋‹ˆ๋ฉด ์–ธ๋ฆฌ์–ผ์—์„œ ์ œ๊ฐ€ ๋ญ˜ ์ž˜๋ชปํ•œ๊ฑด์ง€ ๋งŒ์ด๋ผ๋„ ์•Œ๋ ค์ฃผ์‹œ๋ฉด ์ •๋ง๊ฐ์‚ฌํ•˜๊ฒ ์Šต๋‹ˆ๋‹ค ใ… ใ… !
@___quirk___
@___quirk___ ะ–ั‹ะป ะฑาฑั€ั‹ะฝ
์•ˆ๋…•ํ•˜์„ธ์š”. ํ•ด์™ธ์—์„œ ๊ณ ์ƒ์ด ๋งŽ์œผ์‹ญ๋‹ˆ๋‹ค. ํ•ด์™ธ์—์„œ ์–ด๋–ค ๊ฒƒ์„ ํ•˜๊ณ  ๊ณ„์‹ ์ง€ ๊ถ๊ธˆํ•˜๋„ค์š”. :) ์ œ๊ฐ€ ์ดํ•ดํ•œ ๋ฐ”๋กœ๋Š” ์ œ ํŠœํ† ๋ฆฌ์–ผ์˜ ๋ฐฉ์‹์ด ์•„๋‹Œ MD์—์„œ FBX๋กœ ๋‚ด๋ณด๋‚ด์„œ ๋ธ”๋ Œ๋”์—์„œ ๊ฐ€์ ธ์˜จ ๋’ค body bone์— ์˜์ƒ์„ ์—ฐ๊ฒฐ ์‹œ์ผœ ์–ธ๋ฆฌ์–ผ๋กœ ๋‚ด๋ณด๋‚ด๋Š” ๋ฐฉ์‹ ๊ฐ™์€๋ฐ ๋งž๋‚˜์š”? ๋จผ์ € ํ•ด๋‹น ๋ฐฉ์‹์€ ์˜์ƒ์— ๋ผˆ๋ฅผ ์ด์‹ํ•˜๋Š” ๋ฐฉ์‹์œผ๋กœ ๋ฉ”ํƒ€ํœด๋จผ์˜ ๊ธฐ๋ณธ ๋ชธ์ฒ˜๋Ÿผ ์ž‘๋™ํ•˜๋Š” ๋ฐฉ์‹์ž…๋‹ˆ๋‹ค. ๊ฒŒ์ž„์—์„œ ๋งŽ์ด ์‚ฌ์šฉํ•˜๋Š” ๋ฐฉ์‹์ด์ฃ . ๊ทธ๋ฆฌ๊ณ  ue์—์„œ ์„ค์ •์œผ๋กœ ์˜ท์„ ์›€์ง์ด๊ฒŒ ํ•˜๋Š” ๋ฐฉ์‹์ด ์กด์žฌํ•˜๊ธด ํ•˜์ง€๋งŒ ๊ทธ๊ฒƒ์€ ํŠน์ • ๋ถ€๋ถ„๋งŒ ์˜์ƒ ์‹œ๋ฎฌ๋ ˆ์ด์…˜์ด ๊ฐ€๋Šฅํ•˜๊ฒŒ ํ•˜๋Š” ๋ฐฉ๋ฒ•์œผ๋กœ jong๋‹˜์ด ์›ํ•˜๋Š” ๋ฐฉ๋ฒ•์˜ ๊ธฐ๋Šฅ์€ ์•„๋‹™๋‹ˆ๋‹ค. ์‹œ๋„ํ•˜์‹  ๋ฐฉ๋ฒ•์ด ๋งž๋Š” ๋ฐฉ๋ฒ•์ด๊ธด ํ•ฉ๋‹ˆ๋‹ค. jong๋‹˜์ด ์–ด๋–ค ๋ถ€๋ถ„์—์„œ ์ž˜๋ชป๋˜์—ˆ๋Š”์ง€๋Š” ์ œ๊ฐ€ ์ •ํ™•ํžˆ ์•Œ ์ˆ˜ ์—†์ง€๋งŒ ๋‹จ์ˆœํ•˜๊ฒŒ ๋ณด์ž๋ฉด ๋‚จ์ž1์€ ์ ์šฉ์ด ๋˜๋Š”๋ฐ ๋‚˜๋จธ์ง€ ์บ๋ฆญํ„ฐ์— ์ ์šฉ์ด ์•ˆ๋œ๋‹ค๋ฉด ๋‚˜๋จธ์ง€ ์˜์ƒ๋“ค์ด bone์— ์ œ๋Œ€๋กœ ์—ฐ๊ฒฐ๋˜์ง€ ์•Š์•˜๊ฑฐ๋‚˜ export ํ•  ๋•Œ ์˜ต์…˜๊ฐ’์ด ๋‚จ์ž1๊ณผ ๋‹ค๋ฅด๊ธฐ ๋•Œ๋ฌธ์ด์ง€ ์•Š์„๊นŒ ์‹ถ์Šต๋‹ˆ๋‹ค. (+UE import ๊ฐ’) ๋ธ”๋ Œ๋”์—์„œ weight paint๊ฐ€ ์ œ๋Œ€๋กœ ์˜ฎ๊ฒจ์ง€์ง€ ์•Š์•˜์„ ์ˆ˜๋„ ์žˆ๊ณ  bone์ด ์ œ๋Œ€๋กœ ์—ฐ๊ฒฐ๋˜์ง€ ์•Š์•˜์„ ์ˆ˜๋„ ์žˆ์Šต๋‹ˆ๋‹ค. (pose ๋ชจ๋“œ๋กœ ๋“ค์–ด๊ฐ€ bone์„ ์›€์ง์˜€์„ ๋•Œ ์˜์ƒ์ด ์ž˜ ๋”ฐ๋ผ ์›€์ง์ธ๋‹ค๋ฉด ์ ์šฉ์ด ๋œ ๊ฒƒ์ด๊ฒ ์ฃ .) ๊ทธ๊ฒƒ์„ ๋จผ์ € ํ™•์ธํ•œ ๋’ค์— ์–ธ๋ฆฌ์–ผ๋กœ import ํ•˜๋ฉด์„œ ํ™•์ธํ•ด๋ณด์„ธ์š”. ๋ณดํ†ต ๋งˆ์ง€๋ง‰ ๋ถ€๋ถ„์—์„œ ์›ํ•˜๋Š” ๊ฒฐ๊ณผ๊ฐ€ ๋‚˜์˜ค์ง€ ์•Š์œผ๋ฉด ์–ด๋Š ๋‹จ๊ณ„์—์„œ ์ž˜๋ชป๋˜์—ˆ๋Š”์ง€ ์œ ์ถ”ํ•˜๊ธฐ๊ฐ€ ์‰ฝ์ง€ ์•Š์•„ ์ค‘๊ฐ„์ค‘๊ฐ„ ์ฒดํฌํ•˜๋Š” ๊ฒƒ์ด ์ข‹์Šต๋‹ˆ๋‹ค. ๊ฐ€์žฅ ์ข‹์€ ๋ฐฉ๋ฒ•์€ ๋‚จ์ž1์„ ์ƒˆ๋กœ ์ œ์ž‘ํ•˜์‹œ๋ฉฐ ์„ธํŒ…๊ฐ’์ด๋‚˜ ์ค‘์š”ํ•œ ์›Œํฌํ”Œ๋กœ์šฐ๋“ค์„ ๋‹จ๊ณ„๋ณ„๋กœ ๊ธฐ๋กํ•ด๋†“๊ณ  ๋™์ผํ•œ ์ž‘์—…์ด ํ•„์š”ํ•  ๋•Œ ๋ณด๋ฉด์„œ ์ž‘์—…ํ•˜๋Š” ๊ฒƒ์ž…๋‹ˆ๋‹ค.(๋ธ”๋ Œ๋”์—์„œ ๋‚ด๋ณด๋‚ด๊ธฐ ๊ฐ’์˜ ๊ฒฝ์šฐ๋Š” ํ”„๋ฆฌ์…‹์œผ๋กœ ๋ฏธ๋ฆฌ ๋งŒ๋“ค์–ด๋†“์„ ์ˆ˜ ์žˆ์Šต๋‹ˆ๋‹ค.) ์ €๋„ ๋‹ค์‹œ ํ•˜๋ ค๊ณ ํ•˜๋ฉด ๊ธฐ์–ต์ด ๊ฐ€๋ฌผ๊ฐ€๋ฌผํ•œ ๊ฒƒ๋“ค์ด ์žˆ์–ด์„œ ์ ์–ด๋†“์€ ๊ฒƒ๋“ค์„ ๋ณด๋ฉด์„œ ์ž‘์—…ํ•˜๋Š” ๊ฒฝ์šฐ๊ฐ€ ๋งŽ์Šต๋‹ˆ๋‹ค. + ํ•œ๊ฐ€์ง€ ๋” ์˜ˆ์ƒํ•ด๋ณผ ์ˆ˜ ์žˆ๋Š” ๊ฒƒ์€ ์˜์ƒ๋“ค์ด ๊ฐ ์บ๋ฆญํ„ฐ์˜ body type์— ๋งž๊ฒŒ ์ œ์ž‘๋˜์—ˆ์ง€๋„ ์ฒดํฌํ•ด๋ณผ ์ˆ˜ ์žˆ๊ฒ ๋„ค์š”. ๋งŒ์•ฝ m_tal_unw body์— ์ œ์ž‘ํ•œ ์˜์ƒ์„ f_med_unw body์— ์ ์šฉํ•˜๋ฉด ์ž‘๋™ ์•ˆํ•˜์ง€ ์•Š์„๊นŒ์š”?(์ด๊ฑด ์•ˆํ•ด๋ด์„œ ์ €๋„ ๋ชจ๋ฅด๊ฒ ์Šต๋‹ˆ๋‹ค. ) ์ €๋Š” ํ•ด๋‹น๋ฐฉ์‹์„ ์•„์ง ๋ฉ”์ธ์œผ๋กœ ํ™œ์šฉํ•˜๊ณ  ์žˆ์ง€๋Š” ์•Š์•„์„œ ๋””ํ…Œ์ผํ•œ ๋‹ต๋ณ€์„ ๋“œ๋ฆฌ์ง€๋Š” ๋ชปํ•˜์ง€๋งŒ ๋” ๊ถ๊ธˆํ•œ ์ ์ด ์žˆ์œผ์‹œ๋ฉด ์•„๋Š” ์„ ์—์„œ ๋‹ต๋ณ€ ๋“œ๋ฆฌ๋„๋ก ํ•˜๊ฒ ์Šต๋‹ˆ๋‹ค. ๋„์›€์ด ๋˜์…จ์œผ๋ฉด ์ข‹๊ฒ ๋„ค์š”.
@jong5725
@jong5725 ะ–ั‹ะป ะฑาฑั€ั‹ะฝ
@@___quirk___ ํ—‰ ๋‹ต๋ณ€ ์ง„์งœ ๋„ˆ๋ฌด ๊ฐ์‚ฌ๋“œ๋ฆฝ๋‹ˆ๋‹ค!!!๐Ÿฅนโค ์˜๊ตญ์—์„œ HCI๋ฅผ ๊ณต๋ถ€ํ•˜๊ณ  ์žˆ์Šต๋‹ˆ๋‹ค! ํ•™๊ต ์ˆ˜์—…์—์„œ๋Š” ํ”„๋ก ํŠธ ์ชฝ ํ”„๋กœ๊ทธ๋ž˜๋ฐ๊ณผ UX์„ ๊ณต๋ถ€ํ–ˆ๋Š”๋ฐ, ์ด๋ฒˆ์— ๋ฐ•๋ฌผ๊ด€ ์ „์‹œ์šฉ์œผ๋กœ ๊ณผ๊ฑฐ ์ž๋ฃŒ๋ฅผ ๋””์ง€ํ„ธ ํ”„๋กœ๋•ํŠธ๋กœ ์žฌ๊ฑดํ•˜๋Š” ์ƒˆ๋กœ์šด ํ”„๋กœ์ ํŠธ๋ฅผ ํ•˜๊ฒŒ๋˜์–ด์„œ ์ด๊ฒƒ ์ €๊ฒƒ ๋‹ค ์ƒˆ๋กœ ๋ฐฐ์šฐ๊ณ  ์žˆ๋„ค์š” ใ… ใ… ใ…Žใ…Ž ๋ง์”€ํ•ด ์ฃผ์‹ ๋Œ€๋กœ ํ•˜๋‚˜ํ•˜๋‚˜ ํ•ด๋ณด๋ ค๊ณ  ํ–ˆ๋Š”๋ฐ, ์ฒ˜์Œ ๋ง์”€ํ•ด ์ฃผ์‹  weight paint ๊ฐ€ ๋ฌธ์ œ์˜€๋˜ ๊ฒƒ์ด ๋งž์Šต๋‹ˆ๋‹ค!! ์ •๋ง ๊ฐ์‚ฌํ•ฉ๋‹ˆ๋‹ค ใ… ใ…  ์ œ๊ฐ€ ๊ธฐ์ดˆ๊ฐ€ ์—†๋Š” ์ƒํƒœ์—์„œ ์™ธ๊ตญ์ธ๋“ค ํŠœํ† ๋ฆฌ์–ผ๋“ค์„ ํ•˜๋„ ์—ฌ๋Ÿฌ๊ฐœ๋ฅผ ๋ณด๊ณ  ๋”ฐ๋ผํ•˜๋‹ค ๋ณด๋‹ˆ ์ œ๋Œ€๋กœ ์ดํ•ด๋ฅผ ์•ˆํ•˜๊ณ  ๋„˜์–ด ๊ฐ„ ๊ฒƒ์ด ๋ฌธ์ œ์˜€๋„ค์š”... weight paint๊ฐ€ ๋‹จ์ˆœํžˆ ์˜ท์—์„œ ํฌ๊ฒŒ ์›€์ง์—ฌ์•ผ ๋˜๋Š” ๋ถ€๋ถ„, ์•„๋‹Œ ๋ถ€๋ถ„์„ ํ• ๋‹นํ•˜๋Š” ๊ธฐ๋Šฅ๋งŒ ํ•˜๋Š” ์ค„ ์•Œ๊ณ  ์ฒ˜์Œ์—๋งŒ ์„ค์ • ํ•˜๊ณ  ๋„˜์–ด๊ฐ”๋‚˜ ๋ด…๋‹ˆ๋‹ค.....ใ…Žใ…Žใ…Ž ๋Šฆ์€ ์‹œ๊ฐ„๊นŒ์ง€ ๋‹ต๋ณ€ ์นœ์ ˆํžˆ ๋‹ฌ์•„์ฃผ์‹œ๊ณ  ์ •๋ง ๊ฐ์‚ฌํ•ฉ๋‹ˆ๋‹ค~! ์˜์ƒ๋“ค์ด ์„ค๋ช…๋„ ๋„ˆ๋ฌด ์ž์„ธํ•˜๊ณ  ํ€„๋ฆฌํ‹ฐ๋„ ๋†’์•„์„œ ๊ธˆ๋ฐฉ ์ฑ„๋„ ์ปค์ง€์‹ค ๊ฒƒ ๊ฐ™์•„์š”!ใ…Žใ…Ž ๋‹ค์‹œ ํ•œ๋ฒˆ ๊ฐ์‚ฌํ•ฉ๋‹ˆ๋‹ค~ ์ข‹์€ ์ฃผ๋ง ๋ณด๋‚ด์„ธ์š”!
@___quirk___
@___quirk___ ะ–ั‹ะป ะฑาฑั€ั‹ะฝ
@@jong5725 ์žฌ๋ฐŒ๋Š” ํ”„๋กœ์ ํŠธ๋ฅผ ํ•˜๊ณ  ๊ณ„์‹œ๋Š”๊ตฐ์š”. ์ €๋„ ์˜๊ตญ์—์„œ ๊ณต๋ถ€ํ–ˆ์—ˆ๋Š”๋ฐ ๊ทธ ์‹œ์ ˆ ๋Ÿฐ๋˜์ด ๊ฐ€๋” ์ƒ๊ฐ๋‚˜๊ณค ํ•˜๋„ค์š”. ์•„๋ฌดํŠผ ํ•ด๊ฒฐํ•˜์…จ๋‹ค๋‹ˆ ๋‹คํ–‰์ž…๋‹ˆ๋‹ค. ๊ตฟ๊ตฟ!
@valenalvarez3267
@valenalvarez3267 8 ะฐะน ะฑาฑั€ั‹ะฝ
Good tutorial but I got lost in the part where you create the level sequence, drag the garment, track the geometry cache and the metahuman magically starts to move with the suit on. Is there a step I missed to get the metahuman to move when I drag the garment to the level sequence?
@___quirk___
@___quirk___ 8 ะฐะน ะฑาฑั€ั‹ะฝ
hello universe. You need to add animation sequence on Metahuman in level sequence. Or using level sequence from part1,part2. Or you can watch part1 then watch my new method I uploaded last week.
@TRABITY
@TRABITY 11 ะฐะน ะฑาฑั€ั‹ะฝ
10:01 Why is MD telling me to create a fitting suit everytime i click on "retarget? with the avatar + new garment. i already did that when you told us to create an avatar with the metahuman at 6:11
@___quirk___
@___quirk___ 11 ะฐะน ะฑาฑั€ั‹ะฝ
maybe because you didn't bring up saved avatar on MD. Make sure you use avatar file that was created in MD not fbx or alembic.
@TRABITY
@TRABITY 11 ะฐะน ะฑาฑั€ั‹ะฝ
yes this worked for me! legend. Thanks
@___quirk___
@___quirk___ 11 ะฐะน ะฑาฑั€ั‹ะฝ
To use that method, you need to import the simulated hair from Unreal Engine into Marvelous, and as far as I know, you can't bake and import simulated hair in real time, even if you go through Blender. @@TRABITY
@gonzaloalvarez2770
@gonzaloalvarez2770 7 ะฐะน ะฑาฑั€ั‹ะฝ
Hello Quirk, I have a problem at the end of the tutorial. When I play the simulation, the clothes move differently from the body in some frames, going through it. The simulation in Clo works fine and doesn't collide. I've tried the other more stable tutorial and the same thing happens. Thank you!!!
@___quirk___
@___quirk___ 7 ะฐะน ะฑาฑั€ั‹ะฝ
it sometimes happens in UE and it seems bug. set timewarp value 1 to 2 in MD when you record anim. or enable [Constant Topology Optimization] when you import alembic into UE. This isn't a perfect method - it works for some people and doesn't work for others. For me, it's actually an issue that doesn't happen very often.
@user-ew1og5sh4k
@user-ew1og5sh4k 7 ะฐะน ะฑาฑั€ั‹ะฝ
์•ˆ๋…•ํ•˜์„ธ์š” ํ€”๋‹˜! ์‹œ๋ฆฌ์ฆˆ ์ฒ˜์Œ ์˜์ƒ๋ถ€ํ„ฐ ์ž˜ ๋”ฐ๋ผํ• ์ˆ˜ ์žˆ๊ฒŒ ์ž์„ธํžˆ ์„ค๋ช…ํ•ด์ฃผ์‹ ์  ๋„ˆ๋ฌด ๊ฐ์‚ฌ๋“œ๋ ค์š”!! ๋๊นŒ์ง€ ๋‹ค ์ง„ํ–‰ ํ•˜์˜€๋Š”๋ฐ ์•Œ๋ ˜๋น… ํŒŒ์ผ์ด ๋งˆ๋ธ”๋Ÿฌ์Šค/๋ธ”๋ Œ๋”/๋งˆ์•ผ์—์„œ 30frame ์• ๋‹ˆ๋ฉ”์ด์…˜์œผ๋กœ ํ™•์ธํ–ˆ์„๋•Œ๋Š” ๋ฌธ์ œ๊ฐ€ ์—†๋Š”๋ฐ ์–ธ๋ฆฌ์–ผ์—์„œ 1ํ”„๋ ˆ์ž„ ๊ทธ ์‚ฌ์ด์— ํ•œ๋ฒˆ์”ฉ ํŠ€๋Š” ํ˜„์ƒ์ด ๋ฐœ์ƒํ•˜๋Š”๋ฐ ์ด๊ฑธ ๊ณ ์น  ์ˆ˜ ์žˆ๋Š” ๋ฐฉ๋ฒ•์ด ์žˆ์„๊นŒ์š”? ํ”„๋ ˆ์ž„๋ณ„๋กœ๋Š” ๋ฌธ์ œ๊ฐ€ ์—†๋Š”๋ฐ ํ•œํ”„๋ ˆ์ž„ ์‚ฌ์ด์— ์ฒœ์ฒœํžˆ ๋“œ๋ž˜๊ทธ ํ•ด๋ณด๋ฉด ์˜ท ์ „์ฒด๊ฐ€ ํ•œ๋ฒˆ ๋’ค๋กœ ๊ฐ”๋‹ค ์˜ค๋Š” ํฌ๊ฒŒ ํŠ€๋Š” ๋ถ€๋ถ„์ด ๋ฐœ์ƒํ•ด์„œ์š”ใ…œใ…œ
@___quirk___
@___quirk___ 7 ะฐะน ะฑาฑั€ั‹ะฝ
์•ˆ๋…•ํ•˜์„ธ์š”. ์ž‘์„ฑํ•ด์ฃผ์‹  ๋‚ด์šฉ๋งŒ ๋ณด์•˜์„ ๋•Œ๋Š” ๋ฉ”ํƒ€ํœด๋จผ ์• ๋‹ˆ๋ฉ”์ด์…˜ ์ž์ฒด์— ๋ฌธ์ œ๊ฐ€ ์žˆ๋Š” ๊ฒƒ์ฒ˜๋Ÿผ ๋ณด์ž…๋‹ˆ๋‹ค. ์• ๋‹ˆ๋ฉ”์ด์…˜ ์‹œํ€€์Šค์˜ ๋ฌธ์ œ์ธ์ง€ mbm ์›Œํฌํ”Œ๋กœ์šฐ์˜ ๋‹จ๊ณ„ ์ค‘ ๋ฐœ์ƒํ•œ ์‹ค์ˆ˜์ธ์ง€๋Š” ์ œ๊ฐ€ ์ง์ ‘ ๋“ค์—ฌ๋‹ค๋ณด์ง€ ์•Š์•„ ์ž˜ ์•Œ์ง€ ๋ชปํ•ฉ๋‹ˆ๋‹ค. ๊ฐ€์žฅ ์ถ”์ฒœ๋“œ๋ฆด๋งŒํ•œ ๋ฐฉ๋ฒ•์€ ๋‹จ๊ณ„๋ณ„๋กœ ๋‹ค์‹œ ์ฒœ์ฒœํžˆ ์‹œ๋„ํ•ด๋ณด๋ฉฐ ์–ด๋–ค ๋ถ€๋ถ„์—์„œ ๋ฌธ์ œ๊ฐ€ ๋ฐœ์ƒํ–ˆ๋Š”์ง€ ์ฐพ์•„๋ณด๋Š” ๊ฒƒ์ž…๋‹ˆ๋‹ค. ์•„๋‹ˆ๋ฉด ๋ธ”๋ Œ๋”๋ฅผ ๊ฑฐ์น˜์ง€ ์•Š๋Š” ์ƒˆ๋กœ์šด ์›Œํฌํ”Œ๋กœ์šฐ์ธ MM ์›Œํฌํ”Œ๋กœ์šฐ๋ฅผ ํ™œ์šฉํ•ด๋ณด์‹œ๋ฉด ์–ด๋–จ๊นŒ ์‹ถ์Šต๋‹ˆ๋‹ค.(์ตœ๊ทผ ๋™์˜์ƒ์„ ํ™•์ธํ•ด์ฃผ์„ธ์š”.) ์ € ๊ฐ™์€ ๊ฒฝ์šฐ๋Š” ์œ ์‚ฌํ•œ ๋ฌธ์ œ๊ฐ€ ๋ฐœ์ƒํ•˜๋ฉด ๋งˆ๋ธ”๋Ÿฌ์Šค์—์„œ ๊ฐ€์žฅ ๋‹จ์ˆœํ•˜๊ณ  ์งง์€ ์• ๋‹ˆ๋ฉ”์ด์…˜๊ณผ MD ๊ธฐ๋ณธ ์˜์ƒ์œผ๋กœ ๋…นํ™”ํ•œ alembic์„ ์–ธ๋ฆฌ์–ผ๋กœ ๊ฐ€์ ธ์™€ ํ…Œ์ŠคํŠธ๋ฅผ ํ•ด๋ด…๋‹ˆ๋‹ค. MD์—์„œ ๋ฌธ์ œ๊ฐ€ ์—†๋‹ค๋ฉด ์• ๋‹ˆ๋ฉ”์ด์…˜ ์‹œํ€€์Šค์˜ ๋ฌธ์ œ์ผ ๊ฐ€๋Šฅ์„ฑ์ด ๋†’๊ฒ ์ฃ . ์ด๋Ÿฐ์‹์œผ๋กœ ์ขํ˜€๋‚˜๊ฐ€๋ฉฐ ํ•ด๊ฒฐ์ ์„ ์ฐพ์Šต๋‹ˆ๋‹ค. ๋ช…ํ™•ํ•œ ๋‹ต๋ณ€์„ ๋“œ๋ฆฌ์ง€ ๋ชปํ•˜๋Š” ์  ์–‘ํ•ด ๋ถ€ํƒ๋“œ๋ฆฌ๊ณ  ๋ฌธ์ œ๋ฅผ ๊ผญ ํ•ด๊ฒฐํ•˜์‹œ๊ธฐ๋ฅผ ๋ฐ”๋ผ๊ณ  ํ•ด๊ฒฐํ•˜์…จ๋‹ค๋ฉด ๋‹ค๋ฅธ ๊ตฌ๋…์ž๋ถ„๋“ค์„ ์œ„ํ•ด ๋Œ“๊ธ€๋กœ ๋ฌธ์ œ์™€ ํ•ด๊ฒฐ๋ฐฉ๋ฒ•์„ ๋‚จ๊ฒจ์ฃผ์„ธ์š”! :)
@andresca1985
@andresca1985 11 ะฐะน ะฑาฑั€ั‹ะฝ
sorry, i don know blender... and i exported the fbx of the body and head from metahuman unreal engine, import both fbx here in blender, but i cant find the pose T, from start tuto you started with poses done, or how i load it? is confused... i cant continue the tuto if i found a problem
@___quirk___
@___quirk___ 11 ะฐะน ะฑาฑั€ั‹ะฝ
hello universe. if you followed my tutorials correctly, Poses such as T, A and aniamtions don't have mesh, only skeleton. But! skeleton is way smaller than your metahuman in blender, so you can't see that. also once you link pose and animation, your metahuman will fit to skeleton of poses and anims so you would think metahuman is disappeared. if you get that situation, select 'root' then place your mouse to viewport then press 'F' to focus. pls leave comment if you sort this out! :)
@Azeemich
@Azeemich ะ–ั‹ะป ะฑาฑั€ั‹ะฝ
How about if i want to bind this fabric to metahuman in unreal engine and use unreal default clothing simulation (respond to wind and motion). Then use custom animations inside unreal with fabric responding correctly. Instead of using marvelous every time for new animations.
@___quirk___
@___quirk___ ะ–ั‹ะป ะฑาฑั€ั‹ะฝ
you can use that way as well like game mode. but I think clothing simulation isn't good as MD simulation yet. if you don't mind clothing simulation detail too much, you can bind clohtes then use it.
@Azeemich
@Azeemich ะ–ั‹ะป ะฑาฑั€ั‹ะฝ
@@___quirk___ Thank you. how to bind.?
@___quirk___
@___quirk___ ะ–ั‹ะป ะฑาฑั€ั‹ะฝ
@@Azeemich tutorial....someday?
@Azeemich
@Azeemich ะ–ั‹ะป ะฑาฑั€ั‹ะฝ
@@___quirk___ sure thanks for valuable info
@jj7pupu641
@jj7pupu641 10 ะฐะน ะฑาฑั€ั‹ะฝ
Hi, when I tried to import the animation from MD to UE, it kept crashing with this node: Assertion failed: (Index >= 0) & (Index < ArrayNum) [File:D:\build\++UE5\Sync\Engine\Source\Runtime\Core\Public\Containers\Array.h] [Line: 771] Array index out of bounds: 201571 from an array of size 5952 is there any way to fix this? thanks!
@___quirk___
@___quirk___ 10 ะฐะน ะฑาฑั€ั‹ะฝ
Hi, i'm not quite sure because i've never had this issue. maybe you should try to update graphic card driver(searched on google and this was one of way to fix this). but basically I don't know anything about this issue.
@jj7pupu641
@jj7pupu641 10 ะฐะน ะฑาฑั€ั‹ะฝ
@@___quirk___ Thanks I'll give it a shot! Very decent tutorial by the way!
@___quirk___
@___quirk___ 10 ะฐะน ะฑาฑั€ั‹ะฝ
@@jj7pupu641 yeah let us know if you solve it!
@rudy552
@rudy552 8 ะฐะน ะฑาฑั€ั‹ะฝ
why don't the UDIMMs on the unreal engine match? I've got 1001 and 1002 and the 1001 matches but the 1002 doesn't. I've got exactly the same files as you.
@___quirk___
@___quirk___ 8 ะฐะน ะฑาฑั€ั‹ะฝ
My other subscriber had this issue and he fixed using udim 1001, 2001 sth like this. I donโ€™t know why. But it worked.
@user-eh9nb5bx9f
@user-eh9nb5bx9f 7 ะฐะน ะฑาฑั€ั‹ะฝ
the last question, i've downloaded your clothes (thank u so much bro...) (nylon set) but tell me "it only works for a simulated garment" help!
@___quirk___
@___quirk___ 7 ะฐะน ะฑาฑั€ั‹ะฝ
the reason that messege appears is that this garment doesn't have 'fitting suit data' which must be simulated with avatar that provided by MD/CLO. Also Metahuman must have fitting suit data.(If you register metahuman as an avatar, it will contain fitting suit data). So Nylon set is only simulated with metahuman, so autofitting will not work. you need to mannully adjust garment to your metahuman.
@user-eh9nb5bx9f
@user-eh9nb5bx9f 7 ะฐะน ะฑาฑั€ั‹ะฝ
i've already created a fitting suit , normal t- shirt is working but nylon nope, i can move the dress for fit perfectly to my metahuman but is not working with animation@@___quirk___
@user-eh9nb5bx9f
@user-eh9nb5bx9f 7 ะฐะน ะฑาฑั€ั‹ะฝ
I'm sorry but I really can't understand where the problem is, I did a manual scan of my metahuman for all the body parts but still when I start the animation the nylon dress stays still, I've been working constantly to get it right for 3 days and now I I'm stuck at the last step, please help me... @@___quirk___
@butterflowmotiongraphics2316
@butterflowmotiongraphics2316 11 ะฐะน ะฑาฑั€ั‹ะฝ
Is there any way to use 3D MAX other than Blender?
@___quirk___
@___quirk___ 11 ะฐะน ะฑาฑั€ั‹ะฝ
hello, i've never actaully used 3ds max before. I wish i could. :)
@user-sr9cs9xy1m
@user-sr9cs9xy1m 10 ะฐะน ะฑาฑั€ั‹ะฝ
ํŒŒํŠธ3๊นŒ์ง€ ์ง„ํ–‰ํ–ˆ๋Š”๋ฐ ๋งˆ์ง€๋ง‰์— ์• ๋‹ˆ๋งค์ด์…˜ ์‹œํ€€์Šค์—์„œ ๋ฉ”ํƒ€ํœด๋จผ๊ณผ ์˜์ƒ ์•Œ๋ ˜๋น… ํŒŒ์ผ์„ ํ•ฉ์น˜๋Š” ๊ณผ์ •์—์„œ ์˜ท๊ณผ ๋ฉ”ํƒ€ํœด๋จผ์˜ ์œ„์น˜๊ฐ’์„ ๊ฐ™๊ฒŒ ํ–ˆ๋Š”๋ฐ๋„ ์–ด๊ธ‹๋‚˜๋Š” ๋ถ„๋“ค์ด ๊ณ„์‹œ๋‹ค๋ฉด ํ€”๋‹˜์˜ kzbin.info/www/bejne/oHjOmKGvf85gf7c ์ด ์˜์ƒ์œผ๋กœ ๋‹ค์‹œ ํ•ด๋ณด์‹œ๋ฉด ์ •ํ™•ํ•˜๊ฒŒ ์„ฑ๊ณตํ•˜์‹ค๊ฒ๋‹ˆ๋‹ค!!!
@keyla___000
@keyla___000 ะ–ั‹ะป ะฑาฑั€ั‹ะฝ
Hii, me again jaja. When I export the animation in fbx in MD my avatar does not animate, when I export in Alembic format yes, can that harm me in the process?
@___quirk___
@___quirk___ ะ–ั‹ะป ะฑาฑั€ั‹ะฝ
Hi again. If you follow my tutorial exactly, both FBX and Alembic should work. If your animation doesn't work, it's most likely because you didn't set the options correctly when exporting or importing from Blender or Marvelous Designer. Take a closer look at the export/import settings within this tutorial. you can do it :)
@keyla___000
@keyla___000 ะ–ั‹ะป ะฑาฑั€ั‹ะฝ
@@___quirk___ Maybe my export settings in geometry and armature are different maybe?
@___quirk___
@___quirk___ ะ–ั‹ะป ะฑาฑั€ั‹ะฝ
@@keyla___000 Once you have successfully combined your MetaHuman and linked animations in Blender, all you need to do is export them. If you have registered a MetaHuman in MD and then import the animation and it behaves strangely, it may be because the import value of the animation is different from registered MetaHuman as avatar in MD. And if alembic works for you, just use alembic. FBX, alembic, it doesn't matter.
@Et-Media
@Et-Media 11 ะฐะน ะฑาฑั€ั‹ะฝ
The best artist in the personal program is un 5.2 faster than the clothes that graduated from the marvelous program, noting that the speed is in all cases 30 Possible solution
@user-il7lg3jb1k
@user-il7lg3jb1k ะ–ั‹ะป ะฑาฑั€ั‹ะฝ
๋ธ”๋ Œ๋”์—์„  ์• ๋‹ˆ๋ฉ”์ด์…˜์ด ์ž˜ ์ž‘๋™ํ•˜๋Š”๋ฐ ๋งˆ๋ธ”๋Ÿฌ์Šค๋กœ ๋„˜๊ฒจ์˜ค๋‹ˆ ์• ๋‹ˆ๋ฉ”์ด์…˜์ด ์ œ๋Œ€๋กœ ์ž‘๋™์„ ์•ˆํ•˜๋„ค์š” ใ… ใ…  ์ด์œ ๊ฐ€ ๋ญ˜๊นŒ์š”...
@___quirk___
@___quirk___ ะ–ั‹ะป ะฑาฑั€ั‹ะฝ
์–ด๋–ค์‹์œผ๋กœ ์ž‘๋™์„ ์•ˆํ•˜๋Š”๊ฑธ๊นŒ์š”? ์• ๋‹ˆ๋ฉ”์ด์…˜์ด ์ž‘๋™ํ•˜์ง€ ์•Š๋Š” ์ด์œ ๋Š” ๋ช‡๊ฐ€์ง€๊ฐ€ ์žˆ์„ ์ˆ˜ ์žˆ๋Š”๋ฐ ๋Œ€๋ถ€๋ถ„ ์•„๋ฐ”ํƒ€์™€ ์• ๋‹ˆ๋ฉ”์ด์…˜์˜ unit์ด ๋งž์ง€ ์•Š๋Š” ๊ฒฝ์šฐ ์ž…๋‹ˆ๋‹ค. Default FBX์˜ ๋ฐฉ์‹์œผ๋กœ ๊ฐ€์ ธ์˜ค์‹ ๊ฑฐ๋ผ๋ฉด ๋งˆ๋ธ”๋Ÿฌ์Šค์—์„œ ์ž„ํฌํŠธํ•  ๋•Œ cm๋กœ ๊ฐ€์ ธ์˜ค์‹ ๊ฑด์ง€ ํ™•์ธํ•ด๋ณด์„ธ์š”.
@user-uv2mc3vg6b
@user-uv2mc3vg6b 11 ะฐะน ะฑาฑั€ั‹ะฝ
@@___quirk___ ์ €๋„ ๋˜‘๊ฐ™์€ ๋ฌธ์ œ๋กœ ํ—ค๋งค๊ณ  ์žˆ์Šต๋‹ˆ๋‹น.. ใ… ใ…  ๋ธ”๋žœ๋”์—์„œ ์—๋‹ˆ๋ฉ”์ด์…˜์ด ์ž˜ ์ž‘๋™ํ•˜๋Š”๋ฐ ๋งˆ๋ธ”๋Ÿฌ์Šค๋กœ ๊ฐ€์ ธ์˜ค๋ฉด ์บ๋ฆญํ„ฐ ์ž์ฒด๊ฐ€ ์›€์ง์ด๊ธด ํ•˜๋Š”๋ฐ ๋ชธ์ด ๊ตณ์€๊ฒƒ์ฒ˜๋Ÿผ ์›€์ง์ž…๋‹ˆ๋‹ค..
@___quirk___
@___quirk___ 11 ะฐะน ะฑาฑั€ั‹ะฝ
@@user-uv2mc3vg6b hello universe. ์ด ์˜์ƒ ๋Œ“๊ธ€ ์ค‘์— @orioncurrier ๋‹˜(์™ธ๊ตญ๋ถ„)์ด ๊ฒฝํ—˜์„ ๊ณต์œ ํ•ด์ฃผ์‹  ๋‚ด์šฉ์ด ์žˆ๋Š”๋ฐ FBX๋ฅผ export ํ•  ๋•Œ "Simplify" ๋ฅผ 1์ด ์•„๋‹Œ 0์œผ๋กœ ์„ธํŒ…ํ•˜์˜€์„ ๋•Œ ํ•ด๊ฒฐ๋˜์—ˆ๋‹ค๋Š” ๋‚ด์šฉ์„ ๊ณต์œ ํ•ด์ฃผ์…จ์—ˆ์Šต๋‹ˆ๋‹ค. ํ•œ๋ฒˆ ์‹œ๋„ํ•ด๋ณด์„ธ์š”. ๊ผญ FBX๋กœ ๋„˜๊ฒจ์•ผ ๋˜๋Š” ๊ฒƒ์ด ์•„๋‹ˆ๋ผ๋ฉด ํƒ€๊ฒŸ ์• ๋‹ˆ๋ฉ”์ด์…˜ ์•ž์— Aํฌ์ฆˆ๋ฅผ ์ถ”๊ฐ€ํ•ด์„œ ๋ธ”๋ Œ๋”ฉ ํ•ด์ค€ ๋’ค alembic์œผ๋กœ ๋‚ด๋ณด๋‚ด๋Š” ๋ฐฉ์‹๋„ ์žˆ์Šต๋‹ˆ๋‹ค. ํ•ด๊ฒฐ ๋˜์—ˆ๋‹ค๋ฉด ๋Œ“๊ธ€ ๊ผญ ๋‚จ๊ฒจ์ฃผ์„ธ์š”~!
@user-uv2mc3vg6b
@user-uv2mc3vg6b 11 ะฐะน ะฑาฑั€ั‹ะฝ
@@___quirk___ ๊ฐ์‚ฌํ•ฉ๋‹ˆ๋‹ค! ๋ง์”€ํ•ด์ฃผ์‹  ๋Œ€๋กœ ๋ธ”๋ Œ๋”์—์„œ exportํ•  ๋•Œ Bake Animationํƒญ์—์„œ "Simplify" ๊ฐ’์„0์œผ๋กœ ์„ธํŒ…ํ•˜๊ณ  ๋งˆ๋ธ”๋Ÿฌ์Šค๋กœ ๊ฐ€์ ธ์˜ค๋‹ˆ๊นŒ ์• ๋‹ˆ๋ฉ”์ด์…˜์ด ์ž˜ ์ž‘๋™ํ–ˆ์Šต๋‹ˆ๋‹ค ๋‹ต๋ณ€ํ•ด์ฃผ์…”์„œ ๊ฐ์‚ฌ๋“œ๋ฆฝ๋‹ˆ๋‹ค~!
@___quirk___
@___quirk___ 11 ะฐะน ะฑาฑั€ั‹ะฝ
@@user-uv2mc3vg6b @orioncurrier ๋‹˜๊ป˜์„œ ๋‚จ๊ฒจ์ฃผ์‹  ๋ฐฉ๋ฒ•์„ ์ „๋‹ฌํ•ด๋“œ๋ ธ์„ ๋ฟ์ž…๋‹ˆ๋‹ค. ์ €๋„ ๋ชฐ๋ž์Šต๋‹ˆ๋‹ค. :) ์–ด์จŒ๋“  ํ•ด๊ฒฐํ•˜์…จ๋‹ค๋‹ˆ ์ด์ œ ๋‹ค์Œ๋‹จ๊ณ„๋กœ ๋„˜์–ด๊ฐˆ ์ฐจ๋ก€์ž…๋‹ˆ๋‹ค. ๐Ÿ˜
@JackNack-pz5wr
@JackNack-pz5wr 10 ะฐะน ะฑาฑั€ั‹ะฝ
I'm getting this error while importing animation FBX into Marvelous (Arrangement Points were not fitted to the avatar. The avatar must be in a T-pose or A-pose). and after import the character not animating its just moving without walk animation. Please Help!!! ๐Ÿ˜‡
@___quirk___
@___quirk___ 10 ะฐะน ะฑาฑั€ั‹ะฝ
I am upgrading my pipeline. The unedited workflow video will be uploaded.
@JackNack-pz5wr
@JackNack-pz5wr 10 ะฐะน ะฑาฑั€ั‹ะฝ
@___quirk___ Eagerly waiting โค๏ธ
@YCDesigns
@YCDesigns 11 ะฐะน ะฑาฑั€ั‹ะฝ
bro, it works, but the clothes still passing through the avatar a little bit
@___quirk___
@___quirk___ 11 ะฐะน ะฑาฑั€ั‹ะฝ
Hello universe. Are you talking about something that works most of the time, but goes off on a few frames?
@onlybooleans
@onlybooleans 10 ะฐะน ะฑาฑั€ั‹ะฝ
yes i am also facing a problem like this, please check my other comment
@user-eh9nb5bx9f
@user-eh9nb5bx9f 7 ะฐะน ะฑาฑั€ั‹ะฝ
where i can find the textures to put in unreal engine for nylon clothes?
@___quirk___
@___quirk___ 7 ะฐะน ะฑาฑั€ั‹ะฝ
watch my other tutorial. kzbin.info/www/bejne/lZfEd42aqryjpJosi=3lScnsc7pXNWPD-Y
@user-yd1di3zo7j
@user-yd1di3zo7j ะ–ั‹ะป ะฑาฑั€ั‹ะฝ
์•ˆ๋…•ํ•˜์„ธ์š” ๊น”๋”ํ•œ ๊ฐ•์ขŒ ๊ฐ์‚ฌํ•ฉ๋‹ˆ๋‹ค! ์ €๋Š” MD12 ๋ฒ„์ „์„ ์‚ฌ์šฉ์ค‘์ด๊ณ  ๊ทธ๋ž˜ํ”ฝ์นด๋“œ๋Š” 4090 CPU๋„ ๋ผ์ด์   9 12Core ๋ฅผ ์‚ฌ์šฉ์ค‘์ž…๋‹ˆ๋‹ค. 600ํ”„๋ ˆ์ž„ ์ •๋„ ๋ฐ–์— ์•ˆ ๋˜๋Š” ์•„์ฃผ ๊ฐ„๋‹จํ•œ ์˜ท ์‹œ๋ฎฌ๋ ˆ์ด์…˜์„ ๋‚ด๋ณด๋‚ด๋Š”๋ฐ ์šฉ๋Ÿ‰์ด ๋ฌด๋ ค 1900mb๊ฐ€ ๋„˜์Šต๋‹ˆ๋‹ค ใ… ใ… ใ…  ์ด๊ฑฐ ์–ด๋–ป๊ฒŒ ๊ณ ์น  ์ˆ˜ ์žˆ์„๊นŒ์š”?
@___quirk___
@___quirk___ ะ–ั‹ะป ะฑาฑั€ั‹ะฝ
์•ˆ๋…•ํ•˜์„ธ์š”. ๋ฐ˜๊ฐ‘์Šต๋‹ˆ๋‹ค. :) ๋งˆ๋ธ”๋Ÿฌ์Šค์—์„œ ์• ๋‹ˆ๋ฉ”์ด์…˜์„ alembic์œผ๋กœ ๋‚ด๋ณด๋‚ผ ๊ฒฝ์šฐ ํ”„๋ ˆ์ž„๋‹จ์œ„๋กœ ๋ฉ”์‹œ๋ฐ์ดํ„ฐ๋ฅผ ๋‚ด๋ณด๋‚ด๊ธฐ ๋•Œ๋ฌธ์— ์šฉ๋Ÿ‰์ด ํฐ ๊ฒƒ์ด ๋งž์Šต๋‹ˆ๋‹ค. ์šฉ๋Ÿ‰์„ ์ค„์ผ ์ˆ˜ ์žˆ๋Š” ๋ฐฉ๋ฒ•์ด ๋ช‡๊ฐ€์ง€๊ฐ€ ์žˆ๋Š”๋ฐ์š”. ์ฒซ๋ฒˆ์งธ๋Š” ๋‚ด๋ณด๋‚ผ ๋•Œ thick์ด ์•„๋‹Œ thin์œผ๋กœ ๋‚ด๋ณด๋ƒ…๋‹ˆ๋‹ค. Thick์˜ ๊ฒฝ์šฐ ๋‘๊ป˜(์—ฃ์ง€+๋’ท๋ฉด)๋งŒํผ ๋ฒ„ํ…์Šค๊ฐ€ ๋งŒ๋“ค์–ด์ง€๊ธฐ ๋•Œ๋ฌธ์— ์šฉ๋Ÿ‰์ด ํฝ๋‹ˆ๋‹ค. Thin์œผ๋กœ ๋‚ด๋ณด๋‚ผ ๊ฒฝ์šฐ ๋‘๊ป˜๋Š” ์—†์ง€๋งŒ ๋ณด์ด๋Š” ๋ถ€๋ถ„๋งŒ ๋‚ด๋ณด๋‚ด๊ธฐ ๋•Œ๋ฌธ์— ์šฉ๋Ÿ‰์„ ์ค„์ผ ์ˆ˜ ์žˆ์Šต๋‹ˆ๋‹ค. (์ดํ•ดํ•˜๊ธฐ ์‰ฝ๋„๋ก ์„ค๋ช…ํ•˜์ž๋ฉด thick์€ ์–‘๋ฉด์ด๋ผ๊ณ  ์ƒ๊ฐํ•˜์‹œ๋Š” ๊ฒƒ์ด ์ข‹์„ ๊ฒƒ ๊ฐ™์Šต๋‹ˆ๋‹ค.) ๋‘๋ฒˆ์งธ๋Š” ์˜์ƒ ํŒจํ„ด๋“ค์˜ ํŒŒํ‹ฐํด ๋””์Šคํ„ด์Šค๋ฅผ ๋†’ํžˆ๋Š” ๊ฒƒ ์ž…๋‹ˆ๋‹ค. ๋ฉด์ ์ด ํฐ ํŒจํ„ด์˜ ํŒŒํ‹ฐํด ๋””์Šคํ„ด์Šค๊ฐ€ ๋‚ฎ์œผ๋ฉด ์‹ค์ œ ํŒจ๋ธŒ๋ฆญ์— ๊ฐ€๊นŒ์šด ํผํฌ๋จผ์Šค๋ฅผ ๋ณด์—ฌ์ฃผ์ง€๋งŒ ๊ทธ๋งŒํผ ๋ฉ”์‹œ๊ฐ€ ์ด˜์ด˜ํ•ด์ ธ ์šฉ๋Ÿ‰์ด ๋Š˜์–ด๋‚˜๊ฒŒ ๋ฉ๋‹ˆ๋‹ค. ์ด ๋‘๊ฐ€์ง€๋ฅผ ์ œ์ž‘ํ•˜์‹œ๋Š” ๋ชฉ์ ์— ๋งž๊ฒŒ ๋ฐœ๋ž€์Šค๋ฅผ ์ž˜ ์œ ์ง€ํ•˜์‹œ์–ด ํ™œ์šฉํ•˜์‹œ๋Š” ๊ฒƒ์ด ์ข‹์„ ๊ฒƒ ๊ฐ™์Šต๋‹ˆ๋‹ค. RTX 4090 ๋„ˆ๋ฌด ์ข‹์„ ๊ฒƒ ๊ฐ™๋„ค์š”!
@user-yd1di3zo7j
@user-yd1di3zo7j ะ–ั‹ะป ะฑาฑั€ั‹ะฝ
@@___quirk___ ์„ ์ƒ๋‹˜ ์ธ„๋ผ์ดํ•ด๋ณด๊ฒ ์Šต๋‹ˆ๋‹ค.... ๊ฐ์‚ฌํ•ฉ๋‹ˆ๋‹ค ใ… ใ…  4090์€ ์ข‹์€๋ฐ ์ œ๊ฐ€ ๊ทธ ๊ธ‰์ด ์•ˆ๋˜๋„ค์š” ใ…‹ใ…‹ ํ•œ๋ฒˆํ•ด๋ณด๊ฒ ์Šด๋‹ค!!
@user-yd1di3zo7j
@user-yd1di3zo7j ะ–ั‹ะป ะฑาฑั€ั‹ะฝ
๊ทผ๋ฐ ์ง„์งœ ๊ฐ€๋ฒผ์šด ๋””์ž์ธ์ธ๋ฐ.. ๋‹ค๋ฅธ ๋ถ„๋“ค ํŠœํ†  ๋ณด๋ฉด ๊ธˆ๋ฐฉ๊ธˆ๋ฐฉ ๋˜๋”๋ผ๊ตฌ์š”... 1900๋ฉ”๊ฐ€ ์ด๋ ‡๊ฒŒ ๋‚˜์˜ค๋Š” ๊ฒฝ์šฐ๊ฐ€ ํ”ํ•œ๊ฐ€์š”.. ใ… ใ… 
@___quirk___
@___quirk___ ะ–ั‹ะป ะฑาฑั€ั‹ะฝ
@@user-yd1di3zo7j ํŒŒํ‹ฐํด๋””์Šคํ„ด์Šค๋ฅผ 5์ •๋„๋กœ ๋‚ฎ์ถ”๊ณ  thick์œผ๋กœ ๋‚ด๋ณด๋‚ด๋ฉด ๋ช‡๊ธฐ๊ฐ€ ์šฐ์Šต๊ฒŒ ๋‚˜์˜ค์ง€์š”. ๋‹ค๋ฅธ๋ถ„๋“ค ํŠœํ† ๋ฆฌ์–ผ์€ ๋นจ๋ฆฌ๊ฐ๊ธฐ๋ฅผ ํ•œ ๊ฒƒ์ด ์•„๋‹๊นŒ์š”? ๋ณดํ†ต MD์—์„œ ๋ Œ๋”๋ง ์Šคํ”ผ๋“œ๊ฐ€ ๋น ๋ฅด๋‹ค๊ณ  ๋Š๋‚€ ๊ฒฝ์šฐ๋Š” ๊ฒฝํ—˜์ƒ ํŒŒํ‹ฐํด๋””์Šคํ„ด์Šค๊ฐ€ 10-20 ์‚ฌ์ด ์ •๋„์˜€๋˜ ๊ฒƒ ๊ฐ™์Šต๋‹ˆ๋‹ค.
@user-yd1di3zo7j
@user-yd1di3zo7j ะ–ั‹ะป ะฑาฑั€ั‹ะฝ
@@___quirk___ ๋„ต ์ €๋„ 10์ด๊ธด ํ–ˆ๋Š”๋ฐ... ๊ฐ์‚ฌํ•ฉ๋‹ˆ๋‹ค ใ… ใ…  ์‹œ๋„ํ•ด๋ณผ๊ฒŒ์š” ์ข‹์€ ๊ฐ•์˜ ๋งŽ์ด ๋งŒ๋“ค์–ด์ฃผ์„ธ์š” ๊ตฌ๋… ์„ธ๊ฒŒ ๋ฐ•์Šต๋‹ˆ๋‹ค!
@YCDesigns
@YCDesigns 11 ะฐะน ะฑาฑั€ั‹ะฝ
Here in clo the avatar its walking so fast, is it because i didnt use the better fbx?
@___quirk___
@___quirk___ 11 ะฐะน ะฑาฑั€ั‹ะฝ
i guess you didn't set frame rate correctly.(there must be different fps on ue or blender or mixamo)
@YCDesigns
@YCDesigns 11 ะฐะน ะฑาฑั€ั‹ะฝ
I export the alembic file with 60 fps, I will try with 30
@YCDesigns
@YCDesigns 11 ะฐะน ะฑาฑั€ั‹ะฝ
@@___quirk___ bro, now it works, but the clothes still passing through a little the avatar
@YCDesigns
@YCDesigns 11 ะฐะน ะฑาฑั€ั‹ะฝ
โ€‹@@___quirk___?
@pluto814
@pluto814 10 ะฐะน ะฑาฑั€ั‹ะฝ
I dont know for some reason after doing everthing when I went to UE my walk animation level sequence is not adding, It says "its in use and cannot be loaded, this asset is refered my other content" ๐Ÿฅฒ Can I redo part 1 again and load what I have already made in Clo ? Will it work or I have to start from scratch? I really want this to work, Ive spend weeks and your tutorial is the only one out there that is actually helping so yeah very grateful for that!
@___quirk___
@___quirk___ 10 ะฐะน ะฑาฑั€ั‹ะฝ
Hi pluto. I think it's temporary issue. try rebooting your pc.
@YCDesigns
@YCDesigns 11 ะฐะน ะฑาฑั€ั‹ะฝ
Brother. How did you put the shoes in metahuman? In blender?
@___quirk___
@___quirk___ 11 ะฐะน ะฑาฑั€ั‹ะฝ
hello universe. yes made shoes skeleton in blender and did bit of shading in Substance Painter.
@user-pe7uc3qi9d
@user-pe7uc3qi9d 10 ะฐะน ะฑาฑั€ั‹ะฝ
I don not get why when I saved animation pose and after thet load that - I got only transition pose.
@___quirk___
@___quirk___ 10 ะฐะน ะฑาฑั€ั‹ะฝ
You must import fbx that has animation again after you open your pose. Then simulate animation.
@mohammadbishalahmed8784
@mohammadbishalahmed8784 ะ–ั‹ะป ะฑาฑั€ั‹ะฝ
please make a video for how to add texture perfectly on cloth from marvelous designer and substance painter I need it so much please help
@___quirk___
@___quirk___ ะ–ั‹ะป ะฑาฑั€ั‹ะฝ
Hello there, there are several ways to import clothes created in MD into SP. I will make tutorial soon :)
@mohammadbishalahmed8784
@mohammadbishalahmed8784 ะ–ั‹ะป ะฑาฑั€ั‹ะฝ
@@___quirk___ please make also a tutorial how can I import texture from MD to unreal and Substance to Unreal
@_Mediamate_
@_Mediamate_ 9 ะฐะน ะฑาฑั€ั‹ะฝ
Hi Quirk. First of all thank you for sharing your skills. I've managed to get through all steps. But I am stuck at 8:15 of part 3. kzbin.info/www/bejne/fnfRq6WGgK-fbqc When I try to open pose it says : No matching avatar Any ideas ? Many thanks
@___quirk___
@___quirk___ 9 ะฐะน ะฑาฑั€ั‹ะฝ
thanks for your support! it happens when some values are different between avatar and pose. it could be unit(cm, m...). if you export it as default fbx, try to export it as alembic as well. that could work. and I uploaded new method called mm workflow. better check out :)
@_Mediamate_
@_Mediamate_ 8 ะฐะน ะฑาฑั€ั‹ะฝ
@@___quirk___ Thanks for your reply. Just watched your new workflow direct import from UE to MD. Will give it a try :)
@user-eh9nb5bx9f
@user-eh9nb5bx9f 7 ะฐะน ะฑาฑั€ั‹ะฝ
Quirk help me, geometry cache not work
@user-eh9nb5bx9f
@user-eh9nb5bx9f 7 ะฐะน ะฑาฑั€ั‹ะฝ
Almebic file is exported correctly from MD, idk why is not working on ue5
@user-eh9nb5bx9f
@user-eh9nb5bx9f 7 ะฐะน ะฑาฑั€ั‹ะฝ
Iโ€™Ve recorded the animation on MD and exported like an alembic file, after that imported on ue5 on my MH and opened level sequence final animation, added clothes on level sequence and added geometry cache clicking โ€œ+โ€ still not workโ€ฆ
@___quirk___
@___quirk___ 7 ะฐะน ะฑาฑั€ั‹ะฝ
hello universe. please make sure you followed tutorial *step by step*. if you have [alembic] anim from MD correctly, it must work in UE(or any software, this is basic) as well. there must be some step missing. you can test it out with MD default clothes first. and make sure you don't set simulation quality value to 3.@@user-eh9nb5bx9fโ€‹
@user-eh9nb5bx9f
@user-eh9nb5bx9f 7 ะฐะน ะฑาฑั€ั‹ะฝ
When i import animation pose MD tell me โ€œ two continuos point are crossed. Please remote a point. (Pattern : 15, Point: 1 and 2) can be the problem?
@___quirk___
@___quirk___ 7 ะฐะน ะฑาฑั€ั‹ะฝ
I've never met this messege before. so i could guess there's something missing or you did some step wrong. why don't you try my new method MM workflow.(kzbin.info/www/bejne/pIncpaZ3dtN0itU) this will save your time. @@user-eh9nb5bx9f
@user-eh9nb5bx9f
@user-eh9nb5bx9f 7 ะฐะน ะฑาฑั€ั‹ะฝ
please help me... i'm going crazy with these nylon clothes... :'(
@___quirk___
@___quirk___ 7 ะฐะน ะฑาฑั€ั‹ะฝ
?
@user-eh9nb5bx9f
@user-eh9nb5bx9f 7 ะฐะน ะฑาฑั€ั‹ะฝ
@@___quirk___ I can't really figure out how to apply the nylon set clothes on my metahuman, I followed the processes in your video, I exported my metahuman as an avatar but still I don't understand how to make the clothes move with the animation, can I do it with MD's default clothes, I don't understand why you cut that part of the tutorial, unfortunately I'm a beginner and I can't, please can you write me all the steps so as to avoid mistakes?
@___quirk___
@___quirk___ 7 ะฐะน ะฑาฑั€ั‹ะฝ
import nylonset fitting to your metahuman import metahuman animation record. they're all in videos :) the reason I used default cothes is just for testing. @@user-eh9nb5bx9f
@dimaferox5133
@dimaferox5133 10 ะฐะน ะฑาฑั€ั‹ะฝ
Oh yea, every who is watcing that tutorial needs to pay for that plugin for blender, but I fixed some how that with cm
@___quirk___
@___quirk___ 10 ะฐะน ะฑาฑั€ั‹ะฝ
hello. 1:28 there's method with using default fbx in blender. but if you've got better method, please share to our subscribers ๐Ÿ™‚
@dimaferox5133
@dimaferox5133 10 ะฐะน ะฑาฑั€ั‹ะฝ
@@___quirk___ thanks mate, you are the best cloches creator in Unreal. The solution I just imported with bone check + cm not a meters.
@dimaferox5133
@dimaferox5133 10 ะฐะน ะฑาฑั€ั‹ะฝ
@@___quirk___ but im not so skiled to make like you, I need to learn more ๐Ÿ˜‰. The best to make quality when professional like you duing job โ˜บ๏ธ per hour payments.
@___quirk___
@___quirk___ 10 ะฐะน ะฑาฑั€ั‹ะฝ
@@dimaferox5133 itโ€™s all about essence of contents. People will love it if you share your knowledge :)
@user-ig5uf2jx1s
@user-ig5uf2jx1s ะะน ะฑาฑั€ั‹ะฝ
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