I think it would be cool if Flarlics, once you get the 100 Pikmin Limit, increased the amount of Pikmin Species you can take out. Say you start with 3 like in 4, then that goes to 4, 5 etc.
@echodolphonian5729 Жыл бұрын
I do think the 3 pikmin limit was a cool idea (if I didn't just use auto to pick my min for me)
@Pentumbra_the_5th11 ай бұрын
agreed i thought it would happen sometime it pikmin 4 but it did not
@T-Dawg7510 ай бұрын
I thought of a totally different system where a separate collectable did that. But i guess that works lol
@edenengland188310 ай бұрын
or just dont have the 3 colour limit at all because why does it even exist (outside of saving like... a couple KB of VRAM at most)
@T-Dawg7510 ай бұрын
@@edenengland1883 probably to make it less cumbersome for Beginners.
@greens939410 ай бұрын
Gimme respawning enemies in the overworld again. By the time I had gotten the purple onion, I could only use pellets because I had killed everything and the enemies in caves don't give you pikmin. It also made the overworld feel just empty.
@pikminfan70446 ай бұрын
i think they should: 1. remove the 3 type limit 2. make a long cool down for rewind time 3. make enemies as strong as they used to be 4. remove dogs (i like Oatchi but he makes it too easy) 5. make you play as Olimar and Louie 6. make a cave creator 7. make online (story mode and battles) 8. add the mission modes from pikmin 3 back (i am so freaking tired of Dandori battles and missions) 9. add every side mode from pikmin 3, 2, and 1 (i miss challenge mode ): ) 10. make it so hazards actually deal damage so you cant keep throwing purples and whistling them back more at 704 likes
@justacutepanda88814 күн бұрын
1:add a new flarlic that increases the type limit 2:depends on difficulty 3: difficulty options 4:just nerf him 5:let you chose your character from all the captains in the series, maybe make them unlockable 6:agreed 7:agreed 8:agreed 9:agreed 10:difficulty options
@SmurfleRoblox Жыл бұрын
They need to bring back bulbmin
@Rand0mthingss Жыл бұрын
Fr
@Funtimeryan2 Жыл бұрын
Y E S
@superbropr0 Жыл бұрын
i agree
@panwasacz2733 Жыл бұрын
I disagree, they're kinda redundant when glow pikmin are literally them but far more op
@Funtimeryan2 Жыл бұрын
@@panwasacz2733 THEN LETS GIVE BULBMIN MORE ATTACK
@GeorgeJacks2012 Жыл бұрын
I want Bulbmin, Mushroom Pikmin and Cave Expeditions, a side mode where you play as Olimar trying to find all 30 ship parts in 13-minute-long days, returning enemies like Armored Cannon Beetle, etc.
@JD-iu6rv Жыл бұрын
I would love levels based around holidays like the Christmas level in Pikmin 3 but Halloween or Thanksgiving
@volvoman5262 Жыл бұрын
Good idea
@eglolАй бұрын
Not Thanksgiving, but yeah
@manuelzelaya897311 ай бұрын
I’ve recently played pikmin 4 and i loved it, but i felt as if it lacked a couple of things, one thing i really notice is like the value of rock and winged pikmin, i know there are glass walls and those enemies that chuck things in the air but its just kinda that, there isn’t much gimmick to them and its even worse for winged, because you can easily see from pikmin 3 how they’re utilized a lot when compared to pikmin 4, yeah carrying things over water is better but there isnt much more, like those plants they could pull up or bamboo gates. If they do decide to make pikmin 5 i just hope they make every pikmin have more moments of utilization. Oh also that stupid annoying auto lock, i can’t be the only one who gets annoyed at it
@alvaroluisp6 ай бұрын
Here is all the stuff that should be in Pikmin 5 1.Playing as Olimar,Louie,Alph,Brittany,and Charlie:This would be cool since In pikmin 1 you can play as 1 captain but in pikmin 2 you can play as 2 captains and it’s the same with Pikmin 3 but with 3 captains but if you keep losing Pikmin then u can use Oatchi if you need to. 2.6 new Pikmin types:The first Pikmin type is the one that you thought of Raggins:The wood pikmin and I don’t need to discuss it because people should know what it does.The next one is the puffmin.They should bring it back since the puff stool did but with a new ability, after your Pikmin being sprayed with the spores from the puff stool and then being attacked and called by a captain, they will lie on the ground and wait until the puff stool dies.Once dead, the puffmin will be in your squad and they can resist that weird stuff from the Smokey progg and the other enemies that use that stuff, they should also become black in the next game.The next one is the green Pikmin, glow pikmin are also green but I think there should be a darker green Pikmin.These Pikmin have a thin triangular head that can poke through enemies making them able to do 0.9 more damage than normal pikmins strength, they are also innume to being poked just like rock pikmin.So Rock pikmin will not be able to resist being poked but they should get the ability to bounce all over the place which can stun a lot of enemies for 5 seconds.The 4th Pikmin type is the Orange Pikmin that can carry bombs like yellows did in the first game but they are able to resist explosions and can mimic other Pikmin but when they do that.They become a knock off version of that specific Pikmin.They are also weak but are strong when battling enemies that don’t eat Pikmin.The 5th one is the catapult Pikmin.These magenta Pikmin are useful when you can’t reach something using other Pikmin.Instead, they have a nest of Pikmin on their head with a long stem used to throw smaller Pikmin at the target.Each catapult Pikmin has five Pikmin in their nests and the little Pikmin are weak but one of the Pikmin in the nest is shiny and does more damage than the others.But if one dies all the other tiny Pikmin die, including the bigger Pikmin.The final type are the golden type.They can only be found after defeat a boss.It will give you five of them.They are strong and can become invisible.Also if you have an amiibo, that Pikmin will use the abilities the character has. 3.Cave and map creator:I don’t need to explain This because Raggins said it already and map creator is the same thing just with an entire map so yeah. 4.Leveling up Pikmin:I am a Plants VS Zombies player myself and after playing pvz2, I know that u can level up your plants which is exactly what I want in pikmin 5.It makes them better at what they are used for and the maxed level is 10. 5.An arena:You can go online and fight.You and your opponents team will spawn and use pikmin to fight each other.But you can also use items,do tournaments,team up with others,play as enemies, and even use Oatchi if your losing. And that’s all the stuff I want in pikmin 5 Please give me lots of likes because this took a while 👇it you agree
@eglolАй бұрын
I like the Puffmin idea
@LawnMeower Жыл бұрын
I'd like Pikmin 5 to have an open world to explore containing various areas like houses, gardens, playgrounds, markets, some snowy hill etc. And similarly to totk an open underworld that works like caves but they are all interconnected. Additionally the base to be able to be moved and a 24h day cycle with the option to remain inside the base until night or next morning. Or something like a terraforming mission where you play on pnf 404 to collect Pikmin and resources and bring them to a new planet to be made habitable 😁
@BlouePickdMan Жыл бұрын
@UTTPPOLICEOFFICER we do not care just let other people comment
@TheRealGobo17 ай бұрын
0:53 I think you don’t realize that him having no motivation or anything for what he does is his hull character. He has always been like that. Why did he steal all the fruit juice, why did he backstab Olimar, why did he eat the golden pikpik, for no reason. Criticizing Pikmin 4 for that is kinda dumb. I get wanting a bit better of a story, but Pikmin 4 probably has the best story in the franchise and is the only Pikmin game that consistently gives you more clues and plot threads throughout the whole game. Also, Olimar being the little red guy isn’t drone out when it is revealed. It’s more a twist for the characters instead of the audience. That makes it so when it happens it really isn’t annoying. The only things I think weren’t the greatest was the characters, they don’t have much personality has previous characters from the franchise. And the decision to muddy up the timeline with retcons but that could probably be fixed in the future titles. No hate to you but I just feel you didn’t really think this point through.
@T-Dawg75 Жыл бұрын
I was kinda thinking about how the pikmin variant limit could be reworked so as you progress, you are able to have more piksmins on the field. It starts with 1-3, then you find a Flarlic like collectable (Working name ‘Glower’. Pronounced gl-ow-er. First letter of Flower and Garlic swapped. Needs work lol) I’m thinking pikmin 5 will have 2 new types, with a total of 10 types usable on the field, and you would find 2 ‘Glower’ per area. Each one lets you use one more type of pikmin. Simple, but i think it works, as you are learning to ‘dandori’ throughout the game, and the mechanic would make people try to utilize it more since it’s already limited.
@Donkeh_Kong10 ай бұрын
how about a Glover (pernouced like clover but with a g)
@T-Dawg7510 ай бұрын
@@Donkeh_Kong perfect
@thismandot Жыл бұрын
A storytelling and bosses like Pikmin 3 And less caves (my opinion)
@volvoman5262 Жыл бұрын
Pikmin 5 won't have caves, but they will return in pikmin 6
@T-Dawg75 Жыл бұрын
Pikmin 5=pikmin one 3
@Pikminlover779 ай бұрын
Bro Pikmin 6 is gonna be 20 years from now 💀💀💀
@AdmiralBison10 ай бұрын
Pikmin 4 is a soft reboot to introduce the series to many gamers who've never played Pikmin. - Pikmin 1 did well on the GameCube 20 years ago - Pikmin 2 was not as well recieved and the next game wouldn't arrive for years - Pikmin 3 unfortunately did not get much exposure due to the WiiU's very low install base.
@tomato2011tomato9 ай бұрын
Enemy creator. “Makes super over powered arachnorb then plays game”.”nooooo this is too overpowered!”
@Maskedgamer990910 ай бұрын
Don't allow pikmin to be saved from hazards by whistling that's the rework
@coleminer884710 ай бұрын
I doubt caves will be in pikmin 5 Because there has been a pattern Odd numbered games have time limits but no caves Even numbered games have caves but no time limit
@LouieOnAGodDangShip Жыл бұрын
They need to add Mr Whiptongue to Pikmin 5 because he’s hecka funny.
@thebuzzard9515 Жыл бұрын
And Bring back Cloaking Burrow-nit he also hecka funny
@BearDashAltt2 ай бұрын
Idea : side stories. Louie’s food quest : A whole different story. New maps. New enemies. Maybe new pikmin? And would probably use juices from pikmin 3 for fruit, the more juice you drink. The faster. And stronger for that single day. Also you can make food that does the same thing when you use corpses. Bulblax tales : Play as a bulborb, a survivalist game, eat pikmin so you don’t starve. Defend your self from pikmin. Also an option to sleep whenever you want. Has about 15 days. When you sleep. It drains half of your thirst and hunger. You. An also choose whatever bulborbs, but the better the bulborb. The more powerful the pikmin get.
@TheGamingVanillite Жыл бұрын
One of my hopes is being able to use more than three types of Pikmin on the field at the same time, the limit is annoying and sure it will be broken some may say, but you want to know what's truly broken, being able to rewind time.
@T-Dawg75 Жыл бұрын
I was kinda thinking about how the limit could be reworked so as you progress, you are able to have more piksmins on the field. It starts with 1-3, then you find a Flarlic like collectable (Working name ‘Glower’. Pronounced gl-ow-er. First letter of Flower and Garlic swapped. Needs work lol) I’m thinking pikmin 5 will have 2 new types, with a total of 10 types usable on the field, and you would find 2 ‘Glower’ per area. Each one lets you use one more type of pikmin. Simple, but i think it works, as you are learning to ‘dandori’ throughout the game, and the mechanic would make people try to utilize it more since it’s already limited.
@futuristicsharkNL7 ай бұрын
7:12 I think that the bossfights are fine, but only for the caves, there could be main bosses for the main area's.
@Lucky_RFMDA Жыл бұрын
Cave creator needs to happen, hope it's in a DLC. Plus an option to turn off the auto aim.
@snoozyloon Жыл бұрын
I don't lnow if this is a hot take but: bring Oatchi back. Or an equivalent mount. They only scratched the surface of how Oatchi platforming can be used for dungeons and multi tasking. Jumping over the final bosses attacks was just the start
@Blue_pikmin11Ай бұрын
They need to leave oatchi in the dirt everything about him is just to OP you mentioned platforming but that isn't really the pikmin gimmick, and they kinda did some in pikmin 3 platforming would be fun but its not worth bringing the dog back if we do get it just make captins jump or smt
@snoozyloonАй бұрын
@@Blue_pikmin11 If they bring back a mount I do hope they balance it differently, but mostly because I want the next Pikmin to be another tightly paced difficult game like 1 and 3. They could even remove the charge, or the new mount won't have the pikmin on their back like Oatchi does. There's a lot you can change. But having a mount as your secondary captain is better than having 3 people you constantly switch between, and verticality could unlock a whole new dimension of puzzles and exploration if they really leaned into it
@Blue_pikmin11Ай бұрын
@snoozyloon I don't mind the idea of a mount it just played way to much jnto the story in pikmin 4 I don't want a mount that I am getting constantly forced to use I want a mount that I want to use it could be a cool concept for pikmin that you could parasitize a enemy and use that as a mount and different ones had different abilities I just don't want somthing that was clearly there to be a new mascot for the game as a way to get money
@snoozyloonАй бұрын
@@Blue_pikmin11 Pretty much everything in Pikmin is designed with merchandising in mind, that's the business especially with Nintendo. So I don't care why they design things a certain way or why they put things in, as long as it makes a coherent whole and a fun experience. I think Oatchi was fun. Yes the game was easy in part because of his strength, but the design philosophy can be used in other ways.
@Blue_pikmin11Ай бұрын
@snoozyloon I agree that when it comes to a pikmin game I just want a fun experience but I definitely disagree on the everything in pikmin is designed with merchandising in pikmin 1-3 there hasn't been much of that at all except for the pikmin themselves wich they would obviously do I mean hell I've bought their plushies but not much else does that oatchi wasn't really necessary to the game and personally I feel his execution left much to be desired and because of how pikmin 4 is essentially just about him all I can really see him as is a money grab he wasn't shown or teased or anything like that in prior to pikmin 4 he was just there and it made the game feel so much less about the pikmin and the story
@TeddyGachaArtАй бұрын
4:34 y can’t player 2 play as OCI ( yellow dog u know what I mean) he has the controls
@Wario_Guy Жыл бұрын
I’m a bit late, but I would like two see two difficulties: limited and infinite days. Stress and relief is what video games are about. Give me some
@MarinaGraziani-w1q Жыл бұрын
Maybe it's just me, but i think pikmin 1 and 2's controls for throwing pikmin were way worse than auto-lock. Also, wouldn't online functionalities hurt the game's immersion? (We do need a cave editor, though.)
@eglolАй бұрын
Whaa? Way worse than auto lock? You mean not being able to lock on? It wasn't bad at all. Just a little more difficult/time consuming. My favourite Pikmin throwing controls have to be Pikmin 1, just because I am not interrupted when I'm throwing them very fast and I can hear clearly the noise each Pikmin makes which helps me know how many Pikmin I actually threw towards a specific item.
@MarinaGraziani-w1qАй бұрын
@eglol it's more about how much harder it is to choose which kind of pikmin to throw than in later games
@simonjewers67788 ай бұрын
I think the pikmin Tipes might be... Red, yellow, blue, purple, white, Rock, winged, gloom, invisible and bulbmin. In pikmin 5
@DragonfruitBoi426 ай бұрын
I would absolutely and utterly love the ability to, as your right, to have a cave creator, but also a dandori battle maker where you can create the arena, place the items you want anywhere on it, and then be able to try it with a friend or someone on the internet. I also think that Louie is genuinely one of the funniest characters in the game, just look at his notes on the piklopedia.
@Ruby_animatic Жыл бұрын
I don't think anybody wants this but i want them to show more of alphs siblings like his big sis
@Zendragon_01 Жыл бұрын
I hate the auto lock
@thebe_stone6 ай бұрын
4:50 that was added in deluxe.
@san_d9995 Жыл бұрын
I really want to see all pikmin types outside the onion. Maybe difficulty options could change this. I really like my squad colorful.
@volvoman5262 Жыл бұрын
You don't know why 3 pikmin limit is here
@JellyMations_OSC Жыл бұрын
Y’know what would be cool? A pikmin survival game where, you play as a pikmin and it could be completely open world. You can play as any pikmin type and maybe even customize your own pikmin, and upgrade their abilities, and collect treasure. It could also be completely online where everyone can play on the same, very large planet at once, you can also fight or team up with other players for resources or territory. You can also, fight enemies (all the series’s enemies will be there, as well as all the areas) I haven’t though it completely through, but to me, the concept itself would be awesome to me.
@animalcrossingfan12378 ай бұрын
sorry for necro but its called a MMO
@AdmiralBison10 ай бұрын
1. Base building and constructing. Another element to break up the tedium of just gathering things e.g. have to build onions, a safe camp, walls, defense, ladders, more bridges, tools to solve puzzles etc... Pikmin is an RTS overall. 2. Continuous gameplay. No more 15 minute stop and starts - Just continues gameplay that transitions between day and night cycles. Players can do the usual things during the day, but night time gets harder as more focus on defending and riskier getting important things only available at night and in caves. Time pressures can be added in caves, defending a base or gathering/constructing certain things instead. 3. Increase the Pikmin pop cap to 200 - Need this for the base building elements, bigger intricate maps and for full Co-Op.
@CannonKid Жыл бұрын
3:50 I am excited that you mentioned Genshin!
@HEELEO10 ай бұрын
I think difficulty settings could influence the amount of pikmin types allowed out at the same time, and would bring in a decent chunck of replayability
@dorf721911 ай бұрын
The wii u release of pikmin 3 never had 2 player coop for the main campaign, that was a switch release feature for deluxe
@Sly_shade1825 Жыл бұрын
I feel like there is probably be a lot of car horns or stuff like that
@jakedematteo217210 ай бұрын
3:30 What? Pikmin 1 is insanely replayable. Pikmin 2 DOUBLED the length of the game after you beat it. Pikmin 3 has side stories and mission modes. Pikmin 4 has things I won’t spoil.
@Donkeh_Kong10 ай бұрын
I feel like there should be weather hazards with come from weather (which is randomized) like rain is a water hazard with raindrops(blue immunity), hail with would come from the sky (with shadow indicators) which would crush pikmin(except rock), lightning storms which shocks pikmin (except yellow), snow which buries pikmin (except winged), wind which would make pikmin get blown over/fall over more often (purple is immune), heat wave which would make certain parts of the ground (stone, dirt, or metal areas) which are exposed to the sun scorched ground which would be a fire hazard(red immunity). mist which would make pikmin get lost from your squad more easily (whites have immunity), flash freeze which pikmin freeze (ice pikmin immune), very cloudy allows glow pikmin to be out (very rare weather), and normal/sunny weather which has no effect. normal would be about a 77% chance, cloudy a 0.5% chance, hail 1.5% and the rest each have a 3%. also chances can vary depending on location. for example, cold locations (like the distant tundra in pikmin 3) are more likely for snow/hail and no chance for heat wave
@Geomaster97 Жыл бұрын
My Idea for Pikmin 5 is this: 10 years ago, a family was having a space cruise when suddenly their ship malfunctioned and began to shut down in a Fit of Panic. The family launched an escape pod housing their baby....however, as soon as they did that, their ship not only stopped malfunctioning it also entered Hyperspeed leaving the Pod behind as it hurtled to a Mysterious Planet. Years later Olimar and his family are flying through space when the SS Dolphin shuts down and is sent down to the Pikmin Planet. Here u take control of Olimar's son, and he ends up meeting a Strange Wild Child named Vez who can survive on the Planet without a Suit why? It's because The Pod they lived their whole life in has a Built in Life support system that filters oxygenated air through it allowing Vez to stay on the planet without fear of poisoning Plus Vez has already met and befriend TONS of Pikmin (New and Old) and they have the Power to Whistle loudly enough to direct the Pikmin (By putting their fingers in their mouth) Olimar's Son (Who we'll Call Toyl from here on) Asks Vez for Help in finding his Family and escaping the Planet.
@Manny4Life9489 ай бұрын
Vez = Superman
@Zaniack0422 Жыл бұрын
Here's some ideas for difficulty options and examples to go with them Easy Mode-Fire geysers use their original size and are destructible, Electricity doesn't kill pikmin, and enemies generally arent too bad. Normal Mode-Fire geysers use their original size and are indestructible, electricity stuns pikmin and kills them in 6 seconds, and enemies are okay threats Expert Mode-Every hazard spawner (Fire Geysers, Electrical Wires, Gas Pipes, etc) are indestructible, and the amount of time to wrestle with death is 1.5 seconds.
@DandyDoondin Жыл бұрын
WHAT THE HELL IS THAT WINGED PIKMIN PIC
@Pikblox02982 ай бұрын
0:02 is no one gonna talk about the barminheimer here???
@Blue_pikmin11Ай бұрын
Things that I would like for pikmin 5 1. Bring back co-op that was so fun in pikmin 3 2. Rid of the dog he makes the game way to easy and I cant see that changing 3. Remove the 3 type limit need I say more? 4. Get rid of the max amount of pikmin on the feild that was never a problem it was just a weird decision 5. Make enemies stronger it'll fix 2 problems that didn't need to exist 6. BRING BACK BULBMIN 7. Make hazards actually somthing to fear 8. The side and challenge modes they were so good! 9. Dont make the games tutorial a 476 page novel 😭 10. Balance the types out in every game the last 2 new pikmin become mediocre to say the least its not hard to make every type useful! Thank you for reading 🩵. Oh yea REMOVE AUTO LOCK NOBODY LIKES IT
@DiegoRocha-h2q5 ай бұрын
id like to have a enemies sandbox that you could make for exempla bulborb vs blowhog or 5v5
@ea-nr2hd Жыл бұрын
Since bulbmin and parasite pikmin were nearly done in the code, the parasite bean pikmin even has a functioning onion, they should be brought back.
@Oretizm Жыл бұрын
we need fiddlebert in Pikmin 4
@SuchiVang-k3d Жыл бұрын
What I wanna see is the Bulbmin returning and the Puffmin because there underrated.
@pgamer8590 Жыл бұрын
We need new pikmin types that are not spoiled in the trailers
@volvoman5262 Жыл бұрын
Marketing challenge: impossible
@pgamer8590 Жыл бұрын
A few
@pgamer8590 Жыл бұрын
Not all
@volvoman5262 Жыл бұрын
@@pgamer8590unless you do bulbmin 2 or add like 5 new types, you can't just like that keep new pikmin a secret
@pgamer8590 Жыл бұрын
Ok
@conallgavin Жыл бұрын
If you think about it, pikmin 1 and 2 were basically the only actual challenging games, pikmin 3 is so easy that I quickly beat the whole game in only a few days, and I was 7. Pikmin 4 did add some challenge as dandori battles but with enough time, even bad players can beat them
@KGKSkull10 ай бұрын
What we need, is to let Louie finally eat his fill. So we need a cooking mini game
@bryanjedi8242 Жыл бұрын
1. New Game Plus but the difficulty would be raised. 2. Expand on the home base hub. I’d like to see camp slowly build up over the days with new buildings and structures. 3. Expand upon the night tower defense. Let us use claw to build walls or structures to make it more interesting. I think there should be at least one more night time exclusive Pikmin. 4. Enemies should respawn after a couple of days. 5. I liked the idea of the water level dropping in Serene Shores. Give us more environmental changes. 6. Cave creator 7. Online co-op 8. Give the Pikmin more cool abilities. I like your vid on how to buff them. 9. Tutorial needs to be streamlined. Never really played a Pikmin game before but I got annoyed that the game kept stopping during gameplay to tell me how to do something I already clued in on.
@FelixUllrich-i6x11 ай бұрын
Also, they need to fix when you kill an enemy in an area it never ever comes back
@AKProductionsReal Жыл бұрын
That thumbnail with that ‘thing’ I just wanted to burn my eyes
@Erwin-h9x9 ай бұрын
A difficulty setting. Less caves. More original pikmin. No Oatchi. Challenge mode.
@Gamerman-lu9bs10 ай бұрын
1:58 olimar and the forgotten planet
@Terrar1an_pik11 ай бұрын
How PIKMIN 5 could REVIVE hairy bulborbs: my idea is that there’s a new snow map, the hairy Bulborb will be there and will be immune to ice ( unless it’s on the eye, but it takes longer to freeze than a normal Bulborb)
@berry.1uvr Жыл бұрын
4:45 Erm, actually, you COULDN’T play multiplayer in the main campaign of Pikmin 3 10 years ago, they didn’t add that until Deluxe came out🤓
@that1hobo_10 ай бұрын
There should have been a online ranking system in Pikmin 4 where you could play on a random stage or predetermined stage or a custom stage it would have been more fun than doing Louie's stupid side quests
@Pikmaniak Жыл бұрын
I'd love for Pikmin 5 to be a massive campaign that isn't just about completing a straightforward task. I've had this idea since Pikmin 2, and it was to have PNF-404 be facing a significant crisis. Think Climate Change, but in Pikmin. So areas that should be a beautiful garden are drenched with mud and water, icy areas are scorched and melting, etc... The idea would be that Olimar would yet again return to the forefront as the main playable character, and is now tasked with assisting the Pikmin themselves, after all they've done for him. The planet is in a major crisis, causing new enemies and bosses, new hazards like mud, sand, etc... to appear and dominate. I'd love for every area to suffer a few kinds of environmental shifts, and the only way to fix them is to acquire 8 Key Treasures that can forcibly reshape the land and return it to the way it should be. The catch is, each area has a maximum limit on how bad it can become before succumbing to the changes and being unsalvageable. You'd constantly have to swap areas and take on varying challenges that change on the daily, indicated by the "Catastrometer", which tells the player how well or poorly the area is doing and if it can still be saved. This would create not only a massive time crunch and a challenge to the players and Pikmin veterans, but also make you have to pick and choose the best course of action every single day. Do you head to the area where there's a massive ice storm happening today and would allow for easier traversal than usual, or that other area that's inching dangerously closer to total annihilation if you don't do something soon ? Every action would have a potential consequence, and this would easily push Pikmin back towards its' roots (pun intended) as a partial Real-Time Strategy Game. Balancing your squad, doing caves, breaking down barriers, propagating Pikmin, dealing with enemies, clearing hazards, finding treasures and the key treasures, all of these would need to be carefully considered by the player, lest they risk everything. I think this sort of large-scale strategy is what Pikmin needs, and would elevate the game further.
@elizabethweiner994410 ай бұрын
I love paracosm party’s designs!!
@mask_vids98344 ай бұрын
I hope one of the things on this list isn’t asking for evidence for the various theories everyone has about some extinction event
@codywarner1195 Жыл бұрын
imagen if we had to fight a Roomba like the boss you need to evade intel you can turn it off, name it "the sweeper disk."
@collinstewart6410 ай бұрын
Pikmin 5 I want to have the Pikmin Adventure enemies and bosses from Nintendo Land come back
@Aostrele Жыл бұрын
Commenting for the algorithm
@indiathomas4528 Жыл бұрын
They do need a cave maker and we need a storyline like mini games. What are you making storyline online Michael’s everything and you probably Adam Mario Meebo cause like I’m like is your favorite like Mario?
@brem-11 ай бұрын
I would love to see more difficulties like in Pikmin 3 Deluxe, also challenge mode from 3 would be nice, the Dandori challenges just feel too short.
@DominicDiStefano-wf3rb9 ай бұрын
I hate that in the overworld enemies don't respawn it makes it feel so lifeless one they're all dead
@Gamerpups-two-years9 ай бұрын
No more leaving the planet we already have day and night cycles.
@MamutaBCU Жыл бұрын
We need a Cave Creator for infinite possibilities.
@Umwhatthesigm Жыл бұрын
First and why in the world are you making this at midnight Raggins
@SmurfleRoblox Жыл бұрын
It’s at morning I think
@FearsomeLAG Жыл бұрын
Bro doesn't know the difference between am and pm 💀
@scorpidoo364310 ай бұрын
I want a pikmin tv series which is for kids where pikmin has formed a team to build things Red,yellow,blue,white,purple,winged and rock are the pik pik Team while there is also a green pikmin who is the team captain and their team mascot is a waddlepuss and the Bulborbs, blowhogs, snagrets portrayed as bullies while Breadbugs, mamutas, puffstools, swooping snitchbugs and most enemies are portrayed as friendly characters and common folk
@petergaley314 Жыл бұрын
Personally I don't miss the P3 bosses so I disagree on that. I don't think Pikmin lends itself to boss fights so they could maybe lose them entirely for me. Anyways: 1) More "real" locations that affect gameplay. A school, a bathroom, a shop etc. Basically the sort of locations Katamari would start in, but with Pikmin 2) Instead of separate night missions, let us stay out at night if we want for greater challenge / reward, but we can leave at sunset if we're scared. A bit like how FF XV did it. 3) Keep Oatchi but nerf him so we can't just use him to plow through two thirds of the game 4) Get rid of all the boilerplate stuff, having to talk to characters, tutorials etc, or at least let me skip all that. All the games are digitally available now, you don't have to explain to me how to carry stuff. Just give me a ship, an onion and a pikmin and leave me alone. 5) I don't know if we *need* to follow the pattern of two new pikmin per game. It's starting to get contrived. Maybe one new one, or just make more use of bulbmin / puffmin 6) Maybe unlock the whole world to start with and make it all connected rather than a series of sandboxes 7) Refine the non-basic controls. It never felt intuitive to me to manage the dog, select a pikmin type, use items, etc. They change it every game but it's always fiddly and takes too many button presses. A customisable radial menu like Ratchet and Clank would be better. I know you can attach shortcuts to the D-pad but it's not enough 8) Get rid of the "earn max pikmin in ten-p increments", it feels like a cheap way to use RPG mechanics to add obstacles.
@volvoman5262 Жыл бұрын
1. This can be cool 2. I geuss characters are gods since they don't have to sleep 3. It's debetable if he will return in the first place 4. You can give this argument too any franchise ever 5. Puftmin will never comeback, they aren't real pikmin and they don't have an official name for sake 6. Neat idea but i don't know if the execution will be good, it make it look ethier too similar or change visuals with no transition 7. Cry aboud it, it won't change + that's for what 3 pikmin type is 8. ( insert patrick explode head meme ) I don't get it
@mak3x7 Жыл бұрын
Top 5 things we need for pikmin 5 1. Pikmin 5 2. Pikmin 5 3. Orange Pikmin 4. Pimmin 5 5.Olimar to go back home to his loving family that misses him dearly.
@AnAveragePurplePikmin9 ай бұрын
Raggins: After I 100% the game, I might aswell sold the game on market place Thickmin 4: Rehehehehehehe
@Zeydo0 Жыл бұрын
We need a new pikmin enemy like bulbmin and a new pikmin
@Anyyaaaaaa10 ай бұрын
I think in pikmin 5 you should be able to costume your pikmin
@tjadern4790 Жыл бұрын
The green bird deservs to be a mini boss in pikmin 5 it has only been in one game so we need it in pikmin 5
@AHHHHHHHHHHHHHHHHHHHHHHHH-png2 ай бұрын
I would perfur a pikmin maker to have its own game
@Kamau77 Жыл бұрын
The new pikmin and new captains and also like ship parts from Pikmin 1 and 4.
@keeganmcfarland750710 ай бұрын
God, I hope Pikmin 5 takes place after the events of Pikmin 3.
@Yoshiiscool6301 Жыл бұрын
Pikmin 4's idea of difficulty is only letting you use 20 pikmin in the intro while putting you against bulborbs. Joke's on them i can kill a bulborb with 1 red pikmin and oatchi.
@volvoman5262 Жыл бұрын
You could do same in 1,2 and 3
@mgmboy3778 Жыл бұрын
I think if they was willing to do a Pikmin 5 Instead of doing caves they should have sum like 6 hub worlds but each hub world 5 or 6 areas to explorer and each hub world will have its 2 or three dandoori challenge and 1 or 2 battle enimes My pitch for a story will be something like hocatate government will try to take over the pikmin planet I mean don't get me wrong I like caves and they should definitely do cave creator My areas ideas A plane grassy area The typical four season themes jungle area swamp area beach area desert area abandoned city area toy area Carnival or circus area kitchen area sewer area library area Abandoned coliseum area factory area A London Big Ben clock abandoned castle area lava area I like the fact that they brought every Pikmin type in 4 and I think they should do the same in 5 can bring back glows an bulbmin The new types I want to see Brown and Orange Pikmin And black Pikmin aka spider Pikmin be at night
@HatofMemes11 ай бұрын
raggins this is like the third time you've asked for cave creator, it's not gonna happen mate
@Raggins11 ай бұрын
I’ll stand by my dreams
@Penumbra279 Жыл бұрын
As my friends little brother said “it’s starting to look a lot like rizzmas”
@volvoman5262 Жыл бұрын
What?
@AwesomeAlexPlays Жыл бұрын
Oh god no It’s begun
@nicobeyblade10513 ай бұрын
They probeby can do that some of the enemys respawn
@FlubbedsodaGamingOfficial Жыл бұрын
pikmin 5 is gonna have the union from 4 because i know it will... when it really happens
@greenguy4529 Жыл бұрын
Im Down waiting another decade
@HosheaEpharimChiza-bs9hl8 ай бұрын
And for an idea. What is a meteor that is like a piece of the planet crashes on planet 404/which gives a radioactive signal that’s around the planet everything change. The Pikmin Evolve as the blue would be able to just breathe underwater be able to harvest the power of water And creating his true form, which is like a big buff form of him with a trident yeah, red would have like a big buff magma Yellow would be able to like transform it to electricity, and like electricity, they would be able to like use the power of wind rock, which just harnessed the power of earth bending White would be able to like shoot acid balls acid then we got purple it was just Be more buff basically Ice would just basically like ice bend Now we have puff, if the character collects a certain flarlic And give it to the puff, the puff appreciate The gift making you unlock nice puff, getting the puff onion the puff would be able to harness the power of mushroom. I don’t know what that would lead to, but it would lead to something. Bulbmin IDK I really DK
@Sutera_Pikmin_Cortada11 ай бұрын
They should bring back the behemoth phosbat it was my favorite boss
@funnydotyes Жыл бұрын
i need orange pikmin and possibly brown or silver pikmin
@Themuppetsshow-oz5ct Жыл бұрын
They should bring back people like captain Charlie,alph,Brittany and the president as playable characters or play as Olimar going on a different adventure with Louie or just make the game feel like Pikmin 3 it was the best game in my opinion,Pikmin 4 was missing some of the best characters,Aldo the the president had a cameo in Pikmin 4 I wish he was playable or you had to go on a mission to find him
@GrahamboPC Жыл бұрын
why tf do we have pebbles as a 2 player when we ALREADY HAVE A SECOND CAPTAIN IN THE GAME, OATCHI?
@volvoman5262 Жыл бұрын
Oatchi works way to diffrent from player 1 so it woudn't really work
@michelleclark101611 ай бұрын
Area creator to add on to cave creator
@pikmin9336 Жыл бұрын
respawning enemies would go far
@Tipezey10 ай бұрын
2 new types of pikmin
@chompxolotl239. Жыл бұрын
0:26 WHAT HE SAY?
@alenahaslinger53327 ай бұрын
Bring the backtracking back. It would be so nice if in the first world was a blockade that only flying pikmin can manage. And of course more like that everywhere. It sucks that you can 100% any area at the start. Also it sucks that you dont really have to grow some specific pikmins, because you always find wild ones in the cave that you need for it.. Also... water was the perfect thing to blockade some areas... and now.. thanks to the ice pikmin thats gone. Thats not really strategic if you get everything right at the start with no effort. The game is way tooo easy. Enemies dont respawn, you can exit the caves EVERYTIME and you dont loose any progress... just 3 pikmin types on the overworld.... Though the pikmin 4 worlds look bigger, they dont feel like it. And the fact that you can put your base on different spots are adding up to that... Pikmin 5 has to be harder. I waited 13 years for pikmin 4, and i got very dissappointed
@Deeray10134 ай бұрын
the 2 things i want is bulmin and switching to oatchi but for pikmin