POV: Chara breaks into your room to talk about shooters
@ouh.my_ Жыл бұрын
*window breaks* „ch-chara? what are you doing here?“ „DO YOU REMEMBER ENDGAME SPLATOON 2???!!!“
@InsertQuarterPlz Жыл бұрын
*Hears door open* Wait i didn't lock my do- DO YOU REMEMBER ENDGAME SPLATOON 2 NOOOOO
@Ihonestlydek Жыл бұрын
Bro went from prochara to prothugger
@PetikG Жыл бұрын
[ASMR] 🦑ProChara Breaks Into Your House And Triggers Your Splatoon 2 Trauma 🐙[Head Pats & Ear Cleaning]
@asdfworld Жыл бұрын
Do you remember endgame splatoon 2🎉🎉🎉🎉🎉🎉
@auggie4269 Жыл бұрын
You wake up, it’s Thursday, you open your window in your second story apartment, ready to greet the new day, only for your psychotic neighbor to peek out their window and asks if you remember the previous generation’s struggles in the neighboring city’s competitive meta. It’s gonna be one of those days.
@autismandgaming4532 Жыл бұрын
Failboat reference?
@mastrsonic375 Жыл бұрын
POV: Failboat Intro
@yggdrasilsaltar Жыл бұрын
shooters are always gonna be around but theres thankfully alot of different flavors to go for and they arent required to survive nowadays. which is refreshing to see
@geo4876 Жыл бұрын
h3 nozzlenose is nasty though, comparable to black licorice
@UnfairTheSheikPlayer Жыл бұрын
@@geo4876 black licorice is fire and I will stand by that opinion
@triggerhappy4199 Жыл бұрын
Imo ttek is black licorice
@sonicrunn3r895 Жыл бұрын
I think the one thing I'm still kinda annoyed with in terms of shooters is that already relevant shooters get buffed kinda frequently, while stuff like L-3D is stuck at 200p with a special that functions only sometimes and against less than half the weapons in the game to boot.
@harrybgreat Жыл бұрын
L3D will forever be shafted from getting kraken burst bomb again…..
@agentblackbird9435 Жыл бұрын
I’m an H-3D and L-3D player and man, this game really proved to me how crippled those 2 weapons are (especially H-3) without near-perfect kits or damage increasing abilities
@PlasmaCore Жыл бұрын
@@agentblackbird9435 As someone who has played a lot of vanilla mini, I feel for you guys Y'all really got the short end of the stick with that l-3d kit
@BelleColonD Жыл бұрын
It's kinda sad that stringers aren't represented at all in the top tiers, they're easily the most fun class once you learn how to use them
@WaterFudge69 Жыл бұрын
Reeflux is something I knew had potential since day 1. But why did it take reef deco for reeflux to become more popular?
@cm9241 Жыл бұрын
@@WaterFudge69 reeflux was the most complained about weapon early on.
@WaterFudge69 Жыл бұрын
@@cm9241 I know. I rushed my comment, that's my fault. To be honest, on day 1 I thought it had a lot of potential, but then after a while, I realized it's impossible to be consistent with, and overall it's pretty weak. I like what they did with the buff, but that's not enough to make it good. I wish it would get a charge time buff and probably run speed
@Furgolick Жыл бұрын
As a Heavy Edit main who's gotten shot down by Tri-Stringer countless times, I know you're having fun.
@cm9241 Жыл бұрын
@@WaterFudge69 it was mainly used for special farming to the point that nintendo nerfed its points and admitted it was messing up the intended spirit of the game lol Then they went and added the golden aerospray with booyah bomb lmao
@potentialPizza8 Жыл бұрын
the editing in this video is so good and fun to watch, along with being a great discussion
@kirbo7762 Жыл бұрын
0:07 Prochara jumpscare
@bsgamers6383 Жыл бұрын
Personally I think they should stop giving buffs to shooters and focus on other weapon classes like brellas, and brushes this would be much healthier for the game and their would be alot more diversity.
@yggdrasilsaltar Жыл бұрын
they need to start giving buffs period lmaoo
@Pearlina_DV Жыл бұрын
I think they should give buffs to rollers and brushes more, because i feel like there pretty outclassed by trislosher.
@johndelanie3649 Жыл бұрын
Shooter buffs in splatoon 3 have only ever been a rich get richer, poor get poorer (or at least the same amount of poor) affair; shooters that were already fine off become even better, and the shooters that have historically struggled still stay in the exact same place they've always been. It's simple, they keep the 'newbie' weapons, the ones that don't require much time investment or practice to be decent with, strong to keep the casual audience playing, and the rest of the weapon classes can take turns getting buffs each patch cycle and hoping it's actually going to make a difference this time.
@MeloniestNeon Жыл бұрын
The two exceptions to this in my eyes are the dash-3's and the Nova, the prior needing some more small buffs on both L and H-3 and the Nova needing a rework/major buff (My favorite idea being making it have perfect accuracy mid-air, making it basically the most mobile and evasive mid-long range shooter in the game, at the cost of damage)
@SomeGalNamedEve Жыл бұрын
@danielvelazquez6936 As a Tri Nouveau main... Yeeaahhh. I've tried Painbrush and Inkbrush and a bit of both Dynamo and regular Roller, but I've always switched back to Tri because I find I can just do more with it.
@BeanithSluggith Жыл бұрын
Chara finally bought his first apartment. Loved that intro. Thank you lol
@dewroot5176 Жыл бұрын
Shooters are not only line-of-sight weapons (so they kill faster in proportion to their max range to compansate), but their extremely high firerates give immense freedom of movement: you can alternate between attacking and fast swimming in the blink on an eye, at whatever rate or frequency you need. Though some people think traditional short-range ones are really basic and thus are always strong, I would argue that Shooters (and the Dualies by extension) are not mere balanced noob-type snoozefests; they're a _very unique_ class of main weapon.
@zp3582 Жыл бұрын
i think some shooters in splatoon 3 are just as strong as some of the splatoon 2 counter parts but the specials dont make other weapon unusable like it did it s2 which is way we see more weapon classes being played
@Keys60_ Жыл бұрын
off the bat i like the changing of the s3 weapon icons to the s2 main colors that made me smile
@Nihonguy Жыл бұрын
Chara: stringers...will be relevant one Me who uses stringers: you hear that buddy, someday someone besides me will love you and youll be used it tournaments, and people wont wonder why youre on the front of the box
@kato_chan4355 Жыл бұрын
I see, you have a good taste in weapons.
@catsmakemehappy6270 Жыл бұрын
0:05 red arashi jumpscare guys (scary)
@turtlefalcon5546 Жыл бұрын
The editing on this video is amazing. Intro had me dying of laughter lol
@jsCP94 Жыл бұрын
Love the intro of this video, would love more fancy editing like that
@No-rl3ey Жыл бұрын
poor stringers, I hope they can help them be more consistent in the future and also add new ones
@Splatria Жыл бұрын
the intro actually scared me lol I wasn’t expecting you to appear out of no where. You really stepped up with the editing on this one, nicely done
@ianKirbyier Жыл бұрын
Let’s just hope that other classes get a chance to shine
@roamingtheinternet8652 Жыл бұрын
My biggest fear is them adding back Main Power Up 💀
@unl3ash3d95 Жыл бұрын
they won't make that mistake a third time
@Rubellite-jq2kg Жыл бұрын
@@unl3ash3d95 ...right?
@TorayNix Жыл бұрын
@@Rubellite-jq2kg7.0.0: We decided to give the IA ability some new abilities depending on the weapon LMAO
@hiltonvillegas951 Жыл бұрын
My fear is that they bring back the bucket with the burst bomb. That shit used to be a headache to deal with, back on Splatoon 1😅
@unl3ash3d95 Жыл бұрын
@@hiltonvillegas951 although slosher is one of my mains and I want to relive the days of doing that combo on people pretty sure they’ll never put burst on the regular slosher again. Line marker was their attempt at recreating some form of a combo
@jidglazer209 Жыл бұрын
Gotta say, Logi fucking killed it with the editing with this video. Props to them!
@Ballistic2770 Жыл бұрын
0:00 that literally made me jump XD
@RAWRKITTY Жыл бұрын
FRFR :3
@coffee_2234 Жыл бұрын
Same pro chara jumpscare 😂
@coffee_2234 Жыл бұрын
0:07 chara out of nowhere 😂
@AmethystPrecioustone Жыл бұрын
Hey, I love seeing captain astronaut in this video, such an underrated creator
@desmondruhling Жыл бұрын
Along with the really cool discussion, I loved the editing in this video!! Really well-done
@BlobRossSPL Жыл бұрын
Really liked the editing on this one! Very interesting topic too, great video all around
@TintoTheInkyOcto7567 Жыл бұрын
Best intro to a video ever. (R.I.P apartments)
@cheesebslls6203 Жыл бұрын
I love the editing in the intro
@ClangVe3ms Жыл бұрын
I F***ING LOVE THE INTRO LMAO
@TorayNix Жыл бұрын
Not the ProChara jumpscare 💀
@GoldenVictini22 Жыл бұрын
i was not expecting but LOVE that intro
@roobie_not_ruby Жыл бұрын
I think shooters are at the right strength. The issue is the lack of buffs to everything else. The only reasons other weapon see as much use as they do is because they are on par or stronger than shooters. Shooters should be the "Jack of all trades, Master of none" Class, yet they end up feeling like the class that can do it all. The benifits of the other classes should be that they are really good at certian things, but struggle at others. Rollers provide some of the best sharking weapons in the game but catch it unaware and it's a pretty free kill. Chargers have great Long range pressure but get close up to them and it shouldn't be to hard to shut them down. Sloshers can provide the ability to hit foes at a unique angle but once it is inbetween sloshes you can rush it down. Blasters have the ability to use insane aoe at a range but have a lot of downtime and can't really paint. Brushes posses some insane mobility but if you just stay out of their range you'll find they can't do much. Dualies have dodge rolls and decent paint but most of their weapons have lackluster DPS against objects and without being in "roll mode" are somewhat inaccurate. Brellas have a shield that can be used to defend yourself, objectives, or teamates but if it breaks it's easy to take a fight against it and win. Stringers have the ability to hit opponents over walls and objects from a distance but struggle with hitting one-shots. Splatanas have amazing mobility and paint but the weapons can be very combo depenedent. All the other classes have their own ups and downs, as well as each unique weapon as well. Shooters are in a spot where they have some great upsides, but little to no downsides. TLDR, Give weapons that need buffs meaningfull buffs to make the playing field even (I want Dynamo buffs so bad)
@johndelanie3649 Жыл бұрын
The main issue always boils down to the dev team being scared of over-buffing every other weapon class, despite the fact that other weapons all have glaring weaknesses that you can take advantage of. There's a common sentiment in fighting game communities of "Buffs always feel good, and nerfs always feel bad", and that holds up 99% of the time, instead of making a strong weapon weaker, just make the weaker weapons strong, that way everyone feels good about the weapon they love playing.
@roobie_not_ruby Жыл бұрын
@@johndelanie3649 as someone who plays a bottom tier weapon that had to change to a top tier to keep up with things I disagree with the final statement you made. I feel as if every weapon should be at least in a skill bubble (Some slightly better weapons, Some slightly worse weapons, most on same power level) to allow all weapons to be played in a competitive enviorment. (For the record I played Tri-Stringer and Dynamo and switched to Stamper)
@roobie_not_ruby Жыл бұрын
TLDR Nerfs are still something that we need
@johndelanie3649 Жыл бұрын
@@roobie_not_ruby Why disagree? That sounds like the exact same thing I said
@roobie_not_ruby Жыл бұрын
@@johndelanie3649 wait . . . my brain interpreted it wrong, my bad. I thought you were saying that we need only buffs initially but after reading it back a couple times I realized we are saying the same thing.
@cannercrebes2262 Жыл бұрын
Bro the production quality has gotten STONKS
@mechanicalnemesis1379 Жыл бұрын
I think another thing that helps shooters is how similar the main weapons are like squeezer and pro, zap and shot and splash. aero and jr, jet and nova do we really need zap and shot? what would change in the meta if we took away zap and gave the grey zap kit to nsplash?
@flight5091 Жыл бұрын
Is there a single thing a Pro does better than a Squeezer? Besides preserving your hands.
@mechanicalnemesis1379 Жыл бұрын
that's my point these weapons are so similar they either outclass one another or you need the special@@flight5091
@agentblackbird9435 Жыл бұрын
Generally speaking Shot usually has more aggressive sets whereas Zap has more supportive ones. This is likely because Zap is better with spreading paint but has lower damage
@osiohanu8166 Жыл бұрын
@@flight5091 I mean, it’s better at Turfing thean squeezers long range mode. And it’s time to splat is slightly quicker than squeezers long range mode if all the shots land?
@IcyCliff1 Жыл бұрын
4:51 did he say shitters😂
@InsertQuarterPlz Жыл бұрын
😏
@8ball-kf9nd Жыл бұрын
Your editing is getting cracked
@johndelanie3649 Жыл бұрын
Shooters aren't "OP" per se but they'll always be in step with or slightly above other top tier picks because they're the 'new player' weapon and they want to retain a large casual audience, so they'll always be buffed no matter what.
@DanielCoffee2077 Жыл бұрын
Best intro to a yt video I’ve seen in a long time.
@xpload Жыл бұрын
Definitely at lower levels of play, shooters are seen as really good because of how good generalists they are A lot of shooter hate could be countered with "get good" (but in a more philosophical way than that) Shooters are notably quite strong for how easy they are to play, compared to other options like brellas and dualies
@hallaloth3112 Жыл бұрын
It really depends on who you ask, and what their overall gaming experience is. Shooters are designed to be the most balanced class. . .meaning its easy for any to pick up and play, meaning a LOT of people gravitate towards them so we see people pushing them a whole bunch. It especially seems to matter most depending on what your experience with Splatoon itself is. If you're coming from a regular shooter. . .yeah, you're going to gravitate towards a shooter first, and then maybe a Splatling or Charger. A bucket, Brush, or Roller just seems odd, and different. . .and when you first play them. . .they play so differently that the adjustment can be offputting. No newbie for example is going to see amazing results with something like an Explosher or a Dynamo Roller. They're so drastically from the 'point and shoot' shooter like Splash or TTek.
@sagittariusa2145 Жыл бұрын
3:54 im getting flashbacks...... {{ No fall off range, no cooldown charge, splat easy ink vac user when it s inside the vac........ }}
@wolfyspl Жыл бұрын
0:03 Remember early splatoon 2? 😭
@akarys42 Жыл бұрын
I'm happy to also see some positive things being said about the game. We all, as a community, (rightfully) love to point out the flaws of the game to make it even better. But I do think it is important sometimes to stop and recognize where we come from and the awesome traits this game still has.
@jasruss989 Жыл бұрын
1: cool music at the start (I am a Pokémon nerd) 2: f*ck shooters
@DekuGamer Жыл бұрын
Shout out Logi for making the most GOATED intro of all time!
@icyflame716 Жыл бұрын
Even if stingray was partially a reason shooters were so good. I still want a good, controllable backline special. You could say crab or zooka are that but neither are on a backline.
@noinfoprovided5247 Жыл бұрын
I often play splatlings, so im always baffled by how often specials are launched at me, until i picked up some shooters to play. I swear there are games where ill get killed by 2 or 3 specials being launched at me, so ill run back out and those same specials will be thrown at me again, within the span of 10 seconds. I didnt understand until i played a shooter, especially the ones with high fire rate, holy crap, i get my special all the time! And if you have the right gear, you basically always have ur special ready. Some will say "skill issue" and ur right, i dont even try to play video games for the purpose of playing in the top ranks, i just like having fun, but barely being able to leave spawn from special spamming weapons can feel really defeating, like its different when it is a skill issue and someone just splats me because they are more skilled, they are better, that i can handle. I cant handle being splatted every 10 seconds by tenta missle followed by killer wail followed by booyah bomb. Then there are some weapons where i refuse to use the special. Like you want me to use a zipcaster? That new one with the screen? It moves so slow i didnt even know what it did due to how little of a threat it was. Like some specials require such precision and tactical play, while others are "eh just chuck it in the enemys general direction and theres a 60% chance youll get someone" i dont get it personally, but again, im not a pro player by any means so this could be an "i suck at video games" issue
@FlameEcho Жыл бұрын
Personally I would like to see more diversification of the shooter main weapons and particularly bigger weaknesses on individual ones. I think it's fine for a couple to be well rounded, but its pretty boring when half the class is. With that in mind I think you could reasonably hit any one of pps, ink efficiency, kill time, paint output, framedata/mobility across a variety of weapons and have them be in a much better place where they step on each other's toes less and are far less centralizing. So like 52 now really has to have ink management, tune nzap mobility down a bit, hit the fighting on splash to emphasis it's mobility and paint output.
@thequagiestsire Жыл бұрын
I like shooters being common. They are the generalists of the game, and no matter what, you should have a generalist option to fall back on if your specialty isn’t relevant. However, while Splatoon 3 makes the specialists strong enough to be relevant, Splatoon 2 made the generalists too good without making the specialists strong enough to compete. There were often cases where a shooter outclassed a specialist at their own niche, and that’s when it becomes an issue. It’s like if something like Rainbow Six Siege introduced a basic assault rifle that sniped better than the snipers while still being an assault rifle, or if Smash Ultimate made Mario a better zoner than the actual zoners. That was, in my opinion, the big issue of shooters in Splatoon 2, and why they’re so much better now.
@jamesr5909 Жыл бұрын
Im loving the captain astronaut in here
@cazen9984 Жыл бұрын
4:48 😢 please Nintendo give us a buff or a new kit to show how Stringers can be fun and powerful
@ShyGuyKart Жыл бұрын
Love your content!!! Thanks for the information
@WinC119 Жыл бұрын
Now do a "One year later, is Splatana Stamper still OP?"
@narbykyu Жыл бұрын
As I was watching the intro and you got a loud audible "HUH?!" outta me when I heard a Minecraft door opening sound when I clicked on a Splatoon video just for a Chara jumpscare! XD
@Furgolick Жыл бұрын
Captain Astronaut my beloved
@meta4240 Жыл бұрын
"A lot of things are in a good spot" Except for my beloved dynamo...
@LandonDC-x6y Жыл бұрын
4:50... poor stringers 😔
@yummerlummers Жыл бұрын
GET OUT MY APARTMENTTTT
@MatildatheMoonwolf Жыл бұрын
The stringer class deserves better. It baffles me how the flagship weapon of the game is somehow at a worse spot rn than the Brella class.
@godofyeets4636 Жыл бұрын
4:50 i got this Stringers: can hit angles sloshers normally can at longer range- fuck thats explosher.
@pipcurtis5191 Жыл бұрын
Please warn us before you show us a clip of sting ray
@SAuroreon Жыл бұрын
The absolute whiplash I received when it suddenly cut to Capt. Astro caught me way off guard
@chuchuraichu3329 Жыл бұрын
I mostly find shooters annoying when it comes to online matchmaking below top level. In online matchmaking, you don’t have the luxury of communicating with your teammates and choosing team comps to accommodate for weaknesses of individuals and their weapons, no matter how vital. So when meta shooters *lack* most glaring weaknesses, it also means those shooters have the easiest time cracking skill or comp differences wide open. A good shooter player is like a one-man army that can adapt to whatever a team needs, and is the most capable option of dominating a match alone- as most other weapons lack too much in paint and/or mobility. Shooters have the easiest time ignoring that this is a *team-based* video game. And that often doesn’t feel very fair if you want to use anything else.
@aviowl Жыл бұрын
Hey! As a stringer main Yea…
@Onyxs Жыл бұрын
Carmine’s theme didn’t have to go as hard as it did
@Aego384 Жыл бұрын
6:19 Splattershot Praw
@ggman. Жыл бұрын
lol the davinci resolve media not found is so real
@Zachcold34 Жыл бұрын
Bro all 6 stringer mains are gonna wage war with you
@Ashsams Жыл бұрын
Nah, because I'm a stringer player and I agree with him. I love playing it but the devs need to give the class some serious love beyond the smallest, insignificant buffs. Until then, stringers are just a very difficult and inconsistent class to play, where the effort you put in is often not rewarded over something basic like a shooter.
@filipmarkovic369 Жыл бұрын
That into 😂
@cinder8154 Жыл бұрын
Great video. If it’s not too much you should make a video about splatlings
@shapesbb Жыл бұрын
Yes, end of video. (Haven't watched it yet)
@draconic1100 Жыл бұрын
I used to main JR in S2 and still use it a good amount in S3 but now I get to use weapons like machine and S-blast a lot more and they're so much more fun even when I benefited so much from being a high paint weapon with ink armor
@jackpino-wn8bu Жыл бұрын
Best intro ever?
@domboy21 Жыл бұрын
Chara using Street Fighter 3 music??
@harmless9336 Жыл бұрын
The one thing they should do is invert their rng. Start at max spread when firing and slowly get more accurate until reset. Would be perfectly fine casually but make them less overwhelming at mid and higher
@HeDronHeDronHedron Жыл бұрын
what the fuck that would be so bad to play as
@harmless9336 Жыл бұрын
@@HeDronHeDronHedron music to my ears
@HeDronHeDronHedron Жыл бұрын
@@harmless9336in what universe is this perfectly fine casually, ignoring the fact that squeezer would become a million times more broken and vshot would be nerfed to the ground
@harmless9336 Жыл бұрын
@@HeDronHeDronHedron until about lower mid when people actually start looking at what the game does, people don't even know startup rng exists. Changing that wouldn't make a noticeable difference to most players. The biggest thing is it would nerf gals which have no business ever having good rng bursts. Shot would be perfectly fine as it's unnecessary buff made its rng basically nonexistant even when maxed, pro and jet would also have similar ignorance to this. Squeezer and splash could get other nerfs instead, don't really care how on this topic though. Another major thing though would be it buffing the lower tiers. Startup rng is basically useless on nova which wants to keep firing for long durations and spreads too fast for a lethal burst to be accurate; this would give both it and spray painting bursts that turn into an actual accurate weapons during engagements.
@HeDronHeDronHedron Жыл бұрын
@@harmless9336 how dumb do you think lower level players are, they’d notice that the game arbitrarily decided that their hullets weren’t going when they aimed Idk why you seem so insistent on completely gutting shooters sharking, now you’d have to wait until it’s full accurate to actually kill someone
@DeK- Жыл бұрын
I feel as if In splat 1 all the more versified classes were stronger like sloshes to blasters. Everything excluding shooters were, extremely good for many good reason mainly damage up. But in 2 it’s 💯% dominated by shooters, well I’m assuming, Nintendo said well we need more shooters to thrive. Then in splat three they, are trying to back to splat 1 variety and allow the shooters to also be available.
@Qaos10 ай бұрын
I think a video about the consequences of the order weapons theoretically keeping their single-player kits would be fun!
@Drewsefer89 Жыл бұрын
Shooter’s definitely are OP but there’s many non-shooters that are certainly viable which is a good thing
@porkt3887 Жыл бұрын
how do they always manage to make the most nonsensical game design choices , why develop entirely new weapons and then do nothing with them for years
@LongDeadArtist Жыл бұрын
wwWWWAAAAAAH CHARA IN MY ALLEY
@thewoofalo631 Жыл бұрын
Help chara is pointing a k 52 at me and forcing me to watch this video :(
@PikaPower131313 Жыл бұрын
a splatoon game with maps as good as splatoon 2 and balancing as good as splatoon 3 would be amazing
@strohkoenig Жыл бұрын
Nice intro! While I agree with you in general, I still think shooters are a tad too good rn. I'd like them to improve the movement of non-shooter weapons and maybe do something about special spam. No shooter should be below 190p EVER (and only the poorly painting shooter should be at 190p). But I completely agree - it's much better than in Splatoon 2. I notice this whenever I go back to that game for PBs and stuff. Facing kshot is just no fun.
@laneorlaine Жыл бұрын
They should give shooter mobility to every weapon
@the_veemonator Жыл бұрын
stringer is a better charger, they can snipe over walls and the L-3 sound effect gives dopamine
@harmless9336 Жыл бұрын
This is a point I think is a major difference between solo and comp. In comp they are an extremely easy weapon that can be slotted into many teams making them good. In solo they sometimes feel so good they are horrible to fight and braindead easy to play. They are hard to punish and when played feel like they allow people to get away with horrible mistakes because of their strengths I personally think they never deserved their mobility buffs in the first place and should get reverted for that. I like having a challenge when I play and shooters aren't a challenge just a mistake. And before anyone comments, no I heavly disagree that the entire game should revolve around high level comp. It should influence it but not be the only factor in gameplay balance. Most points I can shrug off due to their being useful in comp but shooters are not one of them. The game feels worse every buff they get.
@Yahoomst Жыл бұрын
Isn't it crazy that snipewriter is now one of the best weapons in the game when before the tacticooler meta it was the worst and least picked weapon in the game?!?!?
@omegasmesh Жыл бұрын
Splash is still 200p a year later so yes Shooters are still OP and easily the strongest class
@pizzaroll3356 Жыл бұрын
They are not broken, they're just a strong class. You have weapons that can deal with shooters. All the dev's have to do is stop giving it buffs.
@InsertQuarterPlzАй бұрын
Make a video like this each year pls
@wraithradio11 ай бұрын
4:49 made me cry cuz its true 😭
@samuelrodriguezcid9281 Жыл бұрын
I just want the Kensa weapons back 😢
@corgikun2579 Жыл бұрын
I don't consider the squeezer or the nozzlenose as shooters weapons because you need to time when you press ZR
@InfinitelyMasked Жыл бұрын
That CptAstro jumpscare 😂
@Bowser6495 Жыл бұрын
Bro Chara really just said "YOU SERVE 0 PURPOSE!" To the stringer class damn
@Ashsams Жыл бұрын
He wouldn't say it if the devs didn't make it this way in the first place. The devs refuse to make that class viable outside of the smallest, most insignificant buffs so I see where he's coming from
@Bowser6495 Жыл бұрын
@@Ashsams I know I just find it funny is all
@darrinfix199 Жыл бұрын
definitely agree on special points, should be 200 at least(s pro/92 gal 190 maybe). from my little corner of s+ soloverse, brellas seem to be the only ones hardly used. have wondered why duelies are not considered a part of shooters? they do the same thing with the bonus of rolling around sooo...?
@koveltskiis8391 Жыл бұрын
Dualies may have roughly the same firing but they have two reticles as well as the dodge rolls that converge the aiming are what separates them from shooters
@jjQlLlLq Жыл бұрын
As a dualie player, no, dualies may be similar but they are not shooters. In-game UX-wise, that's gonna be back to Splatoon 2's weapon navigation mess, where something like BLASTERS were considered a "shooter". Precisely, you've said it: I CANNOT DODGE ROLL WITH SHOOTERS. You can ask my muscle memory how awkward it was trying and failing to dodge roll with Aerospray again and again. When I sort weapons by class, I expect to see a category of weapons I can roll with, ie. Dualies. Having to scroll through Jr's, Zaps, Aeros, Gals, Splats, H3 L3 trying to find the dual gun is just. Why? Lmao. Heck there's enough dualie variations and kits for there to be its own category. Splatana and Stringer has 4 each. Dualies have 8.
@slantedhorizon1021 Жыл бұрын
The main weakness of dualies is one of the differences that separate it from shooters. It's most consistent damage is locked in turret mode forcing it to dodge roll and be grounded making it pretty punishable, especially against specials like Wave and Wail while shooters can still consistently deal damage even when pressured since it can just dip in and out with barely any drawback which its superior paint emphasizes even more.
@Ashsams Жыл бұрын
Shooters don't have dodge rolls, dual firing modes (except for squeezer) from turret mode, or significant endlag (which dualies have after dodge rolls). They play very differently to shooters.
@ophylias2107 Жыл бұрын
This was fair and nice, tysm
@Lisku_ Жыл бұрын
WHAT THE FUCK ARE YOU DOING IN MY HOUSE
@Tiquono Жыл бұрын
perfect intro lol
@thedastardlylizard5944 Жыл бұрын
As one of the 4 undercover brella mains, we laugh at you