Good to see you again, I recently reached 1700 MR after being stuck in 1500 MR
@MikeyDLuffy5 ай бұрын
@@dekudakhan congratulations bro that's a huge jump
@catalan865 ай бұрын
Any advice on what helped you climb or any changes you made in your play to get there
@duxnihilo5 ай бұрын
I'm stuck at 1400 with Ken and 1300 with Akuma 😢
@dekudakhan5 ай бұрын
@@MikeyDLuffyThank you very much, but I think I have a bunch of matchup knowledge to learn We really need a discord community server under your name ngl XD
@dekudakhan5 ай бұрын
@@catalan86What helped me the most wad to stop overthinking about neutral game and instead study what happens In situations. Training mode was my best friend, I got a lot more confident and could focus on other things.
@kwasit10555 ай бұрын
Thanks g, trynna get my Ken to masters no pun lol and these help a lot
@MikeyDLuffy5 ай бұрын
@@kwasit1055 good luck brother! 💪
@KHChristian5 ай бұрын
Thanks man can’t wait to try and add this training into my sessions.
@FioFiorello5 ай бұрын
The burnout tip is so good. It was so easy to burn your opponent out in season 1 but with the level 3 drive damage nerf you really need to think a lot more
@jettmanas5 ай бұрын
Thanks for the info, though 1st tip don't seem easy to me. Not sure what to do w/my main or how to find it. I've watched good players, so maybe I just try to do what they do. 2nd tip made sense, especially since a shorter combo is less likely to drop. 3rd tip sounds interesting. Not sure when to do it. Fun vid.
@ytrilogy10915 ай бұрын
Didn't know about the frame kills for med spiral arrow(4mp) and heavy spiral arrow(5lk). Thanks for the info
@demonreturns43364 ай бұрын
what is 4mp and 5lk ? what do the numbers mean?
@ytrilogy10914 ай бұрын
@@demonreturns4336 It is another way of saying the direction inputs using the number pad on a computer, from the player 1 side. 7 8 9 4 5 6 1 2 3 So if I say 236 MK, it means down, down forward, forward medium kick
@FrameFGC5 ай бұрын
Amazing and detailed guide..thank you bro
@danielebagnasco11235 ай бұрын
i'm new in master 1500 MR but before enter in the "arena" i want to improve these optimizations consistently in lab and with friendly matches/lobby
@klimzy5 ай бұрын
it's really the small things that count lol. great guide - instant sub!
@MikeyDLuffy5 ай бұрын
@@klimzy appreciate it!
@angelmints5 ай бұрын
i think no one has helped me improve on youtube more than you
@MikeyDLuffy5 ай бұрын
@@angelmints appreciate this a lot! Glad to help
@Yoimommy5 ай бұрын
I still don't understand how u get extra frames on ur attack after whiffing a move, Ik what a frame kill is but this part confuses me
@MikeyDLuffy5 ай бұрын
Essentially every move has multiple active frames. So lets say Cammy's crHP start up finishes and for the next 4 frames, the attack is active can connect against someone. If I can make the crHP hit on the very last active frame, it still does the same amount of hitstun/blockstun as if it hit on the very first active frame, but more of the move has finished so I am more + than if I hit it on the first active frame which is what you get in 99% of scenarios you use it unless you're specifically trying to get something to hit late on wakeup. Kind of awkward to explain but you're pretty much just making a move hit later than it usually does
@Yoimommy5 ай бұрын
@MikeyDLuffy Ohh i get it, so because of that you essentially recover somewhat sooner as the framekill helps time the very last active frame hit on meaty ultimately meaning that you get more frame advantage
@MikeyDLuffy5 ай бұрын
@@Yoimommy yes exactly! So if Cammys crHP usually makes me +1, then that essentially means that it is making my opponent enter 20 frames of blockstun, but the move ends in 19 frames, so I am able to move 1 frame faster (making up numbers for an example). But if I hit the crHP on a later active frame it is still making my opponent enter 20 frames of blockstun, but the move finishes in 16 frames now because it made contact later than it usually does since my opponent was still waking up during the initial active frames.
@Yoimommy5 ай бұрын
@MikeyDLuffy I appreciate the explanation Bro, now i actually understand all this "complicated" techniques that will improve my gameplay and take advantage against those who don't know 🙏
@MikeyDLuffy5 ай бұрын
@@Yoimommy anytime!
@5thunders1915 ай бұрын
Fighting games be way too hard bro
@MikeyDLuffy5 ай бұрын
@@5thunders191 haha they almost always definitely have a lot of depth and slight optimizations to find, but the floor is very fun and doesn't have to be as sweaty when you're just chilling and having fun.
@crSIMBA5 ай бұрын
Can we get a statement on Cammy being the best character?
@MikeyDLuffy5 ай бұрын
@@crSIMBA Punk is the best player, that is all!
@demonreturns43364 ай бұрын
@@MikeyDLuffy people confuse Cammy being the best character vs Punk just being good