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Video games have the uncanny ability to break the fourth wall, to directly acknowledge the player, or to draw them into the game in some way. They do this in a variety of ways, and while some are subtle about it, others relish in making the player an active part of the game’s narrative or setting, like some of these games for example.
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Full list:
X-Men 1993 - Restart Your Genesis
Metal Gear Solid 5 - The End Game Mirror Scene
Monkey Island 2: LeChuck's Revenge - Calling the developer
Deadpool - The Whole Game
Conker’s Bad Fur Day - Alien fight scene
Metal Gear 1 - Big Boss Telling Solid Snake to Shut Down the Console
Metal Gear Solid 1 - Finding Meryl’s Codec Number
Boktai - Use the Sun
Pony Island - A Battle Against Steam Messages
StarTropics - Dip Your Instruction Manual in Water
Batman: Arkham Asylum - Game Crash
Spec Ops: The Line - Loading Screen Messages
Another Code - Your DS is in the Game
Sonic the Hedgehog - Sonic’s Impatient
Max Payne - Graphic Novel Rabbit Hole
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