Which game engine takes the crown in your opinion? And remember that if you also want to learn how to make games, you can watch our FREE Game dev course right here: www.gamedevrocket.com/create-your-first-game
@redcarnotaurus32310 ай бұрын
Haven’t finished the video yet but probably the unreal engine guy
@redcarnotaurus32310 ай бұрын
Based on the 10 minute one
@redcarnotaurus32310 ай бұрын
Nevermind I just saw the whole video 💀 I think the Godot guy was the best
@ho_rth10 ай бұрын
@@redcarnotaurus323 ong ong fr cuh frfrfrfrfrfr
@ho_rth10 ай бұрын
@@redcarnotaurus323 but unrel engin :(
@grandwyrm527510 ай бұрын
not going to lie, thefluffypotato did an amazing job with the last game, the vibe and gameplay were incredible
@icywolf689210 ай бұрын
his 10 minute clicking game somehow scared me
@itskxmi10 ай бұрын
Fr. I had such low expectations after his first 2 games but his 3rd game was amazing
@kensend959410 ай бұрын
Especially since he said he was still fairly new to godot. Pretty impressive
@randomcake10 ай бұрын
Yea that is because godot is easy to use..u can make yourself a game without any experience in godot in one day and he is a developer so obviously it will be good.
@Kompressor80810 ай бұрын
@@randomcakeGodot is easy to learn?
@DaFluffyPotato10 ай бұрын
Thanks for having me! It was quite an interesting challenge. The games looked quite good for 1 day!
@Pro-xm8jb10 ай бұрын
Dude your last game was 😎
@Primus_07510 ай бұрын
@@Pro-xm8jbEspecially it being VR, i can just imagine how scary it could be
@woodybrando966510 ай бұрын
your game literally made the other games look not that good
@zappyapp10 ай бұрын
Don'ta you use pygame?
@DaFluffyPotato10 ай бұрын
Yeah, I use Pygame, but it's not hard to pick up other stuff.
@2_Elliot10 ай бұрын
Godot totally took the cake on this one! I love how this shows that a game doesn’t need hyper-realistic assets to be a great experience. Well done to all developers!
@hogandromgool206210 ай бұрын
Spent two years literally going insane trying to get the art to look good in my game, I'm no artist so it was literally soul crushing. Ended up just going back to flat shaded low poly with a line shader. Turns out simple sometimes is the best.
@waffleawt657010 ай бұрын
It's the time for me not the ability, I've made a bunch of assets but I had to make a 2 day game for a game jam and that's when I realized, oh my assets in ps1 style took 1 hour, a knife would take 4 hours of painting and modeling usually in my workflow! so true man@@hogandromgool2062
@XrayTheMyth238 ай бұрын
@@hogandromgool2062If you’re not an artist these game jams have definitely shown the value of asset packs
@vody9296 ай бұрын
@@hogandromgool2062 art direction trumps all, reason why dishonoured still looks beautiful
@AMWstu4 ай бұрын
godot is trash bruh lol
@st.altair493610 ай бұрын
The Godot VR one was easily the coolest. DaFluffyPotato didn't even use pre-made assets, what a chad.
@inthereverb171310 ай бұрын
DaFluffyPotato wins by a landslide in my opinion, modelling everything by themself (nothings wrong with using premade assets, but thats dedication for having such limited time) AND coming up with some amazing ideas?!?! Have to look at the games they've made cause if this is what they can do with one day, what they do normally has gotta be amazing!!!
@deuswulf619310 ай бұрын
To be fair, the first two games he made were hardly amazing, quite the opposite in fact. He made up for it with the 3rd however.
@Di3Leberwurst10 ай бұрын
@@deuswulf6193 Nope the first game was amazing. Game of the year worthy.
@DemonKing1995110 ай бұрын
@@deuswulf6193 To be fair 10 minutes and hour are hardly enough time to do anything other than build up ideas for other projects.
@RenderingUser10 ай бұрын
@@deuswulf6193 second one was pretty creepy and creative tho
@ArzenikRawr5 ай бұрын
He had 10 hours and 1 day it's easy to make models in that time
@DualWielded10 ай бұрын
Wouldn't mind seeing someone representing board/card games and making a physical game for a future episode
@brusatv798310 ай бұрын
Thatd be sick they should do a whole board game episode of this series
@SzyRRogi10 ай бұрын
that sounds like a great idea
@rookie492610 ай бұрын
Good idea
@HeatherGermaine10 ай бұрын
this needs to be a thing
@randompolygon840110 ай бұрын
THAT IS GENUIS
@GorkaGames10 ай бұрын
I love how the games turned out!! Had a lot of fun participating 😁🔥
@arcturus268510 ай бұрын
Your gameplay design was insanely good😊
@cantunclu10 ай бұрын
After I saw you, the video became more enjoyable for me :)
@T3chedOut10 ай бұрын
I honestly feel like the Godot projects were the only realistic representations of "games made in X time" because the others used asset packs, while DaFluffyPotato actually included making all the assets in their dev time. That said, every project was really impressive given the small amount of time, I love the idea to make the mic always on and repevant to the gameplay!!
@awn-exotic843910 ай бұрын
Well, I'd argue that it was games made in "X" engine. And since asset packs are part of the game dev experience, and allowed by the engines, I'd say its fine.
@Matshiro10 ай бұрын
I think so too, but Potato also used his script for VR movement, if he did not have that ready to go he would probably spend few hours fixing bugs in movement etc. (Tbh I don't know shit about creating VR game, but I guess you can have a bit of problems with that)
@ShiroCh_ID10 ай бұрын
@@Matshiro id assume his VR Character template is actually just that 1st person Camera script, but i think VR ones has modified movements to acomodate 3dof of vr could be wrong though since its been so much while since i touched game engine and gamedev in general
@DaFluffyPotato10 ай бұрын
@@Matshiro I originally wrote it in a bit over an hour. Could have done it in the 1 day. Just would've lost a bit of sleep.
@pietraderdetective895310 ай бұрын
Not gonna lie, was kinda disappointed to see Gorka (Unreal guy) inserted an asset pack just like that for the 1-hour game category.
@krayne208410 ай бұрын
I think the Godot dev wins by a landslide, not necessarily Godot though. He was creative as hell and I think the only Engine selling points that were made were that Unity and Unreal had respectively good and good looking premade assets.
@jmvr10 ай бұрын
That doesn't mean that Godot doesn't have good premade assets, because the dev just didn't use anything premade for this project. Really, as long as an asset comes with an FBX, OBJ, glTF, .blend, or other file, it can probably be used with Godot Godot may not be super high-end and industry standard level, but it's a very capable engine, and may reach great heights in the upcoming few years. Who knows, it might become the "Blender" of the game industry (free and open-source that's almost industry standard level of quality).
@stickguy910910 ай бұрын
@@jmvr I'm sure it will get there. Godot is still pretty new compared to these other two
@pietraderdetective895310 ай бұрын
You nailed it 🎯💯 It also bothers me when I see Godot tutorials using piece of crab game assets...while Godot is capable of using high-quality game assets.
@Flamsleburger10 ай бұрын
I personally really like the 24-hour Godot game. The art style is really cool and the environment looks super interesting, as well as it's the most unique out of all of the three games. Everyone here did an amazing job, love these challenge videos Prod!
@painleroux948610 ай бұрын
Hollyyy the Godot one was the best for me , well done to every one
@NuttachaiTipprasert10 ай бұрын
Godot dev won by far. Not only he didn't rely on the hyper-realistic assets and lightning (nothing wrong about that, BTW), but his gameplay mechanic is more complete and makes the game legit scary. Kudos for him.
@eelberger10 ай бұрын
I'd say that thefluffypotato takes the cake with this one. I think the self-made modeling really shows their skill.
@951159Pedro10 ай бұрын
Well, the only one who actually made a game was DaFluffyPotato, and this inspired me to learn godot
@Mooke-je7sx7 ай бұрын
Hey, how'd that go for you? I've been playing around with Godot and it'd be nice to hear your experience, and even if it didn't work out, at least you tried right?
@redtsar10 ай бұрын
That VR game easily won that The other games didn't feel tense to me, (I am a huge horror game freak so I'm probably just picky) Just the audio, the scenery, the whole vibe, just absolutely incredible Well done DaFluffyPotato
@bmorr10 ай бұрын
It’s wild to see DaFluffyPotato make stuff outside of Pygame. It’s awesome to see him out of the blue right after I was checking to see if he had posted recently.
@tiacool797810 ай бұрын
"I need more orbs." Panic throws the moment he hears sound. All the games were great. I do like the 24 Godot game the most. But the 24 hour game in Unreal was really good too. Did not expect the monsters to walk in the Unity game though. Definitely would have caught me off guard.
@eboatwright_10 ай бұрын
I'm guessing that we're only voting on the 24 hour ones, so it definitely goes to DaFluffyPotato :D
@Schoritzobandit10 ай бұрын
I think Fluffypotato did a great job with the concepts throughout, especially because he placed more of an emphasis on sound and music to make the environment spookier, rather than jus relying on lighting
@CT3LA10 ай бұрын
Definitely would have liked to see them talk to each other about their games at the end
@Nahnono6 ай бұрын
Given just a horror prompt and unlimited possibilities, 99 out of 100 game developers will make the same generic slenderman clone.
@ShorteDev10 ай бұрын
I got extremely motivated to try and create an actual horror game after this challenge, haha 😄 Loved trying out the other developers games as well, it was really cool to see what kind of games could be created within different game engines 🔥
@personismaybe061010 ай бұрын
Seeing DaFluffyPotato is always nice.
@Wuddigot4 ай бұрын
5:36 I like how well this works. you can use a dim flashlight to navigate, or you can charge your camera to take a picture with flash but that leaves you in the dark for 2ish seconds. Super cool
@TheLazyJAK10 ай бұрын
It feels like these devs were not at similar skill levels with their respective engines, showcases the differences in the devs more than the engines tbh
@sugnoma66710 ай бұрын
DualWielded editing is so good man makes these videos 100x more enjoyable
@cooldestroyer315910 ай бұрын
I aspire to make a emotionally captivating horror game, so watching these sort of videos really bring me into the world of horror
@humman00710 ай бұрын
The godot game made in one day was by far the best, sound design was the key issue here to that graphically it was not uglier at all, especially the lighting. The 10 minute category is quite unnecessary because it is impossible to make even a substitute for a game in such a short time, this is a good level in the challenge of drawing but not for gamedev
@WaylonWalker10 ай бұрын
@dafluffypodato killed it, making all assets from scratch on every level!
@Ripple00710 ай бұрын
shouldve chosen someone with more experience on godot, its really not fair putting someone who started recently against people who started unity and unreal ages ago. dafluffypotato is amazing props to him for still doing well as a beginner
@brusatv798310 ай бұрын
Tbh i thought he started off weak but his final 24 hour one was the best out of the 3
@Ripple00710 ай бұрын
@@brusatv7983 yea it was the best, was mainly talking after seeing the 10 min and 1 hour
@XrayTheMyth238 ай бұрын
these videos are framed as a competition but really its more of a good time. doing jams is great to build experience and Potato clearly had a good idea of his limits when he decided to work around the animation by making a snake.
@kkhuman5210 ай бұрын
The 3d jumpscare maze was very creative for the time limit.😊
@tomasWings9110 ай бұрын
Oh, my god! What the Fluff...was that?!!! Amazing job. Really, really amazing. Please, develope a coop horror experience, based on that proto, and you're reach! I swear.
@jupitersky10 ай бұрын
The other games were neat and all, but the one in Godot has such style and had a sense of cohesion that the others did not. Very cool stuff!
@wolfrage876510 ай бұрын
The Godot worm game was really well done, you feel desperate for those Orbs of life and light.
@Spadalian76_AltAccount10 ай бұрын
I feel like it would be fun to have Roblox developers on the channel, as it is a way to connect Roblox as it is a big platform, used by adults and children, and also because there are multiple videos that the channel has started a trend by doing development competitions they’re are now videos on KZbin of Roblox developers competing!
@teawa_7 ай бұрын
I agree!!
@Matshiro10 ай бұрын
I love the progression from Ms paint to VR
@supersquirrel061210 ай бұрын
I mean he made a VR game, you can't get more immersive than that.
@bakasan942410 ай бұрын
7:05 I feel like dualwielded is trying to brainwash us by apearing in every video possible. and I'm here for it
@Venomasa10 ай бұрын
He is the editor
@WBR4410 ай бұрын
Been seein a lot of crazy stuff coming from Scratch. I'd love to see some challenges utilizing that platform.
@Aserenesnow10 ай бұрын
daFluffyPotato's one day project really gives horror vibes, that's actually scary, in my opinion Godot game wins
@OvenGlobalDomination10 ай бұрын
5:13 wait.. is that the same one like the one corridor crew used in scary renders video?
@YeetGuy216910 ай бұрын
that pixel art guy in the intro looks like he has that dracula flow
@cheesymcnuggets10 ай бұрын
Nice to see the devs really embracing their engines. The comments may not like asset packs but for a short game, the only way to pull out the true beauty of those stronger engines in such little time was to use asset packs. Potato also embraced Godot by choosing not to rely on hyper-realistic graphics, Godot obviously is inferior in that field so he approached the task differently and heightening the immersion in all other aspects eg sound, vr, lighting, atmosphere. Just shows that a weaker engine is still capable of immersing the player into the game. I can keep going on about how each dev embraced their engines strengths and weaknesses, everyone did great. Though I disagree with this comment section's hate on the use of asset packs here and how they're saying Potato won because he made his own assets, I just don't agree with that...However, i do still agree Potato won but because of his own skill and creativity. Realistically, these 3 engines have limits that are too difficult to reach (rationally ofc, a 10000vs10000 pvp fps ain't ever happening), if you have an idea, you are the determining factor on whether it's possible, the engines are merely a minuscule tool in the true art of creation.
@osmanerenkose669210 ай бұрын
Here are the winners 10 Min - Unity 1 Hour - Unreal Engine 1 Day - Godot
@GoofyGavsVids10 ай бұрын
A horror scratch game would be crazy
@Modslover10 ай бұрын
I have 2 ideas for a different video type. 1.) You give a group of devs a whole asset pack and they have to use only the assets to make a game. 2.) You have a group of devs that each start their own game then it goes to the next person till it's done.
@AshtonKoenig10 ай бұрын
Love it when he fills us up with content!
@Boatkid13910 ай бұрын
Pause
@rowsncols10 ай бұрын
Bro
@spacerbreaker10 ай бұрын
same
@Zoid_xyz.10 ай бұрын
day one if asking for a " multiple devs make a vr game without communication " video
@przemeu135310 ай бұрын
i would like to see more UNREAL Engine developers
@tehweh820210 ай бұрын
I wonder if the second dev has ever seen a real snowy forest before. I find the idea of a snowy forest where trees have leaves quite amusing. But equally terrifying, as it meand that the planet has entered a cataclysmic extinction event. Every single one of those trees is basically dead. That's basically a horror scenarion by itself.
@KyriosHeptagrammaton10 ай бұрын
Early snow in fall can do it. Where I live we had a year where we had had snow every month of the year
@masterjunko10 ай бұрын
Where I live, it's honestly pretty common for many of the trees to still have leaves when it snows (Like the above reply, we also can get early snowfall in like september), and then even weirder when they sometimes just start falling when springs almost coming up. But I do have to agree with you, giving lil hints that the planet is dead is a pretty great horror scenario.
@RSaBBproductions7 ай бұрын
Using blockbench for something that isn't minecraft is alien for me
@RenderingUser10 ай бұрын
Dafluffypotato was a surprise to see. but a welcome one.
@-strlght-525710 ай бұрын
I think Godot won, because I really loved the art style of the game. But I did get jump scared at 11:55, even though I knew it was coming XD
@mikederino141210 ай бұрын
In terms of artstyle, I think it's more on dafluffypotato's side. He's been making some really cool and unique stuff with python pygame, a 2d engine which could be considered his forte
@MGHorrorStudio4 ай бұрын
What a collaboration, Good Job, I hope you blow up soon!
@robotguy832310 ай бұрын
You should totally have griffpatch on scratch in the next episode
@samildes9 ай бұрын
The one made with Godot was probably the best, mainly because of the developer.
@ererbe10 ай бұрын
what i take from this video: the engine is just a tool (oh who did expect this) and what really counts is the idea and execution. Godot game (1day) was the most creative in my eyes.
@blackman78392 ай бұрын
Although I have been using unreal engine for the past 4 years , the last game from fluffy potato really made me try Godot for once. Amazing job my man 😃
@tomschlaiss57354 ай бұрын
Great work from the devs and nice video as always. Cheers from Germany
@Zzkkb9810 ай бұрын
Fluffy potato is a legend have you seen what he did with only pygame and Microsoft paint amazing!
@natepotate502510 ай бұрын
ive been wanting to make my own games for ever and ive slowly been teaching my self im happy to see that these game devs use the same things i do. free sound, blockbench, audacity, unity, it tells me that im on the right track. the only thing holding me back is coding and learning how to navigate unity ._ . ....witch is kinda important XD but i know how to use blockbench really well and audacity well enough...😢
@user-iq9kq9hy3v10 ай бұрын
From a graphics perspective definitely Unreal, but the gameplay of the godot seemed the most horror like to me
@trColt454 ай бұрын
It'd be cool if you guys did a challenge in a similar style to forged in fire. 3 different stages for one game that may pull them out of their comfort zone with some parameters. Then give the continuing contestants free reign to use their go-to style or engine to make a game off a specific theme
@ThickDick-Daddy-2710 ай бұрын
Godot is like that one cool friend
@amonniyvii92263 ай бұрын
with schizophrenia
@gaborszpisjak187410 ай бұрын
So I liked all 3 games, however... I assumed from the title that the devs would have to do the same game (maybe even with same assets) just in different engines. Maybe next time.
@AlexVSharp10 ай бұрын
In my opinion? As cool as watching their way of thinking change as the time increases, as well as follow their progress, this challenge was utterly useless in deciding which "engine takes the crown". Why? Because everyone used whatever they wanted, however they wanted, wherever they wanted. Meaning, the engine choice itself is completely and utterly irrelevant.
@vl51646 ай бұрын
Another idea you could try would be to have someone make a base game, and each dev afterwards has to make a level with some unique aspect, like new gameplay element, theme, twist, etc. That could open up some more genre exploration and depth to the challenges, like exploring platformer/3d platformer, dungeon crawler, strategy/rts, adventure, action fighting games, story based games, rougelike and such a bit more. Maybe it would be more of a level design challenge
@BobThef7 ай бұрын
Godot is my fave cause its just so immersive and the VR aspect is way to cool. The other games were great too I just really like the pixel graphics and the savage primitive jumpscare of the godot one.
@Lex_thebearqueen10 ай бұрын
Id love to see a longer version with the other engines also included! Maybe they should try to make a mobile game. Also they should try to make a gane in julians editor which is similar to scratch
@srisair10 ай бұрын
Prime example of good games does not equal realism
@redtsar10 ай бұрын
I like that you’re encouraging use of different game engines, especially since Unity decided to self sabotage Do your teaching programs include other game engines? Cause I don’t want to risk making a game with Unity
@masterjunko10 ай бұрын
What happened to Unity?
@Christian_Luczejko10 ай бұрын
Do other people usually talk or make noise when they’re playing a single player game?
@bedheadbozo10 ай бұрын
6 devs make a game without communicating ON ROBLOX
@the-nomad-show10 ай бұрын
Nice to see Mr. Gorka. Have been watching a lot of his tutorials lately =)
@Iloveastolfo7 ай бұрын
Unreal dev: So, my idea was simple. I will recreate the real life and model every single person in the world in one minute.
@Booshly3 ай бұрын
To be onsite the godot horro was the actual good one in my opinion
@SNVT3coo10 ай бұрын
Love the content u should make a video we’re devs make a game n they can interact and it’s two different teams then after the last dev works on it they switch projects or something around that concept
@awesomeness111610 ай бұрын
I’d say Unity wins 10 minutes and an hour, but Godot wins 24 hours
@USBEN.10 ай бұрын
Yoo godot game goes hard. Amazing concept.
@BeemonGames10 ай бұрын
The lesson we learned: Give @DaFluffyPotato more time
@geams10 ай бұрын
Thx for the Blockbench reference, somehow I completely missed that tool.
@waldendoom378310 ай бұрын
It’s amazing how effortlessly make these masterpieces
@BobThef7 ай бұрын
For the unreal 24 hour game make it so that you have to speak to warm up your temp cause irl you sometimes blow on your hands to warm them up.
@monsterfukk77379 ай бұрын
I didn't realize this was a 10min/1h/1d thing and I thought all the comments were just being sarcastic about fluffypotato's jump-scare button being incredible
@Silver80310 ай бұрын
That last game with the snake looks amazing
@foxye_d.10 ай бұрын
It would be funny to see an competition like this whit copper cube xd Not very popular and its an no code engine so most developers would go in blind But is very easy to learn it As i said is an no code engine And is very intuitive The variables are a bit hard to figure out but they are easy too (Sorry for any grammatical errors is late :P)
@alejandroperez-ln8on8 ай бұрын
Maybe 20 min each game would be better, which ends in 1 hour for the 3. :3 Very enjoyable video
@lowHP_10 ай бұрын
one of the best content creators out there, keep up the great work
@humptyPPG10 ай бұрын
Love these types of vids
@Naveication10 ай бұрын
"So, in order to create this game in 1 hour, I'll download this asset pack which took someone else 500 hours to model" 🙃 Props to the Godot developer for creating all the assets by himself!
@pietraderdetective895310 ай бұрын
🤣
@calebbeecroft137310 ай бұрын
The horror mansion asset pack in the 1h vid is the same one as the corridor digital boys used in their vid 😮
@GrandpaDeveloper10 ай бұрын
@GorkaGames, I think he should win...
@widdershinnz9 ай бұрын
The centipede dungeon crawl reminded me of The Black Cauldron book
@fatnose010 ай бұрын
Been watching for a bit, just learned that you're from the city/village over and that your went to primary school with a close friend of mine. Lil surreal
Wow, Godot was really unimpressive until the 1 day limit where it really shines when given the time.
@JinboDev10 ай бұрын
Haha this mansion that gorka used in 1 hour project is the same that the one used in Corridor crew scary render challenge!
@washynator10 ай бұрын
As a biased Unreal Engine user and lover of Gorka games, I guess the crown goes to him in my opinion! :D Really though, they were all awesome creations! Thanks for the video!