Was this helpful? Would you like to cover anything else relating to UV mapping? Let me know!
@Chiiilenga3 жыл бұрын
I've watched soo many tutorials on unwrapping and couldn't grasp it, thank God i came across this one! I finally understand it!! Definitely suscribing
@GameDevAcademy3 жыл бұрын
I'm glad I could help you to figure it out Natasha :)
@AerialPhotogGuy5 жыл бұрын
You are so easy to follow! Having two monitors really helps since I can have your video on one with Maya on the other. I have learned nearly all I know about Maya from you so THANK YOU!! :-D
@GameDevAcademy5 жыл бұрын
Two monitors is great isn't it? I use my second monitor for the screen capture software when I'm recording.
@anngee2189 Жыл бұрын
You're incredible, thank you!
@GameDevAcademy Жыл бұрын
You are most welcome
@Yyuiop3 жыл бұрын
Amazing! Thank you so much for this
@GameDevAcademy3 жыл бұрын
You're welcome
@Nu3lla_2 жыл бұрын
When ever I click the checker map button, nothing happens. I don’t see the black and white square
@jaberah34 жыл бұрын
GameDevAcademy What if you combined all of the objects and then UV map them?
@_KUNAL_Swansi2 жыл бұрын
It's not possible because each object needs its own uv map
@777azizzi4 жыл бұрын
thanks
@GameDevAcademy4 жыл бұрын
You're welcome.
@stevetorres67145 жыл бұрын
When you do transfer maps to the other long bottom part of the table, could you also duplicate the object and move it over? Or what's the difference versus transfering the map and duplicating the object with the UV map?
@GameDevAcademy5 жыл бұрын
You can just duplicate the object. As this is a UV mapping tutorial I wanted to show how to transfer the UVs. The transfer UVs method can be really useful - eg. You can UV map a low poly mesh and transfer to a high poly. Makes it a little easier.
@stevetorres67145 жыл бұрын
Thanks man! Great videos by the way! The memes you throw in there are super funny 😂
@dsodragus46165 жыл бұрын
Hi, can u make tutorial about level unlocking in UE4? It should work if level 1 is complete then level 2 will unlocked. (For example: if the car go thru finish line the next level will unlocked) I would really appreciate if you make it. Thanks
@GameDevAcademy5 жыл бұрын
I'll cover something like this in the future but I won't be covering it in the immediate future. Sorry.
@dsodragus46165 жыл бұрын
Ok :)
@grahambeaumont71725 жыл бұрын
Loved this tutorial, I've been using 3ds at work and uni for the past 6 months but want to try Maya I have a question, you used the material Stingray PBS which I'm assuming is tailored to 3ds interactive (Stingray) but I find unreal engine a better tool for my needs over interactive, which out of the box material options would be suitable for that workflow?
@GameDevAcademy5 жыл бұрын
I use the Stingray PBS because I think it's the most similar to the materials in UE4
@grahambeaumont71725 жыл бұрын
Perfect thanks, just finished downloading Maya, although I'm getting used to unwrapping in Max, Maya's tools look interesting. looking forward to watching your videos!