Oh my God.. this is super amazing.. really love it 2D 3D Animation. We have follow the rig step, hope we can make simply like this.. Amazing video James ...
@ZeroIQ-AI Жыл бұрын
This gives me a new love for maya right now.
@petop32 жыл бұрын
the hand control is brilliant!
@SquamashiiTutorials2 жыл бұрын
This is awesome! I have been binging your videos today. Please make more! I'd love to see more of your techniques for the more advanced character.
@lucianomunoz7 ай бұрын
Nice breakdown !
@estephan903 жыл бұрын
YES!!! more please!!!
@HavekAttacketh3 жыл бұрын
I love seeing things like this
@TdkSivakumar3 жыл бұрын
Absolutely Brilliant and Artistic. Thank you so much for sharing these valuable knowledge with us
@bodymindzone9363 жыл бұрын
well done james. keep it up!
@zoltanimations59483 жыл бұрын
excellent, could you make ik tutorial aswell for the arms pls?
@OmarHesham3 жыл бұрын
Very nice! Excellent breakdown
@annecaroline69573 жыл бұрын
I loved it!! Thank you for the tutorial
@yunusali76413 жыл бұрын
Amazing work james. Can't wait for the next character to be rigged.
@yobi3d Жыл бұрын
Thanks for sharing
@anibong8286 Жыл бұрын
Hi, I'm super happy found your channel :). it helps me a lot. Could I ask how to render these 2D in maya? thank you!
@LordLuigi_Rigs3 жыл бұрын
Hell yeah!
@sivapandianreffreference2 жыл бұрын
hey 10 watch it already , pls make more great video like this pls
@sivapandianreffreference2 жыл бұрын
10 times watched
@chrislagos44 Жыл бұрын
so the only 3d model in the scene is the ice cream cart. Also, what shader will allow for say a special effect such as a lighting bolt in the distance?
@kamciaosak3 жыл бұрын
Very good Chanel New subscriber
@incrediblesarath3 жыл бұрын
Wow 🤯
@LucasSantos-cn4wb3 жыл бұрын
Do you use Python (or MEL) at all to ease some of the more monotonous processes of rigging?
@jcrossley173 жыл бұрын
I keep away from scripting in general. I'll write the odd expression to drive controls or a deformer based on another object's translation values, and I'll create simple shelf buttons (MEL) for selection sets... but that's pretty much it. I see myself as an animator first, I model and rig but stop short of getting into any real scripting.
@Pilot_Whale3 жыл бұрын
what program do you use? and whatever your using do you haft to pay? im looking for animation programs for free thats 2d and have charcter rigging.
@도미넌2 жыл бұрын
Hey James, I was so impressed by all your works and workflow tutorials. THAT ALL AWSOME! I will make an apology my poor english. I would ask some question. If you answer, I will so happy and I can make more awsome work! I'm making graduate animation now! I wonder. Can cinema 4d make same 2d - 3d ( which is introduced by you ) animation process and animating result like maya you introduced? I am using maya and c4d. But I am not sure c4d is good at character animating like maya. Maya is totally optimized in character animation I think. But c4d is more focus on mograph and simulation. Of cource, c4d can make character animation like maya. ( I'm not sure c4d contains facial animation tools like maya..) You think c4d can make 2d-3d(2.5d?) animation like maya? If not, there is no other choice except using maya? Thank you for reading my long boring question james! I will so glad by your answer~.
@jcrossley172 жыл бұрын
The concepts that I use for modeling and rigging should applied to 3D software in general. I haven't used Cinema 4D but I would look for similar tools that we use in Maya. Good Luck!
@Conceptsofsanket3 жыл бұрын
How did you Import those Multiplane layouts ?
@dapshere3 жыл бұрын
Pretty interesting. Have you tried animating on 2's (12FPS) so the animation looks more 2D-ish?
@thomasantony31423 жыл бұрын
make mor 2d tutorils pls
@bharathmettu7492 жыл бұрын
wow
@manatelugukathalu38133 жыл бұрын
Please keep the link to download a character.
@wolfsch3 жыл бұрын
I was wondering why you're doing this instead of using something like toonboom?
@Generaleletrodog Жыл бұрын
Maya is better for 3d and I think he just wanted to achieve a 2d 3d animation
@CHACHILLIE2 жыл бұрын
Could I just import layers from AI into Maya and give them treatment?? 🤔 someone smell what I’m saying. I’m pretty knew to this but I may have just found exactly what I was looking for. I’m very impressed to say the least.
@jcrossley172 жыл бұрын
You can bring in an image and use it as a texture on geometry, if you use an alpha channel or transparency maps you can hide any extra geometry you don't want to render. But I don't know if you can import AI vectors and convert them to geometry in Maya. I bet that Autodesk has a script or way to do this since they have so many other design software beyond Maya. I looked for an option to do this in Maya but can't find anything, if I figure it out than I'll let you know. Cheers,
@frolovyra013 жыл бұрын
but try to make and where is the human hair face please what is interesting in 2D in 3D in 360 2D
@cyberroland80613 жыл бұрын
Are you able to do this in blender
@jcrossley173 жыл бұрын
I'm sure that you could do a similar technique in Blender. Maya is just my tool of choice; the modeling tools are great, and it's the best animation software I've used.