Good UNITY is like good CGI. You don't know it's UNITY.
@joshmoritty6 жыл бұрын
Underrated comment.
@raashidrazi56636 жыл бұрын
Exactly
@raashidrazi56636 жыл бұрын
Or rather you're not supposed to know it's unity, actually it's more like it doesn't matter
@filbencs50986 жыл бұрын
I know that Thanos is CGI
@Mish8446 жыл бұрын
@@filbencs5098 There aren't too many giant purple people who speak english
@TheDragonCat995 жыл бұрын
Some awesome games made with Unity: Cuphead Subnautica Slime Rancher Cities: Skylines Ori and the Blind Forest
@jokumukamikalie5 жыл бұрын
My Summer Car? Escape from Tarkov?
@TheDragonCat995 жыл бұрын
endmysuffering I didn’t say these were the ONLY awesome games made in Unity
@IFUCKINHATEY0UTUBE5 жыл бұрын
Rust
@captainjirk95645 жыл бұрын
Kerbal
@youneskasdi5 жыл бұрын
There are hundreds of great games made with unity but that's not the point, unity was never limited or caused the creation of bad games it's the users and new developers who gave it that bad reputation but it's not that bad considering we all have to start somewhere and unity probably provide the friendliest environment for newbi game developers
@forestman4164 жыл бұрын
How to make a good Unity game: Step 1. Buy Unity Step 2. Remove the "Made with Unity"
@jhonvvick12894 жыл бұрын
Basically the entire video
@forestman4164 жыл бұрын
@@jhonvvick1289 Agreed
@peterhobo4 жыл бұрын
@@jhonvvick1289 that absolutely was not the point of the video. It was about not blaming unity. Whether you paid or not has no bearing on the quality inherently.
@jhonvvick12894 жыл бұрын
@@peterhobo jokes on u
@creatroyer27014 жыл бұрын
I think you just need a bit more experience with Unity to make a masterpiece if you're still a beginner in game development that is.
@KoboldCommando6 жыл бұрын
This was a phenomenon before Unity even. Unreal Engine 3 games were infamous for having that slick, glossy, grease-covered look on everything which was frankly disgusting. Tons of games had it. This was a symptom of developers using the default shaders and lighting and not actually bothering to customize them significantly. Plenty of UE3 games looked just fine or even highly stylized, but they didn't get recognized as UE3 because they didn't have that look everyone was watching for.
@ivatigerfox25485 жыл бұрын
KoboldCommando my favorite UE3 game is RiME! It has such a beautiful aesthetic!
@xtragames23425 жыл бұрын
UE4 is a great engine for literally any kind of 3d game, unity is best for 2d
@robosergTV5 жыл бұрын
@@xtragames2342 wrong. How is UE4 better then Unity for 3d?
@MadScientist5125 жыл бұрын
It goes back even further as UE3 was actually based around the original Unreal engine, which was also a great example both of engines leading to bad games by making them more accessible, and said supposedly bad engines being used for great games, like the original Deus Ex. It was licensed even before Unreal came out and soon became open-source, that and it's extensible nature led to a surprisingly large number of games using it for a surprisingly long time, and kliksphilip first started mapping in the Unreal Editor. Going way back three decades was STOS/AMOS for the Atari ST and the (far better:) Commodore Amiga, a gaming oriented version of BASIC that led to many crappy games and a few greats like Scorched Tanks, so this debate's been around even long before texture-mapped 3d games.
@FormulePoeme8075 жыл бұрын
Ye the basic style is shit like the las Rare game Lukashit looks like an amateur game
@tylerguitar756 жыл бұрын
a novice blames the tools. A pro can make good use of almost anything.
@AbrutissementTV6 жыл бұрын
You do not have to be pro, just do not play the game properly and think about it and especially work methodically. The game engine plays a bit in the design of the game, but frankly, a story about a Ubisoft game or a game Unity, what's the difference? Already we can not say "Unity is bad because many make shitty games or stupid" because the number of games that comes out every day on Unity compare to other companies, if you take the best + good games come out on Unity than all the big companies put together. The game engines that have been most popular at the moment are public engines. It's not the big companies. It's probably a guy who plays Call Of Duty plus he has to camp. The guy he likes a game that when the name he knows it, even if nothing changes in it has to buy as it is an infinite moron.
@honkhonk80096 жыл бұрын
nvm theres a CSGO ripoff in the game that doesnt look half bad. . Along with their version of call of duty
@generalwards24586 жыл бұрын
You just need to have the drive and the patience to make the engine your bitch, you could even get RPGmaker MV to do something good.
@meltedapple58096 жыл бұрын
level 3 gay phantom forces is decently made... sorta.Also I'd delete your previous comment to make yourself seem less like an ass hat and or douchebag.
@StephenWebb19806 жыл бұрын
@Tyler Yates -A fellow Jedi amongst us we have.
@Zepha216 жыл бұрын
Bad games are necessary for a student to become a professional. Do you think the first time you touch Unity you're going to revolutionize the market? Surely not. But students NEED an easy point of entry, so they have an easier time to learn the basics and get used to game making. Once they know how it works they can switch to more complex solutions. But you gotta try the easy stuff first!
@UsernameDoesntCare4 жыл бұрын
I started game making from a bad site called "Sploder" which I then moved to Scratch. I made some really bad games there and now, 5 years later. I am making my first game maker studio game with really complex game mechanics. Sometimes I am afraid of what others will think of that as my poor and blocky-like pixel art would probably make an experience much less enjoyable.
@jaybeeonyt4 жыл бұрын
@@UsernameDoesntCare Holy shit sploder, I remember that
@UsernameDoesntCare4 жыл бұрын
@@jaybeeonyt yeah lol, I looked back on my old account and it's so weird. I had the weirdest name and games.
@jaybeeonyt4 жыл бұрын
@@UsernameDoesntCare I had some weird name like "Darkshadow" or some shit
@cl_low77584 жыл бұрын
But that doesn’t mean you sell them for $20 on steam
@elektra815165 жыл бұрын
I've been a Unity developer for years. Saying unity is bad because bad things are made with it is like saying all drawings are bad because most people can't draw.
@Chris_Cross4 жыл бұрын
No. It's more like saying a specific brand of paper, or a specific brand of pencil is bad because some people that use that brand can't draw.
@lesnake4 жыл бұрын
@@Chris_Cross yea. You cant just give a 7 year old child oil colors and canvas and expect him to draw Mona Lisa 2.0, just because the best paintings in the World was draw with them.
@Chris_Cross4 жыл бұрын
@@lesnake Exactly.
@omegapointsingularity65044 жыл бұрын
@@lesnake depends on the 7 year old ;)
@JagiUGG4 жыл бұрын
Why is there no more replies to this, I wonder... perhaps all the "OoH uNiTy SuCkS cOz ItS sHiT aNd ShIt Is MaDe WiTh It" people got scared off by your great point.
@vinos16294 жыл бұрын
I like how most ppl didnt even watch a min of the vid before commenting
@waleedalshammari89204 жыл бұрын
I like how philip is still hearting comments on a year old video.
@waleedalshammari89204 жыл бұрын
eyebrows it now says the video is 2 years old. KZbin approximatesed it and i commented based on that, my point still standstho.
@geniuz96363 жыл бұрын
@@lilpoop24 . It’s not July 26 yet so it’s not 3 years yet
@7ark7 жыл бұрын
As a programmer who currently uses Unity primarily, the stigma that Unity is bad because of the bad games is super annoying.
@IamNeighborlee6 жыл бұрын
How could that be true ? I"e seen the games coming from using Unity,,THey are a far cry from bad ;) People say dumb things, because it helps them foolish angry points.
@K3vyB6 жыл бұрын
"programmer", cute, that trash you're coding in isn't even real C#, it's fucking unity-C. Real men program in unreal, which obviously is beyond a shiddo like yourself.
@daisukedoi92846 жыл бұрын
Koot Uhm, what? Ok child, if you had any since of decency, you would know that it wouldn't matter what coding language or engine you use if you want to make a game. All because you like an engine doesn't make you a "man" for using said engine and other people less of one. That's very fucking childish. So what if he's using C-? It's still a coding language. And people shouldn't be undermined because "Hurr durr, you used a language I don't use!"
@shaiyanmhamud72246 жыл бұрын
I hope you're trolling, I think you're trolling?
@Jamination6 жыл бұрын
It's C# not C- sry
@Al.j.Vasquez6 жыл бұрын
If everyone had free access to a camera like the Sony A6500 and posted random videos on KZbin, would it mean that the camera sucks because they can't figure out proper settings? Blaming a tool for a crappy outcome is stupid as hell.
@jakob99116 жыл бұрын
Did you watch the video
@Al.j.Vasquez6 жыл бұрын
jakob yeah, that's why my comment supports the video creator's perspective.
@jakob99116 жыл бұрын
Khotta Bogard ok
@IamNeighborlee6 жыл бұрын
But he's not entirely right,,Unity makes it 'harder' to make games, bc the 3rd pers. charac is very unrealistic in game play, because it falls through terrain, because the script to make camera bounce around things and not go through them, isn't included. UE4 does include it. So he's wrong, at least on that point, viz: Unity is MUCH more a blank slate. no thanks. I, or anyone else,shouldn't have to go looking for a 'fix me' script for the out of box character..it should be all that, already, UE4's is :) hence why I use it,,I could 'get to my game' SO much faster instead of worrying about the bloody camera crud :) And, before you judge me if you're thinking about or anyone else is, yes, I DID try, very hard to get answers. they all went over my head as they were 'coding' answers instead of , download plugin answers. If they had been the latre, I 'might' still be using Unity.
@ahmedsiddique63186 жыл бұрын
but having professional mode in mobile camera is not same as dslr camera dude you guys are giving unity so much credit it just cant make optimized and good looking AAA games good for small games though but again sucks if u want to add any kind of good looks in it
@kafe99727 жыл бұрын
Those tutorials you made is where I started mapping and now I'm working as a level designer in the game industry, so they were not all that bad. and thanks!
@kafe99727 жыл бұрын
you can fuck right off mate (there use to be a bot trying to scam people in the replies. but it was mercy killed. so thanks for sorting them out too!)
@512TheWolf5127 жыл бұрын
Bastion so who are you working for? I know NDA's n Shit, at least name the publisher
@kafe99727 жыл бұрын
I got hired by Splash Damage, starting next month. I can tell you that but I best be cautious to keep the details there. Don't want to get fired before my first day
@MaxwellTornado7 жыл бұрын
What caliber of games do you work on? (Not trying to be condescending, I'm just interested in hearing actual professionals talk about their professions.)
@kafe99727 жыл бұрын
I personally don't know which project I've been assigned to yet. But they're a AAA dev with a focus on multiplayer. Brink, Dirty bomb, enemy territory and gears 4 multiplayer. So I'll likely be in something along those lines, which is handy since my background is in custom Competitive CSGO maps and others like that. I'm safe telling you that since those are details they have on their website anyway
@bobisnotaperson5 жыл бұрын
You have not seen the games made on Roblox. They can be worse. But there are some stunningly good Roblox games.
@neurofiedyamato87635 жыл бұрын
There's plenty of roblox games that are leagues better thought out than some of the mass produced triple A titles.
@GlowZoe5 жыл бұрын
Neurofied Yamato lol no
@XsylumProductions5 жыл бұрын
I mean I enjoy (if not love) phantom forces (good game on roblox), a lot more so than Call of Duty
@neurofiedyamato87635 жыл бұрын
@@GlowZoe Lol yes. If you ever took a look on some of the ROBLOX games, they are indeed better designed than some of the shit you see being passed off as triple A titles. Not all but some triple A titles are just living off their brand-name.
@GlowZoe5 жыл бұрын
Neurofied Yamato lol no
@MrSlushpies7 жыл бұрын
Damn, didn't realize that the mapping community was so salty for free content.
@allenqueen7 жыл бұрын
elitists...
@Anthonypython7 жыл бұрын
mmmmh that Salty taste... man it seems the mapping community is saltier than a salt lick! Whoa free content! Must Complain for some reason find something wrong. hey,hey that tree is just a little to close to that corner would you just move it a littler further away!
@morte46256 жыл бұрын
I could just punish them with ads pop up every 30 sec, I get shit on either way.
@telephonedude7 жыл бұрын
Complaining about a game because it's made in Unity is like complaining about a drawing because it's made in Photoshop. If the game is good, who cares how it's made? If a drawing looks nice, who cares in which software the strokes were made?
@mechacode85277 жыл бұрын
exactly
@maxv.14607 жыл бұрын
That's fully true.
@nariman55247 жыл бұрын
Thats true my friend 2kliksphilip is a guy how hates unity and love others to hate that as well but no body gives shit to him! u know if something is awesome we dont lock for it engine! U Just Play it!
@larryinc647 жыл бұрын
Something like the NES is probably more limited than any of these major programs, yet there are TONS of great games made for it. Sometimes limitation is good for art.
@greenalien55097 жыл бұрын
That's just not true, though. Take Subnautica for example. The game is known for its terrible LOD pop ins do to Unitys limitations. If it was built in UE4 then the LOD and graphics would no doubt be 100x better by default. Unfortunately, the developers lacked the skills or willpower to build that game in a BETTER game engine.
@kajiuman10754 жыл бұрын
"and in a few minutes you can make a playable but rubbish shooter" *me: spends 5+ hours just to figure out how to script a turnable camera in game mode
@igornowicki294 жыл бұрын
That's the first step.
@fearlesswindows4 жыл бұрын
Took me about 2 hours to script character movements
@krystof70594 жыл бұрын
@@fearlesswindows try c++ ... it will be 2 days
@MapleXD20004 жыл бұрын
the crazy thing is keep on learning hard for 1-2 years and you can make a playable but rubbish shooter(or any other playable but rubbish game you can imagine) in a few minutes. these 5 hours you spent figuring out the script will shorten exponentially with each new project until the point where it takes you just 1 checkmark or 1 drag and drop to use the camera rotation script in any project you want. edit: that btw is what coding and game dev is about. A majority of the time you'll feel like back when you spent 5+ hours on doing the camerascript, because your problems scale with with your skill. The most time goes into learning what to do not doing it. Do NOT shoot for appstore or googleplay right away. if this is your first year of coding spent your time on as many diverse unity ideas/projects as possible, not 1 single game. (you can restart the same game over and over and always make it better according to what you learned last time. thats the way im learnig for 2.5 years now, and i have alot of stuff covered like story mode, physics, responsive ui, multiplayer, ingame chat, intreresting shader/lighting effects and much more, also i have 2 games published so far)
@toesnub96764 жыл бұрын
Google is your friend my man
@ReasonMakes4 жыл бұрын
Imagine if someone said "hammers have lowered the barrier of entry to making houses. We should get rid of hammers." Unity is a tool like any other.
@drukuse4 жыл бұрын
"Nuclear Weapons have lowered the barrier of entry to Ending Warfare"
@not_herobrine37524 жыл бұрын
@@drukuse ah, you must be jeff
@someoneelse48114 жыл бұрын
@@drukuse Video games don't inherently harm people.
@drukuse4 жыл бұрын
@@someoneelse4811 I wasn't stating that? I'm not sure where you got that I said Video games are harmful from.
@someoneelse48114 жыл бұрын
@@drukuse I'm saying that is not a fair comparison.
@Dxpress_7 жыл бұрын
Blaming a bad game on the engine it runs on is like blaming the car that crashed into you instead of the drunk driver of said car. Anyone can make a bad game no matter what engine they use. Likewise, anyone can make a good game no matter what engine they use.
@laurisgabers16557 жыл бұрын
no, its like blaming a bad car with a bad driver on crashing, because a good driver would be able to contol it properly
@Unicarn52797 жыл бұрын
+Dxpress Except said car's breaks failed and that's what caused the crash.
@luckygozer7 жыл бұрын
Funny analogy when self driving cars aren't that far off.
@vintprox7 жыл бұрын
Author is too subjective. He doesn't want to talk about good games ever made on Unity and whole object-oriented structure (same with Unity's Engine and Editor itself), because of the VIDEO TITLE. He was glad to be justified and this video works like the clickbait.
@nuclear76227 жыл бұрын
Damoinw hm... self developing engines?
@mjl1966y6 жыл бұрын
I have a real problem with elitists who take the position that people shouldn't be allowed to fail. You know how you learn to make good games? By having the balls to make bad ones in the first place. There is nothing wrong with somebody making a bad game and posting in on Steam. Nobody buys it. So what? It's the first step on the journey to making something that will be successful. As for the Unity logo - it never occurred to me to associate it with bad games. Maybe that's because my first exposure to it was KSP (Which is probably the case for a very large number of aspiring game developers who try it.) I think the point of the Unity logo is to do just that - reach potential game developers. I think they understand that they are mining for gold. In the process, you will go through a lot of dirt. Lowering the barrier to entry is counterproductive to this sort of model. KSP probably would not exist without Unity. Think about that for a minute. If a game is good, it will find an audience. Unity allows the market to arbitrate directly, the purest form of democratic capitalism in existence. It's the same principle as Kindle Direct Publishing. While most of us who use it languish in the ether of oblivion, there are many good books written by authors who would not be able to get there work published any other way. Books that find an audience. An audience that doesn't really care that it's an indy book. In the meantime, if somebody like Jim Sterling wants to condemn newbie game devs for not being approved by some arbitrary standard, let him show us all the awesome games he's developed first. I don't hear Chris Carter bashing Unity.
@raduser49545 жыл бұрын
Nope, there is a problem: when someone makes a more or less playable game and it just sinks in a sewage of barely playable "first time" games, because you do not have enough resources to promote it. Nowadays it is hard to find good indie game in steam that you haven't played, because you have to scroll through the tons of garbage. So the only thing that can save you is the new "personal" filter in steam, where I found some decent indie games in the last year. But this is steam issue, it has no incoming filters. It now just works like apple or android marketplace.
@cook70395 жыл бұрын
I can honestly I've never heard of KSP until October 2018. On the other hand, I have created amazing works with Unity over the 2 years I've been using it since January 2017. Four fully released games with 1 in-development! I only found out about Unity through a car simulator on Android and later I mentioned game developing in a message on Messenger, and Facebook popped up a "Unity: the free engine for Indie games" and I was sold.
@lofiking60335 жыл бұрын
Hey, Im 15 and I started coding and trying to learn unity. Are your games 2 d or 3d, did you get any money out of your games? How did you start?
@mynameizmaineimis18805 жыл бұрын
At first I didn't believe Unity was bad, but then I saw Fortnight. EDIT: Completely wrong. Left here for the entertainment of better educated people.
@cook70395 жыл бұрын
@@mynameizmaineimis1880 Yea. Might want to do a double take. Fortnite was created with Unreal Engine, which was also created by Epic Games. It is why they have a store to compete with Valve's Steam.
@infinitesauce82066 жыл бұрын
It's kindof sad that people associate the personal (free) version of Unity with shit games. I have a buddy using Unity, personal (free) version, making a great game, it looks amazing, it plays amazing and it just is amazing. He openely said that he uses Unity, and got no bad feedback so far, and there are 700 people following his devlogs. Unity doesn't mean that it's going to be a bad game, and the fact that the free version was used doesn't mean no effort was put in. That's all I had to say, thanks for hearing me out, and have a great day.
@anotheroutlier12276 жыл бұрын
Nice. What game was it?
@worm68206 жыл бұрын
i would love to know what game you're talking about.
@infinitesauce82066 жыл бұрын
@@worm6820 atmosphere. it has been canceled, it was on gamejolt buy a guy called 'dan design'
@infinitesauce82066 жыл бұрын
@@anotheroutlier1227 its called atmosphere, developed by a guy called 'dan design'. sadly, it was canceled. oh yes and it uses a bunch of default unity scripts.
@infinitesauce82066 жыл бұрын
@@anotheroutlier1227 also devlogs were on gamejolt.
@petersmythe64624 жыл бұрын
I took a game development class where we use unity. Every time someone said it couldn't do something, someone would come in the next day after finding a way to do it.
@freelanceart10194 жыл бұрын
What does that even mean? Speak sense Unity is a massive Bloatware engine like Microsoft Windows 10.
@kapser22104 жыл бұрын
@@freelanceart1019 bloatware? how is unity a bloatware engine?
@mikaxms4 жыл бұрын
Kasper Bjarke Larson You have a lot of options, which naturally means there is a lot shit you never use. Wanna make a 2D game? You have to take into account the sorting layer of the sprites (obviously). However, you also need to pay attention to the 3D position of the sprites, ui and camera (not obvious).
@kodicraft4 жыл бұрын
@@mikaxms I- I mean... Unity is marketed as Unity3D. The "2D" game option is just a sample. When choosing to make a "2D" game in unity, you just put in a specific camera and that's it. Unity isn't made for 2D games.
@ryandowling624 жыл бұрын
@@kodicraft I often use Unity3D to make "2D" games. just by aligning the camera differently, it lets me put some 2D/3D aspects for certain situations
@dr.hendricks10537 жыл бұрын
Did you just called the hentai games bad?
@hatsunemiku-fu8jg7 жыл бұрын
philip knows all about the good ones
@sneakysquirrel42537 жыл бұрын
Haha best response ever
@sneakysquirrel42537 жыл бұрын
I guess it's acceptable because it's fake? Like how it's acceptable to watch people get eaten alive by zombies in horror movies. Or how it's acceptable to physically murder people online in a video game, even children sometimes, because It's fake.
@Atilolzz7 жыл бұрын
So you want to tell me that Monstergirl Quest, games by JSK Studio, Kurovadis, Eroico, Vitamin Quest, Witchgirl/Shinobigirl, Violated Heroine and Violated Hero 1 to 4 were bad Hentai games??????
@memecentral1187 жыл бұрын
Atilolzz It concerns me that you've played this many hentai games.
@pixelghostclyde87176 жыл бұрын
Wait, Titanfall 2 was developed on (a heavily modified version of) Source? That explains why FrostbiteArts shafted it on promotion & release...
@natesturm4487 жыл бұрын
It's kinda like blaming Ford or Chevy for your bad driving . . .
@NoelJasik5 жыл бұрын
Problem is unity is really popular and there's so many onlinie resources that are free to copy paste in, but often they are poorly made and glitchy, using your own scripts and assets takes much more skill and gives you a lot more possibilites and better performence Edit: lol it's still getting comments to this day, ofcourse i don't have anything to peapole publishing and using them, only to peapole that want to make some quick buck out of them
@alekvassinskiy12865 жыл бұрын
THIS.
@jasonlotito5 жыл бұрын
Unreal has an asset store as well with pretty much the same assets.
@RobotronSage5 жыл бұрын
not so much a problem with assets (you can easily obtain free assets anywhere on the internet wether you are making a game in C++ or unity) as much as it is a problem with the entire ease-of-access that unity is and what it is being used for.
@kylehart88295 жыл бұрын
Honestly once you try coding everything for yourself you'll quickly get to the point where you don't need to copy stuff directly. If you want to make a hookshot, for example, you can look at the asset store to see the basic idea of how someone else did it, and then program it yourself in the physics process you made on your own. That's much easier than trying to force pre-existing code to work with your own stuff once you get the hang of it.
@lupsik15 жыл бұрын
I hate how many tutorials are made for those people. I payed $100 for a UE4 course and it started with downloading an FPScamera template. I was mad, basically spend next 2 days learning the code by myself before starting I wish more people wanted to learn things from the ground up, not try to cheat their way through it.
@user-td3uj8is5i7 жыл бұрын
Notepad++ is the best gamemaker...
@lychy6457 жыл бұрын
λ3 nah mspaint is
@swagok4677 жыл бұрын
Doge of Doge excel is better ;(
@Dxpress_7 жыл бұрын
Wordpad or bust.
@UddhavaSwaminathan7 жыл бұрын
Nah.. notepad is the best programming software
@jaysonmartin15427 жыл бұрын
sublime is better than notepad++
@Roboardo7 жыл бұрын
Hollow knight, Ori and the blind forest, Subnautica, Enter the gungeon are made with Unity. There are a lot of good titles already, and I could list even more. EDIT: I did my research so here are even more: Super Hot, Dead Core, Event [0], Inside, Monument Valley...
@Tuxek_7 жыл бұрын
Red Firewatch
@user-td3uj8is5i7 жыл бұрын
Red besiege
@philippkoop2527 жыл бұрын
Red also Unturned
@davenirline7 жыл бұрын
RIMWORLD!
@weeerazer30997 жыл бұрын
Ravenfield anyone?
@SgerbwdGwyn7 жыл бұрын
Typical gamers. They don't actually know what an engine does but they're prepared to associate it with being inherently bad, without providing a single justification. Engines offer a starting point, Unity is less convoluted and less controlled. I'm glad somebody's finally pointing this all out.
@MiauFrito7 жыл бұрын
It's true, allow me to present my flawless logic®: lower barrier of entry = more shit games = lower quality of the average game = people don't believe in indies = downfall of the gaming industry whereas: higher barrier of entry = only people who are truly dedicated can make games = excellent games everywhere Consider this: Would you accept doubling the amount of games on steam for one single good game and 10 billion shit games?
@sniffdogg4207 жыл бұрын
"higher barrier of entry = only people who are truly dedicated can make games = excellent games everywhere" there were NO BAD GAMES in the 80s and 90s, as we all know. there are not millions of cartridges buried in the desert.
@XSpamDragonX7 жыл бұрын
Zeppeli This would be so much less of a problem if critics like Jim would accept the fact that their videos encouraged this stupidity and that they need to tell their audiences both sides of the story on the Unity Engine.
@LeFaucheur7 жыл бұрын
and in those days, shit games were far from free to play
@restlessfrager7 жыл бұрын
Seeing a video defending an engine that gets shown on the cover of most recent asset flips then equating gamers to being douche bags. Typical normie.
@hotsauce-ud1by4 жыл бұрын
“Source needs a second edition for a particular good game” Ya got your wish.
@cheekmcbreek11467 жыл бұрын
0:37 Leonardo da Vinci saw this video and took his own life because he realized he can't beat Klicksphilip in drawing a vase made of shit.
@handbanana28317 жыл бұрын
Cheek McBreek no one can beat kliksphilip
@Otzkar7 жыл бұрын
Cheek McBreek do you even know who Leonardo da vinci was?! I bet you don't even play assassins creed because that's were he's from
@handbanana28317 жыл бұрын
Wow, meme lord here. Probably use 'lol' seriously
@cheekmcbreek11467 жыл бұрын
Oskar Evans I hope you were joking.
@Otzkar7 жыл бұрын
Cheek McBreek no!! Everyone and everything on the internet is serious and true!!!That's the Rule number 155376899 Everyone knows that!!
@Rainy11117 жыл бұрын
You know what i love about you? You have never clickbaited like every other youtuber does. Much respect!!
@1234macro7 жыл бұрын
(NOT CLICKBAIT)
@Yallan7 жыл бұрын
I don't know, that thumbail is pretty sexy & hot. Seems like clickbait to me.
@FinSasuke7 жыл бұрын
+Yallan well i would call it klikbait
@whywhy82767 жыл бұрын
OH MY GOODNEESS OH WOW THAT PUN MAN UDHSGISKJLKM,DVSD
@FinSasuke7 жыл бұрын
I am literally GOD among humans biiitch
@coffeebox78407 жыл бұрын
You know, I wasn't even going to watch this, because, all people do is act like Unity3D is a crappy engine and I thought that this video was gonna be one of those. Thank you for being realistic. An engine is only as good as a person using it!
@spyrosdeloglou89706 жыл бұрын
Those were my exact thoughts when I saw the title, yet something pushed me to click on the video. And I'm glad I did.
@kdanco67576 жыл бұрын
I like Unity. But of course, there are problems with it. But look! There are also good games made with it! For example: Rust.
@chiefcaptn19226 жыл бұрын
KDanco oof.. bad example lol
@UserOfTheName Жыл бұрын
@@chiefcaptn1922 Tarkov
@gbnp55794 жыл бұрын
"I don't even blame the pepole, until they start acting immaturely to criticism." *Yandere Simulator intensifies*
@Jalecko7 жыл бұрын
My big problem with fusion 2.5 is that for every room/frame it has to use different objects in gamemaker studio you make a object once and you can use it in every room the same
@Tommyttk7 жыл бұрын
yeah Fusion 2.5 is secretly a piece of 1990s software updated enough times to just about be useful in 2017. Fusion 3 will hopefully be around soon.
@Fledron7 жыл бұрын
I love GameMaker and hate them for making GMS2 only paid >:(
@Jalecko7 жыл бұрын
Fledron You're right
@tonystroemsnaes5547 жыл бұрын
Fledron i use gamemaker 1.4 (paid) daily, because I haven't descided if buying gm2 is worth my money yet, though if you don't even have access to old gamemaker, i highly suggest you buy gm2. Gamemaker has provided me with more fun than any game I've ever brought
@TheBcoolGuy7 жыл бұрын
Fledron Unity allows you almost everything for free.
@OffensiveFarmer7 жыл бұрын
People shouldn't be complaining about bad games in todays game market, its not like 30 years ago when the internet was young and you had to buy a game to know what its like, every single game that comes out will have hundreds of reviews and countless youtube videos telling you all the info you could possibly need on whether to spend your money on the game. If idiots want to waste their money on shitty games then let them, the industry still grows when you spend money on a shitty game.
@GamingMashed7 жыл бұрын
OffensiveFarmer yes but thess people get your money
@OffensiveFarmer7 жыл бұрын
aidannn they don't get my money because I don't spend money on games which I don't know for certain I will like. People who are so easily willing to give up their money for crap are people who weren't going to have that money for long anyway, one piece of shit or another they would have spent it and it's better for the video game industry that they buy some shitty game than spend the money in any other industry.
@123Juniiorr7 жыл бұрын
the problem is the promises... you see that early game with a cool feature and buy to try it out expecting a update to complete the game...
@DearValentina7 жыл бұрын
Solution: don't buy promises.
@123Juniiorr7 жыл бұрын
but what about all the fair indie developers struggling with money? the ones really tryng to make a fun and complete game
@KHos737 жыл бұрын
You can make rubbish games on any engine, even unreal!
@38948509438696 жыл бұрын
but that's just being unreal listic
@38948509438696 жыл бұрын
some engines are better for different types of games like unity isn't good with many physics objects but unreal is better with physics
@BlazertronGames6 жыл бұрын
Riskteven what's biased about this video? He's showing that unity had an image problem because it's really popular, and so many cash grabbers make shit games with it.
@akhaysenday5746 жыл бұрын
Riskteven I think unreal has given money to him to criticise unity
@sandr_6 жыл бұрын
@@3894850943869 but god forbid you try to make slope physics in unreal for whatever reason
@VOKZEL4 жыл бұрын
Philip, I want you to know that your series of mapping tutorials were the ones that made me find my favorite hobby, and possible career. You are the one who showed how simple Source mapping is. I've been mapping for close to 4 years for L4D2. I cannot thank you enough, man. Cheers.
@noamias48974 жыл бұрын
Was your maps used in the latest update by any chance? If so that’s amazing
@steveneven78957 жыл бұрын
If the mapping clip was recent, it means Philip is working on Dust 2 still DE_DUST_2_EP3 CONFIRMED!
@tophatsnek33477 жыл бұрын
Steven Even ep3 nice b8 m8 he's gonna make ep2.5
@joshlee357 жыл бұрын
shit dude ur right
@phemar97227 жыл бұрын
It wasn't. It's from an old map he's done, I think it's de_sparity.
@penguinlordalan7 жыл бұрын
hes talking about the clip that shows him messing with dust, not the de_sparity clip
@TheBranchan7 жыл бұрын
And even if so, Philip is still working on a new map, called de_prettygarden at the moment
@Sp1derFingers7 жыл бұрын
This comment is going to get buried but I wanted to leave one out of appreciation for those older tutorials you did. Back then it was very daunting and overwhelming to make anything using Hammer/source. Thanks a lot for your help.
@vintprox7 жыл бұрын
OH yes, I understand your pain.
@Boreality_7 жыл бұрын
Do you know per chance where I could find them? They sound interesting and I don't know where to look for them.
@Darkness2517 жыл бұрын
Yeah he was one of the mappers I followed most. His tutorials were so great and also all that troubleshooting he did. Like when your water was invisible when you had a hole anywhere in the map. That always was a pain in the ass
@Darkness2517 жыл бұрын
Boreal Wanderer, They were on 3kliksphilip, dunno if they still exist
@TGameDev4 жыл бұрын
People just like to have a label for things in general, even though blaming unity for poorly made games is like blaming the pencil for the drawing not being top tier. At the end of the day its a skill (well, a lot of skills) and it takes time, patience, practice, and a willingness to try new things to improve upon it (just like everything else).
@ezramatan52334 жыл бұрын
Well said.
@terner12344 жыл бұрын
if a pencil doesn't require you to install the graphite and eraser yourself, it's responsible for all the horrible drawing made with it. if someone isn't already a world class painter, they shouldn't have access to drawing
@ezramatan52334 жыл бұрын
@@terner1234 ??? that made no sense what so ever. Unity gives you a set a of tools to use. It's how you utilize them that makes skill.
@terner12344 жыл бұрын
@@ezramatan5233 I was joking of people against lowering the barrier of emtry. זו רק בדיחה מתן
@matt92hun4 жыл бұрын
People have always been complaining about the inevitable surge of low quality products after something became more accessible, be it printed press, weaving machines, the internet, or craft beer.
@comicsans16894 жыл бұрын
The internet was fine until Steve Jobs shat out the iPhone. Now smartphones are common and every moron with a phone can contribute to ruining the internet.
@matt92hun4 жыл бұрын
@@comicsans1689 After september 1993 they said the internet was fine before AOL shat out Usenet.
@R3VISION37 жыл бұрын
Literally anyone who says Unity is a bad engine has never even tried making a game in their entire lives, or simply prefers the languages other engines let you use for scripting. I've heard other devs complain about a lack of "Visual Scripting" in Unity but that seems like a non issue to me and probably anyone who is not afraid of a line of text instead of a movable box. The bad games are always "first games" made by asset flippers with no programming experience, and their numbers are to be expected given that Unity is one of the most accessible game engines today. Without the ability to make your own scripts, you simply cannot make a complicated/good game. You can use CryEngine all you want and get amazing graphics, your game will still be trash if you cant implement your own features into it.
@MicahangeloDev7 жыл бұрын
R3VISION completely agree. unity gets so much unnecessary hate because apparently a bad game = bad engine
@R3VISION37 жыл бұрын
I think what people mean when they talk about Unity games being bad is basically games that are a mishmash of Standard Assets and Asset Store stuff jammed together into a "Game".
@TheBcoolGuy7 жыл бұрын
R3VISION Yes. Asset flippers.
@MrTortsen7 жыл бұрын
I am studying IT and made a game with Unity this semester. It is completely unintuitive for anybody with a programming background, as everything will be calculated per frame, instead of using things as "real" constructors, callback functions, action listeners, triggered events or events attached to a clock/queue. This resulted in both mine and my partner's code being completely Spaghetti, even though our code usually is quite ordered. I made another application using Qt this semester, which worked perfectly with very little overhead, because all objects have an logical order in which they are interacting with each other (it's not an engine, it's a GUI framework, though).
@Cara.3147 жыл бұрын
As someone who started with node based visual scripting, I cant stand using it anymore after learning to program. Node based tools are great for things like shaders, but not game logic.
@oldi1847 жыл бұрын
So if some developer made a bad game people should blame the engine not the producer? Who cares if one of the best looking games and GOTY holder - Ori has been made on Unity.
@Pablo15177 жыл бұрын
They had to pretty much rewrite all the core aspects of the engine to achieve that though.
@rafaelcalmon28587 жыл бұрын
@Pablo1517 First, even doing all that, it's still faster and easier than writing a whole engine from scratch. "All" is exaggerated, but if you mean you have to rewrite most of the base aspects of the engine itself (base 2D physics almost never match what you want to do), than you are right. But not just for Unity, for any public engine. Overriding the base stuff is a requisite when you use a public engine if you need your game to feel different from other games made on that same engine. That is why devs usually pick an engine based on other aspects, mostly unrelated to gameplay, like the workflow, and then reshape things such as physics to fit their specific needs. That's why Unity and UE are so sought after, their workflow feels amazing to work with, something devs rarely get even from a custom made engine (though custom made means it doesn't need rewriting, which is why people still spend months of developing time making them, even though they usually won't see much reuse). If you ask the creators of Ori as to why Unity, they will probably highlight the fact that it's really easy to rewrite its aspects to suit your needs. So the fact that they were able to is actually one of the reasons Unity is so popular. It's extremely versatile and customizable, while offering several tools that are simply godsend.
@LoxagosSnake7 жыл бұрын
You know, it was very funny in an awkward way when a friend of mine was trashing Unity about the 'shit games' that are made in it, and at one point told me 'enough with this conversation, UE4 is better. G2G mate, I'm playing Hearthstone'.
@Paleski5 жыл бұрын
*tHat WaS jUsT a LUcky coInCideNCe!!!11!1!one!!*
@amyshaw8937 жыл бұрын
Everyone's first game is shit. The problem is people think that it is good, continuing that way and trying to publish it. If most pieces of c++ published were just a hello world, people would think that that is the only thing it can do, and give it shit for being a bad codebase
@spectral8240 Жыл бұрын
6 years later, and Unity has managed to make their reputation even worse
@SouveraineMiaa Жыл бұрын
lmfao yeah
@digaddog60996 жыл бұрын
Sees video Dislikes Watches video likes
@MLGGUY420Official6 жыл бұрын
Sees comment Dislikes Reads comment likes
@elmoelmerson1726 жыл бұрын
Reads comment Dislikes Don't open videos just to dislike them.
@faylo89586 жыл бұрын
Haha same :D
@goldpixelgaming_pc71395 жыл бұрын
sees and watches video likes sees adn watches outro dislikes
@bobsnob30735 жыл бұрын
Sees video Jim Sterling, second greatest youtuber of all time Ew, dislikes
@RiainRamblez7 жыл бұрын
And then Cuphead was made with Unity.
@babyragegekyume41326 жыл бұрын
was it?
@babyragegekyume41326 жыл бұрын
O H W E L L
@t.fakename-44216 жыл бұрын
yup, and ori and the blind forest too
@ibiixie6 жыл бұрын
Escape from Tarkov, Hearthstone, Thomas was Alone, Rimworld (Though modified, barely uses the Unity base engine), Rust, The Long Dark, Unturned, The Forest, Besiege, Fallout Shelter, I am bread, Cities Skylines, Kerbal Space Program, Firewatch, Furi, Super Hot, Universe Sandbox 2. Edit: Subnautica, Hollow Knight, Inside, Return of the Obra Dinn, Ori and the Blind Forest, Pillars of Eternity. All of those were also made with Unity.
@kleozane27816 жыл бұрын
The Shroom, Exactly, I don't care how graphics on those games are, but one thing is for sure, that some of games above are known worldwide and played by the best youtubers out there, which means that they aren't shitty
@HyperScorpio86886 жыл бұрын
Loved the guy at 2:21... "And now, who are you gonna trust? Someone with no experience, or me?" Like he has experience... Moron...
@MegaMapper5 жыл бұрын
klikphilip is the last person i would suspect to have haters.
@SteveOnlin5 жыл бұрын
What is your favourite animal
@SteveOnlin5 жыл бұрын
@Shourya Syal Fuck refrigerators
@alvinulv5 жыл бұрын
@@SteveOnlin *I love refrigerators*
@SteveOnlin5 жыл бұрын
@@alvinulv Fuck refrigerators
@SteveOnlin5 жыл бұрын
@@torque8047 Yeah right containing food in a refridgerator that's gay af
@DavidKyokushin7 жыл бұрын
Like Jim said, the main issue isn't that no good games are made with Unity, it's the fact that all the bad ones show the logo beforehand so you make an association in your brain between unity and bad games
@toxicityf34687 жыл бұрын
Escape from Tarkov
@wilberscott56737 жыл бұрын
Unturned was made on unity, and it's a pretty good game. Ironicly it's moving to unreal tho 😂
@oihaoihjoiwefjwef7 жыл бұрын
They should just remove the spash screen then lol.
@TheGios1007 жыл бұрын
Yup, Cuphead was made on unity and it blew my mind when the logo was shown at the end of the finishing credits
@reahs48157 жыл бұрын
Was goin to say EFT too XD
@DeepWeeb Жыл бұрын
Wanting to see a follow-up on this video right now, to tell us how Unity is no longer good enough for bad games (even cashgrab horror shovelware games like Poppy's Playtime and Garten of Banban have switched to Unreal Engine)
@PoopLoserDa69th7 жыл бұрын
It's steams fault for allowing trash on the store. They're the new apple.
@TheMessyCoder7 жыл бұрын
Greenlight was such a failure, even when people would comment that a game was shit or just a compiled asset demo, it would still get Greenlit. I have seen games with hundreds of negative feedback and yet still got greenlight
@RbdJellyfish7 жыл бұрын
It's also the indie game development community's fault for pushing the idea that you should try to sell every game you finish, even your crappy first projects. So many posts online titled "Just finished my first game, what's next?" are filled with replies telling them to find a store and ship it. People need to learn to be more aware and self-critical of their projects before they make the decision to put them out on the same storefront as actual experienced game devs, or this problem with shitty games saturating the market is only going to get worse.
@dragonfyzex15467 жыл бұрын
RbdJellyfish that's good! We need more cheap games, I have to level up
@dragonfyzex15467 жыл бұрын
RbdJellyfish that's good! We need more cheap games, I have to level up
@peterantonaros64617 жыл бұрын
Well if people didn't purchase shitty games then there wouldn't be a market for them. Unfortunately people are purchasing them inspiring more shitty devs to program their shitty games.
@weasle29045 жыл бұрын
4:59 "They know so little, that there's very little they know they don't know..." That's called the Dunning Kruger effect
@Ullmans97 жыл бұрын
0:37 IS THIS SUPPOSED TO BE POOP???? WHAT THE HECK!?
@thatcosmokramer6 жыл бұрын
... ... Yes!
@Patrick_Engels6 жыл бұрын
It was made in unity lul
@Seedonator6 жыл бұрын
prg4mer XD
@nassygc6 жыл бұрын
Looks like an onion
@ElectricChaplain6 жыл бұрын
A sh*tty drawing of sh*t
@roppis92587 жыл бұрын
What is this? 2kliksphilip *supporting* 3kliksphilip???? You're much better than him, don't even try making his videos look good!
@memmoman Жыл бұрын
This aged well
@Moimus5 жыл бұрын
When something is accessible to a lot of people, naturally there will be a lot of trash.
@shul56845 жыл бұрын
And when you make something accessible to a lot of people... you revolutionize the industry. That's why video games are in more demand than movies. I still remember when flappy bird was a thing...
@NeverEverTM4 жыл бұрын
Example, literally this plataform
@hypsin03 жыл бұрын
That's the entire point of the video -- the skill floor is so low that anyone can cobble together a garbage "game" and have the entire engine judged based on it.
@fulconini3 жыл бұрын
Yea hands are also accesible to a lot of people and they made a lot of trash....
@Randomstuffs2617 жыл бұрын
Unity invaded Poland
@YUSoDumb17 жыл бұрын
Rust
@KALTBLUTWOLF17 жыл бұрын
The Forest
@RhysCPFC7 жыл бұрын
Frog Cartoons Are Racist Nazis jeff
@benimatyus7 жыл бұрын
My Summer Car
@Tofuey7 жыл бұрын
Good games
@capitalex54227 жыл бұрын
REWRITE EVERYTHING
@ThisBirdHasFlown3 жыл бұрын
Good God those hate comments towards you were pathetic.
@Simoxs7 Жыл бұрын
Well well well, how the turntables
@goofboy4137 жыл бұрын
Sturgeon's Law: 95% of everything ever made is crap. Unity games are no exception to this.
@neociber247 жыл бұрын
So, is the same for UE and CryEngine games?
@wilkymay35487 жыл бұрын
EVERYTHING
@jondean27297 жыл бұрын
Freddx L. Yes
@Paco13377 жыл бұрын
Unity is easy ? Every noob is using blueprints in EU4 to make a game.Unity is only easy if you use free assets,but thats bad idea if you want your game to be optimized.
@ChamiCh7 жыл бұрын
Unity is cake, with the relatively simple languages used for programming, and the entity/component based model. Sure, you can use assets, but building your own isn't that hard.
@Pablo15177 жыл бұрын
Unity is still easier. Mainly for it's idea of script component where you simply define an overloaded function like "onDrawGizmos" and are ready to extend some editor stuff. While UE4 I find much better, it isn't that simple if you want anything more than few characters runnig and jumping. As soon as you require something more, like extending the editor - you will have to know C++ pretty good and need a little extra setup to make it possible.
@ziAeRmLnjwyd5OTDczHiCOch1KjZ7 жыл бұрын
c# is easy, c++ is hard as fuck, thats why peoples rather using blueprint. + Asset dosent do anything with programming, if it does, those assets probably more optimized than most beginners code.
@aplatinumorange51127 жыл бұрын
Paco game dev isn't supposed to be easy. If you are a noob then you need to learn programming and modelling.
@mikoutv17077 жыл бұрын
GooglePlusSucks I can tell from your comment you don't actually do any programming.
@EwanMarshall7 жыл бұрын
I would personally say the unity asset store is a major source of the issue though. Seriously, a lot of these asset flippers wouldn't know how to model a simple cube without the asset store there to have done it for them.
@Crucial2887 жыл бұрын
So?
@EwanMarshall7 жыл бұрын
Hehehe, yeah, half these idiots wouldn't even be able to find the export button, or even how to install blender. I was exaggerating a little, a cube is 12 polygons for the GPU to render, only object simpler 3D in computer graphics is a tetrahedron (4 polygons).
@EwanMarshall7 жыл бұрын
Notice how 36 is a multiple of 12 ;) that said, tiling 6 triangles per a face is not really a thing, but 24 (4 per a face) and 48 (8 per face) are really easy. We can always make an object out of more triangles tessellated together where one triangle was.
@EwanMarshall7 жыл бұрын
Well, that is in ARMA 3 engine, I thought we are talking about the Unity asset store and therefore the Unity engine ;). While technically we could use any polygon shape, all rendering at the GPU level is usually done with triangular polygons anyway (they have an easy natural property of defining the vertexes in a particular order to define which is the rendered/textured face).
@sergrojGrayFace7 жыл бұрын
Thank God Unreal Marketplace is virtually non-existent. :D (after googling I found there is a "Custom UE4 Marketplace Frontend" that's usable, unlike the one by Epic. Gotta try it)
@ItsGamein4 жыл бұрын
“We should discourage people who are new to making games from making games and learning from the experience”
@Ghanemq87 жыл бұрын
that thumbnail tho XD
@mcxhalo7 жыл бұрын
Is that the guy speaking to us?
@unsavourylittlerunt6 жыл бұрын
Alex Martinez Yes
@the48thvain6 жыл бұрын
Unity has always been what I use since its simple and you can do a lot with it. I highly agree with Jim. People hate Unity so much because a lot of bad games are made with it. There are some good (i.e. Ravenfield, Kerbal Space Program, etc.) and every time a bad game is made and it has the Unity load up screen, people automatically assume Unity is a bad editor. It really sucks.
@ibiixie6 жыл бұрын
Escape from Tarkov is another great example of Unitys capabilities :D
@minx95436 жыл бұрын
Man ravenfield is a really good game. I think the game is kind of a refined-formula single player Battlefield
@RobotronSage5 жыл бұрын
shovelware is the real problem here
@RobotronSage5 жыл бұрын
also the ''good'' games you are mentioning are all basically mediocre level games compared to the (former) industry standard. These would be considered single developers ''school projects'' back some 10, maybe 20 years ago.
@RobotronSage5 жыл бұрын
and i could show you a few old developers ''hobby'' projects from decades ago that were basically complete physics engines similar to all these space game we got buzzing around nowadays.
@peacepro32865 жыл бұрын
This is extremely true on so many levels. When I heard my friend first doing unity, I was like why are u learning to make those garbage games on the web on sites like friv and stuff. Even after he explained it to me, I still had a stigma for them. 1 year later, as I gather interest in game Dev, I realise how big of a deal unity is and how good a tool it is for making games.
@spitzkopf21284 жыл бұрын
Never talk somebody down
@JagiUGG4 жыл бұрын
I would hate you forever if i was that friend. Not really, joking lol. But I would be pissed.
@friendofp.24 Жыл бұрын
My friend introduced me to your mapping tutorials in 2016 when I made my first map. I've been watching your videos ever since. Thanks for helping me discover one of my favorite hobbies and providing hundreds of hours of entertainment.
@GoldenGrenadier7 жыл бұрын
This reminds me of the Atari 2600. Atari's image was wrecked by a flood of terrible games because they had no control over their platform. Nintendo went to the other extreme and micromanaged their platform. It was good for their image but the industry as a whole suffered a bit. Sega was the happy medium. Unity needs that happy medium.
@dubsy10267 жыл бұрын
Golden Grenadier but unity cannot refuse to grant the engine to anyone with a poor game, because they don't have the engine to make the game!
@chetri1007 жыл бұрын
instead steam shouldn't allow shit games to be published on the store
@ZaccoOfficial2 жыл бұрын
I'm very glad you payed the price for """bad""" tutorials, because it got me into mapping, and game dev.
@gamethecupdog6 жыл бұрын
"Playable in a few minutes" Heh, I wish it were true :P
@Rectangle1015 жыл бұрын
It is it’s gonna be bad but a basic concept yes within a few minutes u can do that like pong
@devWeidz5 жыл бұрын
It is true; Open Unity, Browse Asset Store, get the free FPS sample, import, place prefabs, start. "LoOk MuM Im A pRoFeSsIoNaL gAmE dEvELoPeR"
@mejdlocraftci5 жыл бұрын
@@devWeidz to be fair as a kid you would love to be able to do that and would be proud of yourself for doing it.
@maritimeyoutubeengineer33545 жыл бұрын
Use standard assets and make a parkour course with some cubes
@Gamer-uf1kl4 жыл бұрын
@@mejdlocraftci even as a 13 y/o i prefer codinh myself
@DaniPaunov5 жыл бұрын
for some reason, I feel like those people that said you made shite tutorials were basing that 100% on the fact that the maps of people who watched your tutorials were shite and 0% on actually watching said tutorials.
@BlackMesaEmployee6 жыл бұрын
Gonna be honest here: the built in movement in unity is actually really good, complex physics with the rigidbody, or more ‘character-y’ movement with the character controller (and no the character controller is not what let’s you move around, it’s simply the physics for it)
@sohamacharya1714 жыл бұрын
I dunno why, but i always expect a fusion game to have creepy animatronics running around. Thnx Scott.
@bluethumbbuttoneek94655 жыл бұрын
I always thought unreal engine was just for those unreal tournament games
@thunderslug10665 жыл бұрын
fortnite and pubg uses unreal along with hundreds of other games
@deadturret40494 жыл бұрын
Unity's built in animation tools and new render pipelines are honestly incredible. For skeleton animations I'd still pick 3DSmax or other software, but for mechanical animations like windmills, or scrolling UI, its great. Also its quite nice that you can bring in normal, displacement, ambient occlusion maps etc etc.
@deadturret40494 жыл бұрын
@@miksuko my best guess is that my comment talks more about some of the engine's technical details than most. Another thing with bad unity games btw is that they tend to abuse the update() function that runs every frame. That alone can the difference between a really good unity game and one that runs like a slideshow. Coroutines are the way to go.
@8076A4 жыл бұрын
I remember learning from your videos on mapping, I never had the patience though and my end results were usually bare bones maps that I just used myself for AI games as a kid
@tomh.57505 жыл бұрын
Not all rubbish unity games are made on the free version of unity. Case and point? Rust. Crucify me, won't make it less true.
@catbear32945 жыл бұрын
Fun but bad
@RobotronSage5 жыл бұрын
rust still looks like ass though.
@RobotronSage5 жыл бұрын
and rust is a REALLY simple game but it consumes resources as though it were 3 super complicated games running simultaneously. It's very poorly optimised. This is purely the fault of Unity (and probably the fault of OOP) See Unity can only handle a certain number of entities before falling apart at the seams. Seems the same way with complex AI behaviours unless it's all very much optimised for the engine. Not that C++ doesn't have these problems but if you know what you are doing and developing your game in a Data Oriented style you can have millions of entities on screen running *completely* *lag* *free*
@Arked5 жыл бұрын
@@RobotronSage do you like ARK?
@RobotronSage5 жыл бұрын
@@Arked yeah i like ARK but it's buggy as hell and has major performance issues for what it could be
@DemOnicxFEAR7 жыл бұрын
Obviously everyone saying that unity has no potential haven't heard of installation 01
@BlazertronGames6 жыл бұрын
Skoogy Moogy or they're just ignorant.
@golevka3 жыл бұрын
That was my experience at Facepunch as well. I began as someone who got yelled at for being an '06er, then later when the forums migrated I was yelled at for "joining just to shill my videos" in 2018. Same account. I miss the community because of the thing I learned, but not because of the community itself
@darkshadowsx59496 жыл бұрын
has anyone made the same game in unity and unreal? that would be a good comparison. side note: I personally prefer unity. although I can never get around to finishing 10% of a game... in unity / C++ / rpg maker / etc... i'm not disciplined enough to stick with it.
@ibiixie6 жыл бұрын
I can relate to the not finishing part lol
@BlazertronGames6 жыл бұрын
DarkShadowsX5 I can't even get around to learning. I really want to learn unity but always end up bored. I've even got a reminder that reminds me to learn unity everyday, but it doesn't really help.
@DnBastard6 жыл бұрын
dude, instead of aiming to "learn" unity, aim to make something. I felt like making a physics based dog fighting game with explosions so that's exactly what I did. you wanna make a guided rocket? go ahead and code one. You'll never be bored if you learn like this. just play with it as if it were lego!
@ИльяВитцев5 жыл бұрын
there is some benchmark made in UE and Unity. Not sure about it's name.
@ИльяВитцев5 жыл бұрын
Lego fucks your feet.
@boggybolt67824 жыл бұрын
"Unity has slippery movement" Me, who has never used Character Controller and always used an own system with Rigidbody: wdym? it works just fine! "IF you use the built-in tools" Nevermind then.
@shawnbassett93247 жыл бұрын
When I used to make games, I went for unity. Most of my games were shit, but then I decided to try to learn game development, and programmed a game engine in c++ with SDL2. If anything, unity is a great teacher, and if you want to get more serious about game development you either, learn how to use unity to the fullest or, learn how to make an engine.
@edmanbosch74437 жыл бұрын
Or, I could make a game instead of an engine.
@luisbrujo777 жыл бұрын
Making a 2d game engine is not too hard.
@edmanbosch74437 жыл бұрын
No, but it's time consuming, and is almost pointless since you could just use a Pre-Made engine.
@shawnbassett93247 жыл бұрын
Edbot 321 the point of making an engine is for learning how to do it and how it works. Plus you cant change a premade engine
@edmanbosch74437 жыл бұрын
While it's good for learning, you don't need to do it since there are other engines that give a good amount of functionality. Also, some premade engines that are open-source such as Godot can be changed.
@amiru.s77473 жыл бұрын
I remember getting this recommendation when everytime I watch unity tutorial until year later i begin knowing 3klikphilip and this is pop up again i didn't realize this video was Philip the whole time
@gaeten74996 жыл бұрын
ADAM ghost of a tale CUPHEAD subnautica DEAD CORE super hot and umbrella corps scpunityremake all android games LAYERS OF FEAR ONWARDandPAVLOV VR STRANDED DEEP GWENT BESIGE are made with unity
@RobotronSage5 жыл бұрын
Besiege is the only worthy mention here. Cuphead is such a lightweight game it could've been programmed onto a calculator. Subnautica is just a pretty bog standard >unity-made-game
@HandledToaster25 жыл бұрын
How could you forget Hollow Knight?
@Dobby-gy5uz5 жыл бұрын
AppleToaster I know, its a masterpiece of game and its was made with unity
@JagiUGG5 жыл бұрын
@@RobotronSage Good points. But imo, Unity is still awesome. A friendly workspace.
@kishaloyb.79375 жыл бұрын
Escape from Tarkov is also developed on Unity.
@telekineticsloth61077 жыл бұрын
We all know the greatest Chanel of all time is 2kliksphillip and the 2nd best is 3kliksphillip, yeah ..... I know
@mr.nostaforta347 жыл бұрын
Telekinetic Sloth ehhhm... ok? No its not btw
@ed-uh9sh3 жыл бұрын
1:00 dude that’s not true at all... most of the bad games just stupid assets flips. I can tell you that making a full playable fps game in unity whitout any assets take weeks/month to be made
@DyingTiger4 жыл бұрын
Made 50+ games. Always make my own engine. However, I have never finished a single one of my projects. Next time is gonna be different... or so I keep telling myself.
@plebisMaximus4 жыл бұрын
You got this, man.
@litesinz84106 жыл бұрын
Hey guess what... Cuphead, Ori and The Blind Forest. Both made in Unity. -_
@babbygremlin6 жыл бұрын
do i even need to bring up the list of games made in unreal engine or frostbite or even cryengine
@F0XHunter6 жыл бұрын
Meowthmere what would that prove? That you can make good games in unreal?
@F0XHunter6 жыл бұрын
ThingPon cuphead was made by two people though
@rydemk41686 жыл бұрын
LiteSinZ that’s 3 games
@dydlus6 жыл бұрын
Ryde Mk "Ori and The Blind Forest" is a title. It's not "Ori" and "The Blind Forest".
@Bruno-wg1ct7 жыл бұрын
Unity is great, it introduces programming to a lot of people!!
@TheBcoolGuy7 жыл бұрын
Bruwitz // SASAGEYO And it's a genuine, respectable, fully functional game engine, be it for small, simple gimmicks or giant epics.
@prajaybasu7 жыл бұрын
Cannot agree more. I learned programming in 8th grade properly when a game jam organizer came to our school and took just a day to train us with Unity 4. And the final games were crappy, but considering that no one in our team had used any programming language like C# or even Java (we started that in 9th grade) before, it was an amazing feat to have 200-300 8th grade kids (IN INDIA) spend 7 days making a game ON THEIR SCHOOL COMPUTERS. I don't think I would have learned ASP.NET / .NET / WPF / WinForms / UWP later in 10th grade if I hadn't started with Unity back then. The guys who participated in the Game Jam, excelled later in the Java course, while the other guys struggled to understand simple if-else logic. Unity allows you to rotate visible, 3D/2D objects and translate them as you like. This let's you "see" what you have programmed, rather than simple text output. It's nothing like using Unreal with C++ or even Blueprint. Our school PCs would not be able to handle Unreal anyway. 3 years after starting with Unity at school, I am now practicing competitive programming and I hope to get in my country's team for the Informatics Olympiad. So Unity has only done good for me. This Unity bashing is done by people who have never tried to make a game. It's just Steam/Google Play/iOS Store's fault that thousands of shitty games get uploaded every day. One day I hope that I get to work with Unity making awesome games like Cities:Skylines or Hearthstone.
@DrPepe666G7 жыл бұрын
Yeah, but is not prepared for large scale projects...
@Henrik0x7F7 жыл бұрын
RagePower2000 C# is about as hard as c++, which are OK as first language, but not the best choice, either. Starting with lua or python is always a good idea.
@internetexplorer35587 жыл бұрын
C# is pretty easy to learn once you get the structure down if your a beginner don't focus solely on trying to learn the language, but more of trying to make small complete games with it by following tutorials.
@nn63807 жыл бұрын
Im making a terrible game, with unity :D
@ficagames4756 жыл бұрын
N N it's easy to make bad games with Unity
@melwinblocker1426 жыл бұрын
Ok
@kxriso6 жыл бұрын
Go ahead,no one is going to stop you
@CW862286 жыл бұрын
doing it! how's the game going?
@tomtomwarwar91015 жыл бұрын
Escape from Tarkov is also made on unity, while it is sometimes buggy, it is very beautiful and shows how unity can be used to make good games with good graphics.
@humanbeing91405 жыл бұрын
It's not buggy. but your PC is buggy.
@GamingOS4 жыл бұрын
@@humanbeing9140 No, trust me, Escape from Tarkov IS buggy, I have performance issues on low settings with a 1060 and an i9, the other day the server loaded me into someone else's raid. That, being said, still a fantastic game, one of the best shooters ever made.
@deadturret40494 жыл бұрын
Its possible that Tarkov is using the experimental version of the High Definition Render Pipeline in Unity. That render pipeline is an absolute beast. Using shader graph, the existing mapping tecnniques (normal, specular, displacement, etc), and post procrssing you can get some crazy looking results
@akselnedergaardlund55056 жыл бұрын
Thank you for explaining this issue Philip. I think a lot of gamer hypocritical assholes who criticize games without god of war standards could learn from this.
@NoelJasik5 жыл бұрын
Well unity built in Tools are really good if you know what most of the options do, problem is when people just use it to make asset flips because it's pretty easy there and then want money for it, there is no problem with Bad game using some orginal stuff that is only made to learn not to earn, I myself make games in unity and its easy to learn, hard to master
@moviemaker3107 жыл бұрын
Wowow Philip, there are lots of bad games made with any engine! Whether you look at Gamemaker or Unreal Engine 4, there are tons of shitty games out there made with those exact engines. Problem is, Unity is much older than Unreal Engine 4, and they've had their asset store for a much longer time. Gamemaker doesn't even have an asset store. On the other side, just like Game Maker and Unreal Engine 4, there are a whole bunch of good games made with it! The most beautiful example is Ori and the Blind Forest. But stuff like Cuphead, Superhot, Wasteland 2, Overcooked, Grow Home, Fallout Shelter, Pokemon Go, and I could keep going on, are all made with the Unity Engine. It's just hard to make good games, and inexperienced devs or devs just to look for a quick buck, use Unity because it's easy to start with, and you can compile it instantly for any platform.
@KALTBLUTWOLF17 жыл бұрын
I'll never stop wonder how a game with such simple graphics as Pokémon Go can have such a poor performance while using pretty much 100% of computing power.
@geri43677 жыл бұрын
Processing all gps data and mapping it into the game+managing where pokemons and stops are. Not saying that it can't be done better. Just saying they did a good job and that that's the price to pay for the kind of game they were aiming for.
@od131667 жыл бұрын
Stepper meanwhile Tripwire just Outperform Unreal 4 by using Unreal 3....?
@ziAeRmLnjwyd5OTDczHiCOch1KjZ7 жыл бұрын
In 2014 unity was a big crap, shadows was horrible, postprocess effects was low quality or non existent. But that time, a lot of unity game came out, and thats why people still think its a bad engine. The optimization was 0, there was no lods or culling in the free version. Unreal 3-UDK was way betten in that time. Nowadays unity is almost as good as ue4 in every way, they made huge developments to the engine.
@MakotoIchinose2 жыл бұрын
On other side, Unreal Engine doesn't enforce devs to put the logo in their games, if anything require you to sign trademark agreement to include it. I know bad Unreal Engine games popping up on itch and alike, picked up by some YTers, and they mistakenly thought it's a Unity asset flip.
@spencer59495 жыл бұрын
Whenever I mention unity my friends think it's a mobile game lol
@user-iz5wc6rc2w4 жыл бұрын
@Florin Iacob wonder if he still replies im gonna go look Edit yes, yes he is
@yexwan7 жыл бұрын
I GOT A UNITY AD BEFORE THIS XD
@sheeko99617 жыл бұрын
me too XD
@thomashorne26076 жыл бұрын
I got a udemy ad
@bodilyflui9866 жыл бұрын
4TG Wither same
@aidanmco6 жыл бұрын
4TG Wither I got one too
@w1th3rflam396 жыл бұрын
Unity tutorial me too
@TheXpertGuy7 жыл бұрын
Who said Unity has dodgy animations?
@LoxagosSnake7 жыл бұрын
People who don't understand that animating is done in software outside of Unity (you just put them in a state machine in Unity) thus it's the animator's fault.
@mikeluna20267 жыл бұрын
Yeah, it's probably people who don't use root motion, I guess, since without root motion you have to make the transitions instant for any locomotion looping animations you have (else the transition between them takes time and ends up looking like sliding).
@eeveelution80357 жыл бұрын
I find using root motion a bad idea for most games, although it does almost always produce realistic-looking results. It feels limiting since you don't have direct control over the velocity and such of the character, and even if you technically do with some double-checking and workarounds it isn't perceived that way. For me at least, it's much easier simply managing velocity and position yourself (with the aid of built-in physics most of the time, which gives you a lot of control). This means you need to do some extra work to make transitions look correct but it's worth it as you can clearly see what's going on by just looking at the code instead of relying on external factors. Of course, this varies from person to person so I'm just saying what works for me. tl;dr: Root motion makes stuff look prettier without much adjustment needed but code-based movement gives you more control, or at least more perceived and organised control. Might be different for others of course.
@mikeluna20267 жыл бұрын
Yeah I guess it depends on the situation. For complex character controllers you do want to have full control. But it's not for the uninitiated, lol
@salado19444 жыл бұрын
i love how that one guy says 3kliksphilip *is a bad teacher* "Now how are you gonna trust? somewone with no experience or me? Me: excuse me but, who in the hell are you? for real this guy thinks that he is the real shit for some reason and everyone knows him when the reality is that he is just another little guy in the gigant map community, the ego of this guy is too big for his own sake.
@GamingOS4 жыл бұрын
Not to mention Philip is a fantastic mapper and a great teacher.