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I challenged all 13 Devils and the Speed King to a rematch from the rivals menu in Tokyo Xtreme Racer Zero. If you want to actually watch me race them as they appear then check out my playthrough here:
• Tokyo Xtreme Racer Zero
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Traitor Jack Knife: 180SX (Kanjo) 00:01
True Slide: 300ZX (Kanjo) 01:35
Unhappy Angel: S14 (Kanjo) 03:00
Hard Weapon: Chaser (Shinkanjo) 04:13
Fallen Blade: Cedric Y33 (Shinkanjo) 05:30
Blood Hound: GS400 (Shinkanjo) 07:05
Dark Producer: S2000 (Kanjo) 08:32
Mr. Sitar: SC300 (Shinkanjo) 10:06
Iron Heart: MK4 Supra (Kanjo) 11:20
Dying Star: GTO (Kanjo) 12:35
Dreamy Ghost: NSX (Shinkanjo) 13:55
Tail Gunner: RX7 FC (Wangan) 15:42
Shadow Eyes: MK3 Supra (Yokohane) 17:26
Speed King: R34 GT-R (???) 18:42
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Tokyo Xtreme Racer Zero is a racing game developed by Genki for PlayStation 2. Despite its name, it is set between Tokyo Xtreme Racer 2 and Drift, and has enhanced sound and graphics. The game was released in Japan as Shutokou Battle 0, but was also a limited release in North America. The game was released in a PAL version in Europe and Australia under the title Tokyo Xtreme Racer (not to be confused with the Dreamcast title of the same name).
This is the first game in the series that has been released on a platform other than the Dreamcast. Zero was originally to be released on the Dreamcast but was then canceled and moved to the PlayStation 2. 13 Devils thirteen devils. The Tokyo Xtreme Racer series has produced a total of six games, the first four being U.S. localizations of the first four Shutokou Battle series games and the final two being U.S. localizations of the first and third Kaido Battle series games.
The game does not make use of regular racing rules, instead, the game makes use of SP (Spirit Points) bars, consisting of "health bars" for the player and the rival each. The SP bar is decreased when one hits an obstacle or is behind their opponent. The one with their SP bar running out loses the battle. If the opposing vehicles take different routes, the battle will result in a draw.
The game has an in-game currency called CP. CP can be earned by doing battles with any rival, and can then be used to buy cars and parts.
The player's car performance can deteriorate should they decide not to take measures in which they drive slowly when they're not in a race, or decrease their boost level, especially when they're in a turbo car. However, if the player returns to the garage, the performance of their car will be reset.
The game has a list of 165 cars, all of which are unlicensed and have altered badges to avoid copyright.
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